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Active: 1777 users

New map: Microconrol ZvZ

Forum Index > BW General
Post a Reply
1 2 Next All
8882
Profile Blog Joined December 2003
2720 Posts
Last Edited: 2004-04-13 07:34:23
April 13 2004 07:16 GMT
#1
I have made a microcontrol ZvZ map (1:1).

The map has:
-56 rounds
-battles take place on Lost Temple
-Fog of War
-Upgrades
-4 Observer Slots

56 rounds including:
-muta wars /muta + scrouge wars
-scrouge cloning
-tsunami style
-storm dodging
-drones vs lings
-lings vs lurkers
-hydra-ling
-defiler shooting interceptors (*last round to make you play it)


The map has been tested and balanced as much as I could.
However comments are welcome so that I can improve it.
(If you say that some of the storm dodging rounds are impossible then you are a newbie.)

Download the map here:
http://republika.pl/fledgeling/micro/micro_ZvZ_LT-gamei_beta37p.scx

(version 0.99)


(info for map makers - hyppertriggers, 9 switches, generic command target ai, 50 locations (half unused hehe), over 100 triggers)




Microtraining ZvZ
By: 8882 aka Fledgeling
Special thanks to:
Gosuintraining
Jiothrough
Mutek_
Leprykon
Manalith
Bolt_Head
and to all helpful Blizzforums members.
I have returned
Countdown
Profile Joined February 2004
1217 Posts
April 13 2004 07:20 GMT
#2
nice job sir
DeepBlu2
Profile Blog Joined April 2004
United States975 Posts
April 13 2004 07:23 GMT
#3
Sounds interesting. I'm a Zerg user so I'll definitely check it out. Thanks for the hard work, all.
u gotta sk8
Countdown
Profile Joined February 2004
1217 Posts
April 13 2004 07:40 GMT
#4
I just played it, and I don't suggest it to anyone.
AK-Nemesis
Profile Joined December 2002
2005 Posts
April 13 2004 07:41 GMT
#5
On April 13 2004 16:40 Countdown wrote:
I just played it, and I don't suggest it to anyone.


at least give a reason...

it sounds nice tho..
Nemesis has left the building~
MannerKiss
Profile Joined June 2003
United States2398 Posts
April 13 2004 07:41 GMT
#6
Its ok, but its not really practical...
I want an igloo.
useLess
Profile Blog Joined January 2004
United States4781 Posts
Last Edited: 2004-04-13 09:06:38
April 13 2004 07:46 GMT
#7
EDIT: Aw damn, wrong topic again -_-
Moonlight Shadow
Countdown
Profile Joined February 2004
1217 Posts
April 13 2004 07:57 GMT
#8
On April 13 2004 16:41 AK-Nemesis wrote:
Show nested quote +
On April 13 2004 16:40 Countdown wrote:
I just played it, and I don't suggest it to anyone.


at least give a reason...

it sounds nice tho..


56 rounds of 10 lings vs 10 lings, 10 mutas vs 10 mutas, 12 hydras vs 6 mutas 6 lings, etc. I doin't like it. That's my reason.
DeepBlu2
Profile Blog Joined April 2004
United States975 Posts
April 13 2004 08:01 GMT
#9
So it just gets boring? Or it isn't helpful at all?
u gotta sk8
DevAzTaYtA
Profile Blog Joined October 2002
Oman2005 Posts
April 13 2004 08:05 GMT
#10
On April 13 2004 16:57 Countdown wrote:
Show nested quote +
On April 13 2004 16:41 AK-Nemesis wrote:
On April 13 2004 16:40 Countdown wrote:
I just played it, and I don't suggest it to anyone.


at least give a reason...

it sounds nice tho..


56 rounds of 10 lings vs 10 lings, 10 mutas vs 10 mutas, 12 hydras vs 6 mutas 6 lings, etc. I doin't like it. That's my reason.


that's pretty much what microwars is supposed to be. what more could you ask for?
8882
Profile Blog Joined December 2003
2720 Posts
Last Edited: 2004-04-13 08:11:26
April 13 2004 08:06 GMT
#11
I tried to add some 'funny' things (tsunami, storm dodging, lurker + medic vs hydra) to make the rounds less repetitive and interesting, there aren't 10 rounds that are the same -_- (in fact maybe only the muta wars are 2-3 times the same, yet it is zvz microcontrol...).
However plz comment which should I delete, so maybe I will make a lite version.



btw. in queen + muta you have to try to divide the enemy force on half
the same goes to tsunami style -much easier to win
in hydra+ultra vs hydra you can see that hydras do the real damage (like in ultra-ling)
in storm dodging you can consume overlords, they are tasty
beware of the interceptor of death from ChoJJa's Defiler, it kills everything it hits including your own units
I have returned
Kacas
Profile Joined July 2003
Brazil3143 Posts
April 13 2004 08:23 GMT
#12
what is tsunami style?
I Love Hyori Lee =* icq: 41760400 / msn: kayen_chn at hotm
Countdown
Profile Joined February 2004
1217 Posts
April 13 2004 08:31 GMT
#13
On April 13 2004 17:05 DevAzTaYtA wrote:
Show nested quote +
On April 13 2004 16:57 Countdown wrote:
On April 13 2004 16:41 AK-Nemesis wrote:
On April 13 2004 16:40 Countdown wrote:
I just played it, and I don't suggest it to anyone.


at least give a reason...

it sounds nice tho..


56 rounds of 10 lings vs 10 lings, 10 mutas vs 10 mutas, 12 hydras vs 6 mutas 6 lings, etc. I doin't like it. That's my reason.


that's pretty much what microwars is supposed to be. what more could you ask for?


Not in my opinion. A mirror matchup micro wars will never be fun. I didn't play this entire game that the guy made, not because I didn't want too, but because my opponent says "okay you win, this is getting boring." It is boring. Anyone can create a Micro Wars, anyone. But some micro wars are better than others, that's a fact.
Countdown
Profile Joined February 2004
1217 Posts
April 13 2004 08:32 GMT
#14
On April 13 2004 17:23 Kacas wrote:
what is tsunami style?


I think it's Hydra + ensnare vs ling muta.
Kacas
Profile Joined July 2003
Brazil3143 Posts
April 13 2004 08:39 GMT
#15
oh yah
thx
=]
I Love Hyori Lee =* icq: 41760400 / msn: kayen_chn at hotm
myaccountmessup
Profile Joined February 2004
Canada396 Posts
April 13 2004 08:41 GMT
#16
dude... I cant even move my units... when i let them walk for like 4 steps they all explode... every round... is that bug?
Cuz Im hopeful, yes I am, hopeful for today, Take this music and use it. Let it take you away, And be hopeful (hopeful) and hell make a way. I know it aint easy but thats okay. Lets be hopeful!
taeWook
Profile Joined February 2003
United States1367 Posts
Last Edited: 2004-04-13 08:43:17
April 13 2004 08:42 GMT
#17
good job
keep your friends close but your enemies closer.
taeWook
Profile Joined February 2003
United States1367 Posts
April 13 2004 08:43 GMT
#18
On April 13 2004 17:41 myaccountmessup wrote:
dude... I cant even move my units... when i let them walk for like 4 steps they all explode... every round... is that bug?


2 player only
keep your friends close but your enemies closer.
myaccountmessup
Profile Joined February 2004
Canada396 Posts
April 13 2004 08:43 GMT
#19
o it's a 1on1 map.. i thought i can practice with computer...
could anyone make it person vs computer @_@?
Cuz Im hopeful, yes I am, hopeful for today, Take this music and use it. Let it take you away, And be hopeful (hopeful) and hell make a way. I know it aint easy but thats okay. Lets be hopeful!
DeepBlu2
Profile Blog Joined April 2004
United States975 Posts
April 13 2004 08:50 GMT
#20
On April 13 2004 17:43 myaccountmessup wrote:
o it's a 1on1 map.. i thought i can practice with computer...
could anyone make it person vs computer @_@?


Computers can't micro though. What would be the point? Unless you were going to try to kill like 50 lings with 1 hydralisk. @_@
u gotta sk8
1 2 Next All
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