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"All In" mission - Page 6

Forum Index > StarCraft 2 HotS
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bnanaPEEL
Profile Joined July 2010
Canada138 Posts
July 31 2010 06:43 GMT
#101
Sorry if this has already been mentioned but:
I killed canals, so all I had to do was spam turrets with a decent wall for ground units (nothing fancy).

Then I made about 20 specters and did the leech spell type thing which does 200 damage. It was pretty easy imo (on hard)
unintentionally intoxicated
Last Romantic
Profile Blog Joined June 2006
United States20661 Posts
July 31 2010 07:11 GMT
#102
I did mass tank/bunker/a couple vessels. Vessels are nice for irradiating Kerrigan (TWENTY FIVE NRG HOLY SHIT) while also being able to repair your tanks, something that spectres/banshees/whatever cant' do.

I didn't kill any worms except the first couple [when my banshees / bcs were still alive]

I finished 100% with my defense still intact - 20 tanks or so shooting away.
ㅋㄲㅈㅁ
Meta
Profile Blog Joined June 2003
United States6225 Posts
July 31 2010 07:28 GMT
#103
I did a youtube search and the only video up was this one:





At first I thought, "wow, what the hell? there's no way this will work." Then I saw how he lost almost no units and racked up excess minerals and gas.

So I thought, "Alright, I'll give that a shot"

It worked like a charm. It trivialized this whole mission. I only lost about 50 supply worth of units the whole game and ended with over 8k minerals and 4k gas.

After my first two attempts earlier I thought I'd be working on this all weekend, but I can attest to the strategy in that video. It works, it's easy, anybody can pull it off really.
good vibes only
Snowfield
Profile Blog Joined April 2010
1289 Posts
Last Edited: 2010-07-31 07:56:00
July 31 2010 07:33 GMT
#104
That guy in the video was so slow too no hotkeys or anything it was kind of frustrating to watch haha

My BO wasn't that refined, i just thre up alot of shit i thought was needed, shows hes tried alot, but it was very solid
Meta
Profile Blog Joined June 2003
United States6225 Posts
Last Edited: 2010-07-31 08:02:30
July 31 2010 08:02 GMT
#105
On July 31 2010 16:33 Snowfield wrote:
That guy in the video was so slow too no hotkeys or anything it was kind of frustrating to watch haha

My BO wasn't that refined, i just thre up alot of shit i thought was needed, shows hes tried alot, but it was very solid


No kidding lol, that's why I was like "no way this is gonna work" at the beginning. But, good for him he figured out that siege tanks can kill lots and lots of shit at once when they're all in the same place.
good vibes only
AlienAlias
Profile Joined June 2009
United States324 Posts
July 31 2010 08:08 GMT
#106
On July 30 2010 09:13 Blackhawk13 wrote:
wow this is hard for me on brutal.. managed to get to 64% so far T_T dunno what to do.. its a real pain to kill the nydus canals i think i shouldve eliminated them instead of the air.. idk


I just kept a reasonable large team of banshees that went straight to them and eliminated them each time they appeared. You can spend all your extra money on banshees as long as you have decent blockades to stop frontal assaults and thors to stun Kerrigan.

Also, keep a few tanks lying around in your base so they automatically shoot down the ones that pop up in your base.
lololol
Profile Joined February 2006
5198 Posts
July 31 2010 08:13 GMT
#107
Kerrigan receives 6 damage maximum per attack, so it's most effective to use marines against her.
She also receives 1/4 spell damage.

I also thought massing tanks was the very obvious way to deal with mass ground units. Why is so suprising that it works?
I'll call Nada.
blackodd
Profile Joined April 2010
Sweden451 Posts
Last Edited: 2010-07-31 08:46:46
July 31 2010 08:45 GMT
#108
I died at 99.9%.

FML

Then I reloaded a 20min save and just made 30 tanks (no kidding)
When Kerrigan comes the last time, I moved all the tanks up by the artifact and then it had 400~ish hp left on 100%

GG

That was the hardest RTS mission I've ever played
For I am the Queen of Blades. And none shall ever dispute my rule, again...
Torture
Profile Joined May 2010
Canada221 Posts
Last Edited: 2010-07-31 09:48:11
July 31 2010 09:38 GMT
#109
I had trouble the first two times that I did it, but my third time around seemed to be a breeze.

I eliminated the air, Nydus are pretty easy to deal with if you keep a couple units spread out.

I built maybe 4 or 5 bunkers on each side and massed tanks right behind the bunkers. 4 or 5 SCVs per side for repairing, 5ish Battlecruisers to go to whichever side Keriggan went to w/ Yamatto, and a bunch of the flamethrower towers on each side as well. Racked up 5-6k in minerals...made me wonder why I had trouble the first two times...
Oh, and medics are useful for keeping your SCVs alive.

I didn't even build any extra production buildings...Tech Reactors are pretty wicked though.

Make sure to get mercenaries....the merc tanks kick ass.
Snowfield
Profile Blog Joined April 2010
1289 Posts
July 31 2010 10:16 GMT
#110
I had way more difficulty with the last protoss mission that shit was harrd
TriniMasta
Profile Joined December 2009
United States1323 Posts
Last Edited: 2010-07-31 10:23:20
July 31 2010 10:20 GMT
#111
I AM NOT JOKING, NOT JOKING
Mass planetary fortresses while getting banshees off of 2-3 starports with an armory researching, I AM REALLY NOT KIDDING. I won with hard, it also depends what you took out before, I took out the Muta/Brood Lord, so banshees just 1 shot the nydus networks. Banshees will take down kerrigan easily, you'll lose 1-2 once you get an adequate number (I got 40 at the end), leave 5-6 scvs at planetary fortresses, depending if u got 2x repair speed. banshees rape everything
EDIT: 3-4 fortresses at each choke, on the right leave 4-5 tanks on the high ground.
EDIT: And kerrigan's Swarm Storm (idk Zerg psi storm?) will rape your stacked banshees, trying to get her to storm ur tanks or SCVS first
EDIT: Banshees also give you REALLY easy mobility for killing nydus worms (and that actually helps A LOT)
정명훈 FIGHTING!!! Play both T and P.
blackodd
Profile Joined April 2010
Sweden451 Posts
July 31 2010 11:55 GMT
#112
Best way to kill Kerrigan is with mass marine. She has a "hardened shield" so she takes like 7dmg max from stuff.. tanks takes forever to kill her
For I am the Queen of Blades. And none shall ever dispute my rule, again...
KnightOfNi
Profile Joined December 2007
United States1508 Posts
Last Edited: 2010-07-31 12:52:04
July 31 2010 12:51 GMT
#113
Banshees RRRRRRRRRRRRRRRRRAPE kerrigan lol... I went through this one like 10-15 times on hard and each time I got closer and closer... in the end this is pretty much what i did (I took out air):

1. Bunker spam (my bunkers had turrets fyi) with marine/firebat and a marauder. I had 4/5 bunkers at each choke with scvs permanently parked there to repair along with the automatically repairing building thing (the one that puts the fire out of a building and repairs it to half health without scvs)
2. Psi Disrupter (1 at each choke)
3. TANKS. 10-15 tanks at each choke completely eliminates any issue with ground units (not kerrigan) ASSUMING you are proactive about taking out the nydus worms.
4. BANSHEES. This was the breaking point of my build. Banshees were the things I was lacking in earlier attempts (well not lacking, but I didn't have enough). Banshees RAPE kerrigan when you get 15-20 of them along with 5 bunkers and 10-15 tanks...this might not seem right but banshees have TWO shots which means even against the hardened shield thing that kerrigan has it does 14 or so damage. Also, banshees will soak up the storm spell that kerrigan throws... and since banshees can move (lol) you just micro away from it..ezpz. Banshees are also REALLY important with regards to taking out the nydus worms. As soon as one pops up, cloak your banshees and go after it. Shift-attack through all of them and then shift click back to your base - DON'T WASTE TIME WITH THEM. If you waste time you will lose them and you will die lol. The zerg is actually rather light on detection so taking out the nydus is painless with banshees...almost felt like abuse .

NOTE: No thors were used. None. At all. I also didn't spam PFs... I frankly never even thought of it XD.

BANSHEES ARE AWESOME

EDIT: I also had 2 vessels at each choke... great for repairing the banshees after they get stormed
RIP eSTRO :(
Forsti.henning
Profile Joined March 2010
Germany220 Posts
July 31 2010 12:54 GMT
#114
according to the you tube videos i just spammed marines an tanks. i got the mind control towers, so i needed my restapm to control the ultras. its a little nydusluck involved, but i got it after watching the video in 2 attempts.
floor exercise
Profile Blog Joined August 2008
Canada5847 Posts
July 31 2010 13:15 GMT
#115
I tried with nydus worms destroyed on brutal and it was a horrible experience all around. Things coming from all angles while trying to repair chokes after Kerrigan smashes through them. I had my most success with mass marines, they destroy Kerrigan really fast, but I couldn't deal with broodlords and stuff in the back and I had no money to rebuild my chokes.

So I went back to the prior mission and chose to assault the air platform. It was so much easier. 2 PFs, with every base upgrade but the turret ones, and then I built a few bunkers and tons of ebays and pumped tanks. Banshees for worms of course.

I made 4 raxes for marines to deal with Kerrigan. I was swimming in money and was stuck at 200/200 for so long because they couldn't touch me. I had like 4k min/gas and nothing to spend it on, as compared to against air units when I didn't even have enough minerals to pump marines
Jyvblamo
Profile Blog Joined June 2006
Canada13788 Posts
July 31 2010 14:01 GMT
#116
Okay, I finally beat it. I consolidated my defenses to the area between the two entrances to my base, which seemed to be the key to not getting overrun. The only tricky part was Kerrigan, but after enough save/loads I figured out to just bum rush her with marines.

Enjoying my new Kerrigan icon.
0mar
Profile Joined February 2010
United States567 Posts
July 31 2010 18:16 GMT
#117
On July 31 2010 16:28 Meta wrote:
I did a youtube search and the only video up was this one:

http://www.youtube.com/watch?v=8CnijiPKBno
http://www.youtube.com/watch?v=xQ16KzByKcY&feature=channel
http://www.youtube.com/watch?v=zRs_HkkDvoA&feature=channel

At first I thought, "wow, what the hell? there's no way this will work." Then I saw how he lost almost no units and racked up excess minerals and gas.

So I thought, "Alright, I'll give that a shot"

It worked like a charm. It trivialized this whole mission. I only lost about 50 supply worth of units the whole game and ended with over 8k minerals and 4k gas.

After my first two attempts earlier I thought I'd be working on this all weekend, but I can attest to the strategy in that video. It works, it's easy, anybody can pull it off really.


I can attest that this strategy does, in fact, work like a charm. I literally spent 4 hours the last two days trying to beat this bear of a mission. Using this, I beat it in 1 try.
Groovyschlumpf
Profile Joined January 2010
Germany75 Posts
July 31 2010 18:31 GMT
#118
btw, i want the upgaded banshees and tanks forever
"Well, the (football)game lasts 90 Minutes" - Otto Rehagel (his team lost in overtime)
roflpie
Profile Blog Joined April 2010
Estonia93 Posts
July 31 2010 18:54 GMT
#119
Against air version wall off with bunkers full of marines (helps a ton with Kerrigan), leave some SCVs near bunkers (~5-10 on both sides), put tanks behind the SCVs. Spam turrets all over your base and the artifact. Make 4 packs of vikings: one for the back of your base, 2 on both chokes, 1 on artifact. Snipe Broodlords with the vikings. When Leviathan comes, leave the vikings at the back of your base there, but combine the other 3 groups of vikings and go for Leviathan. Since Leviathan's Fungal Growth has shorter range than Vikings' attack range you can back and forth kite it (it will move closer when it's about to use the spell). After each Kerrigan attack replace your 1 - 2 bunkers again and you're set. Don't forget to send your vikings to their positions after killing Leviathan.
TriniMasta
Profile Joined December 2009
United States1323 Posts
July 31 2010 19:30 GMT
#120
On July 31 2010 21:51 KnightOfNi wrote:
Banshees RRRRRRRRRRRRRRRRRAPE kerrigan lol... I went through this one like 10-15 times on hard and each time I got closer and closer... in the end this is pretty much what i did (I took out air):

1. Bunker spam (my bunkers had turrets fyi) with marine/firebat and a marauder. I had 4/5 bunkers at each choke with scvs permanently parked there to repair along with the automatically repairing building thing (the one that puts the fire out of a building and repairs it to half health without scvs)
2. Psi Disrupter (1 at each choke)
3. TANKS. 10-15 tanks at each choke completely eliminates any issue with ground units (not kerrigan) ASSUMING you are proactive about taking out the nydus worms.
4. BANSHEES. This was the breaking point of my build. Banshees were the things I was lacking in earlier attempts (well not lacking, but I didn't have enough). Banshees RAPE kerrigan when you get 15-20 of them along with 5 bunkers and 10-15 tanks...this might not seem right but banshees have TWO shots which means even against the hardened shield thing that kerrigan has it does 14 or so damage. Also, banshees will soak up the storm spell that kerrigan throws... and since banshees can move (lol) you just micro away from it..ezpz. Banshees are also REALLY important with regards to taking out the nydus worms. As soon as one pops up, cloak your banshees and go after it. Shift-attack through all of them and then shift click back to your base - DON'T WASTE TIME WITH THEM. If you waste time you will lose them and you will die lol. The zerg is actually rather light on detection so taking out the nydus is painless with banshees...almost felt like abuse .

NOTE: No thors were used. None. At all. I also didn't spam PFs... I frankly never even thought of it XD.

BANSHEES ARE AWESOME

EDIT: I also had 2 vessels at each choke... great for repairing the banshees after they get stormed

exactly, but you can afford a lot more banshees with just planetary fortresses instead of tanks
yea i only used 3 tanks and 3 fortresses per base, and just massed banshees, i can just fly by 4 hydras like nothing, i lose 1 out of 40 banshees, big deal. but yea plaentary fortresses are nice
정명훈 FIGHTING!!! Play both T and P.
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