|
I think this method is pretty damn sexy if you can get into the right situation (aren't getting surrounded by units like others said) and pull it off. I've tried normal splitting and also doing attack move original group back then split (which kind of does the same thing as your patrol trick but doesn't split them up quite as much).
This method can be risky but I think this would work out alright in most situations if you're using a tank + marine composition.
Btw nice find, I never knew you could do it this way~!
Also to do this in a game situation it's pretty much essential to rebind your patrol key!
- Oh yeah and the map is great for practicing so thanks
|
This is an amazing custom map!!! ive used it and it has helped me drastically! i now know how to split my marines efficiently thanks to you
|
I dont understand how you do this trick. YOu patrol click your marines back. But when the banelings comes, the marines start attacking them and dont run away.
|
On March 29 2011 15:21 Hider wrote: I dont understand how you do this trick. YOu patrol click your marines back. But when the banelings comes, the marines start attacking them and dont run away.
you need to have a fast reaction time as so that doesn't happen.
stim + patrol click back as soon as you seen the banelings and then start splitting
Also, I can't get passed level 12 
Has anyone else got stuck on level 12 of the map?
|
On March 29 2011 10:42 Genome852 wrote:Show nested quote +On March 29 2011 10:40 lilky wrote: to all of those saying that speedlings will destroy separated marines: yes, but if he wasted all those banelings, you've already been EXTREMELY cost effective, and marines with medivacs die very slowly to lings :D banelings are the true danger, and this hard counters them It's not the speedlings killing the marines... it's the fact that patrol means the marines will attack the nearest unit in range. As in, the zerg runs a bunch of speedlings in, you try to do the patrol trick, but all your marines just stand there in a ball shooting at lings, and then get wiped out by banes. This doesn't happen using the normal method. This just seems really high risk / reward. If it goes perfectly, your split will be much more effective than slicing manually. If it doesn't, you might lose everything.
This is the reason why it does not work in a real game most of the time. You want your marines to fire at the speedlings but run from the banes. To use the patrol split you need to issue the patrol command before any opposing unit is in range, but most of the time speedlings will already be upon your guys, so they stand clumped and get blown up. Also one small flanking ling group will cause all marines to stand in a group and fire.
|
ahh THANK YOU!! I've been trying to figure out how those koreans do it T.T
|
On March 29 2011 10:19 bigbeau wrote: you cant micro banelings vs marines. if you split your banelings, they are still cost inefficient
Actually what happens is when marines are split, the lings become more efficient. So it's still a good situation for zerg, as long as you keep lings mixed in
|
I love this method, it's so fun and much easier.
I got up to 17/18 on that map.
|
dezi
Germany1536 Posts
Really need to test this :D
|
I wonder how useful this is in a normal game, since normally speedlings come in first (faster and all), which would mean that the marines won't split too much.
Also, it's nullified when surrounded, and probably also when flanked by side-banelings.
Not to mention you can't do it in Zerg's base, or the marines will stand arond shooting OLs/buildings.
-> Neat trick, but box-splitting the marines seems to be something you need to know how to do anyways, since patrol is so situational. So it won't save you the learning process, just a bit of attention ingame (which actually is really good, don't get me wrong)
|
On March 29 2011 16:09 Tonem wrote:Show nested quote +On March 29 2011 15:21 Hider wrote: I dont understand how you do this trick. YOu patrol click your marines back. But when the banelings comes, the marines start attacking them and dont run away. you need to have a fast reaction time as so that doesn't happen. stim + patrol click back as soon as you seen the banelings and then start splitting Also, I can't get passed level 12  Has anyone else got stuck on level 12 of the map?
Why use patrol then?. Why not just move back and split? Dont see the benefits.
|
really nice trick I wish it was spotlighted!
|
On March 29 2011 16:45 Hider wrote:Show nested quote +On March 29 2011 16:09 Tonem wrote:On March 29 2011 15:21 Hider wrote: I dont understand how you do this trick. YOu patrol click your marines back. But when the banelings comes, the marines start attacking them and dont run away. you need to have a fast reaction time as so that doesn't happen. stim + patrol click back as soon as you seen the banelings and then start splitting Also, I can't get passed level 12  Has anyone else got stuck on level 12 of the map? Why use patrol then?. Why not just move back and split? Dont see the benefits.
Tried it again and got up to level 15 before having difficulty.
I've also tried it doing a normal split, and I can guarantee unless you have boxer marine micro you will NOT be able to get anywhere near level 15 on this map.
The key is using patrol AND splitting small marine groups all over the map.
tbh there seems to be a little bit of lag/delay when you try a normal split on this map though. Either way I think this method is a lot more effective in the right situation.
If you don't see the benefits search "Marine split challenge" in the custom games and try the map, you'll find it gets pretty much impossible to use a normal split once you start getting around level 10+.
|
To any zergs out there looking to counter this. run 4-8 zerglings along side the marines, they will all stop and shoot giving banelings enough time to catch up and kill the clump of marines.
to any terrans out there looking to counter the counter. use your mouse.
|
|
Does it work if the zerg doesnt A move, but just move his bannelings ?
|
Wow this is awesome... Got to level 19. Pretty hard there regardless. good stuff
|
I got to level 13 only but I can see the strengths of the splitting technique. How do you guys get beyond level 13? So far i'm trying to make more smaller Y Patrol branches after the first pull back.
|
Hi, Im thurines. Im a platinum level player and new to this forum.
In combination with this trick, or in marine vs baneling in general, what would be the best order to apply upgrades? I guess that stim comes first and then combat shiled, but after that is +1 attack or +1 armor the more favourable upgrade?
Or is it just a matter of taste and style?
|
On March 29 2011 20:41 Thurines wrote: Hi, Im thurines. Im a platinum level player and new to this forum.
In combination with this trick, or in marine vs baneling in general, what would be the best order to apply upgrades? I guess that stim comes first and then combat shiled, but after that is +1 attack or +1 armor the more favourable upgrade?
Or is it just a matter of taste and style?
Banelings are the thing that are going to kill marines and armour upgrade is useless vs them so think about it.
|
|
|
|