On February 08 2012 19:25 ImHuko wrote:
The protoss 1-1-1, I like
The protoss 1-1-1, I like
Wish I could hit a 1-1-1 and kill 42 workers + an army whilst also being on 3 bases
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iAmiAnC
United Kingdom317 Posts
On February 08 2012 19:25 ImHuko wrote: The protoss 1-1-1, I like Wish I could hit a 1-1-1 and kill 42 workers + an army whilst also being on 3 bases | ||
Noktix
United States492 Posts
You mean to tell me if i take 3 Nexus off 1 gate and it goes unpunished i can make a powerful push after?! What is this madness?!?! | ||
blacklist_member
Australia318 Posts
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Meself
Estonia552 Posts
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Gladiator6
Sweden7024 Posts
On February 08 2012 19:25 MorroW wrote: just look at this, toss takes 3base and can just go and kill terran who sits defensive on 2base and gets bunkers if you dont see the problem in this and why its abusive and obviously too strong i dont know what to say you talk about mc doing this best in the world and thats why it only works for him. well in reality most tosses play like this, vs zerg and terran and most tosses are very successful. thats why they are doing this. and no its not hard to do, its pretty easy in fact to execute. anyone who understands rts and sc2 on a deep level would agree with me, no evidence is needed to "prove" that this is not that hard to do that only MC in the world can be successful with it But if Jjakji scouted the fast third he could punish him and maybe win the game outright? | ||
Logros
Netherlands9913 Posts
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Thugtronik
New Zealand452 Posts
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Medrea
10003 Posts
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Stancel
Singapore15360 Posts
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Swiv
Germany3674 Posts
On February 08 2012 19:25 ramon wrote: Show nested quote + On February 08 2012 19:25 icecreamlolz wrote: nice. tvt incoming - timewindow to make breakfast. dont you mean pvp? both are incoming | ||
silverstyle
Singapore1108 Posts
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zhurai
United States5660 Posts
Game 1: + Show Spoiler + On February 08 2012 18:54 zhurai wrote: Game 1: TvP jjakji vs parting Map: Metropolis jjakji spawning at top right parting spawning at bottom right cc first for jjakji into 2rax nexus first for parting into gate (so far) core for parting, 2nd gas 3rd rax and double gas for jjakji incoming a QUICK 3rd nexus for parting stim starting for jjakji up to 4 gates for parting 2 reactors for jjakji, ebay, and factory another gas and +1 for jjakji +4 gates for parting! jjakji getting a starport 52 probes for parting :O parting is pushing stim and +1 are almost done for jjakji more bunkers coming up twilight and +1/+1 incoming for parting while pressuring/poking jjakji's front +1 armor and combat shields for jjakji, medivacs are out templar archives started for jjakji concussive shells for jjakji, ghost academy charge, Tons of gates (13!) for parting more barracks for jjakji as well storm and blink, +2/+2 and a 4th coming for parting jjakji engaging, but ff wall comes up by parting. TONS of nice FF's and emp's go off by both players! +2/+2 and the other upgrades by parting finished, and decimates jjakji's army, although jjakji's micro keeps quite a bit of units alive 3rd base finally up for jjakji jjakji doesn't have an armory, and parting is getting +3/+3 parting knocking at the front door of jjakji jjakji losing everything, jjakji gg's parting 1-0 jjakji Game 2: + Show Spoiler + On February 08 2012 19:10 zhurai wrote: Game 2: PvT parting vs jjakji Map: Dual Sight jjakji spawning at the right parting spawning at the left rax+gas opener by jjakji core and 2nd gas for parting 2 marines so far for jjakji, and then made a command center 2nd rax, and a factory, and another gas for jjakji robo and another gate for parting immortals and a natural nexus for parting tanks for jjakji jjakji scouts the nexus 2 more gates for parting seige mode and more reactor marines+tanks for jjakji both of them are pushing at the same time O_O jjakji scouts the immortals so he goes back another rax for jjakji, and jjakji getting reactored starport and stim parting going for collosi now parting does a small poke but moves off jjakji researching +1 and getting ghost academy 2nd starport for jjakji (because he knows collosi), and doing a drop ghosts being made drop gets spotted, so jjakji kills the pylon and moves away parting getting a 3rd, templar archives, charge, and +2/+2 jjakji also getting a 3rd storm and ht's coming for parting jjakji is moving around the map jjakji picks off the collosi and EMP's the ht's! kills the 3rd of parting parting counters the 3rd of jjakji, and reexpanding major engagement! no AOE for parting so jjakji rolls over parting! parting gg's jjakji 1-1 parting Game 3: + Show Spoiler + On February 08 2012 19:24 zhurai wrote: Game 3: PvT parting vs jjakji Map: Daybreak jjakji spawning on the right parting spawning on the left command center first for jjakji gate first for parting 2raxes by jjakji 1gate fe -> core for parting 3rd rax by jjakji 2nd gas+ core for parting double gas for jjakji fast 3rd for parting (off 1 gate) ebay+techlab for jjakji, stim and +1 for jjakji 2 more gates for parting 8 gates now for parting 3rd gas, factory for jjakji jjakji finds the forward pylon LIKE A BOSS but doesn't kill the probe jjakji getting more upgrades and starport, and bunkers against this push PARTING PUSHES IN FF'S EVERYWHERE, DESTROYS THE BUNKERS parting continuing his aggression ALL the scvs pulled which actually pushes parting back jjakji lost so much scvs but has medivacs+ 2/1 incoming charge+templar archives, and +1/+1 for parting jjakji pushing, lands factory jjakji microing his heart out :< but lost his medivacs 3rd CC for jjakji, still pushing, and loses everything parting wins 2-1 | ||
Widz
Sweden75 Posts
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Leetley
1796 Posts
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heha
Australia425 Posts
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Azurues
Malaysia5612 Posts
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KoRStarvid
Sweden767 Posts
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andaylin
United States10830 Posts
On February 08 2012 19:26 Meteora.GB wrote: So as far as I'm aware, to defeat this build you need to punish the greedy Protoss for getting a quick third... right? yes, while at the same time defending against the 8gate! so simple! oh, and tech to medivacs at the same time so you can move out on the map. | ||
cyclone25
Romania3344 Posts
On February 08 2012 19:25 Darksoldierr wrote: Show nested quote + On February 08 2012 19:23 cyclone25 wrote: On February 08 2012 19:22 Heavenly wrote: On February 08 2012 19:22 KiNGxXx wrote: I don't get this. 3rd gets scouted, building bunkers and still the fight is not even close! A nexus is 400 minerals...on the other hand Jjaki went for double ebay, +1, and teched up to medivacs while only having one. And you suggest he shouldn't get upgrades or medivacs? Its gready play, like if toss would go for double forge / colo at the same time. You dont gain advantage with +1 if you has 2/3 times less unit, even if your ahead in tech How is that greedy when you scout Protoss on 3 bases? Next time he scouts a fast 3 base, he should get 5 bunkers? Or what exactly you think Jjakji should do. | ||
ThaSlayer
707 Posts
On February 08 2012 19:26 iAmiAnC wrote: Wish I could hit a 1-1-1 and kill 42 workers + an army whilst also being on 3 bases Yeah that attack hit around 1-1-1 too | ||
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