• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:52
CEST 10:52
KST 17:52
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash8[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy15ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research7Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool49Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
Team Liquid Map Contest #22 - Presented by Monster Energy Aligulac acquired by REPLAYMAN.com/Stego Research Weekly Cups (March 23-29): herO takes triple What mix of new & old maps do you want in the next ladder pool? (SC2) herO wins SC2 All-Star Invitational
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
ASL21 General Discussion Behind the scenes footage of ASL21 Group E BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ Build Order Practice Maps
Tourneys
[ASL21] Ro24 Group F Azhi's Colosseum - Foreign KCM [ASL21] Ro24 Group E [ASL21] Ro24 Group D
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Starcraft Tabletop Miniature Game General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9302 users

[G] Marine Splitting Trick - Page 5

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 5 6 7 9 10 11 Next All
Genome852
Profile Blog Joined August 2010
United States979 Posts
March 30 2011 00:15 GMT
#81
Click on a Terran unit, then remap the patrol key (it gives you the unit card).

Same if you want to change lift off and landing.
The.Doctor
Profile Joined February 2010
Canada333 Posts
Last Edited: 2011-03-30 00:26:38
March 30 2011 00:25 GMT
#82
On March 30 2011 06:26 Moja wrote:
Show nested quote +
On March 30 2011 06:14 The.Doctor wrote:
On March 29 2011 09:40 Vanchen wrote:
Wow this works great, the only thing is if you patrol too late, all your marines will stand still and shoot.


^^

I think this method sucks. I can make it so no banelings connect in an ideal situation. It doesn't take that much more APM to learn splitting / slicing small groups.


See how far you get in Griffith's map doing it manually and let us know.


14 before I quit

Eventually it gets to a point where, if there are as many banelings as there are on lvl 14 in a real game situation (and you're on creep), you've kinda fucked up.
The Boss.
DougJDempsey
Profile Joined April 2010
747 Posts
March 30 2011 01:12 GMT
#83
On March 29 2011 16:57 Tonem wrote:
Show nested quote +
On March 29 2011 16:45 Hider wrote:
On March 29 2011 16:09 Tonem wrote:
On March 29 2011 15:21 Hider wrote:
I dont understand how you do this trick. YOu patrol click your marines back. But when the banelings comes, the marines start attacking them and dont run away.


you need to have a fast reaction time as so that doesn't happen.

stim + patrol click back as soon as you seen the banelings and then start splitting

Also, I can't get passed level 12

Has anyone else got stuck on level 12 of the map?


Why use patrol then?. Why not just move back and split? Dont see the benefits.


Tried it again and got up to level 15 before having difficulty.

I've also tried it doing a normal split, and I can guarantee unless you have boxer marine micro you will NOT be able to get anywhere near level 15 on this map.

The key is using patrol AND splitting small marine groups all over the map.

tbh there seems to be a little bit of lag/delay when you try a normal split on this map though. Either way I think this method is a lot more effective in the right situation.

If you don't see the benefits search "Marine split challenge" in the custom games and try the map, you'll find it gets pretty much impossible to use a normal split once you start getting around level 10+.


..... I think he means in a REAL situation not in a custom map thats just marine vs baneling.
Griffith`
Profile Joined September 2010
714 Posts
March 30 2011 01:46 GMT
#84
note there is a "sling" command you can type to enable speedlings - which should be a bit more realistic - i've never gotten past lvl 11
griffith.583 (NA)
Healedyou
Profile Joined May 2010
United States47 Posts
March 30 2011 01:47 GMT
#85
Good post OP, got to 19.

This is also nearly worst case scenario too, speed banes ON creep. A huge help to normal games played.
D to the umbass, Dumbass.
lilky
Profile Joined January 2011
United States131 Posts
March 30 2011 02:40 GMT
#86
On March 30 2011 06:12 oPPRoBe wrote:
lol ima get carpal tunnel from this map

got to level 19 so far...


wow you got to level 19?!
im stuck on 11 >.<
QueueQueue
Profile Joined July 2009
Canada1000 Posts
March 30 2011 03:30 GMT
#87
I got to level 15 pretty easily. Had to head to bed, so I didn't get to put many attempts into it after that.
ForkieLifter
Profile Joined December 2010
United States18 Posts
March 30 2011 03:38 GMT
#88
this trick won't work in a real game though cause most zerg players come in with speedlings along with banelings so when you are trying the patrol trick since speedlings are so fast they cause most of you marines to start auto attacking making a bad split.
Afterstar
Profile Joined November 2010
67 Posts
March 30 2011 05:05 GMT
#89
Another method I find nice,is to pick up your marines with the medivacs,which are flying above them as soon as you see the ling/banes coming and start carpet bombing them immediately.

Load Marines -> Issue Medivacs, command to move somewhere -> Click "D"(Drop) on themselves while moving.-> Perfect scatter.
The only disadvantage is that it's susceptible to large group of mutalisks.
Don't cry because it's over,smile because it happened.
bMn30
Profile Joined January 2011
United States113 Posts
March 30 2011 05:21 GMT
#90
I fail at level 14. I do not use patrol but rather attack move as in a "real" game situation I don't know if it is efficient to move my hand to t/p.

I would appreciate it if someone who has gotten past level 14 would post a video of their play.
Blasts
Profile Joined September 2010
Netherlands99 Posts
March 30 2011 08:39 GMT
#91
The interesting part about this is ofc, that it is a lot easier to split your marines beforehand. Slicing everytime is a lot of work, and this seems a lot easier. I'm gonna expirement with splitting my marines beforehand this way.
My worst MU is me vs my cat. I always try to 2 rax him, but he 4 claws me :(
Teliko
Profile Joined January 2011
Ireland1044 Posts
March 30 2011 08:48 GMT
#92
On March 30 2011 17:39 Blasts wrote:
The interesting part about this is ofc, that it is a lot easier to split your marines beforehand. Slicing everytime is a lot of work, and this seems a lot easier. I'm gonna expirement with splitting my marines beforehand this way.

Pre-emptively splitting your marines isn't a common thing to happen in game though. Every time you want to move around your marines, you're not going to split them up every time they stop moving. The point of this is to be able to split your marines at the heat of the moment with little or no warning.
Add a drop of lavender to milk, leave town with an orange and pretend you're laughing at it.
ALPINA
Profile Joined May 2010
3791 Posts
March 30 2011 08:51 GMT
#93
The effect is that the marines nearest the banelings will turn and fire, while the rest continue to run


That's bad. You want nearest marines run from banelings and those more far away attack, but now closest marines are dieing and marines which are far away are just runing..^^
You should never underestimate the predictability of stupidity
Yacashui
Profile Joined March 2011
United States13 Posts
March 30 2011 08:53 GMT
#94
NOOOOOOOOOOooooooOOOOOooooo, but then us zergs will get angry T.T
haro everynyan
GertHeart
Profile Blog Joined February 2011
United States631 Posts
March 30 2011 08:57 GMT
#95
Would love a blue post for this to see how efficient it really is from a professional stand point.
He who conquers the past rules the future, He who conquers the future rules the past. - C&C Red Alert
MagicGunner
Profile Joined January 2011
United States78 Posts
March 30 2011 09:11 GMT
#96
On March 30 2011 14:05 Afterstar wrote:
Another method I find nice,is to pick up your marines with the medivacs,which are flying above them as soon as you see the ling/banes coming and start carpet bombing them immediately.

Load Marines -> Issue Medivacs, command to move somewhere -> Click "D"(Drop) on themselves while moving.-> Perfect scatter.
The only disadvantage is that it's susceptible to large group of mutalisks.


Depends on the player. I personally don't attack move with my banelings. I regular move them into the fray and when I've got a solid ling surround I set them to attack (Unless I'm sure I'll win, in which case I'll A move and be doing other things).
saaaa
Profile Joined November 2010
Germany419 Posts
March 30 2011 12:15 GMT
#97
Hi Guys,

very interesting map. Where i can get this map?

Maybe a dl-link ?


Best regards
Phibonnachee
Profile Joined January 2011
Canada5 Posts
March 30 2011 13:29 GMT
#98
I can safely say that this is a very effective technique that is simple to use. I set patrol to Q so i have no idea what the problems are. And i dont really see what the difference between this and attack-moving is (can someone clarify this), but it is nonetheless a very effective tactic. I can now safely say Marine > Baneling XD.

The way i do it is patrol away along the x-axis which makes additional splitting in the y-direction easy.
Ghost Reporting
Moja
Profile Joined July 2010
United States313 Posts
March 30 2011 13:56 GMT
#99
Updated the original post to answer some frequent questions/criticisms, including a map link, hotkey setup, and a speedling/baneling combination.
Valckrie
Profile Joined August 2010
United Kingdom533 Posts
March 30 2011 14:23 GMT
#100
Good post, but as jimmeh pointed out, it's been posted already. Doesn't hurt to bring it back to light since many people weren't around in november ;p
Fear is a 4 letter word. Why be afraid?
Prev 1 2 3 4 5 6 7 9 10 11 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 9m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech114
StarCraft: Brood War
Sea 1716
firebathero 1239
PianO 251
Shine 229
actioN 151
Killer 69
sorry 63
soO 61
Noble 55
NaDa 25
[ Show more ]
Shinee 24
ajuk12(nOOB) 16
Barracks 15
Aegong 15
NotJumperer 6
Terrorterran 5
zelot 5
Dota 2
XcaliburYe223
NeuroSwarm90
League of Legends
JimRising 485
Counter-Strike
olofmeister905
Other Games
summit1g8577
ceh9716
Nina81
Sick77
crisheroes63
Organizations
Other Games
gamesdonequick784
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Berry_CruncH332
• LUISG 34
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos850
• Stunt723
• HappyZerGling107
Upcoming Events
The PondCast
1h 9m
OSC
15h 9m
RSL Revival
1d 1h
TriGGeR vs Cure
ByuN vs Rogue
Replay Cast
1d 15h
RSL Revival
2 days
Maru vs MaxPax
BSL
2 days
RSL Revival
2 days
uThermal 2v2 Circuit
3 days
BSL
3 days
Afreeca Starleague
4 days
[ Show More ]
Replay Cast
4 days
Sparkling Tuna Cup
5 days
Liquipedia Results

Completed

Proleague 2026-03-31
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
CSL Season 20: Qualifier 2
RSL Revival: Season 4
Nations Cup 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

Escore Tournament S2: W1
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
StarCraft2 Community Team League 2026 Spring
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.