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[G] Marine Splitting Trick - Page 5

Forum Index > StarCraft 2 Strategy
Post a Reply
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Genome852
Profile Blog Joined August 2010
United States979 Posts
March 30 2011 00:15 GMT
#81
Click on a Terran unit, then remap the patrol key (it gives you the unit card).

Same if you want to change lift off and landing.
The.Doctor
Profile Joined February 2010
Canada333 Posts
Last Edited: 2011-03-30 00:26:38
March 30 2011 00:25 GMT
#82
On March 30 2011 06:26 Moja wrote:
Show nested quote +
On March 30 2011 06:14 The.Doctor wrote:
On March 29 2011 09:40 Vanchen wrote:
Wow this works great, the only thing is if you patrol too late, all your marines will stand still and shoot.


^^

I think this method sucks. I can make it so no banelings connect in an ideal situation. It doesn't take that much more APM to learn splitting / slicing small groups.


See how far you get in Griffith's map doing it manually and let us know.


14 before I quit

Eventually it gets to a point where, if there are as many banelings as there are on lvl 14 in a real game situation (and you're on creep), you've kinda fucked up.
The Boss.
DougJDempsey
Profile Joined April 2010
747 Posts
March 30 2011 01:12 GMT
#83
On March 29 2011 16:57 Tonem wrote:
Show nested quote +
On March 29 2011 16:45 Hider wrote:
On March 29 2011 16:09 Tonem wrote:
On March 29 2011 15:21 Hider wrote:
I dont understand how you do this trick. YOu patrol click your marines back. But when the banelings comes, the marines start attacking them and dont run away.


you need to have a fast reaction time as so that doesn't happen.

stim + patrol click back as soon as you seen the banelings and then start splitting

Also, I can't get passed level 12

Has anyone else got stuck on level 12 of the map?


Why use patrol then?. Why not just move back and split? Dont see the benefits.


Tried it again and got up to level 15 before having difficulty.

I've also tried it doing a normal split, and I can guarantee unless you have boxer marine micro you will NOT be able to get anywhere near level 15 on this map.

The key is using patrol AND splitting small marine groups all over the map.

tbh there seems to be a little bit of lag/delay when you try a normal split on this map though. Either way I think this method is a lot more effective in the right situation.

If you don't see the benefits search "Marine split challenge" in the custom games and try the map, you'll find it gets pretty much impossible to use a normal split once you start getting around level 10+.


..... I think he means in a REAL situation not in a custom map thats just marine vs baneling.
Griffith`
Profile Joined September 2010
714 Posts
March 30 2011 01:46 GMT
#84
note there is a "sling" command you can type to enable speedlings - which should be a bit more realistic - i've never gotten past lvl 11
griffith.583 (NA)
Healedyou
Profile Joined May 2010
United States47 Posts
March 30 2011 01:47 GMT
#85
Good post OP, got to 19.

This is also nearly worst case scenario too, speed banes ON creep. A huge help to normal games played.
D to the umbass, Dumbass.
lilky
Profile Joined January 2011
United States131 Posts
March 30 2011 02:40 GMT
#86
On March 30 2011 06:12 oPPRoBe wrote:
lol ima get carpal tunnel from this map

got to level 19 so far...


wow you got to level 19?!
im stuck on 11 >.<
QueueQueue
Profile Joined July 2009
Canada1000 Posts
March 30 2011 03:30 GMT
#87
I got to level 15 pretty easily. Had to head to bed, so I didn't get to put many attempts into it after that.
ForkieLifter
Profile Joined December 2010
United States18 Posts
March 30 2011 03:38 GMT
#88
this trick won't work in a real game though cause most zerg players come in with speedlings along with banelings so when you are trying the patrol trick since speedlings are so fast they cause most of you marines to start auto attacking making a bad split.
Afterstar
Profile Joined November 2010
67 Posts
March 30 2011 05:05 GMT
#89
Another method I find nice,is to pick up your marines with the medivacs,which are flying above them as soon as you see the ling/banes coming and start carpet bombing them immediately.

Load Marines -> Issue Medivacs, command to move somewhere -> Click "D"(Drop) on themselves while moving.-> Perfect scatter.
The only disadvantage is that it's susceptible to large group of mutalisks.
Don't cry because it's over,smile because it happened.
bMn30
Profile Joined January 2011
United States113 Posts
March 30 2011 05:21 GMT
#90
I fail at level 14. I do not use patrol but rather attack move as in a "real" game situation I don't know if it is efficient to move my hand to t/p.

I would appreciate it if someone who has gotten past level 14 would post a video of their play.
Blasts
Profile Joined September 2010
Netherlands99 Posts
March 30 2011 08:39 GMT
#91
The interesting part about this is ofc, that it is a lot easier to split your marines beforehand. Slicing everytime is a lot of work, and this seems a lot easier. I'm gonna expirement with splitting my marines beforehand this way.
My worst MU is me vs my cat. I always try to 2 rax him, but he 4 claws me :(
Teliko
Profile Joined January 2011
Ireland1044 Posts
March 30 2011 08:48 GMT
#92
On March 30 2011 17:39 Blasts wrote:
The interesting part about this is ofc, that it is a lot easier to split your marines beforehand. Slicing everytime is a lot of work, and this seems a lot easier. I'm gonna expirement with splitting my marines beforehand this way.

Pre-emptively splitting your marines isn't a common thing to happen in game though. Every time you want to move around your marines, you're not going to split them up every time they stop moving. The point of this is to be able to split your marines at the heat of the moment with little or no warning.
Add a drop of lavender to milk, leave town with an orange and pretend you're laughing at it.
ALPINA
Profile Joined May 2010
3791 Posts
March 30 2011 08:51 GMT
#93
The effect is that the marines nearest the banelings will turn and fire, while the rest continue to run


That's bad. You want nearest marines run from banelings and those more far away attack, but now closest marines are dieing and marines which are far away are just runing..^^
You should never underestimate the predictability of stupidity
Yacashui
Profile Joined March 2011
United States13 Posts
March 30 2011 08:53 GMT
#94
NOOOOOOOOOOooooooOOOOOooooo, but then us zergs will get angry T.T
haro everynyan
GertHeart
Profile Blog Joined February 2011
United States631 Posts
March 30 2011 08:57 GMT
#95
Would love a blue post for this to see how efficient it really is from a professional stand point.
He who conquers the past rules the future, He who conquers the future rules the past. - C&C Red Alert
MagicGunner
Profile Joined January 2011
United States78 Posts
March 30 2011 09:11 GMT
#96
On March 30 2011 14:05 Afterstar wrote:
Another method I find nice,is to pick up your marines with the medivacs,which are flying above them as soon as you see the ling/banes coming and start carpet bombing them immediately.

Load Marines -> Issue Medivacs, command to move somewhere -> Click "D"(Drop) on themselves while moving.-> Perfect scatter.
The only disadvantage is that it's susceptible to large group of mutalisks.


Depends on the player. I personally don't attack move with my banelings. I regular move them into the fray and when I've got a solid ling surround I set them to attack (Unless I'm sure I'll win, in which case I'll A move and be doing other things).
saaaa
Profile Joined November 2010
Germany419 Posts
March 30 2011 12:15 GMT
#97
Hi Guys,

very interesting map. Where i can get this map?

Maybe a dl-link ?


Best regards
Phibonnachee
Profile Joined January 2011
Canada5 Posts
March 30 2011 13:29 GMT
#98
I can safely say that this is a very effective technique that is simple to use. I set patrol to Q so i have no idea what the problems are. And i dont really see what the difference between this and attack-moving is (can someone clarify this), but it is nonetheless a very effective tactic. I can now safely say Marine > Baneling XD.

The way i do it is patrol away along the x-axis which makes additional splitting in the y-direction easy.
Ghost Reporting
Moja
Profile Joined July 2010
United States313 Posts
March 30 2011 13:56 GMT
#99
Updated the original post to answer some frequent questions/criticisms, including a map link, hotkey setup, and a speedling/baneling combination.
Valckrie
Profile Joined August 2010
United Kingdom533 Posts
March 30 2011 14:23 GMT
#100
Good post, but as jimmeh pointed out, it's been posted already. Doesn't hurt to bring it back to light since many people weren't around in november ;p
Fear is a 4 letter word. Why be afraid?
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