New map: Microconrol ZvZ - Page 2
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Eniram
Sudan3166 Posts
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STIMEY d okgm fish
Canada6140 Posts
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Klogon
MURICA15980 Posts
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myaccountmessup
Canada396 Posts
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STIMEY d okgm fish
Canada6140 Posts
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red.venom
United States4651 Posts
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Blind
United States2529 Posts
Note: I think someone posted a H.O.T/Reach rep pack recently. In that replay pack there were two reps (junyaiur and ogogo I think) where H.O.T had some good devourer use. | ||
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Physician
United States4146 Posts
You are now featured at: www.starcraftgamers.com Make more and we will make a follow up on all your stuff. Thanks for 'adding' good stuff to the community. | ||
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koehli
Germany350 Posts
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Ceril
Sweden1343 Posts
On April 15 2004 05:17 koehli wrote: "Kerrigan and the defiler that wants to defile her" *rofl* | ||
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8882
2720 Posts
![]() Thank you for the responses, I am aware that the biggest problem of the map is the fact is is long and has many rounds, yet I believe that it is mainly used by people who want to practise micro. Maybe one day I will make a 2.0 version with hatches at the bottom part to practise macro while microing and divide the map into smaller parts. As for the Fog of war IMO it is needed, because in real game you cant see much (unless you mapohack T_T) and the ovies are enough to spot. In fact some koreans managed to clone scrouges when the mutas were in the ovies line of sight. The scrouge + muta rounds are possible to make, one of the betatesters even said that they are too easy (like 12 scrouge vs 5 mutas, he asked what are the addtional 2 scrouges for T_T). As for the zerg vs comp micro, such one exists, so there is no need to make it. BTW. Im looking for a host of big files/file (6 x 2 mb) which can be downloaded many times. | ||
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STIMEY d okgm fish
Canada6140 Posts
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8882
2720 Posts
I will try to contact with you on Friday. If you will be on bn msg 8882. | ||
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Make more and we will make a follow up on all your stuff. Thanks for 'adding' good stuff to the community.