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My Little Pony Mafia - Page 72

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Curu
Profile Joined March 2010
Canada2817 Posts
September 23 2011 02:57 GMT
#1421
I hope they are.

I said I would wait till day to post my case because the truth is I have no strong lean towards who is scum. Hoping scum team would have decided to kill me on the off chance that I have something hidden up my sleeve.
wat
Curu
Profile Joined March 2010
Canada2817 Posts
September 23 2011 03:03 GMT
#1422
Honestly reading through the thread so much of it is just me and sinani/Nisani and then so much stupid item discussion after that. I'll go through it again before GMan gets back to see if there's something I missed =\.
wat
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
September 23 2011 03:19 GMT
#1423
I'm gonna take a break from this. I have an exam in 12 hours and a bunch of homework.

I'll be back when I'm done with everything. Seeing as the game is stalled I don't think this should be a problem.
Lucidity
Profile Joined July 2010
South Africa603 Posts
September 23 2011 07:40 GMT
#1424
On September 23 2011 10:27 wherebugsgo wrote:
In the meanwhile you all should watch MLP Episodes.

my favorite ep 16:


Clearly scum.

The best eps are 22 (HELLO MR MOUSEY HNNNNNNNNNG :3) and 25 (oui, zat iz correct madame) of course.

And 23 ain't bad either.
Valar Morghulis
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
Last Edited: 2011-09-24 00:44:41
September 24 2011 00:39 GMT
#1425
Endgame

[image loading]


The sun rose over Ponyville, revealing a new statue standing in the middle of the town square, this time it was Lucidity, eyes crossed, a comical expression on her face and a muffin lying on the floor infront of her. Nisani201 was the first to see her, and panicked, running to the only pony she knew she could trust, Curu. Storming into their secret clubhouse Nisani201 found the other pony waiting for her. "Oh, there you are" she said with a sigh of relief, knowing everything was safe. That is until Curu let out a maniacal laugh "YOU FOAL" she roared, transforming into Nightmare Moon, as Nisani201 turned slowly to stone she muttered something about how "this makes much more sense".

Jackal58 was hanging out with his best friend ever tnkted, when tnkted saw another pony approaching and vanished in a puff of black smoke. With a giggle and a laugh Jackal58 hopped over to the other pony to say hello. It was Erandorr who, with a single beam from her horn turned Jackal58 into yet another statue. "That will teach you to snub The Great and Powerful Trixie" she giggled, trotting off to find the last member of her party.

Cyber_Cheese knew what was coming and had readied herself, she stood at her farm, ready to do battle against the forces of evil, when something streaked through the sky. A bewildered Cyber_Cheese only had time to mutter "wherebugsgo, is that you?" before finding his limbs were too heavy to move and toppling over, petrified.

tnkted had seen this coming long ago, and had made plans, what did she care if the night lasted forever, that suited her just fine. It was with no regrets that tnkted slunk back to the everfree forest and made her escape.

Joint mafia and survivor victory. Congratulations to tnkted, Zechora (Zebra Witch),Curu, Nightmare Moon (Disguised as Applebloom, Cutie Mark Crusader), wherebugsgo, Rainbowdash (Pegasus Pony), and Erandorr, the Great and Powerful Trixie (Pony Mage).

Jackal58, Pinkie Pie (Bouncing Pink Pony) has been endgamed
Lucidity, Derpy Hooves (Confused Pegasus Pony) was petrified n3
Cyber_Cheese, Applejack (Reliable Earth Pony) was endgamed
Nisani201, Sweete Belle (Cutie Mark Crusader) was endgamed.

Before anyone whines about it, for balance reasons the survivor does not count as a player towards either teams winconditions, since after lucidity died it was 3 vs 3 (survivor doesn't count), the mafia wins.

Role/Action list: https://docs.google.com/spreadsheet/ccc?key=0AjLxKJpmCjgDdEhJS3VwNzVjZmNia2l6MU0xZGp5Y0E&hl=en_US

Mafia QT: http://www.quicktopic.com/46/H/37mA5iNhQWY
CMC QT: http://www.quicktopic.com/46/H/3pibBh64tdWAZ

Apologies for the sucky hosting this game, its all my fault, but life has gotten a little rough over the last two weeks :-(
Moderator
Erandorr
Profile Blog Joined October 2010
2283 Posts
Last Edited: 2011-09-24 00:46:21
September 24 2011 00:43 GMT
#1426
and sevryn gets the credit for the unbelievably high skill scum performance

I am still amazed that you guys forgot how scummy he was and didnt target me more strongly especially since I did not actually do anything.
Erandorr
Profile Blog Joined October 2010
2283 Posts
September 24 2011 00:44 GMT
#1427
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
September 24 2011 00:55 GMT
#1428
Lawl didn't actually expect that
GreYMisT
Profile Blog Joined October 2010
United States6736 Posts
September 24 2011 00:57 GMT
#1429
Haha, everyone on my post death scum list...

GG guys. if only my check on sevryn went through before i died
"life of lively to live to life of full life thx to shield battery" / Join TL Mafia! http://www.teamliquid.net/forum/index.php?show_part=31
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
September 24 2011 01:00 GMT
#1430
Rofl I find it funny that I was a better scumhunter than half the town...as scum.

I "nailed" tnkted day 1 hahaha
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
September 24 2011 01:02 GMT
#1431
Since I'm probably making a 20-30 (maybe even 40) player version of this game at some point, I'd appreciate any thoughts on balance. ^_^
Moderator
Erandorr
Profile Blog Joined October 2010
2283 Posts
September 24 2011 01:04 GMT
#1432
Could you give us a list of all the items and effects ? Those where such a big part of this game.
GreYMisT
Profile Blog Joined October 2010
United States6736 Posts
September 24 2011 01:05 GMT
#1433
My DT checks this game were so useless, lol. i checked chaos who died night 1 then died before i could get anything back
"life of lively to live to life of full life thx to shield battery" / Join TL Mafia! http://www.teamliquid.net/forum/index.php?show_part=31
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
September 24 2011 01:09 GMT
#1434
IMO less QT Mason business. There was so much town confirming going on that with a competent town we would've been destroyed.
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
September 24 2011 01:09 GMT
#1435
On September 24 2011 10:04 Erandorr wrote:
Could you give us a list of all the items and effects ? Those where such a big part of this game.

They are in the google docs under, EVENTS.

A summary however:
For balance reasons you can only use one one shot power from the elements per cycle.

Day 1:Elements of harmony (honesty) enters play. It is currently in two pieces, whoever ends up holding both pieces gains a spell (one shot role check (night action)) or a one shot frame (if "corrupted" by the mafia)

Night 1: Element of harmony (loyalty) enters play in two peices. Each holder can talk with the other holders, if the pieces are reunited then the holder gets a one shot medic protect (not self usable) or a one shot roleblock (if mafia "corrupt" it)

Night 2: Element of harmony (Kindness), three pieces, when all three are combined the holder gets 3 one shot 25 word PMs or a roleblock

Day 3: Element of harmony (generosity) one peice, one shot extra vote, however doesn't activate until given to someone else! (must be passed on TWICE) (can not be given back to someone who has already held it)

Day 4: Element of harmony (Laughter), two pieces, when combined allow the player a one shot alignment check, (roleblock or frame if corrupted)

Combo Wombo: All five elements combined produce the element of magic, a one shot kp.

I should have sped up the distribution (one every night and day) but I felt like that was too fast, I wanted the items to be sort of spread out. They are intentionally pretty weak, the goal was not for the game to revolve around collecting the items or anything like that, but rather to encourage more activity by giving something to argue about. I think I'll limit it to one trade per day in the future, and that would be resolved during the day/night post. I may also make it so that an element (not a peice but the whole deal), once given away cannot be given back to the same pony unless its made a full loop or X amount of time has passed.
Moderator
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
September 24 2011 01:12 GMT
#1436
Also Greymist, always check lynch targets/suspects. Don't bother with lurkers like chaos.

That's what I've learned with lurkers in mafia games, majority of the time they've bored/incompetent VTs. In chaos's case he had RL obligations or w.e.

You should've checked tnkted or Curu night one. Tnkted because I was pushing him real hard as the alternate wagon, and Curu cause sinani flipped town.

Ofc Curu would've showed up inn but it's better than nothing. You could' e checked me too to see why I was pushing tnkted when no one else was
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
September 24 2011 01:12 GMT
#1437
On September 24 2011 10:09 wherebugsgo wrote:
IMO less QT Mason business. There was so much town confirming going on that with a competent town we would've been destroyed.

Scum had an effective way of denying the CMC (they had it infiltrated), and should have actively perused that, the mason effect with the element was there to give the survivor a chance to try to influence a player outside of the the thread, I was originally going to give half to scum and half to tnkted, but the dice decided otherwise. Generally however there was very little the town could have used to "confirm" anyone. A survivor ended up as a "surefire townie" for ponys sake :-P
Moderator
Erandorr
Profile Blog Joined October 2010
2283 Posts
September 24 2011 01:14 GMT
#1438
Looking at the sheet town is actually a lot stronger than I thought and I liked the dynamic the Items provided, so all in all it seems very good. We scum players actually got a bit scared of the items , because we had no idea how strong it would be, so that kept us on our toes a bit.
Erandorr
Profile Blog Joined October 2010
2283 Posts
September 24 2011 01:15 GMT
#1439
The cirlce was fine with a godfather in there. No issues with that.
GreYMisT
Profile Blog Joined October 2010
United States6736 Posts
September 24 2011 01:17 GMT
#1440
I think the items idea will work better in a larger setup as opposed to this one.
It might just be me, but a lot of the reason we got annihilated this game was because of day2 and the chaos that ensued then. a lot of the confusion on my part was due to the way the items were handled, suddenly we have a new mechanic, people claiming to be confirmed town, and speculation.

my play day1 sucked lol. hopefully I improved as the game went along.
"life of lively to live to life of full life thx to shield battery" / Join TL Mafia! http://www.teamliquid.net/forum/index.php?show_part=31
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