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[M] A few melee maps

Forum Index > SC2 Maps & Custom Games
Post a Reply
Grebliv
Profile Joined May 2006
Iceland800 Posts
Last Edited: 2010-07-21 21:58:39
July 21 2010 21:46 GMT
#1
Been doodling around with a few more melee maps since the beta went down.

(2) !?! (name pending)
+ Show Spoiler +
[image loading]
2 player map with a wide, long & somewhat barren middle and expos around the edges.

With explanations/more pics:
+ Show Spoiler +
[image loading][image loading]
[image loading]
Tower ranges.



(4) Cityscape
+ Show Spoiler +
[image loading] 4 player map, somewhat similar to metalopolis I guess, in tileset obviously as well as layout (partially).
Still contemplating tower placements (as well as possible los blockers)

Alternative angle
+ Show Spoiler +
[image loading]



(2) Tremor

+ Show Spoiler +
[image loading]
2 player map. The 25 easy bases per player might be a problem? (that is 3-4 relatively easy ones if you count the in-base mineral only).
Mains have 8 mineral patches while expos have 7 except for two which only have 6 patches (less harassable? expos in the middle).

Explanation/more pics:
+ Show Spoiler +
[image loading]
[image loading]
Thin ramp in exact middle




(4) Shuriken

+ Show Spoiler +
[image loading] 4 Player rotational map with a pretty open middle and a 3rd that can be opened up by destroying some rocks.
Nat is pretty easily harassable from third.
Xel naga in the middle covers "most of it"
[image loading]


Unfortunately the sc2mapanalyzer has stopped cooperating with the new maps (phase 2 changes incompatible?)

Any feedback would be appreciated


DL link up in a bit
dl link (old maps as well)
---


Old thread
ESV Mapmaking!
GiantEnemyCrab
Profile Blog Joined April 2010
Canada503 Posts
July 21 2010 21:50 GMT
#2
cityscape looks sweet
for ur future map u should make patches of high grass like blobs all over the middle so it makes it cool for melee units to intercept armies in the middle
¯\_(ツ)_/¯ ¯\_(ツ)_/¯ ¯\_(ツ)_/¯ ¯\_(ツ)_/¯ ¯\_(ツ)_/¯
Grebliv
Profile Joined May 2006
Iceland800 Posts
July 21 2010 21:55 GMT
#3
On July 22 2010 06:50 GiantEnemyCrab wrote:
cityscape looks sweet
for ur future map u should make patches of high grass like blobs all over the middle so it makes it cool for melee units to intercept armies in the middle


You mean blobs of los blockers/"strategy grass"?

Guess some experimentation with those couldn't hurt (much) although "all over" might be overdoing it a bit
ESV Mapmaking!
fellcrow
Profile Blog Joined March 2010
United States288 Posts
July 21 2010 21:59 GMT
#4
I hope one day these will be available on ladder, and I hope that day is like July 27th.
Has anyone really been far even as decided to use even go want to do look more like?
Grebliv
Profile Joined May 2006
Iceland800 Posts
July 21 2010 22:03 GMT
#5
On July 22 2010 06:59 fellcrow wrote:
I hope one day these will be available on ladder, and I hope that day is like July 27th.


haha thank you for the kind words

They will actually be "somewhat" open to the possibility of adding custom maps to the ladder pool but that'd have to be pretty good samples as one would guess and they won't be adding anything large (presumably larger than their current ones.).

They apparently don't foresee good games in the lower leagues on those.
ESV Mapmaking!
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