[G] Marine Splitting Trick - Page 9
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MHT
Sweden1026 Posts
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Cheerio
Ukraine3178 Posts
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Beneather
Canada451 Posts
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ReaperX
Hong Kong1758 Posts
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Moja
United States313 Posts
On April 23 2011 22:35 Cheerio wrote: OP should make more clear why this whole thing is even possible. That when banelings are going after you faster than your marines run away some of the patrolled marines will stop to shoot while others will go on running untill baneling go into their range. This also opens up some interesting problems: what if zerg has no creep? will the marines outrun the banelings? should you not stim in that case? Other point is it is beneficial to keep your marines not in a ball at the start but in kind of line with one of the sides in the direction the attack is coming from, this way marines will stop more 1by1 and not 3-4 at a time. Also turning around is a great option against this technique leaving the terran with stim damage delt and no benefits (and since you have to stim prematurely this is often possible, unless you are commited by tanks shooting). Anyway a very nice trick to know. If you want to continue to use the trick in those circumstances, you'll just need to run at a sharper angle. However it's often better to just kite in those situations, since the opponent can't catch you unless you mess up. | ||
Crescend1
Poland108 Posts
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CakeOrI)eath
United States327 Posts
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grizzlyking
United States2 Posts
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Raysalis
Malaysia1034 Posts
Definitely a good training for terran players. This has improve my winrate against zerg as before, I have lost countless game where zerg just cost efficiently baneling me to death. | ||
Wolverick
Canada13 Posts
On April 25 2011 15:48 grizzlyking wrote: Can someone please explain why patrol moving is better than a-moving? If you a-move, the marines wont come back into the blings. im not sure mabye both ways are good, but when they patrol they come back with stim to kill the banelings faster? | ||
MHT
Sweden1026 Posts
On April 26 2011 23:50 Wolverick wrote: im not sure mabye both ways are good, but when they patrol they come back with stim to kill the banelings faster? If you have it on attack command they will turn back to assist the marines in the back who start shooting, so if one marine starts shooting at the banelings the marine next to him will go help even though the banelings arent in his aggro-range. | ||
watwat
48 Posts
On April 27 2011 00:38 MHT wrote: Do you have any evidence of this? I don't think it's correct and I think the only reason patrol was used in the OP is to ensure that all the marines eventually come back and shoot the banelingsIf you have it on attack command they will turn back to assist the marines in the back who start shooting, so if one marine starts shooting at the banelings the marine next to him will go help even though the banelings arent in his aggro-range. | ||
Leraw
Germany7 Posts
On April 23 2011 07:35 Eleaven wrote: Sure is nice botwork 0_o Unless you're really operating at over 1000 real apm. Almost looks feasible, but not from a 5 post guy i've never heard of, and from the land of cheating itself ![]() its actually NOT botwork. I made it in the slower speed.... ![]() | ||
Azzur
Australia6253 Posts
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Moja
United States313 Posts
On May 04 2011 01:31 Azzur wrote: Btw, during set1 of sC vs Losira, GSL May code S ro8, I'm pretty sure sC used the patrol split technique at certain points. Sweet! I didn't catch that game but I'll definitely check it out. | ||
Carson
Canada820 Posts
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JerKy
Korea (South)3013 Posts
Nice find | ||
TelAvivXJoeX
United States29 Posts
Aside from this, it seems like for the effort, the APM is roughly the same as box clicking. Not trolling or trying to be a downer just thought I would bring up the questions. Educate me where I am wrong. | ||
Moja
United States313 Posts
On May 09 2011 10:25 TelAvivXJoeX wrote: As a Zerg player, what is to stop me from just pulling back into the Fog of War and burrowing? Chasing marines with banelings never seems to work out for me since tanks are usually awaiting my arrival, so my first reaction is rarely to chase. During a large fight/final push this would be very difficult to execute while maintaining micro across your other units. Aside from this, it seems like for the effort, the APM is roughly the same as box clicking. Not trolling or trying to be a downer just thought I would bring up the questions. Educate me where I am wrong. The primary use of this will be in small engagements in the early and midgame when you have zero tanks or a low tank count. In large fights with tanks it's better to just run away. As for APM, it is SIGNIFICANTLY better to use patrol split than move command box splitting when you just have pure marines vs a one direction ling/baneling attack. As I noted in the OP, I got to around level 13 with box clicking and level 21 with patrol splitting. The difference is massive. This isn't "the one micro trick to rule them all". It's a tool that should be used in conjunction with other micro techniques such as move command for optimal results. | ||
Angueo
Korea (South)53 Posts
*Begins praying to Blizzard for Nerf* | ||
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