|
On January 17 2014 21:25 Swisslink wrote: Can't they veto a map? I mean, if not that just means: A Protoss will never win a PvZ if they lose the first map in the series xD
There is no veto in GSL.
|
On January 17 2014 21:24 Topdoller wrote:Show nested quote +On January 17 2014 21:22 Teoita wrote: Can i just say fuck this map and whoever thought it could be played competitively? Prehaps this map was added to deliberately cull the number of Protoss players?
Zerg representation is quite healthy in Code S. Also, I doubt Blizzard thinks that far ahead. They probably just wanted to add variety and created a bad map that immediately went into tournaments before being tested on ladder for at least 1 season
|
mutas should seal the deal imo
|
On January 17 2014 21:26 Teoita wrote: It's how many chokes there are, it's the fact that as you can clearly see, neither Toss nor Terran can simcity their natural properly, which is fucking ridicolous since that's the key to any balanced map.
I'm fine with shit maps being on ladder, they have been there forever, but i'm not fine with this being used to decide series at the pro level, in 2014.
Fuck. I personally think TvZ on this map has been pretty decent. especially that leenock game shown from yesterday, lots of spread out actions etc
|
On January 17 2014 21:26 Teoita wrote: It's how many chokes there are, it's the fact that as you can clearly see, neither Toss nor Terran can simcity their natural properly, which is fucking ridicolous since that's the key to any balanced map.
I'm fine with shit maps being on ladder, they have been there forever, but i'm not fine with this being used to decide series at the pro level, in 2014.
Fuck. i agree it's fun on ladder but it shouldn't be on the competitive level. in the words of mr baker "THIS IS THEIR LIFE", no idea wtf people are thinking
|
Blink colossus timing from Super by the looks of it, scouted well in advance by Solar. He should be able to win this comfortably.
|
Italy12246 Posts
On January 17 2014 21:27 ETisME wrote:Show nested quote +On January 17 2014 21:26 Teoita wrote: It's how many chokes there are, it's the fact that as you can clearly see, neither Toss nor Terran can simcity their natural properly, which is fucking ridicolous since that's the key to any balanced map.
I'm fine with shit maps being on ladder, they have been there forever, but i'm not fine with this being used to decide series at the pro level, in 2014.
Fuck. I personally think TvZ on this map has been pretty decent. especially that leenock game shown from yesterday, lots of spread out actions etc
It might be less ridicolous than ZvP but that natural is still idiotic either way. I'd like to see someoen try to defend a roach/bane allin with that architecture.
|
|
Poll: Recommend Final Match Game 3?Bad Game (16) 67% Excellent Game (7) 29% Meh Game (1) 4% Good Game (0) 0% 24 total votes Your vote: Recommend Final Match Game 3? (Vote): Excellent Game (Vote): Good Game (Vote): Meh Game (Vote): Bad Game
|
|
|
|
|
|
United States97274 Posts
On January 17 2014 21:25 Shellshock wrote:Show nested quote +On January 17 2014 21:22 Shellshock wrote:0:00 Solar spawns in the top left Super spawns in the bottom right 1:00 proxy pylon on the right side of Super's natural proxy gate for super drone scout from Solar sees the proxy gate 2:00 pool first for Solar gas for Super gateway was canceled by Super gateway at home for Super 3:00 hatch for Solar gas for Solar 4:00 cybernetics core for Super zealot for Super lings kill the proxy pylon 5:00 nexus for super ling speed for Solar lings get into Super's main and scout MSC for Super 2nd gas for Super 3rd base for Solar 6:00 2 more gates for Super robo for Super to complete the nexus including wall gas for Solar roach warren for Solar
7:00 58 vs 43 Lair for Solar observer for Super Robo bay for Super 2 more gas for solar
8:00 74 vs 55 evo for solar 2 more gas for solar spire for Solar forge for Super twilight council for Super Colossus started for Super Extended thermal lance research for super
9:00 87 vs 67 ling pressure in the natural is blocked off by forcefield +1 attack for Super Blink research for super 4th base for Solar warp prism for Super 2 more gas for Solar 3 more gates for Super
10:00 93 vs 74 mutas for Solar +1 flier attack for Solar +1 melee for solar lings get into Super's main Super attacking at the 3rd of Solar mutas spawn and there is like 2 sentries for anti air Super ggs! Solar wins 2-1 and advances to Code S! Super falls to Code B
|
not a great game to do a ceremony after.
|
Christ, what a fuck up this map is. ROFL.
|
This game just feels like a: "..."
|
|
Fuck this map, seriously!
|
|
|
|