• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 05:51
CET 11:51
KST 19:51
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Behind the Blue - Team Liquid History Book6Clem wins HomeStory Cup 288HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info4herO wins SC2 All-Star Invitational14
Community News
Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win2RSL Season 4 announced for March-April7Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win3Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8
StarCraft 2
General
How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Clem wins HomeStory Cup 28 Behind the Blue - Team Liquid History Book Rongyi Cup S3 - Preview & Info HomeStory Cup 28 - Info & Preview
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) WardiTV Mondays $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) Sparkling Tuna Cup - Weekly Open Tournament $5,000 WardiTV Winter Championship 2026
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
The PondCast: SC2 News & Results Mutation # 511 Temple of Rebirth Mutation # 510 Safety Violation Mutation # 509 Doomsday Report
Brood War
General
BW General Discussion Recent recommended BW games BGH Auto Balance -> http://bghmmr.eu/ Can someone share very abbreviated BW cliffnotes? StarCraft player reflex TE scores
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 1 Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Diablo 2 thread Battle Aces/David Kim RTS Megathread EVE Corporation Nintendo Switch Thread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
Play, Watch, Drink: Esports …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1685 users

[Map] Ground Xero

Forum Index > SC2 Maps & Custom Games
Post a Reply
1 2 3 Next All
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
Last Edited: 2010-06-27 19:15:08
June 15 2010 21:33 GMT
#1
[image loading]

Inspired by Metalopolis, takes place in a demolished city environment. Macro-Oriented map.

[image loading]

+ Show Spoiler [Features] +

Easy to take natural
[image loading]

Andromeda-style main with cliff behind natural. LOS Blockers for proxy and hidden tech
[image loading]

Watchtowers over the 3rd and outer lane of the map
[image loading]

Fire!
[image loading]

Destructible Tower in middle blocking the base. If you want the base, forfeit the vision.
[image loading]

[image loading]



+ Show Spoiler [Load Screen] +

Load Screen image
[image loading]

In-Game
[image loading]


+ Show Spoiler [Known bugs] +

Tarmac appears under the road, apparently the tarmac actor is bugged :/
[image loading]


+ Show Spoiler [Progress] +

Expansions placed, map is half textured, outside areas doodaded up
[image loading]

Map theme / out of bounds scenery
[image loading]

Terrain v0.1
[image loading]

Concept
[image loading]


+ Show Spoiler [Changelog] +

Version 1.0
-Added destructible tower
-Changed the name to "Ground Xero" from "Ground Zero" because the map turned out to look like an X
Version 1.1
-Fixed destructible tower
-Removed 2 mineral patches, added 2 geysers to center
-Removed broken Terran Tarmac doodads from intersections. Will re-add in later patch if the actors get fixed (they're bugged, apparently.)
-Added custom load screen
-Added trees blocking the edge of the middle facing the low-ground expansions under it. Units will have a harder time shooting down those expansions.
-Debating switching low-ground expansions to the other side of that area, just under the watchtower.


Feedback is appreciated! Check out my other projects!
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
DreaM)XeRO
Profile Blog Joined December 2008
Korea (South)4667 Posts
June 15 2010 21:36 GMT
#2
saw my handle. i was interested
aha. reminds me of andromeda for some reason
:D
cw)minsean(ru
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
Last Edited: 2010-06-15 21:40:36
June 15 2010 21:37 GMT
#3
On June 16 2010 06:36 DreaM)XeRO wrote:
saw my handle. i was interested
aha. reminds me of andromeda for some reason
:D

The mains are a lot like Andromeda

...i should update the OP with that!

EDIT: updated~
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
StarStruck
Profile Blog Joined April 2010
25339 Posts
Last Edited: 2010-06-15 21:42:03
June 15 2010 21:41 GMT
#4
Very nice work. My only suggestion would be to make the naturals a bit bigger other than that me likey. I never liked minerals right in the middle of any map because most of the time they are never taken. It's pointless really. ;/

Metropolis had parallel expos and it worked unlike the rest. I don't see it working here either. This would make a great 1v1 map.
Alou
Profile Blog Joined March 2010
United States3748 Posts
June 15 2010 21:42 GMT
#5
I like this one. Really need to start dabbling in the map editor some more -.-
Life is Good.
Logo
Profile Blog Joined April 2010
United States7542 Posts
Last Edited: 2010-06-15 21:52:32
June 15 2010 21:50 GMT
#6
I think the gold minerals in the middle are a waste, I'm not really sure how you'd ever be able to take them.

I'm also a little unsure about the layout. 1v1 with vertical placements mean there really isn't much for expansion opportunities past your natural which could create imbalances. On the other hand Horizontal or cross positions gives you crazy expansion opportunities and you can cover up to 6 bases with only 2 relatively close ground chokes. I suppose the horizontal isn't a terribly big issue, but I think vertical placements might have problems.
Logo
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
June 15 2010 21:53 GMT
#7
On June 16 2010 06:50 Logo wrote:
I think the gold minerals in the middle are a waste, I'm not really sure how you'd ever be able to take them.

I'm also a little unsure about the layout. 1v1 with vertical placements mean there really isn't much for expansion opportunities past your natural which could create imbalances. On the other hand Horizontal or cross positions gives you crazy expansion opportunities and you can cover up to 6 bases with only 2 relatively close ground chokes.


There are plenty of opportunities to expand no matter which way you spawn. You just have to think outside the box and take them <:D
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
fabiano
Profile Blog Joined August 2009
Brazil4644 Posts
June 15 2010 21:55 GMT
#8
At a first glance seems there is so little space to build stuff.

I would like the map was a little more open.
"When the geyser died, a probe came out" - SirJolt
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
June 15 2010 21:56 GMT
#9
On June 16 2010 06:55 fabiano wrote:
At a first glance seems there is so little space to build stuff.

I would like the map was a little more open.

The mains are actually a bit bigger than your average map :O
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
stroggos
Profile Joined February 2009
New Zealand1543 Posts
June 15 2010 22:09 GMT
#10
this map looks great! i would remove the middle minerals and make the expansions beside middle gold though. This gives a little more space for the map and gives more value for those hard to defend expansions.
hi
goofoffjw
Profile Joined June 2010
United States20 Posts
June 16 2010 00:13 GMT
#11
Really looks like you put a lot of work into the design; artistically speaking it looks amazing. I really can't say much about balance as I'm not that good, but since it seems so similar in many ways to Metalopolis (by design) I doubt it's much less balanced than that.
IaniAniaN
Profile Joined September 2007
Canada555 Posts
June 16 2010 00:19 GMT
#12
The thirds will be a lot more difficult to defend than on metropolis, the path to them is a bit convoluted (not sure how this would play out though).
ionlyplayPROtoss
Profile Joined March 2010
Canada573 Posts
June 16 2010 00:24 GMT
#13
really nice map bravo!
Subversion
Profile Blog Joined April 2010
South Africa3627 Posts
June 16 2010 01:13 GMT
#14
prodiG keeps making awesome maps :D nice work dude!

One thing though, are there no geysers at the middle gold?
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
June 16 2010 01:20 GMT
#15
On June 16 2010 10:13 Subversion wrote:
prodiG keeps making awesome maps :D nice work dude!

One thing though, are there no geysers at the middle gold?

Nope, I wanted to keep it mineral only.
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
MD_Vegetables
Profile Joined June 2010
United States43 Posts
June 16 2010 02:16 GMT
#16
Hey man, I really like this map! While this doesn't matter to most, I do like that it is aesthetically pleasing and the visuals have a touch of professionalism. As for the functionality of the map, I'm not really in a position to comment because I am not terribly good at the game itself. I agree with some of the others that the high-yield minerals in the middle of the map will be difficult to take, but I don't think that that merits their removal - the reward is clearly worth the risk if the expansion can be held, and the fact that there is only one high-yield mineral expansion means that it is worth controlling, even if you aren't mining at it. Therefore, in my somewhat naive opinion, I think the placement of the high-yield expansion is cool and interesting, and overall, the map is definitely one of the best community-designed levels that I've seen so far. Keep up the good work!
"50 seconds is a lifetime - seriously, most dogs are born, have puppies, and die in the time it takes to build a Reactor is Starcraft 2." - Day[9]
Leoj
Profile Joined January 2010
United States396 Posts
June 16 2010 02:26 GMT
#17
I like that this map is everything that Metalopolis isn't. It feels a lot more constricted, easier to lock down expos, naturals aren't nearly as vulnerable. Looks great, can't wait to play it. =)
GreatestThreat
Profile Joined May 2010
United States631 Posts
June 16 2010 02:46 GMT
#18
I love it. The set-up of the main/natural is extremely pleasing to the eye, and depending on how the players spawn in relation to one another this could be a map of very diverse games.
"I'm ethereal! My children are legion, serial! They stick to my skin like beloved cysts... I TEAR AWAY WITH MY NAILS AND TEETH AND FISTS!"
Merikh
Profile Blog Joined June 2010
United States918 Posts
June 16 2010 02:48 GMT
#19
Looks really good, the X in the middle reminds me of X-Men :D
G4MR | I mod day9, djwheat and GLHF's stream
Grebliv
Profile Joined May 2006
Iceland800 Posts
June 16 2010 03:21 GMT
#20
Pretty impressive texture work
ESV Mapmaking!
1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 9m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech150
StarCraft: Brood War
Rain 8506
Calm 7029
GuemChi 1680
firebathero 1570
Flash 1483
Horang2 1127
Larva 504
Mini 262
actioN 234
Soma 228
[ Show more ]
Leta 195
Last 163
Hyun 140
ZerO 139
Mong 134
Pusan 92
ggaemo 70
sorry 69
Sharp 67
Mind 61
910 57
Shuttle 48
Backho 30
GoRush 29
zelot 22
NaDa 22
sSak 21
Free 20
Sacsri 16
Shine 15
Noble 13
Movie 9
Dota 2
Fuzer 215
XcaliburYe157
Super Smash Bros
Mew2King130
Westballz49
Heroes of the Storm
Khaldor335
Other Games
gofns19498
singsing1531
B2W.Neo1312
ZerO(Twitch)23
MindelVK17
Organizations
Other Games
gamesdonequick1249
BasetradeTV117
StarCraft: Brood War
lovetv 22
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• StrangeGG 61
• LUISG 36
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2783
Upcoming Events
uThermal 2v2 Circuit
1h 9m
WardiTV Winter Champion…
4h 9m
OSC
13h 9m
Replay Cast
22h 9m
Wardi Open
1d 1h
Monday Night Weeklies
1d 6h
Sparkling Tuna Cup
1d 23h
LiuLi Cup
2 days
Reynor vs Creator
Maru vs Lambo
PiGosaur Monday
2 days
LiuLi Cup
3 days
Clem vs Rogue
SHIN vs Cyan
[ Show More ]
The PondCast
3 days
KCM Race Survival
3 days
LiuLi Cup
4 days
Scarlett vs TriGGeR
ByuN vs herO
Online Event
4 days
LiuLi Cup
5 days
Serral vs Zoun
Cure vs Classic
LiuLi Cup
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

CSL 2025 WINTER (S19)
Rongyi Cup S3
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W8
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
WardiTV Winter 2026
LiuLi Cup: 2025 Grand Finals
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.