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Nydus Worm Network

Forum Index > SC2 General
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1 2 3 4 Next All
neptunesak
Profile Joined May 2010
Canada113 Posts
June 06 2010 18:09 GMT
#1
I came across this on Reddit.com/r/starcraft and I'm wondering why more Zerg players don't abuse the Nydus network like in the following video.



If you happen to have a link to the replay of the video above or videos/replays of proper use of Nydus network, can you post it here?
karazax
Profile Joined May 2010
United States3737 Posts
June 06 2010 18:15 GMT
#2
Here is a good early-midgame use of nydus in Nazgul vs Gerrard used in consecutive games

http://day9tv.blip.tv/file/3695732/
http://day9tv.blip.tv/file/3695779/
Karthane
Profile Joined June 2010
United States1183 Posts
June 06 2010 18:21 GMT
#3
Very cool. Definitely going to try this.
TaKemE
Profile Joined April 2010
Denmark1045 Posts
June 06 2010 18:22 GMT
#4
I saw ret use this with ultralisk against a 4 base toss and it worked very well.
Beakerbite
Profile Joined May 2010
United States127 Posts
June 06 2010 18:26 GMT
#5
That was an insane network. Props to the zerg for remembering where all the connections land.
For the Overmind.
roemy
Profile Joined April 2010
Germany432 Posts
June 06 2010 18:27 GMT
#6
i can only recommend liquipedia2 ... it's all there
rock is fine.. paper could need a buff, but scissors have to be nerfed
peckham33
Profile Joined April 2010
United States267 Posts
June 06 2010 19:32 GMT
#7
how many worms did he build and what patch was this (op)
dead men tell no lies, and i am dead, yet i can talk so i must be alive, but i was just shot in the head five times so i must be dead, but if i am dead then all i have said must be true, so now i am dead and alive?
LittLeD
Profile Joined May 2010
Sweden7973 Posts
June 06 2010 19:39 GMT
#8
Kinda reminds of Arch Mage lvl 6 Mass Teleportation Abuse in Wc3
☆Grubby ☆| Tod|DeMusliM|ThorZaiN|SaSe|Moon|Mana| ☆HerO ☆
Genesis128
Profile Joined April 2010
Norway103 Posts
June 06 2010 19:44 GMT
#9
From what I can count, he created 9 worms in the video above, using two networks. Double network is so worth it, not only because you can spawn two worms at seperate locations, but also because you can spawn them next to eachother and unload units twice as fast.

Great video and excellent nydus play
I would rather have a bottle in front of me than a frontal lobotomy
lololol
Profile Joined February 2006
5198 Posts
June 06 2010 20:29 GMT
#10
On June 07 2010 03:26 Beakerbite wrote:
That was an insane network. Props to the zerg for remembering where all the connections land.


It doesn't work like in BW. Units load up like in a transport and can be unloaded at any exit, there's no need to remember any connections.
I'll call Nada.
AceMgy
Profile Joined May 2010
United States26 Posts
Last Edited: 2010-06-06 20:53:23
June 06 2010 20:51 GMT
#11
Non-zerg player here. I'm just wondering how expensive all those worms would be. It seems to me that'd cut into your army size quite a bit.

Edit: Just looked it up, for 9 nydus worms and two nydus networks like in the vid that's 1100/1100. That seems really significant to me, would definitely only come late game when the zerg already has the macro advantage.
Wr3k
Profile Blog Joined June 2009
Canada2533 Posts
Last Edited: 2010-06-06 21:07:41
June 06 2010 20:55 GMT
#12
Honestly the toss in this video is retarded, if you leave 2 stalkers in the main they can kill the nydus before it spawns. Nydus play like this works great vs expos that are far apart though, and on desert oasis in general. Nydusing just outside of peoples expos is honestly the most effective way to do it imo, becuse if you spawn it where it is visible to them a good player will just leave a few units to kill the nydus before it spawns. You only need 10dps to kill it before units unload.
Generico
Profile Joined May 2010
United States39 Posts
June 06 2010 21:03 GMT
#13
This could be good against a very immobile force, like say terran mech, but for a similar cost you could get a dozen mutas and get the same sort of harassment/map control. The reason you rarely see nydus worms used offensively is just because they're so easy to kill, and if they die before you get a significant force out, then you just threw away all the units that got through, plus the worm. IMO they're better used defensively, by connecting all your expansions.
"Know thy self, know thy enemy. A thousand battles, a thousand victories." -Sun Tzu
Fumble
Profile Joined May 2010
156 Posts
June 06 2010 21:12 GMT
#14
hmm.. First time i've seen it used so effectively. Although the map and positioning of expansion really maximized the advantage of the nydus worm. Also it takes like at max 2 units to kill a nydus worm as its spawning. Still good play and I still see a future in nydus worms as strategies evolve but it will never be a mainstreamed strategy.
Bob300
Profile Joined April 2010
United States505 Posts
June 06 2010 23:44 GMT
#15
Well I love nydus' i get nydus at 4 minute mark sometimes
NYC Suburbs --- College Freshman --- Season 1 - Drone Whiskey
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
June 06 2010 23:56 GMT
#16
Nydus are so good, less for base attacks and more for having units everywehre. putting nydus networks in random corners of the map 1. allows faster creep spread. 2. allows you to always flank an army. 3. allowsing you to attack and defend with the same force, while forcing the opponent to split up,
Half
Profile Joined March 2010
United States2554 Posts
June 07 2010 00:00 GMT
#17
I'm wondering why more Zerg players don't abuse the Nydus network like in the following video.


Because the micro requirements are pretty crazy.
Too Busy to Troll!
im a roc
Profile Blog Joined April 2010
United States745 Posts
June 07 2010 00:03 GMT
#18
That really is pretty impressive. That would be exteremly hard to handle once he got about 3 worms up and even killing one off wouldn't stop him from teleporting between your main and natural. I guess the only way to stop that strategy is to snipe the first worm before the crazy network gets built up.
Beware The Proxy Pool Rush
blyn
Profile Joined April 2010
Canada57 Posts
June 07 2010 00:03 GMT
#19
On June 07 2010 08:44 Bob300 wrote:
Well I love nydus' i get nydus at 4 minute mark sometimes


I agree with this. My favourite way to use nydus is early-ish scenarios. T/P players who are using a fast tech build will sit too comfortably behind a wall at their ramp and not build units to deal with even a small attack.

Plus if it's early-mid game you might get lucky and find a hidden spot in their base still covered by fog.
allyourbase
Profile Blog Joined March 2010
United States243 Posts
Last Edited: 2010-06-07 00:09:17
June 07 2010 00:08 GMT
#20
The toss could have defended that if he had split his troops better, but that gives me some great ideas. Hiding nydus worms in random corners would make flanking so easy

"Where did those infestors come from and what are they doing to my colossi" -toss player
Something something justice
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