
[Code A] Group E Season 1 2014 - Page 49
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Topdoller
United Kingdom3860 Posts
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Deleted User 261926
960 Posts
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gingerfluffmuff
Austria4570 Posts
On January 17 2014 21:29 Ghanburighan wrote: Let's be fair, though. Daedalus did not decide that result. Super showed some god awful games in both PvZ and also PvT. Ofc it decided the last game. This map is awful, scouting for cheese is like mandatory | ||
ETisME
12387 Posts
We won't be surprised if we eventually just get one huge rotating map pool and that's it after ~3 years of release | ||
opisska
Poland8852 Posts
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Fjodorov
5007 Posts
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Squat
Sweden7978 Posts
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vthree
Hong Kong8039 Posts
On January 17 2014 21:31 JacobShock wrote: failed proxy 2 gate. Yup the map decided that loss. Have you seen protoss try to macro on it? Yeah, Super in his first series, that went so well.... | ||
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Teoita
Italy12246 Posts
On January 17 2014 21:29 NovaMB wrote: They cant, Blizzard forces them and every WCS event of the season to use it. IEM DH MLG etc. LOL well im looking forward to the pointless PvZ buffs xD | ||
NovaMB
Germany9534 Posts
Poll: Recommend Final Match Game 3? Bad Game (16) Excellent Game (7) Meh Game (1) Good Game (0) 24 total votes Your vote: Recommend Final Match Game 3? (Vote): Excellent Game Last chance Poll: Recommend Final Match Game 2? Meh Game (4) Excellent Game (1) Good Game (1) Bad Game (1) 7 total votes Your vote: Recommend Final Match Game 2? (Vote): Excellent Game Posting the game 2 one because nobody bothered to vote ![]() | ||
Zheryn
Sweden3653 Posts
On January 17 2014 21:31 JacobShock wrote: failed proxy 2 gate. Yup the map decided that loss. Wonder why he tried to go for a proxy gate ^-^ | ||
Deleted User 135096
3624 Posts
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Qwerty85
Croatia5536 Posts
On January 17 2014 21:30 Doublemint wrote: that's cuz you are racist towards toss. TERRAN SCUM! Well he had Alterzim as a starting map which is a great map for protoss against zerg so it just shows that he is not really Code S material. It would be sad that he got into Code S instead of Solar who obviously is Code S material. Thankfully, zerg really can't be protossed as easily as terran ![]() | ||
gingerfluffmuff
Austria4570 Posts
On January 17 2014 21:33 wo1fwood wrote: What an odd push... Its strong when the opponent is afk. | ||
Tsubbi
Germany7996 Posts
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TheBloodyDwarf
Finland7524 Posts
On January 17 2014 21:31 JacobShock wrote: failed proxy 2 gate. Yup the map decided that loss. lol? When did he do proxy 2gate... please watch games before say anything | ||
PPN
France248 Posts
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-Celestial-
United Kingdom3867 Posts
On January 17 2014 21:33 wo1fwood wrote: What an odd push... I think he was just going for ANYTHING at that point and crossing his fingers. I think it would have been more amusing if he'd ggd as soon as the map loaded, just to make the point about the map. But then again he couldn't really do that with Code S on the line. :-\ | ||
Qwerty85
Croatia5536 Posts
On January 17 2014 21:33 Tsubbi wrote: yeonsu is btw just as terrible as deadalus, i loved how artosis and the gang on meta basically concluded that those 2 will never be played because of vetos, well so long for that They probably wouldn't if GSL allowed vetos. | ||
Swisslink
2953 Posts
On January 17 2014 21:27 Qwerty85 wrote: Zerg representation is quite healthy in Code S. Also, I doubt Blizzard thinks that far ahead. They probably just wanted to add variety and created a bad map that immediately went into tournaments before being tested on ladder for at least 1 season Yeah, but more Zerg means less Protoss... and less Protoss means less PvP - and we already got enough Protoss in Code S. For the players it's insanely stupid, because the Protoss just can't win, but from a viewer perspective... it kinda saves Code S. At least for me :-P But they should kick it out as soon as Code S starts :-P | ||
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