• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:06
CEST 06:06
KST 13:06
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy18ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
$5,000 WardiTV TLMC tournament - Presented by Monster Energy2GSL CK: More events planned pending crowdfunding3Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win0[BSL22] RO32 Group Stage4Weekly Cups (March 23-29): herO takes triple6
StarCraft 2
General
Quebec Clan still alive ? BGE Stara Zagora 2026 cancelled Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win Rongyi Cup S3 - Preview & Info
Tourneys
GSL CK: More events planned pending crowdfunding $5,000 WardiTV TLMC tournament - Presented by Monster Energy Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
ASL21 General Discussion so ive been playing broodwar for a week straight. BW General Discussion Gypsy to Korea Pros React To: JaeDong vs Queen
Tourneys
Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues [ASL21] Ro24 Group F [BSL22] RO32 Group B - Sunday 21:00 CEST
Strategy
Fighting Spirit mining rates Muta micro map competition What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Starcraft Tabletop Miniature Game Nintendo Switch Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread The China Politics Thread European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Loot Boxes—Emotions, And Why…
TrAiDoS
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
ASL S21 English Commentary…
namkraft
StarCraft improvement
iopq
Electronics
mantequilla
Any Web Designers Out there?…
sob3k
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2463 users

How Protoss can beat Flash

Forum Index > BW General
Post a Reply
1 2 3 4 5 15 16 17 Next All
Pliers
Profile Joined October 2008
Canada42 Posts
Last Edited: 2010-05-12 23:15:48
May 12 2010 15:00 GMT
#1
Remember when the universal race imbalance was Protoss>Terran?

That certainly doesn't seem like that case anymore in professional sc. Why? Because terran has found counters and adapted to the array of 'abusive' late game units toss can produce.

So why only talk about (T)Flash? Because he is the best and his tvp as of the moment is perfected. His play has no holes in the early game and he is able to expand on par with protoss because he is so darn good at defending. It seems that toss has no way of beating Flash in the late game.

When it get's to late game and Protoss is maxed and sitting on 5 bases, Flash is almost impenetrable at that point. Knowing that a 200 T army rolling will inevitably come, toss can only prepare for the massive loss they'll incur by making excessive gates and carrier tech. I have not seen a game recently where Flash lost to carriers so I don't see why tosses have been so stubborn to go for them anyway. Oh I know why, because it's the only feasible way of winning they have.

Well I'm proposing an alternate solution and I say Protoss needs to adapt to Flash, and the answer is this guy

+ Show Spoiler +
[image loading]
I swear I'm not trolling


Should you ever use Mind Control in a serious game?

NO! It costs too much and it takes TOO long to make a race switch and you WONT be able to get the worker back to your base and IF YOU ARE ABLE TO MIND CONTROL THEIR WORKERS YOU'RE WINNING ANYWAY.

Let me tell you why it needs to be used against Flash

It take about as much time as a mass carrier switch without the psi block (when the carrier is being made and taking up psi). Let's keep it real, late game pvt you wont move out unless you have 5-6 carrier with at least 1-1 ups.
CC->rax->factories+some supplies and now you have tanks!

Toss can afford it. In the late game on big maps if toss is able afford a carrier switch then they are certainly able to afford to make tanks.

Toss will have a 200+ army. Now this is the biggie here, some extra supplies of units is the boost toss will need to beat a 200 terran ground army.

Now getting the scv(s) will be the hard part in this strat. The best way I can think of is to drop 2 DA's mind control and recall everything back within a matter of seconds. No idea if this is the best way though.

Now you might be thinking this is getting ridiculous.... Certainly any mortal wont be able to pull this off nor will he have the priviledge to play Flash in pvt. Top tier tosses (Stork, Kal, Free, Bisu? lulz) certainly can, and honestly they'll need to take their games 1 step further to be able to beat Flash since he is already many steps ahead.

Please discuss

Update: example with this game

For example this game:


@17:00 in 10 oclock and pretty much the whole game at Flash's nat MC is possible.
@30:00 to end Kal makes the carrier switch and sacrifices probes for psi.

In conclusion + Show Spoiler +
Kal stays maxed for the whole game but loses every engagement because flash is also maxed. He has the extra money but can't use it. Now imagine if Kal was able to macro tanks he would've secured 12 oclock and not be forced to use his money on carriers at 30:00. Eventually he'll use all his minerals and get a 200+ army which beats a 200 t army and roll t's bases.
pyr0ma5ta
Profile Joined May 2010
United States458 Posts
May 12 2010 15:05 GMT
#2
Now that would be a sight to see.

...Are you sure you're not trolling? Because I just can't see this happening, like, ever.
"I made you a zergling, but I eated it." - Defiler
BuddyHolly
Profile Joined April 2010
Canada1 Post
May 12 2010 15:05 GMT
#3
lol it'll work for like 2 games and Flash will just adapt to this strat and emp the da's
J1.au
Profile Blog Joined July 2009
Australia3596 Posts
May 12 2010 15:06 GMT
#4
Let's hope Flash doesn't lose tomorrow after this thread!
+ Show Spoiler +
I'm joking of course. Lee Young Ho never loses.
Pliers
Profile Joined October 2008
Canada42 Posts
May 12 2010 15:09 GMT
#5
If either (P)Kal or (P)free does something like this against Flash it's because I've contacted them personally.
hoglime
Profile Joined September 2009
1 Post
May 12 2010 15:11 GMT
#6
good luck recalling das into flash's expo and back... if p can do that then p can just kill the expo anyways.
Black Gun
Profile Blog Joined July 2009
Germany4482 Posts
Last Edited: 2010-05-12 15:14:43
May 12 2010 15:14 GMT
#7
this thread is a testament to the sheer desperation flash´s play provokes in his opponents minds.

but seriously, flying in a shuttle with DAs, then immediately recalling them home and then building up a terran army as toss, in a competitive game. how cool would that be? whoever pulls this off with success would raise his fanbase by a factor of over 9000 in one single game.
"What am I supposed to do against this?" - "Lose!" :-]
KinosJourney2
Profile Blog Joined July 2009
Sweden1811 Posts
May 12 2010 15:17 GMT
#8
I bet this can work in late game, i mean c'mon. I doubt terran players have goliaths or turrents at ALL his expansions. It will work if someone actually goes for it.
ocho wrote: EDIT: NEVERMIND, THIS THING HAS APM TECHNOLOGY OMG
JFKWT
Profile Blog Joined December 2008
Singapore1442 Posts
Last Edited: 2010-05-12 15:19:16
May 12 2010 15:18 GMT
#9

edit: oops
The calm before the storm / "loli is not a crime, but meganekko is the way to go!"
DreaM)XeRO
Profile Blog Joined December 2008
Korea (South)4667 Posts
May 12 2010 15:19 GMT
#10
sounds like a bgh game
cw)minsean(ru
nurle
Profile Joined August 2009
Norway308 Posts
May 12 2010 15:20 GMT
#11
u gotta be trolling, rofl! after 10 years this is all u could come up with =)?
Jaedong fucking beast
Licmyobelisk
Profile Blog Joined August 2008
Philippines3682 Posts
May 12 2010 15:20 GMT
#12
I don't know about this thread but it seems to me PvT in SC:BW has lost all hope when playing flash..
I don't think I've ever wished my opponent good luck prior to a game. When I play, I play to win. I hope every opponent I ever have is cursed with fucking terrible luck. I hope they're stuck playing underneath a stepladder with a black cat in attendance a
dukethegold
Profile Blog Joined August 2009
Canada5645 Posts
May 12 2010 15:21 GMT
#13
Kal came pretty damn close to winning against Flash multiple times.

Result isn't everything. If you watched the game, you would realize Kal is able to push Flash to the limit.

I'd invest some faith in him.
The_Australian
Profile Blog Joined December 2007
Australia458 Posts
May 12 2010 15:21 GMT
#14
The problem is that flash's defence is inpenetrable, you outlined that this was the hardest part of the strat (actually mind controlling the scv). How do you get a shuttle to land and then not have the scv intantly vaporise to tank or vulture fire. Flash (and terrans in general) will always have bases well defended. Even if one player managed to do it all Terrans would fear the humiliation and defend bases in future matches with more zeal. It's a strategy that MAY work in a few games, but not an actual viable solution to FvP.
"Nothing should be unstoppable when you see it coming...." - Boxer
ToT)SiLeNcE(
Profile Blog Joined February 2003
Germany590 Posts
May 12 2010 15:21 GMT
#15
It's not as difficult to pull off as people believe. The recall is a good idea. I've often wondered why no one ever tried this. One shuttle to fly the DA in and a recall back out seems perfectly possible to me.

In fact I've been thinking if there is some kind of gentleman's agreement between the players not to use this kind of mind controlled scv stuff, because it would be totally unstoppable if it would succeed.
WniO
Profile Blog Joined April 2010
United States2706 Posts
May 12 2010 15:21 GMT
#16
they already beat him. its not like hes got a 100% win rate against protoss. storms would be way more effective than a dark archons.
raga4ka
Profile Joined February 2008
Bulgaria5679 Posts
Last Edited: 2010-05-12 15:24:51
May 12 2010 15:24 GMT
#17
On May 13 2010 00:05 BuddyHolly wrote:
lol it'll work for like 2 games and Flash will just adapt to this strat and emp the da's


And by working you mean protoss somehow is able to mind control an SCV , but Flash still inevitably steamrolls them .
Holgerius
Profile Blog Joined January 2009
Sweden16951 Posts
May 12 2010 15:25 GMT
#18
It is not entirely impossible that someone could pull this off with a little luck. It's not a long term solution though. But it would be sexy as hell if someone did it once (would love to see Flash's face once he realizes his opponent has tanks XD), and I would definitely become a fan of the player who did it.
I believe in the almighty Grötslev! -- I am never serious and you should never believe a thing I say. Including the previous sentence.
Pliers
Profile Joined October 2008
Canada42 Posts
May 12 2010 15:30 GMT
#19
On May 13 2010 00:21 dukethegold wrote:
Kal came pretty damn close to winning against Flash multiple times.

Result isn't everything. If you watched the game, you would realize Kal is able to push Flash to the limit.

I'd invest some faith in him.


Absolutely, I've watch all the Kal vs Flash games and they are indeed close. Kal still get's stuck at the carrier stage though, lacking in mobility and unable to reinforce interceptors because he's unable to defend his bases. What i'm simply proposing is that carriers aren't the optimal solution to late game pvt DA's are.

On May 13 2010 00:21 The_Australian wrote:
The problem is that flash's defence is inpenetrable, you outlined that this was the hardest part of the strat (actually mind controlling the scv). How do you get a shuttle to land and then not have the scv intantly vaporise to tank or vulture fire. Flash (and terrans in general) will always have bases well defended. Even if one player managed to do it all Terrans would fear the humiliation and defend bases in future matches with more zeal. It's a strategy that MAY work in a few games, but not an actual viable solution to FvP.


In a lot of games when terran expands, defences aren't immediately set up. Toss usually spots this with an observer but is unable to move and kill it due to terran and the defence line terran has already set up outside the expo. I think it's prefectly possible to fly in a shuttle at this point. I guess we can only see if it's a viable solution if someone does it first =/
L0thar
Profile Blog Joined September 2007
987 Posts
Last Edited: 2010-05-12 15:39:38
May 12 2010 15:30 GMT
#20
On May 13 2010 00:00 Pliers wrote:
Remember when the universal race imbalance was Protoss>Terran?

That certainly doesn't seem like that case anymore in professional sc. Why? Because terran has found counters and adapted to the array of 'abusive' late game units toss can produce.


http://www.teamliquid.net/tlpd/leagues/274_Shinhan_09-10_Proleague

PvT: 64-55 (53.8%)

Riiiight.

edit: But that strat does sound quite hilarious. No idea how would that work though.

But I remember there was a game where the toss stole SCV, made tanks and won, if I'm not mistaken.
1 2 3 4 5 15 16 17 Next All
Please log in or register to reply.
Live Events Refresh
The PiG Daily
20:15
Best Games of SC
Rogue vs TriGGeR
Maru vs MaxPax
Rogue vs herO
Clem vs herO
Rogue vs Maru
PiGStarcraft498
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft510
WinterStarcraft507
RuFF_SC2 216
ViBE111
Nina 18
StarCraft: Brood War
Sea 7950
Icarus 5
Dota 2
NeuroSwarm129
League of Legends
JimRising 632
Counter-Strike
Stewie2K330
Super Smash Bros
hungrybox690
C9.Mang0406
Other Games
summit1g12035
Hui .139
Maynarde97
Mew2King45
Organizations
Other Games
gamesdonequick1077
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• davetesta14
• Response 5
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Shiphtur107
Upcoming Events
CranKy Ducklings
5h 54m
WardiTV Team League
6h 54m
uThermal 2v2 Circuit
10h 54m
IPSL
11h 54m
Hawk vs TBD
StRyKeR vs TBD
BSL
14h 54m
n0maD vs perroflaco
TerrOr vs ZZZero
MadiNho vs WolFix
DragOn vs LancerX
Sparkling Tuna Cup
1d 5h
WardiTV Team League
1d 6h
OSC
1d 8h
BSL
1d 14h
Sterling vs Azhi_Dahaki
Napoleon vs Mazur
Jimin vs Nesh
spx vs Strudel
IPSL
1d 14h
Artosis vs TBD
Napoleon vs TBD
[ Show More ]
Replay Cast
2 days
Wardi Open
2 days
Afreeca Starleague
2 days
Soma vs YSC
Sharp vs sSak
Afreeca Starleague
3 days
Snow vs PianO
hero vs Rain
GSL
3 days
Replay Cast
4 days
Kung Fu Cup
4 days
The PondCast
5 days
Escore
6 days
Korean StarCraft League
6 days
Liquipedia Results

Completed

Escore Tournament S2: W2
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
WardiTV TLMC #16
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.