• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:39
CEST 21:39
KST 04:39
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro16 Preview Pt2: All Star5Team Liquid Map Contest #22 - The Finalists14[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0
Community News
2026 GSL Season 1 Qualifiers11Maestros of the Game 2 announced52026 GSL Tour plans announced14Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid22
StarCraft 2
General
Maestros of the Game 2 announced 2026 GSL Tour plans announced Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool MaNa leaves Team Liquid Team Liquid Map Contest #22 - The Finalists
Tourneys
RSL Revival: Season 5 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament GSL CK: More events planned pending crowdfunding 2026 GSL Season 1 Qualifiers Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 522 Flip My Base The PondCast: SC2 News & Results Mutation # 521 Memorable Boss Mutation # 520 Moving Fees
Brood War
General
Data needed ASL21 Strategy, Pimpest Plays Discussions BGH Auto Balance -> http://bghmmr.eu/ [ASL21] Ro16 Preview Pt2: All Star RepMastered™: replay sharing and analyzer site
Tourneys
[Megathread] Daily Proleagues [ASL21] Ro16 Group C Escore Tournament StarCraft Season 2 [ASL21] Ro16 Group A
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Starcraft Tabletop Miniature Game Nintendo Switch Thread General RTS Discussion Thread Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Reappraising The Situation T…
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1892 users

[Trick] Early Game +7% Mineral Boost - Page 49

Forum Index > SC2 General
Post a Reply
Prev 1 47 48 49 50 51 53 Next
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
September 16 2010 18:10 GMT
#961
On September 16 2010 13:36 QuothTheRaven wrote:
Show nested quote +
On September 16 2010 13:19 FabledIntegral wrote:
On September 16 2010 12:37 Sylvr wrote:
Hey Sock, can you please please please add something to the OP about how the Holding/spamming C on your workers does not work? For some reason, I'm still reading this thread and it's annoying to see the question asked twice per page as though they've just made the most brilliant discovery of the century.

Also, MULEs are 30 per trip, so 4 MULEs with 1 extra trip each is 120 minerals on regular patches, or 128 if you're on a High Yield base (which I believe was the initial scenario).


What? That's only 8 extra minerals for 4 trips. Gold mules bring in more than just 2 more than blue mules per trip don't they???

For the record, a MULE on a gold mineral patch brings in 42 minerals per trip, up from the standard 30 minerals per trip.

Also, you did misinterpret Kawaii's statement: he said that splitting workers was fine in BW since you only had to do it once, which is also what you said.


Well... yeah. He said it's NOT comparable to BW because you only have to do it once in BW. I was saying it IS comparable to BW because you only have to do it once in BW, but also only once in SC2. Unless I misinterpreted him, he's been saying you have to do the trick every time the worker tries to return minerals, when in reality you're just queuing up a ton of commands at once and not going back to it again.
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
September 16 2010 19:34 GMT
#962
After trying it myself, I could only manage to get two workers at once to perform the trip, not all four by any means. So it would take indeed a time sink of around 10s, which is a lot, however, there's no doubt it would still benefit to do it when you have time for mules even midgame.
GreatFall
Profile Blog Joined January 2010
United States1061 Posts
September 16 2010 21:05 GMT
#963
Very nicely done, thanks for sharing.
Inventor of the 'Burning Tide' technique to quickly getting Outmatched Crusher achivement :D
CPUDevil
Profile Joined September 2010
Canada7 Posts
September 17 2010 03:28 GMT
#964
I posted a replay link of me doing the trick in the Replay Thread... we can clearly see a slightly higher income and me getting a little ahead in my build... the interesting part of this is me and my opponent are both doing the same build so it's easy to compare....

here is a link if you're too lazy to go in the replay thread:
http://www.sc2replayed.com/replays/82107-1v1-protoss-metalopolis#rd:dna
MegaBUD
Profile Joined September 2010
Canada179 Posts
September 17 2010 04:16 GMT
#965
On September 17 2010 12:28 CPUDevil wrote:
I posted a replay link of me doing the trick in the Replay Thread... we can clearly see a slightly higher income and me getting a little ahead in my build... the interesting part of this is me and my opponent are both doing the same build so it's easy to compare....

here is a link if you're too lazy to go in the replay thread:
http://www.sc2replayed.com/replays/82107-1v1-protoss-metalopolis#rd:dna

Not the same build at all... he sent a scout, and you didnt...

Another tool for the korean.
pieisamazing
Profile Joined May 2009
United States1234 Posts
September 17 2010 04:23 GMT
#966
This is very interesting. It doesn't make me miss some of the BW "glitches", if you will, any less, though.
connoisseur
envee
Profile Joined February 2010
United States27 Posts
September 17 2010 04:35 GMT
#967
Wow very nice find OP! I don't think i'm at the level to be doing that yet but probably will put in a bit of practice on that. I have bad macro skills so this might distract me haha. Good find though in pro gaming that 7% can really make a difference early game.
john0507
Profile Joined August 2010
164 Posts
September 17 2010 09:27 GMT
#968
Really nice find , tho I'd believe most of us will only be able to make use of it ever so little bit.
But the higher level players ... "expecting some seriously sick early pushes in high lvl tournaments"
eery1
Profile Joined June 2010
52 Posts
Last Edited: 2010-09-17 10:15:34
September 17 2010 10:11 GMT
#969
*woops, answered already*
CPUDevil
Profile Joined September 2010
Canada7 Posts
September 17 2010 12:28 GMT
#970
On September 17 2010 13:16 MegaBUD wrote:
Show nested quote +
On September 17 2010 12:28 CPUDevil wrote:
I posted a replay link of me doing the trick in the Replay Thread... we can clearly see a slightly higher income and me getting a little ahead in my build... the interesting part of this is me and my opponent are both doing the same build so it's easy to compare....

here is a link if you're too lazy to go in the replay thread:
http://www.sc2replayed.com/replays/82107-1v1-protoss-metalopolis#rd:dna

Not the same build at all... he sent a scout, and you didnt...

Another tool for the korean.


Not sure which game you watched but i did send a scout...
Overswarm
Profile Joined August 2010
United States62 Posts
September 17 2010 14:07 GMT
#971
On September 16 2010 06:38 Slayer91 wrote:
The reason why you HAVE to right click after shift C in the real technique is return cargo stops them from automining so holding down C doesn't work sorry folks.


I've been trying to figure this out. Why do people keep saying this? Holding down C doesn't stop people from automining at all.
shawabawa
Profile Joined May 2010
United Kingdom417 Posts
September 17 2010 14:14 GMT
#972
On September 17 2010 23:07 Overswarm wrote:
Show nested quote +
On September 16 2010 06:38 Slayer91 wrote:
The reason why you HAVE to right click after shift C in the real technique is return cargo stops them from automining so holding down C doesn't work sorry folks.


I've been trying to figure this out. Why do people keep saying this? Holding down C doesn't stop people from automining at all.

shift-C stops them from mining, just holding C doesn't
kaleidoscope
Profile Blog Joined December 2008
Singapore2887 Posts
September 17 2010 14:22 GMT
#973
i can imagine if the Insane computer can execute so many actions in such a short time, and if they exercise this trick on their scvs/mules, most likely they are undefeatble..
대지따라 돌린게 시간이다.. 흘러가고 돌아오지도 않고..
Dionyseus
Profile Blog Joined December 2004
United States2068 Posts
September 17 2010 16:20 GMT
#974
On September 17 2010 12:28 CPUDevil wrote:
I posted a replay link of me doing the trick in the Replay Thread... we can clearly see a slightly higher income and me getting a little ahead in my build... the interesting part of this is me and my opponent are both doing the same build so it's easy to compare....

here is a link if you're too lazy to go in the replay thread:
http://www.sc2replayed.com/replays/82107-1v1-protoss-metalopolis#rd:dna


When did you have the slightly higher income?
9/5/10 P acct: NA D 10,683 651pts 69w56L http://sc2ranks.com/char/us/290365/LetoAtreides T acct: NA D 16,137 553pts 70w67L http://sc2ranks.com/char/us/1560008/Khrone Z: NA G 16,058 465pts 28w26L http://www.sc2ranks.com/us/1997354/Omnius
Zergxy
Profile Joined September 2010
Mexico25 Posts
September 17 2010 16:27 GMT
#975
Dam, this will help me increase my apm from 0 to 100 in the first minutes of the game.
Dionyseus
Profile Blog Joined December 2004
United States2068 Posts
September 17 2010 20:51 GMT
#976
Can someone post a replay where this technique actually sped up your build order?
9/5/10 P acct: NA D 10,683 651pts 69w56L http://sc2ranks.com/char/us/290365/LetoAtreides T acct: NA D 16,137 553pts 70w67L http://sc2ranks.com/char/us/1560008/Khrone Z: NA G 16,058 465pts 28w26L http://www.sc2ranks.com/us/1997354/Omnius
tehemperorer
Profile Blog Joined June 2010
United States2183 Posts
September 18 2010 16:25 GMT
#977
I don't have a replay per se, but I do this trick all the time now, and believe me it works. When I have my pylon finishing that was built at 9, I already have #10 building, but 11 and 12 in the queue. It's crazy and it makes the pylon build about 1 second faster (if you build it right next to the mining probe instead of moving to wall off), but the gateway and the other stuff comes about 2-4 seconds faster, no shitting you. Sometimes I do mess it up though, but it is rare, just make sure you end with a click on the mineral patch.

Oh, and holding C absolutely does not work, you can see this visually even when the workers still show their split second return delay while holding C.
Knowing is half the battle... the other half is lasers.
luckySe7en
Profile Blog Joined July 2010
148 Posts
September 18 2010 16:31 GMT
#978
particularly mules on gold minerals would make a big difference
JohnnyPockets
Profile Joined August 2010
United States1 Post
September 19 2010 00:22 GMT
#979
Good stuff, dont think I'll be using it unless everyone jumps on this boat.
brocoli
Profile Joined February 2010
Brazil264 Posts
Last Edited: 2010-09-19 00:34:32
September 19 2010 00:33 GMT
#980
Great for P, helps with that supply block and mineral shortage at 9
(It may be possible to chrono boost before the pylon is completed)
Prev 1 47 48 49 50 51 53 Next
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
16:00
#48
ByuN vs herOLIVE!
Clem vs TBD
RotterdaM1098
TKL 468
IndyStarCraft 290
SteadfastSC220
BRAT_OK 93
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 1098
TKL 468
IndyStarCraft 290
SteadfastSC 230
ProTech143
BRAT_OK 105
JuggernautJason77
SKillous 51
EmSc Tv 20
StarCraft: Brood War
Calm 3812
Mini 466
ggaemo 151
Dewaltoss 127
910 37
NaDa 7
Dota 2
Gorgc7162
febbydoto7
Counter-Strike
pashabiceps3044
fl0m1858
Heroes of the Storm
Liquid`Hasu525
Other Games
Grubby5199
FrodaN867
Beastyqt787
KnowMe216
shahzam211
mouzStarbuck196
Pyrionflax155
ToD150
C9.Mang0148
Trikslyr145
ArmadaUGS137
Hui .99
MindelVK15
Organizations
Dota 2
PGL Dota 2 - Main Stream9529
PGL Dota 2 - Secondary Stream3560
Other Games
BasetradeTV888
StarCraft 2
EmSc Tv 20
EmSc2Tv 20
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• kabyraGe 166
• EnkiAlexander 9
• Adnapsc2 9
• Reevou 7
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
• Kozan
• IndyKCrew
StarCraft: Brood War
• 80smullet 28
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV773
League of Legends
• TFBlade2123
Other Games
• imaqtpie1128
• Scarra310
• Shiphtur194
Upcoming Events
RSL Revival
6h 21m
GSL
12h 21m
Afreeca Starleague
14h 21m
Barracks vs Leta
Royal vs Light
WardiTV Map Contest Tou…
15h 21m
RSL Revival
1d 14h
Replay Cast
2 days
The PondCast
2 days
KCM Race Survival
2 days
WardiTV Map Contest Tou…
2 days
CranKy Ducklings
3 days
[ Show More ]
Escore
3 days
RSL Revival
3 days
WardiTV Map Contest Tou…
4 days
Universe Titan Cup
4 days
Rogue vs Percival
Ladder Legends
4 days
uThermal 2v2 Circuit
4 days
BSL
4 days
Sparkling Tuna Cup
5 days
WardiTV Map Contest Tou…
5 days
Ladder Legends
5 days
BSL
5 days
Replay Cast
6 days
Replay Cast
6 days
Wardi Open
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

Escore Tournament S2: W3
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Proleague 2026-04-20
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W4
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.