Closed Casket Mafia - Page 64
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sandroba
Canada4998 Posts
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Ace
United States16096 Posts
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Fishball
Canada4788 Posts
On July 10 2011 19:56 Radfield wrote: Actually, I spent several posts arguing that the dt should NOT be lynched first, and maybe not lynched at all. I don't think I actually posted after your claim as I went MIA. I know you didn't post much after the first few days. I was mainly talking about the pre-Night 0 discussion. My comment on you was mainly based on this quote: On June 25 2011 17:58 Radfield wrote: Fully agree with GMarshal. The easiest way to deal with dt claims is simply to lynch both parties as otherwise there is no accountability for the dt. A one for one trade is a good trade for town, but frankly this means that dts should not be claiming their results in thread unless absolutely necessary, and should only do so if they feel trading their life for the mafia players life is worth it. Preferably they simply build a good case and push for a lynch. From this post: + Show Spoiler + On June 25 2011 17:58 Radfield wrote: + Show Spoiler + On June 25 2011 13:14 GMarshal wrote: Well, I'm bored, so its time for me to set out in my quest to spark discussion. ^_^ First of all, we need to establish two policies now, before they come back to bite us in the ass. 1.) We disbelieve all roleclaims. The game is no flip, so any claims are completely unconformable! I for one will ignore all claims. Since we can't prove them, then they have no bearing, ignore *all* claims. 2.) Since there is no flip there is no way to confirm dts. So we hang any dt who claims to have found mafia and then we lynch their claimed check. No questions asked, this is a good trade for the town 1:1 and a terrible trade for mafia. With this policy we keep the mafia from fake claiming to fuck with us. I also have a lynch set out for day 1. I propose we lynch or shoot Chezinu. Now I <3 chez, he is a hilarious guy, but his post provide absolutely no bearing on his alignment! He plays super troll/scummy every game for fun, we have no way to analyze him, and I don't want to have to deal with him lategame and try to essentially guess his alignment. If we take him out early he won't be a problem later. Alternatively he could have a change of heart and post normally, but I don't see that happening. Kurumi, a message to you. If you play the way you played XL I will personally make sure you die, post good, decent posts that are the proper length, with analysis, or we'll have no choice but to kill you. Random FoS' are not acceptable, trolling and random tunneling is not acceptable, I won't stand for it. Also this is a majority lynch game. This means we need to agree on who to hang. To ensure activity I would like to have two or three people to form a voting platform with me so we can properly pressure people, Ace made an excellent point in PYP:I post game write up, which was that votes without backing give no pressure, hence we need to bring people up to at least L-3 to force activity and/or panic out of them. Anyone up to joining my platform for pressuring inactives/scum? Come on people, more time to discuss is a benefit, we should be taking advantage of these hours to figure out what we are doing going into night 0/day 1. So thoughts, plans, burning desires? ~The Reaper I've been thinking about the exact same things for the last two days ![]() Anyways, I agree with parts of your post, and disagree with others. First, I agree with a day one policy lynch of sorts, but certainly not a policy lynch of Chez, nor any other specific player. Chez is very good at this game(pegged my BP role last game based off a single day of posting) and it seems he's not playing brown this game anyways ![]() Typically one's goal for a Day 1 Lynch is not necessarily to find scum, but rather to get everyone's opinion and vote down on paper. However, the no-flip aspect of the game means mafia need not fear pushing a green townie to their death, as we will not be able to ascertain alignment anyways, hence mafia will likely be able to blend into a lynch much easier than normal. Second, the Majority lynch aspect makes pulling off a successful lynch much more difficult than normal, and can very likely lead to a no-lynch on Day 1. For these reasons I think we should consider an inactivity/lurker lynch for Day 1. However, the real reason we need to consider a Day 1 lurker lynch is this: The only way we can scum hunt in this game is through post-analysis, as it will be next to impossible to do vote analysis, and we cannot rely on investigative results at all(as Gmarshal pointed out). We need to eliminate lurkers and keep the active players around, as that allows us to effectively winnow through posts and find the mafia. Obviously this is not a policy to be carried past Day 1, as I feel an effective case(read: a majority case) will be able to be presented by Day 2. But for now, getting rid of non-posters is a good use of our lynch. In the event that all 16 players are active and contributing, a no-lynch is a viable option. Keep in mind that with a KP of only 1, we have a ton of time in this game, and can afford either a no-lynch or a lurker lynch on Day 1. Pro's: * Clears out lurkers, allowing high-post players to stay around, which in turn gives more content to work with * Forces mafia to be active in order to stay alive Con's * Gives mafia an even easier place to hide due to the semi-policy lynch Either way, I think we all need to realize that our only two likely options on Day 1 are No-lynch or Lurker-lynch, as getting a majority to vote for an active poster will be unlikely. It will be even more unlikely to lynch an active mafia poster, as there will be three other players defending and redirecting. Which means if we do actually lynch an active poster Day 1, it will almost surely be an active townie. Some important points on voting: There can be absolutely no throwing around of random votes, and no adding on of a ton of suspects. We need our Day cycles to be clear and focused, with only several candidates up for discussion. If no consensus can be reached on those few targets, then a no-lynch is probably ok. Remember, we have lots of time and no-flip, so lynching someone without a good case is extremely weak in this set-up. Anyone who flops a vote down on someone and then disappears for the rest of the cycle should be vig-juice. Everyone NEEDS to be committed to pushing their target and/or being willing to switch their vote as new info comes in. In addition, everyone should be committing to at least attempt to be around for the deadline in case addition votes are needed. Majority voting takes wayyy more effort than a standard leader-gets-lynched voting set-up. Regarding Claims: Fully agree with GMarshal. The easiest way to deal with dt claims is simply to lynch both parties as otherwise there is no accountability for the dt. A one for one trade is a good trade for town, but frankly this means that dts should not be claiming their results in thread unless absolutely necessary, and should only do so if they feel trading their life for the mafia players life is worth it. Preferably they simply build a good case and push for a lynch. This basically goes for all town investigative roles(or other) that they should not be claiming results in thread. Even if you are a list-check dt(unlikely), don't bother claiming in thread, since there is no way to verify that you are legit. The chances of bogus mafia claims are far higher in this setup, as they cant be disproven through a simple lynch. Vigs can probably feel free to claim their kill, but only if there are two kills(or more) on the board. LIkewise vets and medic-recipients can claim their hits, but again only if there is a kill missing. This set-up encourages mafia interferance like crazy, so anything we can do to minimize it is a must. Regarding Roles: Coroner: It's likely we have some kind of coroner role in the game(reveals the flip), but we can't rely on it. In the event that we do however, it's extremely important for the coroner to save his flip for when a dt or some other comfirmable scenario presents itself. For instance, if a dt claims Qatol is red, and we lynch Qatol, the coroner should use his ability to show that Qatol was indeed red so that we can ascertain the alignment of the dt. A coroner saving his power also limits the ability of mafia to fake claim, as their fake claims can be outted. There is a question in my mind that it may make sense for the coroner(s) to roleclaim immediately, but I haven't thought enough about it. Feel free to weigh in on it though. Vigilante: Please please please vigs target inactives. We need this game to be as active as possible, so it is essential that you use your hits to kill off non-posting players. The only other possible time to shoot would be to clear up claims, but that is probably less effective than lynching. Remember, we have tons of time this game, and only 1 player dies per night, so you can always wait another night to gather more info before shooting. Keep in mind that shooting brings us closer to LYLO, and that you don't even get the results of your shot(the most satisfying part ![]() The rest of the roles don't really matter, and with only 1 KP we probably don't have alot of vets or medics anyways. As a bonus tidbit of info: Assuming two deaths per cycle(One Lynch, One night kill, no other KP), LYLO is day 4. If we decide to no-lynch today, that pushes LYLO back to Day 5. If you had changed your stance after that, I must confess I had not read it or missed it. I literally ignored most of the "DT lynch" discussions after glancing through a couple pages. | ||
Palmar
Iceland22631 Posts
On July 10 2011 20:59 sandroba wrote: I'm dissapointed that no one proved I'm scum and lynched me out of the blue =( As I said, I couldn't quite put my finger on it, so there was not pbp analysis. I just _knew_ you were scum. | ||
Radfield
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Canada2720 Posts
On July 10 2011 22:59 Fishball wrote: If you had changed your stance after that, I must confess I had not read it or missed it. I literally ignored most of the "DT lynch" discussions after glancing through a couple pages. As you should have ![]() | ||
Fishball
Canada4788 Posts
Fixed. *cough* Looking back, it's interesting to notice that the biggest supporters of "Lynch-the-DT-claimer-no-matter-what" plan, were GM, Radfield (although he changed his stance later), and RoL, all whom are Mafia. | ||
Qatol
United States3165 Posts
Side note - Lynch the DT no matter what is a terrible policy: If the claim happens early in the game (the first few cycles), the correct move is to just ignore the DT claimant and their target altogether at least for the moment (do not medic protect, do not lynch). Let the mafia sort things out. If they decide not to hit the DT, then the DT can post check results every day and all of it can be verified later. If the mafia shoots the DT, then you kill the mafia. If the DT was a fakeclaim, the DT is forced to keep producing fake results and things will snowball pretty quickly. It isn't worth it to potentially lynch a DT that early in the game. If the claim happens later in the game, you have a 50/50 scum situation and you do behavioral analysis on the 2 players to figure out which is scum and which is not. Also you can consider things like the skill levels/claimed roles of the 2 players to see if it might be a mafia play to try and trade one of their members for a strong townie. Lynching one of them no matter what is never the correct move. | ||
BloodyC0bbler
Canada7875 Posts
On July 10 2011 10:58 citi.zen wrote: To shift topics a bit. From our vantage point, me and Sandroba could not figure out why BC would lie, since we knew he was town. So I was pretty sure at one point that the whole thing was a misunderstanding of this exchange: The tested statement really has two parts: one was true; one not so much, but could be interpreted as such, ex - one bullet that night. At any rate if Ace only provided a single true/false statement he may well have referred to the shooting of GM. I think BC could and should have made the case for his innocence, especially with FB confirming him as town. As I said in my initial post: don't freeze based on what you know happened (in this case, that you lied about the role). Start with the premise that you are clean, then look for ways to explain the world to fit that premise. Edit: as a red, I was terrified at the prospect BC was telling the truth. You could simply ask for everyone to write "I am not red" in a post and essentially you'd have another DT. Talk about taunting the mafia! BC made an interesting claim and clearly his reads of Caller and FB as town were correct. He just got... overly fancy. Playing "straight" and backing up FB and Caller in the thread would have created a very hard to stop force. My reasoning for it was this. I was 100% sure on fishball, and I was fairly certain caller was a vig or if not a third party role. What I had wanted to happen was the kind of cluster fuck that did in turn happen. However, when I then told caller "i could just be being an asshole" I was seriously hoping that he would realize I had in fact lied and was using the entire claim as cover. I wanted to set up a situation that 2-3 of the group of us would survive the night. In the case two of us survived (would have been most likely myself or caller) my "claim" would have become legit in terms of thread. I was then going to use this to get radfield lynched, and then let mafia waste a shot on a "confirmed blue". It was a huge gamble and played entirely on Callers ability to realize what I was doing. I talked to caller after I died and he basically said "i thought you were lying but I know you as red pull off insanely ballsy shit so couldn't take the chance" and shot me for that reason primarily. Had what I wanted to happen however worked out, last few reds would have been steamrolled. | ||
citi.zen
2509 Posts
You bring up another interesting point that was lost on most players: there was no way Caller would be red at that point in the game. At most he could be 3rd party, but not red. We knew it and were thrilled to get him lynched in short order, before anybody asked questions (anybody other than Chez, that is). | ||
BloodyC0bbler
Canada7875 Posts
On July 11 2011 05:49 citi.zen wrote: Like I said, good reads but the gamble didn't seem necessary. You bring up another interesting point that was lost on most players: there was no way Caller would be red at that point in the game. At most he could be 3rd party, but not red. We knew it and were thrilled to get him lynched in short order, before anybody asked questions (anybody other than Chez, that is). The game maybe wasn't necessary, but It was a hope to set myself up as a target for a mafia hit before caller. Also, as horrible as it sounds, almost everyone was trolling at the point I fake claimed and honestly the only way to really get discussion going I figured was to do something insanely outlandish. | ||
Amber[LighT]
United States5078 Posts
On July 11 2011 06:07 BloodyC0bbler wrote: The game maybe wasn't necessary, but It was a hope to set myself up as a target for a mafia hit before caller. Also, as horrible as it sounds, almost everyone was trolling at the point I fake claimed and honestly the only way to really get discussion going I figured was to do something insanely outlandish. And it worked, oddly enough. Though I don't think anyone actually believed Caller to be scum. I couldn't see either of you actually being scum. It just looked like troll vs troll and a lucky guess. | ||
BloodyC0bbler
Canada7875 Posts
I skyped sand almost the moment I died and called him out lol. I just honestly thought caller had caught on to my scheme and was onboard with it. | ||
citi.zen
2509 Posts
On July 11 2011 06:09 Amber[LighT] wrote: And it worked, oddly enough. Though I don't think anyone actually believed Caller to be scum. I couldn't see either of you actually being scum. It just looked like troll vs troll and a lucky guess. No, it didn't work. I also didn't see trolling. FB wasn't doing it, rol was dead, Chez was on point. Us two mafia were discrete, if anything. The entire game took under 50 pages - that's remarkable for 18 people. Look at waw or other games for a comparison. This is why I thought "fundamentals" were all that was needed at that point in my view. And, if you go back, plenty of people did think Caller was red at the time. That vote was almost unanimous - see Chez's posts after the lynch. | ||
Caller
Poland8075 Posts
<-- night 2 fail i see a correlation | ||
GreYMisT
United States6736 Posts
Aperture Mafia 2: Episode 2 Day 3 Fate: 0 ![]() randombum, Cephiro, Mr. Cheesecake, HiroPro, WaveofShadow, Onegu, and MrZentor have all been transported to the past! They will all be playing in Closed Casket Mafia! Parallel mafia rules now apply for this day. This means: No quoting someone from another thread and no posting in a thread that is not yours. In addition, All mechanics of Closed Casket mafia come into effect for that world. This means there will be no flips for that day. At the conclusion of Day 3, all worlds will reunite in this thread for Night 3 and onwards. Hassybaby has left the game Oatsmaster has died! Kitaman27 has died! strongandbig has died! Koshi has died! VayneAuthority has died! The Shattered Bell was rung An Aperture Science Crusher was invented with 7 alive in this game, it takes 4 to lynch! the day will end in | ||
WaveofShadow
Canada31494 Posts
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HiroPro
United States2624 Posts
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Crossfire99
United States1529 Posts
On September 05 2013 09:23 WaveofShadow wrote: Ok wait so we have to post in here if we were transported to the past? Correct. All players transported to the past must post here. You cannot post in the other thread or quote anyone from it. | ||
HiroPro
United States2624 Posts
##Vote randombum Also, where do I vote? In this thread or in the aperture mafia voting thread? | ||
GreYMisT
United States6736 Posts
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