• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:24
CEST 21:24
KST 04:24
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0TL Team Map Contest #5: Presented by Monster Energy6Code S RO8 Preview: herO, Zoun, Bunny, Classic7
Community News
Weekly Cups (June 23-29): Reynor in world title form?6FEL Cracov 2025 (July 27) - $8000 live event13Esports World Cup 2025 - Final Player Roster14Weekly Cups (June 16-22): Clem strikes back1Weekly Cups (June 9-15): herO doubles on GSL week4
StarCraft 2
General
Weekly Cups (June 23-29): Reynor in world title form? The SCII GOAT: A statistical Evaluation How does the number of casters affect your enjoyment of esports? Esports World Cup 2025 - Final Player Roster HomeStory Cup 27 - Info & Preview
Tourneys
WardiTV Mondays HomeStory Cup 27 (June 27-29) SOOPer7s Showmatches 2025 FEL Cracov 2025 (July 27) - $8000 live event $200 Biweekly - StarCraft Evolution League #1
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers [G] Darkgrid Layout
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome Mutation # 478 Instant Karma Mutation # 477 Slow and Steady
Brood War
General
StarCraft & BroodWar Campaign Speedrun Quest ASL20 Preliminary Maps BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ Unit and Spell Similarities
Tourneys
The Casual Games of the Week Thread [BSL20] GosuLeague RO16 - Tue & Wed 20:00+CET [Megathread] Daily Proleagues [BSL20] ProLeague LB Final - Saturday 20:00 CET
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do. [G] How to get started on ladder as a new Z player
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile What do you want from future RTS games? Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Trading/Investing Thread Stop Killing Games - European Citizens Initiative Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [\m/] Heavy Metal Thread Korean Music Discussion
Sports
2024 - 2025 Football Thread Formula 1 Discussion NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Blog #2
tankgirl
Game Sound vs. Music: The Im…
TrAiDoS
StarCraft improvement
iopq
Heero Yuy & the Tax…
KrillinFromwales
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 677 users

How to fix TvZ Mech - Page 45

Forum Index > SC2 General
Post a Reply
Prev 1 43 44 45 All
arnold(soTa)
Profile Joined March 2010
Sweden352 Posts
Last Edited: 2010-06-22 12:20:41
June 22 2010 12:19 GMT
#881
I just want to point one thing out, people overlook this 99% of the time when discussing balance, the current map pool is heavy terran favored, with a few exceptions.
Sorry , when I say terran play, I mean mechplay specificlly.
Take a map like Desert oasis, if this was the only map in the beta, people would be asking for a mechbuff, because its horribly bad on this map..you see my logic? and I think we can agree that most maps except DO and and blistering sands are heavy mech maps.
Even a map lke scrap station benefits mechplay imo, people say the distances are long as hell, but in reality its shorter base-to-base than blistering sands.
Also there is not much space to manevour on this map at all for Zerg, save the middle @ watchtower.

I think this is important to think about before we scream tank imbalance
"I like turtles"
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
June 22 2010 12:50 GMT
#882
Why is this locked? Feel free to re-lock whoever did it but post reason plz.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Actua
Profile Joined May 2010
Canada101 Posts
June 22 2010 12:57 GMT
#883
Im a zerg player, and I think mech is fine.

Hell, I just watched TLO massacre a bunch of thors and marauders with ultralisks.

The units are there, the strats are there.
raph
Profile Joined May 2010
United States204 Posts
June 22 2010 13:32 GMT
#884
perhaps bringing back swarm would balance rather than taking something away from the mech
Diamond
Profile Blog Joined May 2009
United States10796 Posts
June 22 2010 13:41 GMT
#885
On June 22 2010 21:50 FrozenArbiter wrote:
Why is this locked? Feel free to re-lock whoever did it but post reason plz.


Is this topic still even relevant? I know this was made before the Seige Tank nerf...
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Rabiator
Profile Joined March 2010
Germany3948 Posts
Last Edited: 2010-06-23 04:29:53
June 22 2010 14:18 GMT
#886
The whole "balance" issue has much to do with the maps. On some maps some tactics by some races will work better than on other maps, but the opponent must realize this and change accordingly.

If on map A the Terran can have his sieged tanks on lots of high grounds with a good view of the apporaching pathways it is ridiculous to think that you can win there by rushing him with Zerglings. If you stick to "your standard strategy" and do not adapt it isnt the fault of the units or the map, but rather the fault of the player. No one would build only ground units on a pure island map is the extreme example for this, but there are subtle advantages to certain units on every map. Kulas Ravine for example favors the useage of Reapers, so you have to expect them; it is also nice for Colossi, blinking Stalkers or sieged Tanks. Expect them to be used and steer away from Zerglings or other stuff that is weak against them and change your strategy accordingly.

Here Artosis - in his now closed topic of "Map balance - the worst of the worst" - is giving a good example of completely deviating from a usual build in order to counter the expected Terran behaviour:
2) you are actually saying to me over and over that mech isn't that good on Desert, and thus its a zerg map. IdrA and I directly disagree with Desert being a Zerg map vs Terran, due to the reasons we put. NOT because of any mech garbage, as mech wasn't even thought about in the creation of this article. Notice we even explained that SEn went 1 hatch mutalisk here because of how ridiculous it is to fight off a thor drop. In fact, so many people are trying to counter our well thought out arguments by saying "its a big map, thats good for zerg, its a zerg map." YES, big maps are good for Zerg. NO, Desert is not one of them vs Terran.

From a spectators point of view it is a good thing that such "totally different and weird maps" exist, because you get to see something completely different. And for the competitors it is good, because you get ripped from the monotony of practicing the one winning build for your race over and over and you need to think about matchups from a different angle.

On June 22 2010 22:41 iCCup.Diamond wrote:
Show nested quote +
On June 22 2010 21:50 FrozenArbiter wrote:
Why is this locked? Feel free to re-lock whoever did it but post reason plz.


Is this topic still even relevant? I know this was made before the Seige Tank nerf...

IMO it was irrelevant when it was begun ... see the above. The nerf just made everyone panic, but "Terran mech" is more than just sieged tanks and so only a part was nerfed. Running a ton of ground units into a bunch of 10 sieged tanks is never going to be wise unless they shoot with wads of cotton wool. So all the whining about mech was a bit too much IMO, because it doesnt figure in how hard it is to manage and to get the right mix of units. With 2 of the three mech units being unable to shoot air there is a huge vulnerability and the question is only how if the opponent is able to use that or not. So the mix of units is the key and not really the individual firepower.

In Brood War the Zerg could assault a sieged position with Dark Swarm, but that spell is not in the game in SC2, so the Zerg have to get rid of that way of thinking. Sadly too many Zerg players seem unable to cope with that and whine on and on. They should try to find new strategies to cope with that absence instead of whining constantly.

There is a nice saying for all those whine threads about overpowered units or imbalanced maps or whatnot:
"Dont bring a sword to a gunfight."
If you cant say what you're meaning, you can never mean what you're saying.
FlamingTurd
Profile Joined April 2010
United States1059 Posts
June 22 2010 15:54 GMT
#887
Yep I'd like em to still make tanks about 25 more gas or 25-50 more minerals, still OP for their price.
Nerf MMMT!!! Liquid`Ret Hwaiting!!!
DooMDash
Profile Joined May 2010
United States1015 Posts
June 22 2010 15:56 GMT
#888
On June 23 2010 00:54 FlamingTurd wrote:
Yep I'd like em to still make tanks about 25 more gas or 25-50 more minerals, still OP for their price.

Negative. They are fine as is. People are learning how to deal with the ( Ultras anyone? ).
S1 3500+ Master T. S2 1600+ Master T.
gillon
Profile Blog Joined April 2010
Sweden1578 Posts
June 22 2010 16:08 GMT
#889
On June 23 2010 00:54 FlamingTurd wrote:
Yep I'd like em to still make tanks about 25 more gas or 25-50 more minerals, still OP for their price.


And while we're at it, why not double ling and ultra speed and remove terran all together? Wow guys, we're so good at balancing stuff.

www.teamproperty.net | "You should hate losing, but you should never fear defeat." - 이윤열
Prev 1 43 44 45 All
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
16:00
#20
SteadfastSC841
FunKaTv 422
ZombieGrub249
BRAT_OK 179
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 841
FunKaTv 422
ZombieGrub249
MaxPax 200
BRAT_OK 179
MindelVK 20
StarCraft: Brood War
Calm 2624
Rain 2153
Horang2 792
Mini 380
Stork 251
firebathero 183
Soulkey 114
soO 24
Free 23
Shinee 5
[ Show more ]
Bale 2
Dota 2
qojqva3330
League of Legends
Grubby2594
Counter-Strike
Stewie2K628
sgares219
Super Smash Bros
Mew2King130
Heroes of the Storm
Liquid`Hasu470
Other Games
FrodaN1824
fl0m1654
ceh9654
mouzStarbuck559
KnowMe275
Pyrionflax106
ToD92
Trikslyr58
RushiSC22
trigger0
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• kabyraGe 251
• LUISG 23
• Kozan
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• 80smullet 19
• Azhi_Dahaki15
• Pr0nogo 4
• FirePhoenix4
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• TFBlade1522
• masondota2642
Other Games
• imaqtpie1390
• Shiphtur319
Upcoming Events
Replay Cast
4h 37m
Wardi Open
15h 37m
PiGosaur Monday
1d 4h
The PondCast
1d 14h
Replay Cast
2 days
RSL Revival
2 days
WardiTV European League
2 days
Replay Cast
3 days
RSL Revival
3 days
WardiTV European League
3 days
[ Show More ]
FEL
3 days
Korean StarCraft League
4 days
CranKy Ducklings
4 days
RSL Revival
4 days
FEL
4 days
Sparkling Tuna Cup
5 days
RSL Revival
5 days
FEL
5 days
BSL: ProLeague
5 days
Dewalt vs Bonyth
Liquipedia Results

Completed

Proleague 2025-06-28
HSC XXVII
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
BSL Season 20
Acropolis #3
KCM Race Survival 2025 Season 2
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Championship of Russia 2025
RSL Revival: Season 1
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025

Upcoming

CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
FEL Cracov 2025
Esports World Cup 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.