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Death Factory Mafia 2 - Page 6

Forum Index > TL Mafia
Post a Reply
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Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
March 31 2012 17:46 GMT
#101
/confirm
you gotta dance
Acrofales
Profile Joined August 2010
Spain18243 Posts
March 31 2012 18:19 GMT
#102
/confirm
Acrofales
Profile Joined August 2010
Spain18243 Posts
March 31 2012 18:21 GMT
#103
This looks like lots more than 10 people, lets start!
Bill Murray
Profile Blog Joined October 2009
United States9292 Posts
March 31 2012 18:53 GMT
#104
i got my role
University of Kentucky Basketball #1
Ace
Profile Blog Joined October 2002
United States16096 Posts
March 31 2012 20:18 GMT
#105
On April 01 2012 01:20 Nemesis wrote:
Show nested quote +
4. There is enough room for 2 toys to occupy the same spot on the conveyor belt. However if a 3rd toy is PoPed into their spot that toy is going to be PoPed into the next available spot in most cases. Clearly there are exceptions to this rule.

Just some questions before the game start. Does this mean that in the scenario that person D is pushed he will go to the spot next to person A and vice versa?
Person A _____
Person B Person C
Person D _____


yes
Math me up, scumboi. - Acrofales
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
March 31 2012 21:53 GMT
#106
/confirm

Ace
Profile Blog Joined October 2002
United States16096 Posts
Last Edited: 2012-04-01 22:52:54
April 01 2012 04:24 GMT
#107
Day 1
[image loading]


20 Toys alive, 5 gone bad. How will this end?

Starting positions - Day 1
+ Show Spoiler +

24.[Item] [___________]
23.[___________] [___________]
22.[___________] [___________]
21.[___________] [___________]

20.[___________] [___________]
19.[___________] [___________]
18.[Palmar] [___________]
17.[Mr.Wiggles] [___________]
16.[cascades] [Nemesis]
15. [Dirkzor] [Mr.Zentor]
14.[VisceraEyes][___________]
13.[Snarfs] [Bill Murray]
12.[wherebugsgo][prplhz]
11. [Acrofales][___________]
10.[Mattchew] [Tobon]
9. [layabout] [___________]
8. [Bluelightz][Sbrubbles]
7. [risk.nuke][syllogism]
6. [Cephiro][___________]
5. [___________][___________]
4. [___________][___________]
3. [___________] [___________]
2. [___________] [___________]
1. [___________] [___________]


PoPs - Day 1
+ Show Spoiler +


Mr.Wiggles
Bluelightz
VisceraEyes
risk.nuke
Sbrubbles
Dirkzor
Mattchew
Snarfs
Cephiro
Tobon
wherebugsgo
layabout
syllogism
Mr.Zentor
prplhz
Acrofales
Bill Murray
cascades
Palmar
Nemesis



Day 1 lasts for 48 hours, and ends Tuesday April 3rd 04:00 GMT (+00:00) (12:00 AM ET) which is 47.5 hours from now. Any questions you can PM myself or Kurumi. Good luck!
Math me up, scumboi. - Acrofales
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
April 01 2012 04:37 GMT
#108
hi I'm a good toy.

Any questions?
MrZentor
Profile Joined December 2010
United States1648 Posts
April 01 2012 04:39 GMT
#109
Are you going to be as awesomely trollful as usual?
Falling’s just like flying, except there’s a more permanent destination.
Mattchew
Profile Blog Joined December 2010
United States5684 Posts
April 01 2012 04:42 GMT
#110
Can we just kill mrzentor now?
There is always tomorrow nshs.seal.
Tobon
Profile Joined March 2011
United States372 Posts
April 01 2012 04:42 GMT
#111
Hiya, I too, am a good toy.

How do we want to do this? There was an attempt at using a voting system in Death Factory 1 in order to help coordinate the pushes/pulls, but it fell by the wayside pretty quickly as toys started exploring using their powers. Can we start with a couple easy ground rules, like PoPing someone off the ends of the queue or into the fire zone is extremely anti-town without a majority in favor?
Snarfs
Profile Joined November 2010
Canada1006 Posts
April 01 2012 04:42 GMT
#112
/confirm

Hi
Bluelightz
Profile Blog Joined December 2011
Indonesia2463 Posts
April 01 2012 04:43 GMT
#113
No. Trololo. Idk wtf to do right now till more people post.
Roses Are Red, Violets Are Blue, Radiation Is Good Because Nuclear bombs go BOOM | I love TL Mafia! ♥ http://www.teamliquid.net/forum/index.php?show_part=31 ♥| Mvp is most boss
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
April 01 2012 04:43 GMT
#114
Well, let's get this started. I think we should try our best not to wind each other up this game.

Let's try not to throw our pushes and pulls around too liberally, or at least not anymore than we have to if we can. That means that we don't end up wasting a whole bunch of pushes and pulls that have the net effect of cancelling each other out because people disagree.

Though it's tempting, I don't think we should kill more than a couple people each day, barring anyone basically claiming scum. The last game ended with a whole bunch of people dying on day 2, so based on the probability of queue altering abilities, we should probably pull townie looking people, or people we don't want to die forward a little. Maybe keep them towards the middle of the queue, in case there's some kind of queue flipper.

What do you guys think about the item? Partway through day 1, we can decide on one person who we want to get it, and then who we want to push them and pull them back. The thing is, the people who do that have their voting powers nullified, so we need to decide on who would be best to do it to, and keep it organized, so no one "accidentally" goes off the queue.

I'm going to bed now. Feel free to post a lot while I'm sleeping. Don't toy with me.
you gotta dance
Mattchew
Profile Blog Joined December 2010
United States5684 Posts
April 01 2012 04:44 GMT
#115
also, we should pop palmar to the blue item and then pull him back to safety. with syllogism and VE here it shouldn't be too hard to tell if he is a good toy or bad.

bedtime gn
There is always tomorrow nshs.seal.
Bluelightz
Profile Blog Joined December 2011
Indonesia2463 Posts
April 01 2012 04:50 GMT
#116
Snarfs, wbg, wiggles, tobon are town. any questions?
Roses Are Red, Violets Are Blue, Radiation Is Good Because Nuclear bombs go BOOM | I love TL Mafia! ♥ http://www.teamliquid.net/forum/index.php?show_part=31 ♥| Mvp is most boss
MrZentor
Profile Joined December 2010
United States1648 Posts
April 01 2012 04:57 GMT
#117
On April 01 2012 13:44 Mattchew wrote:
also, we should pop palmar to the blue item and then pull him back to safety. with syllogism and VE here it shouldn't be too hard to tell if he is a good toy or bad.

bedtime gn


If we do that, we need to make sure it's really well planned out. We need to know who is going to vote for Palmar, so two people don't accidentally vote at the same time and push him over the edge.
Falling’s just like flying, except there’s a more permanent destination.
Snarfs
Profile Joined November 2010
Canada1006 Posts
April 01 2012 05:06 GMT
#118
On April 01 2012 13:43 Mr. Wiggles wrote:
Let's try not to throw our pushes and pulls around too liberally, or at least not anymore than we have to if we can. That means that we don't end up wasting a whole bunch of pushes and pulls that have the net effect of cancelling each other out because people disagree.

This seems reasonable from a "don't want to waste PoPs" standpoint. However, is it not possible that by forcing everyone to vote in the same fashion we rid ourselves of some important information? If we just let/encourage people to push and pull as they please, I feel like down the road we will be able to look back and get some good vote pattern analysis. Thoughts?

Though it's tempting, I don't think we should kill more than a couple people each day, barring anyone basically claiming scum. The last game ended with a whole bunch of people dying on day 2, so based on the probability of queue altering abilities, we should probably pull townie looking people, or people we don't want to die forward a little. Maybe keep them towards the middle of the queue, in case there's some kind of queue flipper.

Yes, I agree keeping people who we think are town in the centre is a good idea. If anyone hasn't had a look at what happened in the first game yet, they should do so.



On April 01 2012 13:44 Mattchew wrote:
also, we should pop palmar to the blue item and then pull him back to safety. with syllogism and VE here it shouldn't be too hard to tell if he is a good toy or bad.

I know Palmar because he's the closest, but there could be some more obv town near that end of the belt before we decide on who to send. Maybe we should wait until Palmar talks a bit before deciding that he should get the item.
Bill Murray
Profile Blog Joined October 2009
United States9292 Posts
April 01 2012 05:13 GMT
#119
I nominate Wiggles to send for the item, against Palmar
University of Kentucky Basketball #1
Bill Murray
Profile Blog Joined October 2009
United States9292 Posts
April 01 2012 05:14 GMT
#120
Palmar is too reckless.
University of Kentucky Basketball #1
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