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Australia18228 Posts
On February 08 2012 19:27 eYeball wrote:Show nested quote +On February 08 2012 19:25 MorroW wrote: just look at this, toss takes 3base and can just go and kill terran who sits defensive on 2base and gets bunkers
if you dont see the problem in this and why its abusive and obviously too strong i dont know what to say
you talk about mc doing this best in the world and thats why it only works for him. well in reality most tosses play like this, vs zerg and terran and most tosses are very successful. thats why they are doing this. and no its not hard to do, its pretty easy in fact to execute. anyone who understands rts and sc2 on a deep level would agree with me, no evidence is needed to "prove" that this is not that hard to do that only MC in the world can be successful with it But if Jjakji scouted the fast third he could punish him and maybe win the game outright?
I wonder how it would've went if he went for a drop @ the 3rd during the push, which would've made it 2base vs 2base but Terran has a stronger army.
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Haebyung! YES! I like this learn korean thing... :D
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On February 08 2012 19:26 Meteora.GB wrote: So as far as I'm aware, to defeat this build you need to punish the greedy Protoss for getting a quick third... right?
Or hold without losing much workers, if you have already 1/1 or medivacs you gonnna roll him, toss has nothing but unupgraded GW units against stim / medivacs bio
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lol!! Learn Korean! So cool!
2/2 LB so far !
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Ok bye people, I'll still be semi watching but I'm gonna stop LRing for now~ oo
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Ivory Coast6262 Posts
On February 08 2012 19:24 Drazerk wrote:No 
You know what unit Jjakji could have made and instantly died to that early push?
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On February 08 2012 19:27 eYeball wrote:Show nested quote +On February 08 2012 19:25 MorroW wrote: just look at this, toss takes 3base and can just go and kill terran who sits defensive on 2base and gets bunkers
if you dont see the problem in this and why its abusive and obviously too strong i dont know what to say
you talk about mc doing this best in the world and thats why it only works for him. well in reality most tosses play like this, vs zerg and terran and most tosses are very successful. thats why they are doing this. and no its not hard to do, its pretty easy in fact to execute. anyone who understands rts and sc2 on a deep level would agree with me, no evidence is needed to "prove" that this is not that hard to do that only MC in the world can be successful with it But if Jjakji scouted the fast third he could punish him and maybe win the game outright?
In order to punish that third he would have to predict it is going to happen and prepare to do so ahead of time. There is no way to decide to punish to it after it gets built.
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Hopefully GOM see how much we all like the 'learn korean' segment and keep it ... maybe even expand it!
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On February 08 2012 19:26 Meteora.GB wrote: So as far as I'm aware, to defeat this build you need to punish the greedy Protoss for getting a quick third... right?
Force fields prevent you from punishing them as well usually.
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im pretty sure i wrote a blog about this learn korean stuff...
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Do the guys who do the break-time shows seriouly not know what gomtv did to a barcraft
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On February 08 2012 19:25 MorroW wrote: just look at this, toss takes 3base and can just go and kill terran who sits defensive on 2base and gets bunkers
if you dont see the problem in this and why its abusive and obviously too strong i dont know what to say
you talk about mc doing this best in the world and thats why it only works for him. well in reality most tosses play like this, vs zerg and terran and most tosses are very successful. thats why they are doing this. and no its not hard to do, its pretty easy in fact to execute. anyone who understands rts and sc2 on a deep level would agree with me, no evidence is needed to "prove" that this is not that hard to do that only MC in the world can be successful with it
You have to love balance whiners. First day anyone does this build and already people are crying already. Perhaps wait until the mass of world class Korean Terran's have some time to figure out how to play vs this.
People said the same shit about 1-1-1, Protoss deathball vs Zerg, Mutalisks vs Protoss and countless other stuff and it was all figured out despite a bunch whiners crying imbalance.
Please tell me which other Protoss are successful doing this? A Protoss hasn't won a GSL in 11 months.
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Cloaked Banshees.
That is all.
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On February 08 2012 19:28 ThaSlayer wrote:Show nested quote +On February 08 2012 19:26 iAmiAnC wrote:On February 08 2012 19:25 ImHuko wrote: The protoss 1-1-1, I like Wish I could hit a 1-1-1 and kill 42 workers + an army whilst also being on 3 bases Yeah that attack hit around 1-1-1 too Except it dies horrible to cloaked banshees. The only reason it works (and why Parting does it) is because Jjakji went CC first both times.
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On February 08 2012 19:26 Meteora.GB wrote: So as far as I'm aware, to defeat this build you need to punish the greedy Protoss for getting a quick third... right? im afraid so, Jjikaji was not getting a fast 3rd after he scouted the building 3rd of protoss (he scouted it in both game before the nexus finished)
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On February 08 2012 19:27 eYeball wrote:Show nested quote +On February 08 2012 19:25 MorroW wrote: just look at this, toss takes 3base and can just go and kill terran who sits defensive on 2base and gets bunkers
if you dont see the problem in this and why its abusive and obviously too strong i dont know what to say
you talk about mc doing this best in the world and thats why it only works for him. well in reality most tosses play like this, vs zerg and terran and most tosses are very successful. thats why they are doing this. and no its not hard to do, its pretty easy in fact to execute. anyone who understands rts and sc2 on a deep level would agree with me, no evidence is needed to "prove" that this is not that hard to do that only MC in the world can be successful with it But if Jjakji scouted the fast third he could punish him and maybe win the game outright?
He did scout the fast third!
BOTH GAMES
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On February 08 2012 19:28 Inflicted_ wrote:Show nested quote +On February 08 2012 19:27 eYeball wrote:On February 08 2012 19:25 MorroW wrote: just look at this, toss takes 3base and can just go and kill terran who sits defensive on 2base and gets bunkers
if you dont see the problem in this and why its abusive and obviously too strong i dont know what to say
you talk about mc doing this best in the world and thats why it only works for him. well in reality most tosses play like this, vs zerg and terran and most tosses are very successful. thats why they are doing this. and no its not hard to do, its pretty easy in fact to execute. anyone who understands rts and sc2 on a deep level would agree with me, no evidence is needed to "prove" that this is not that hard to do that only MC in the world can be successful with it But if Jjakji scouted the fast third he could punish him and maybe win the game outright? I wonder how it would've went if he went for a drop @ the 3rd during the push, which would've made it 2base vs 2base but Terran has a stronger army.
Yeah that maybe could work as well. Don't know why people are so butthurt that Jjakji lost, if he had better scouting or maybe patrolling/hiding scv at third coming in at certains timings he would had saw that or a scan w/e.
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On February 08 2012 19:27 eYeball wrote:Show nested quote +On February 08 2012 19:25 MorroW wrote: just look at this, toss takes 3base and can just go and kill terran who sits defensive on 2base and gets bunkers
if you dont see the problem in this and why its abusive and obviously too strong i dont know what to say
you talk about mc doing this best in the world and thats why it only works for him. well in reality most tosses play like this, vs zerg and terran and most tosses are very successful. thats why they are doing this. and no its not hard to do, its pretty easy in fact to execute. anyone who understands rts and sc2 on a deep level would agree with me, no evidence is needed to "prove" that this is not that hard to do that only MC in the world can be successful with it But if Jjakji scouted the fast third he could punish him and maybe win the game outright?
How? Terran can't throw down a bunch of gates and manufacture timings in the same way a Toss can. Best thing is probably to take a fast third yourself, but then you have even less chance of holding any push.
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On February 08 2012 19:26 TheHova wrote: A PvP in GSL Code S. Jesus christ. I can't even remember the last PvP i saw.
That's because PvP is almost always completely forgettable.
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