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[G] Marine Splitting Trick - Page 6
Forum Index > StarCraft 2 Strategy |
saaaa
Germany419 Posts
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b0urne420
Canada112 Posts
if you react a bit too late it can actually cost you your whole army, because if the banes are close your initial patrol will cause a large portion of your marines to stand and shoot | ||
Evoshadow
United States88 Posts
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Griffith`
714 Posts
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QueueQueue
Canada1000 Posts
On March 31 2011 00:21 saaaa wrote: i'm just blind or why i can't find a download link? ![]() Just create a custom game on battle.net. Type "Marine Split" into the search. You will find a map called "Marine Split Challenge" as the top result. When you click on it, the description is "Thread in teamliquid". No need to download. | ||
ROOTIllusion
United States1060 Posts
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tQWannaBe
Canada133 Posts
so it will actually not that useful in real game, but still I can find some efficiency from this | ||
MonkeyNews
14 Posts
On March 31 2011 00:21 saaaa wrote: i'm just blind or why i can't find a download link? ![]() i see your probably on the EU server, but I know this game is on the NA server and not the SEA server, well it wasn't two days ago.. so this might be why you can't find it if it is only available on NA | ||
mage3
Bulgaria43 Posts
Obviously there is something horribly wrong with the EU publishing of this map. | ||
cuoongwhomy
102 Posts
If it works for marines, definitely will work for banneling too right | ||
IzieBoy
United States865 Posts
stimmed marines can already kite rolling banes i thought 2.25*1.5=3.375 vs the 2.95 of rolling banes. it is very different on creep though. a variant of the patrol+run manuever would be to send a marine or scv into the banelings to tank the damage. also splitting your units would be what the Z player wants in the first place... it allows for better surround with the speedlings. i think the best thing is just to perform the split before going into Z base. | ||
Moja
United States313 Posts
On March 31 2011 23:27 cuoongwhomy wrote: Question: Can zerg do this sort of split with banneling? If it works for marines, definitely will work for banneling too right Banelings are typically going towards the enemy, not away. I'm not sure how this technique would be useful for banelings. Maybe speedlings vs banelings in zvz? You'd have to run at a much more perpendicular angle though since banelings are slower than speedlings, whereas they're faster than marines. | ||
cutler
Germany609 Posts
That really helped me...thank u | ||
MuTT
United States398 Posts
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RainMaker
United States2 Posts
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Dalavita
Sweden1113 Posts
I was always under the impression that you had to right click your marines far back and start manually spreading them out by right clicking individual areas, but once I tried a-clicking instead of right-clicking it became 500 times easier. Is right clicking the manual split way, or a-clicking? I can see why one would p-click rather than a-click since the marines sort of magic box, and I might keep the patrol hotkey as Q from now on just for that, but a-clicking seems to work fine. | ||
manicshock
Canada741 Posts
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Angelo Corsino
Canada16 Posts
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Malminos
United States321 Posts
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Dalavita
Sweden1113 Posts
On April 05 2011 05:41 Malminos wrote: It seems like a wise zerg player would bring just enough banelings to scare the marines into a split, then go heavy lings with good upgrades to punish the split. Mass marines with medivacs will rape speedlings regardless of if they're split or not, and stacking up again is as simple as 1a-ing. Not to mention tanks makes any engagement a do or die for the zerg, he can't bait any units, if he goes in, he needs to go in. | ||
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