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Practice your stutter step micro

Forum Index > SC2 General
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qxc
Profile Blog Joined May 2009
United States550 Posts
Last Edited: 2010-09-01 22:13:16
September 01 2010 06:13 GMT
#1
I recently created and released a map to help players (Terran for the first iteration) practice their stutter step micro where stutter step micro is basically the act of canceling an attack animation to allow units to move and attack instead of just standing still. Still confused? Watch the video. All will be revealed in due time.

Video


Download the map
[url blocked]

Original thread on root-gaming.com
http://www.root-gaming.com/forum/mapmaking/278

my twitter
http://twitter.com/qxc0000
ProgamerDesigner of Aeon's End
iEchoic
Profile Blog Joined May 2010
United States1776 Posts
Last Edited: 2010-09-01 06:20:19
September 01 2010 06:18 GMT
#2
Cool stuff. Adding stimmable (or perma-stim) infantry would be a nice addition if you're going to be updating it.
vileEchoic -- clanvile.com
spiderface
Profile Joined May 2010
United States74 Posts
Last Edited: 2010-09-01 06:20:31
September 01 2010 06:19 GMT
#3
Cool map.

Need zerg equivalents. Fookin' terrans with all their ranged attacks.

Thanks again QXC.
Sly
Profile Joined March 2005
Canada95 Posts
September 01 2010 06:20 GMT
#4
this is a pretty sweet practice map. pretty usefull, thanks for posting.
MangoTango
Profile Blog Joined June 2010
United States3670 Posts
September 01 2010 06:21 GMT
#5
As a primary T player who switched to Random, I find I am mostly passable at MM stutterstep micro as well as Stalker micro, but my Roach and Hydra micro are abysmal. Their turn rates are so much worse.
"One fish, two fish, red fish, BLUE TANK!" - Artosis
Neuuubeh
Profile Joined July 2010
138 Posts
September 01 2010 06:21 GMT
#6
On September 01 2010 15:19 spiderface wrote:
Cool map.

Need zerg equivalents. Fookin' terrans with all their ranged attacks.

Thanks again QXC.

Only useful with roaches, Bloodlords and situationally Mutalisks really, hydras way too slow :S
arb
Profile Blog Joined April 2008
Noobville17921 Posts
September 01 2010 06:21 GMT
#7
I-i-i-i m-m-might give this a t-t-t-try later
Artillery spawned from the forges of Hell
tetrash0t
Profile Joined March 2010
United States42 Posts
September 01 2010 06:23 GMT
#8
How all the units work seems very fleshed out, covered all your bases there. Haha i wish it was on the custom map list so i could practice with the b.net 2(point)lag >.<
Its all about perspective
KsBerzerk
Profile Joined July 2009
Japan105 Posts
September 01 2010 06:26 GMT
#9
isn't this the same concept as goon/hydra micro in sc1 but sc1 animation is less. i'd imagine this can apply to wc3 too. and the dota silencer with his orb walk. After that I just always called it the "orb walk" haha
cool video/map
rockmonkey
Profile Joined August 2010
Canada19 Posts
September 01 2010 06:30 GMT
#10
amazing map, thx qxc! Is there any trick to actually do stutter step?
Anxiety
Profile Blog Joined May 2010
United States650 Posts
September 01 2010 06:33 GMT
#11
i do this all the time with all races! is move h move h move h right?
Eeeegor
Profile Joined April 2005
Australia809 Posts
September 01 2010 06:34 GMT
#12
Nice map!
Day9 Made Me Do It
ultimateq
Profile Joined January 2010
United States114 Posts
September 01 2010 06:38 GMT
#13
Great idea, cool map. I hope to see more for the other races!
Rokk
Profile Joined March 2010
United States425 Posts
September 01 2010 06:40 GMT
#14
Really awesome stuff. Thanks qxc!
arsenic
Profile Joined January 2009
United States163 Posts
September 01 2010 06:41 GMT
#15
Isn't this called animation canceling in most games?
Kikuichimonji
Profile Joined June 2010
United States102 Posts
September 01 2010 06:42 GMT
#16
Does this work w/ stalkers?
dim2thesum
Profile Joined May 2010
United States65 Posts
September 01 2010 06:46 GMT
#17
thanks qxc, I was wondering about this.
win some, lose some, dim sum
qxc
Profile Blog Joined May 2009
United States550 Posts
September 01 2010 06:47 GMT
#18
orb walking. animation canceling. it's all referring to the same kind of thing. I call it stutter stepping because I feel like when you 'orb walk' with a marine he's stuttering and stepping.
ProgamerDesigner of Aeon's End
humblegar
Profile Blog Joined October 2004
Norway883 Posts
September 01 2010 06:52 GMT
#19
Thank you for sharing these tools qxc!
JHancho
Profile Joined May 2010
United States166 Posts
September 01 2010 06:55 GMT
#20
Nicely done sir.
Take it easy. And if it is easy, it must be cheese
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