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PLEASE READ THE ENTIRE POST BEFORE POSTING. I've updated the post with information about speedlings, where to get the map, and how to set up hotkeys. Apparently people are still posting about these.
Tired of seeing your marines explode into green goo? Do you watch Marine King execute perfect splits and lament that you'll never be able to pull off such a high APM task?
Stop frantically box clicking small groups of marines and use this simple trick to pull off splits you never thought were possible!
As as a group of banelings rolls towards your marines, patrol click them away at a slight angle. From there you can shear off smaller groups with patrol click in a Y or T formation. The effect is that the marines nearest the banelings will turn and fire, while the rest continue to run. This gives you maximum spread since each banelings hits very few of your units, allowing you to increase your cost efficiency dramatically. As a bonus, moving in patrol formation maintains a magic box, whereas move command tends to clump your units.
![[image loading]](http://imgur.com/ovzJ2.png)
Banelings are coming! Patrol away at a slight angle after stimming.
![[image loading]](http://imgur.com/iFfrm.png)
Box select some of the marines and patrol click them in the first branch of the Y.
![[image loading]](http://imgur.com/qPECu.png)
Do the same with another set.
![[image loading]](http://imgur.com/Ubdfk.png)
The result is an extremely cost efficient split and trade!
This trick was discovered while using Griffith's Marine Split Challenge map. I strongly recommend Terran players use it to work on their splitting micro.
Replay in Griffith's map: [url blocked]
Enjoy!
Additional Information:
- Thread for Griffith's map: http://www.teamliquid.net/forum/viewmessage.php?topic_id=206136 You can do a search on Bnet for "Marine Split Challenge" by Griffith too. Currently the map should be on the NA and EU servers, and should be released to others in the future. More details should be in that thread.
- I remapped patrol to Q. You can also use attack move but patrol gives a nice after-effect of spreading as well.
How to do this: + Show Spoiler + Go to Menu -> Hotkeys -> click a unit -> click the patrol icon -> set it to whatever you want -> click accept
- Manually splitting I was having trouble getting past level 13 on the map. Using patrol splitting I managed to get to level 21 in about an hour. I can consistently get to level 18 in under 10 minutes now, after less than 2 hours of practice.
- Keep in mind this technique is situational. You still need to be able to manually split for some game scenarios, especially two pronged attacks and surrounds (well... you're already screwed in that case ). You also have to start moving before enemy units get in range. However, it's great to have this technique in your arsenal.
- A lot of people are saying speedlings nullify this technique. In fact, this technique still yields great results against a speedling/baneling mix compared with manual splitting. You will still get a decent spread, and the benefits of spreading vs banelings far outweigh the costs of spreading vs lings. It's just that against such a mix, it's MUCH harder to trade cost effectively no matter what you do. To test this, type "sling" in Griffith's map without quotes before level 6. On sling mode I got to level 10.
- The best way to deal with ling/baneling is to have your units spread ahead of time, or incorporate other units into the mix such as tanks. Attack upgrades are also extremely beneficial.
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Sweet Thanks OP!!! Now i will work on this and never over lose marines again! :D
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marine nerf incoming thanks to this
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now zergs will just go for the first set you patrolled. then your patrol doesnt work anymore.
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Works with a-move too like the optimal stutter step micro.
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I don't know man... they can split banelings you know? ^^
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Can't wait to try but i got a question...
When the marine reach the end of the patrol point... don't they come back toward the banelings ? Or do i have to execute another command ?
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On March 29 2011 08:44 Dilheisha wrote: Can't wait to try but i got a question...
When the marine reach the end of the patrol point... don't they come back toward the banelings ? Or do i have to execute another command ? you must enter another command. that's how patrols work. my question without testing this out is how would this work if they've got lings to flank the marines? wouldn't that seriously screw this up?
edit: assuming i am correct in my assumption that patrolling units automatically attack anything that gets within range.
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Can't wait to try but i got a question...
When the marine reach the end of the patrol point... don't they come back toward the banelings ? Or do i have to execute another command ?
they would but the idea is that you would add another command before that point. just think of it this way to do the initial split you would likely have to click 2 to 3 times per second then while waiting for them to walk to then end of the patrol. this means that you have demonstrated a high apm and i have no doubt that the next two clicks with a lot of leeway will be easy for you.
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If you get flanked by speed lings, those are dead rines for sure.
+ Show Spoiler +sen showed that yesterday
The idea behind this is to have every marine (that's not chased by baneling) attacking and patrol does this.
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I love seeing new methods of doing things. Really shows how little we know about the game xD
Great find OP.
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Wow this works great, the only thing is if you patrol too late, all your marines will stand still and shoot.
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Mix in some speedlings and this gets useless?
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On March 29 2011 09:47 Pepe- wrote: Mix in some speedlings and this gets useless?
No because the real damage hitters are the banelings, and since the terran will have tanks the zerglings will get crushed sooner than the marines
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i think doing it the old fasioned way of slicing or grabing 2 or 3 at a time is more accurate and has applications against infesters and ht's, also you have more control of where your marines end up ie in a concave not just randomly scattred. its only hard until you've practiced it then its easy
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On March 29 2011 10:03 Kar98 wrote:Show nested quote +On March 29 2011 09:47 Pepe- wrote: Mix in some speedlings and this gets useless? No because the real damage hitters are the banelings, and since the terran will have tanks the zerglings will get crushed sooner than the marines
No... the thing is the patrol will make the marines auto attack the nearest target, in this case speedlings which will be everywhere.
In normal splitting your marines will only start shooting after they have reached their destination, keeping them "safe" from baneling splash.
You need to do this patrol split preemptively or risk huge disasters.
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i just split my marines up individually into a giant field, much like a minefield and then just have them stand there
:B
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