• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:51
CET 06:51
KST 14:51
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (October 19-25): Clem triples first in 5.0.171Evil Geniuses - shutting down16ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League83
StarCraft 2
General
Weekly Cups (October 19-25): Clem triples first in 5.0.17 REPORT: StarCraft 2: Remastered In Development Evil Geniuses - shutting down How do you feel about the mass reverts in the 5.0.17 PTR? Team Liquid Map Contest #22: Results and Winners
Tourneys
RSL goes to London! 2026 Offline Finals Nov 21-22 ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament ISSL (IntoTheTV x SOOP SC2 League): Premier WORTEX Challenger Series — Open SC2 LAN in Budapes
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands
External Content
Mutation # 549 Endless Sparkles The PondCast: SC2 News & Results Mutation # 548 Shining Bright Mutation # 547 Temple Of Terror
Brood War
General
[BW] Looking for Clan Thread! [ASL22] Finals Preview: Sweet Victory! Recent recommended BW games [Megathread] Daily Funny Videos Hands of Pluto
Tourneys
[$1250] International ShieldBattery League [Megathread] Daily Proleagues [ASL22] Grand Finals [BSL23] RO24 Group C
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Mobile Legends: Bang Bang Armies of Exigo - YesYes? General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread European Politico-economics QA Mega-thread US Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
Reynor Fan Club The Flash Fan Club Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8708 users

How to fix TvZ Mech - Page 45

Forum Index > SC2 General
Post a Reply
Prev 1 43 44 45 All
arnold(soTa)
Profile Joined March 2010
Sweden352 Posts
Last Edited: 2010-06-22 12:20:41
June 22 2010 12:19 GMT
#881
I just want to point one thing out, people overlook this 99% of the time when discussing balance, the current map pool is heavy terran favored, with a few exceptions.
Sorry , when I say terran play, I mean mechplay specificlly.
Take a map like Desert oasis, if this was the only map in the beta, people would be asking for a mechbuff, because its horribly bad on this map..you see my logic? and I think we can agree that most maps except DO and and blistering sands are heavy mech maps.
Even a map lke scrap station benefits mechplay imo, people say the distances are long as hell, but in reality its shorter base-to-base than blistering sands.
Also there is not much space to manevour on this map at all for Zerg, save the middle @ watchtower.

I think this is important to think about before we scream tank imbalance
"I like turtles"
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33723 Posts
June 22 2010 12:50 GMT
#882
Why is this locked? Feel free to re-lock whoever did it but post reason plz.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Actua
Profile Joined May 2010
Canada101 Posts
June 22 2010 12:57 GMT
#883
Im a zerg player, and I think mech is fine.

Hell, I just watched TLO massacre a bunch of thors and marauders with ultralisks.

The units are there, the strats are there.
raph
Profile Joined May 2010
United States204 Posts
June 22 2010 13:32 GMT
#884
perhaps bringing back swarm would balance rather than taking something away from the mech
Diamond
Profile Blog Joined May 2009
United States10796 Posts
June 22 2010 13:41 GMT
#885
On June 22 2010 21:50 FrozenArbiter wrote:
Why is this locked? Feel free to re-lock whoever did it but post reason plz.


Is this topic still even relevant? I know this was made before the Seige Tank nerf...
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Rabiator
Profile Joined March 2010
Germany3948 Posts
Last Edited: 2010-06-23 04:29:53
June 22 2010 14:18 GMT
#886
The whole "balance" issue has much to do with the maps. On some maps some tactics by some races will work better than on other maps, but the opponent must realize this and change accordingly.

If on map A the Terran can have his sieged tanks on lots of high grounds with a good view of the apporaching pathways it is ridiculous to think that you can win there by rushing him with Zerglings. If you stick to "your standard strategy" and do not adapt it isnt the fault of the units or the map, but rather the fault of the player. No one would build only ground units on a pure island map is the extreme example for this, but there are subtle advantages to certain units on every map. Kulas Ravine for example favors the useage of Reapers, so you have to expect them; it is also nice for Colossi, blinking Stalkers or sieged Tanks. Expect them to be used and steer away from Zerglings or other stuff that is weak against them and change your strategy accordingly.

Here Artosis - in his now closed topic of "Map balance - the worst of the worst" - is giving a good example of completely deviating from a usual build in order to counter the expected Terran behaviour:
2) you are actually saying to me over and over that mech isn't that good on Desert, and thus its a zerg map. IdrA and I directly disagree with Desert being a Zerg map vs Terran, due to the reasons we put. NOT because of any mech garbage, as mech wasn't even thought about in the creation of this article. Notice we even explained that SEn went 1 hatch mutalisk here because of how ridiculous it is to fight off a thor drop. In fact, so many people are trying to counter our well thought out arguments by saying "its a big map, thats good for zerg, its a zerg map." YES, big maps are good for Zerg. NO, Desert is not one of them vs Terran.

From a spectators point of view it is a good thing that such "totally different and weird maps" exist, because you get to see something completely different. And for the competitors it is good, because you get ripped from the monotony of practicing the one winning build for your race over and over and you need to think about matchups from a different angle.

On June 22 2010 22:41 iCCup.Diamond wrote:
Show nested quote +
On June 22 2010 21:50 FrozenArbiter wrote:
Why is this locked? Feel free to re-lock whoever did it but post reason plz.


Is this topic still even relevant? I know this was made before the Seige Tank nerf...

IMO it was irrelevant when it was begun ... see the above. The nerf just made everyone panic, but "Terran mech" is more than just sieged tanks and so only a part was nerfed. Running a ton of ground units into a bunch of 10 sieged tanks is never going to be wise unless they shoot with wads of cotton wool. So all the whining about mech was a bit too much IMO, because it doesnt figure in how hard it is to manage and to get the right mix of units. With 2 of the three mech units being unable to shoot air there is a huge vulnerability and the question is only how if the opponent is able to use that or not. So the mix of units is the key and not really the individual firepower.

In Brood War the Zerg could assault a sieged position with Dark Swarm, but that spell is not in the game in SC2, so the Zerg have to get rid of that way of thinking. Sadly too many Zerg players seem unable to cope with that and whine on and on. They should try to find new strategies to cope with that absence instead of whining constantly.

There is a nice saying for all those whine threads about overpowered units or imbalanced maps or whatnot:
"Dont bring a sword to a gunfight."
If you cant say what you're meaning, you can never mean what you're saying.
FlamingTurd
Profile Joined April 2010
United States1059 Posts
June 22 2010 15:54 GMT
#887
Yep I'd like em to still make tanks about 25 more gas or 25-50 more minerals, still OP for their price.
Nerf MMMT!!! Liquid`Ret Hwaiting!!!
DooMDash
Profile Joined May 2010
United States1015 Posts
June 22 2010 15:56 GMT
#888
On June 23 2010 00:54 FlamingTurd wrote:
Yep I'd like em to still make tanks about 25 more gas or 25-50 more minerals, still OP for their price.

Negative. They are fine as is. People are learning how to deal with the ( Ultras anyone? ).
S1 3500+ Master T. S2 1600+ Master T.
gillon
Profile Blog Joined April 2010
Sweden1578 Posts
June 22 2010 16:08 GMT
#889
On June 23 2010 00:54 FlamingTurd wrote:
Yep I'd like em to still make tanks about 25 more gas or 25-50 more minerals, still OP for their price.


And while we're at it, why not double ling and ultra speed and remove terran all together? Wow guys, we're so good at balancing stuff.

www.teamproperty.net | "You should hate losing, but you should never fear defeat." - 이윤열
Prev 1 43 44 45 All
Please log in or register to reply.
Live Events Refresh
IntoTheTV X SOOP
11:00
Replaycast Group C
PiGosaur Cup
09:30
#105
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 62
StarCraft: Brood War
Rain 3685
GuemChi 1456
Leta 704
Mong 252
Shine 64
ZergMaN 63
910 50
Noble 24
Creator 18
NotJumperer 11
[ Show more ]
Icarus 10
Dota 2
LuMiX1
League of Legends
Doublelift4120
Other Games
summit1g9877
WinterStarcraft442
C9.Mang0262
Livibee69
Sick39
Organizations
Other Games
gamesdonequick980
[ Show 14 non-featured ]
StarCraft 2
• practicex 22
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Azhi_Dahaki90
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2229
League of Legends
• Rush999
• Stunt439
Other Games
• Shiphtur522
Upcoming Events
The PondCast
4h 9m
Kung Fu Cup
5h 9m
IntoTheTV X SOOP
1d 5h
SHIN vs GuMiho
Clem vs Classic
OSC
1d 16h
WardiTV Invitational
2 days
GSL
2 days
Epic.LAN
2 days
Replay Cast
2 days
Sparkling Tuna Cup
3 days
Epic.LAN
3 days
[ Show More ]
AI Arena Tournament
3 days
Yamato Cup
4 days
Map Test Tournament
4 days
WardiTV Weekly
5 days
Replay Cast
5 days
Rogue vs Classic
Patches Events
6 days
PiGosaur Cup
6 days
Liquipedia Results

Completed

Proleague 2026-10-27
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.