Practice your stutter step micro - Page 4
Forum Index > SC2 General |
smoorn
Poland66 Posts
| ||
Yaotzin
South Africa4280 Posts
| ||
x7i
United Kingdom122 Posts
On September 01 2010 22:07 smoorn wrote: cant think of any unit besides terran units which can do what marines/marauders can ;o well stalker can but he kinda already automatically shoots on the move, what else? hydras cant, colossus cant... if u do this with colossus u dont deal damage until animation finishes what?! it takes ages for stalker to shoot, you cant start moving until the bolts appear, which takes good .5s | ||
Shikyo
Finland33997 Posts
On September 01 2010 15:57 Subversion wrote: im sure "orb walking" was because effects in dota like frost were called "orb effects" ^^ qxc - stop making terrans better ![]() Orb walking isn't even attack animation canceling, but it is the cancellation of the manual cast orb effects, that most of the time have a better animation than normal attacks and don't draw creep aggro Thanks a lot for the map QXC, going to help me a great deal | ||
Floophead_III
United States1832 Posts
On September 01 2010 22:26 x7i wrote: what?! it takes ages for stalker to shoot, you cant start moving until the bolts appear, which takes good .5s You ever play BW? Dragoons took a year to shoot and if you botched up they would just derp around in circles instead of attacking or moving. | ||
x7i
United Kingdom122 Posts
On September 01 2010 22:54 Floophead_III wrote: You ever play BW? Dragoons took a year to shoot and if you botched up they would just derp around in circles instead of attacking or moving. yup, and its the same, just feels even longer now | ||
Saekar
Germany28 Posts
![]() | ||
Rokk
United States425 Posts
On September 01 2010 21:39 trevf wrote: I'm in favor of calling it L-cancling as attack animation cutting was referred to in Super Smash Bro's Melee. That's because you actually pressed L at the right time in your attack. The name wouldn't really make sense to anyone who wasn't already familiar with SSBM. | ||
Crais
Canada2136 Posts
On September 01 2010 15:21 arb wrote: I-i-i-i m-m-might give this a t-t-t-try later That made me burst out laughing at work. People are looking at me funny.... | ||
Relapse916
United States8 Posts
| ||
Blacklizard
United States1194 Posts
On September 01 2010 22:11 Yaotzin wrote: Colossus deals damage when the animation starts (actually looks a bit too odd imo), so I don't see why you can't do it with them. Thanks for the tool :> Need more micro practice type maps for sc2. Blizzard nerfed this during the beta. Now you have to wait with the Colossus. Once again, Blizzard likes Terran best. ![]() | ||
![]()
tofucake
Hyrule18967 Posts
| ||
gogogadgetflow
United States2583 Posts
| ||
Chairman Ray
United States11903 Posts
| ||
TitleRug
United States651 Posts
| ||
jamesr12
United States1549 Posts
On September 02 2010 02:20 Rokk wrote: That's because you actually pressed L at the right time in your attack. The name wouldn't really make sense to anyone who wasn't already familiar with SSBM. L canceling is much harder then animation canceling in sc2. the name stutter step makes sense to me, i knew exactly what he was talking about before opening thread | ||
AndrewTo
United States40 Posts
| ||
RoarMan
Canada745 Posts
On September 02 2010 02:20 Rokk wrote: That's because you actually pressed L at the right time in your attack. The name wouldn't really make sense to anyone who wasn't already familiar with SSBM. Still in favour. Pretty decent map, I applaud the use of those purple minerals :D | ||
prodiG
Canada2016 Posts
| ||
acrimoneyius
United States983 Posts
On September 02 2010 11:47 prodiG wrote: Qxc is the reason why terran is op~ | ||
| ||