• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 09:08
CET 15:08
KST 23:08
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Rongyi Cup S3 - RO16 Preview3herO wins SC2 All-Star Invitational10SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0
Community News
Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)19Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7
StarCraft 2
General
StarCraft 2 will not be in the Esports World Cup Oliveira Would Have Returned If EWC Continued Rongyi Cup S3 - RO16 Preview herO wins SC2 All-Star Invitational PhD study /w SC2 - help with a survey!
Tourneys
$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) OSC Season 13 World Championship $70 Prize Pool Ladder Legends Academy Weekly Open! SC2 All-Star Invitational: Jan 17-18 Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Simple Questions Simple Answers
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 509 Doomsday Report Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone
Brood War
General
Gypsy to Korea [ASL21] Potential Map Candidates Which foreign pros are considered the best? BW General Discussion BW AKA finder tool
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] Non-Korean Championship - Starts Jan 10 Azhi's Colosseum - Season 2
Strategy
Current Meta Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread Beyond All Reason Awesome Games Done Quick 2026!
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread NASA and the Private Sector Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Navigating the Risks and Rew…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1621 users

[G] Marine Splitting Trick - Page 10

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 8 9 10 11 Next All
TelAvivXJoeX
Profile Joined May 2011
United States29 Posts
May 09 2011 02:26 GMT
#181
On May 09 2011 11:04 Moja wrote:
Show nested quote +
On May 09 2011 10:25 TelAvivXJoeX wrote:
As a Zerg player, what is to stop me from just pulling back into the Fog of War and burrowing? Chasing marines with banelings never seems to work out for me since tanks are usually awaiting my arrival, so my first reaction is rarely to chase. During a large fight/final push this would be very difficult to execute while maintaining micro across your other units.

Aside from this, it seems like for the effort, the APM is roughly the same as box clicking.

Not trolling or trying to be a downer just thought I would bring up the questions. Educate me where I am wrong.


The primary use of this will be in small engagements in the early and midgame when you have zero tanks or a low tank count. In large fights with tanks it's better to just run away.

As for APM, it is SIGNIFICANTLY better to use patrol split than move command box splitting when you just have pure marines vs a one direction ling/baneling attack. As I noted in the OP, I got to around level 13 with box clicking and level 21 with patrol splitting. The difference is massive.

This isn't "the one micro trick to rule them all". It's a tool that should be used in conjunction with other micro techniques such as move command for optimal results.



Ah I see. I should really give it a try myself before bashing it honestly ha-ha. But I wasn't intentionally bashing it, just had questions. I'm glad someone can actually admit that their idea isn't totally flawless in every possible way.
Snatching defeat from the bosom of victory every day
Marinechan
Profile Joined May 2011
Sweden71 Posts
May 09 2011 02:29 GMT
#182
I just used this in a tournament game, worked amazingly well. The banelings wasn't on creep and didn't have speed. I didn't use stim.
Marinesplit, how do I do it?
LiquiidTAP
Profile Joined May 2011
Australia12 Posts
May 27 2011 09:59 GMT
#183
Do you click patrol once? then split the marines after normally? or do u keep using patrol?
Drone: When I grow up, I want to be a spawning pool!!!
mardi
Profile Blog Joined August 2010
United States1164 Posts
May 28 2011 23:21 GMT
#184
wow this is sick. i play zerg but i definitely want to practice this just to say that i know how to marine split :D
Zaixer
Profile Joined June 2010
Sweden82 Posts
May 28 2011 23:49 GMT
#185
hmm i dont think the explanation and pictures are very clear.

1. stim and patrol all marines away from the banelings before they get into attack range
2. box some marines and patrol in a new angle away from the banelings
3. repeat 2 until all marines or banelings are dead

am I understanding it correctly?
yiodee
Profile Joined February 2011
United States137 Posts
June 26 2011 01:03 GMT
#186
question for the OP, you said that after level five you are being cost efficient. Is this with or without stim? what about vs slings?

Also I was wondering if there was some sort of first person VOD of anybody doing this with the slice technique. Not many people have micro good enough for it, and replays can't really show how it is done. Closest thing i've seen is Jinro's marine split which is pretty sick :D
BlackPanther
Profile Blog Joined April 2011
United States872 Posts
June 28 2011 01:48 GMT
#187
I got to level 11 with sling mode on. I turned stim on at 5 or 6 dont remember which.
Moja
Profile Joined July 2010
United States313 Posts
June 28 2011 03:23 GMT
#188
On June 26 2011 10:03 yiodee wrote:
question for the OP, you said that after level five you are being cost efficient. Is this with or without stim? what about vs slings?

Also I was wondering if there was some sort of first person VOD of anybody doing this with the slice technique. Not many people have micro good enough for it, and replays can't really show how it is done. Closest thing i've seen is Jinro's marine split which is pretty sick :D


After 5 levels, the zerg ai has more resources than you, so passing that level and any future levels means you are being cost efficient. This applies to both normal and sling mode. Stim is a one time cost so it doesn't make sense to factor it in for gameplay situations.

I think you can find some decent VOD's on youtube. Look up Marine Split.
kickinhead
Profile Joined December 2008
Switzerland2069 Posts
June 28 2011 04:51 GMT
#189
wow, this is indeed a HUGE bonus, especially if the Terrn has Marauders in his Army... Just keep them in the front and you can micro them very easily to slow Blings and absorb a vast amount of them.
https://soundcloud.com/thesamplethief
micjmac
Profile Joined September 2010
42 Posts
June 28 2011 05:55 GMT
#190
Cool trick. Limited application. Throw some slings into the mix, and it doesn't work because they come within attack range too quickly.
Rosaria
Profile Joined May 2011
Sweden23 Posts
July 03 2011 13:17 GMT
#191
I have tried it myself but I can't see the difference between patrolling and A-moving backwards.
Can someone explain to me in detail?
DarKcS
Profile Blog Joined November 2010
Australia1237 Posts
July 03 2011 15:47 GMT
#192
On July 03 2011 22:17 Rosaria wrote:
I have tried it myself but I can't see the difference between patrolling and A-moving backwards.
Can someone explain to me in detail?


You need to begin the patrol before they are in auto-attack range, or else they will just stand there.
Die tomorrow - Live today
SolidPyre
Profile Joined April 2011
United States19 Posts
July 03 2011 18:08 GMT
#193
That's great, but here's the reality. Marinekingprime and all other pros don't use this trick. Most zerg armys consist of not only banlinegs, but *gasp*, speedlings as well. When you attempt to patrol your marines with lings inbetween your marines, guess what? Yeah, it doesn't work. You have to either manually move your marines, or as I like to do it, use the "move command" key and constantly left click.
Don't gg until it's gg.
Semtext
Profile Blog Joined September 2010
Germany287 Posts
Last Edited: 2011-07-20 13:17:26
July 20 2011 13:16 GMT
#194
thats why until midgame in TvZ, i always have a few rauders to buffer damage. if you individually hotkey the rines and put the rauders on hold position as you pull the marines back (with or without patrol doesnt matter much) a lot of damage will get absorbed by the big guys, as rauders have 125 hp and unupgraded banelings only do 20 dmg against them.
http://de.twitch.tv/semtext | FBH, Socke, WhiteRa, GoOdy, TLO
FoFo
Profile Joined April 2010
Netherlands207 Posts
July 20 2011 14:17 GMT
#195
On July 04 2011 03:08 SolidPyre wrote:
That's great, but here's the reality. Marinekingprime and all other pros don't use this trick. Most zerg armys consist of not only banlinegs, but *gasp*, speedlings as well. When you attempt to patrol your marines with lings inbetween your marines, guess what? Yeah, it doesn't work. You have to either manually move your marines, or as I like to do it, use the "move command" key and constantly left click.


patrol still has some use to pre split but idd, once any unit is in range of the marine they'll stop to fire until everything in sight is dead so speed lings ruin this trick, it's way better to split manually.
see this guide:
"we must avoid balancing SC2 by making everything suck equally hard."
kenkou
Profile Joined September 2010
United States235 Posts
July 20 2011 15:20 GMT
#196
So one nice thing I noticed about the patrol split was that, when I patrol backwards with my marines, the marines closest to the banelings would stop, fire, and tank a shot. Obviously, this doesn't work with the speedlings mixed in, which pretty much makes this trick very limited in use.

So I was practicing splitting manually, but my hand speed is just not that quick, as I have to move my mouse back and forth. I actually noticed something that might be of use, its like mixing the patrol trick with the manual move trick.

1. Move your marines back, far away preferably
2. Select 1 or 2 marines
3. Stop command (hold could be used too)
4. repeat step 2.

Now what this does, is actually replicate the patrol command, albeit, alot less efficient, but it seems to work against a speedling mix, as it doesn't stop all your marines in place. Also, I find this MUCH easier to do than a manual split as you can just, "click, S, click, S, click, S".

Of course, IF you can do a manual move split, that would be alot better, as you have more marines shooting at once, but for people with lesser hand speed or less accuracy, it might be alot easier, and practical.

Rosaria
Profile Joined May 2011
Sweden23 Posts
July 21 2011 22:31 GMT
#197
On July 21 2011 00:20 kenkou wrote:
So one nice thing I noticed about the patrol split was that, when I patrol backwards with my marines, the marines closest to the banelings would stop, fire, and tank a shot. Obviously, this doesn't work with the speedlings mixed in, which pretty much makes this trick very limited in use.



So attack-moving backwards doesn't do the same? Looks like it to me.
kenkou
Profile Joined September 2010
United States235 Posts
July 21 2011 23:11 GMT
#198
On July 22 2011 07:31 Rosaria wrote:
Show nested quote +
On July 21 2011 00:20 kenkou wrote:
So one nice thing I noticed about the patrol split was that, when I patrol backwards with my marines, the marines closest to the banelings would stop, fire, and tank a shot. Obviously, this doesn't work with the speedlings mixed in, which pretty much makes this trick very limited in use.



So attack-moving backwards doesn't do the same? Looks like it to me.


It doesn't if there are speedlings in the mix, all the marines will turn around and attack them.
sas911
Profile Joined November 2010
Canada113 Posts
July 21 2011 23:36 GMT
#199
Um just wondering. Doesn't ANY pure rine split lose to sling/bling? Considering slings can wrap around rines and stop movement in the first place?
Crescend1
Profile Joined November 2010
Poland108 Posts
July 21 2011 23:56 GMT
#200
I would also like to ask it, i think it's strongly affected by upgrades/medivacs. I'm zerg, but as terran i find splittling vs speedling bane still a bit efficient (losing 50 marines to 5 banes is never good trade), but i would like to see some pro terran opinion too.
Prev 1 8 9 10 11 Next All
Please log in or register to reply.
Live Events Refresh
OSC
11:00
Season 13 World Championship
Solar vs ClemLIVE!
Classic vs herO
WardiTV1417
IndyStarCraft 233
LiquipediaDiscussion
RongYI Cup
11:00
Group A
ByuN vs TriGGeR
herO vs Rogue
RotterdaM706
Harstem215
Rex147
BRAT_OK 144
3DClanTV 76
CosmosSc2 56
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 706
IndyStarCraft 233
Harstem 215
Rex 147
BRAT_OK 144
CosmosSc2 56
ProTech37
StarCraft: Brood War
Calm 3737
Rain 3289
Horang2 1209
Stork 921
GuemChi 727
ggaemo 491
firebathero 490
Snow 431
BeSt 306
Mini 247
[ Show more ]
Hyuk 238
Last 206
Mong 175
Soulkey 174
hero 153
Barracks 124
Hyun 99
Backho 88
Zeus 80
Sharp 56
soO 49
[sc1f]eonzerg 49
Movie 48
Mind 47
Shuttle 47
Killer 43
Shinee 39
JYJ 38
ajuk12(nOOB) 35
zelot 26
ToSsGirL 24
910 19
Free 17
Terrorterran 16
GoRush 16
Noble 14
HiyA 13
Icarus 11
Sacsri 10
Dota 2
Gorgc4083
qojqva2695
Dendi635
Counter-Strike
olofmeister3361
byalli1931
shoxiejesuss1483
edward184
Other Games
Liquid`RaSZi1375
B2W.Neo1331
crisheroes358
Hui .137
XaKoH 124
QueenE81
Mew2King76
Happy50
Fuzer 1
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• naamasc218
• iHatsuTV 6
• Kozan
• Laughngamez YouTube
• AfreecaTV YouTube
• sooper7s
• intothetv
• Migwel
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• FirePhoenix6
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 3753
• WagamamaTV284
League of Legends
• Jankos2495
• TFBlade772
Upcoming Events
RongYI Cup
20h 52m
Clem vs ShoWTimE
Zoun vs Bunny
Big Brain Bouts
1d 2h
Serral vs TBD
RongYI Cup
1d 20h
SHIN vs Creator
Classic vs Percival
OSC
1d 22h
BSL 21
2 days
RongYI Cup
2 days
Maru vs Cyan
Solar vs Krystianer
uThermal 2v2 Circuit
2 days
BSL 21
3 days
Wardi Open
3 days
Monday Night Weeklies
4 days
[ Show More ]
OSC
4 days
WardiTV Invitational
4 days
WardiTV Invitational
5 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-01-20
SC2 All-Star Inv. 2025
NA Kuram Kup

Ongoing

C-Race Season 1
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Rongyi Cup S3
OSC Championship Season 13
Underdog Cup #3
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025

Upcoming

Escore Tournament S1: W5
Acropolis #4 - TS4
Acropolis #4
IPSL Spring 2026
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.