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NASL Event Discussion Thread - Page 35

Forum Index > SC2 General
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OscarN
Profile Blog Joined July 2011
Cape Verde292 Posts
July 10 2011 15:59 GMT
#681
Wow kids in this thread,. Worst tournament ever" QQ, its 100k for starcraft two and all u fucking whiny bitches complain complain complain, just be happy a tournament this big is going on, if u dont watch it live im sure there is gunna be VoD's of it, please stop QQing

User was warned for this post
TheSubtleArt
Profile Joined May 2011
Canada2527 Posts
July 10 2011 16:04 GMT
#682
On July 11 2011 00:59 OscarN wrote:
Wow kids in this thread,. Worst tournament ever" QQ, its 100k for starcraft two and all u fucking whiny bitches complain complain complain, just be happy a tournament this big is going on, if u dont watch it live im sure there is gunna be VoD's of it, please stop QQing

Constructive criticism is good because it allows an event to determine what viewer experience was like and to correct their flaws. If every1 said nothing NASL runs the risk of making the same mistakes, which is detrimental for everyone involved. If the community is vocal about the format, downtime, maps, production quality, audio, etc, chances are the people running this league will take the complaints into consideration and improve their product.
Dodge arrows
Lann555
Profile Joined February 2010
Netherlands5173 Posts
July 10 2011 16:11 GMT
#683
All the technical difficulties would have been bearable if they had a steady supply of games. However, with the BO3 single elimination they simply had way too few games for a 3-day event and the excessive downtime made the poor production values stand out more.

Next time BO5 Double-elim and I might check it out again
Fantasy Fan! Gogogo vultures
andytb
Profile Joined September 2010
United Kingdom180 Posts
July 10 2011 16:14 GMT
#684
Day 2 went great. Thanks for working hard to solve the issues of day one.

Big thank yous
> After Sen/Darkforce the sound quality from the commentators was spot on, with only a couple exceptions. Thank you thank you thank you. The best sound producer is one that nobody knows is even there.

> Roaming interviews is a great way to fill time and something I've suggested a few times in the past in relation to MLG. Lindsey Sporrer, bless her foibles, is exactly the sort of person who can make anyone feel like they're important when on camera and she did a good job getting what would be a stereotypically shy crowd to speak up

> Dropping the hype videos before the semis was such a relief, love them to bits but one showing only per VT reel please! More of the same pre-prepared for when players advance would be very welcome!

> You seem to be taking all the feedback from previous events like MLG on board. On stage interviews, hype videos, hosts introducing the games and adequate seating for fans is coooool

Places for improvement at future events
> Consider hiring a staffed auditorium instead of an exhibition hall ala Dreamhack's 1,100 seater Dreamarena Extreme [2] would save on having to do your own production on the stage management side. That way the crowd get a more intimate experience and you get to focus on the event operations.

> At an event where every single game is broadcast, IMO it's cool to schedule short and run the risk of going notionally "late" rather than have 45 minutes of downtime when a game goes a quick 2-0. Dreamhack Invitational used the same format as your event (starting at the Ro8), and everyone would agree they cracked it.

> Instead of being exciting, single elim from the outset seemed unsatisfying with many fan favourites going out at the first stage. I like the GSL group format as every game matters, but round robin would be cool too.

> On a similar note the open bracket wildcard seems imba, and I'd rather see all the focus on a truly open and free to enter regular season qualification system. There's no free rides or lucky brackets on the way to the $50,000 first prize of MLG Providence

Peace

Andy
Imres
Profile Joined March 2011
515 Posts
July 10 2011 16:19 GMT
#685
On July 11 2011 00:52 TheSubtleArt wrote:
Show nested quote +
On July 11 2011 00:21 DontGiveUp wrote:
On July 10 2011 20:00 Defacer wrote:
+ Show Spoiler +

On July 10 2011 15:46 jenzebubble wrote:


Secondly, MLG has millions of dollars to spend, NASL does not. Moreover, I'm pretty sure if we looked at MLG's balance sheet it would look entirely different than NASL's. A large chunk, seemingly, of NASL's budget is going into their prize pool. Prize pool is likely MLG's smallest expenditure. If they are spending more than 10% of their budget on prize pool, they are doing it wrong.



THIS.

In many ways, the NASL feels and looks like "the player's league." A massive prize pool; a round robin format that rewards the best and most consistent performers; anyone from any server can apply, etc. They even have (had) players as casters.

Using the same maps over and over for the playoffs is a perfect example of a decision designed to make things fair for players, but is absolutely horrible from a broadcasting and entertainment perspective.

On paper, all this sounds like a great strategy to attract players and keep them happy. But it's asses-in-seats and customers that pay your bills at the end of the day. And the irony is, as much as players want to win money, they also want to be associated with an event that is popular, and that people enjoy and respect.

I can't speak for the pro's, but it seems like most of them are playing in the NASL for the money ... not because they actually enjoy playing in it.

NASL needs to rethink their priorities.

I have a hard time imagining TakeSen having trouble attracting the top pro's in the world to crash on his couch next year. And all he really did was rent some decent equipment and made sandwiches for people.



This quote made me remember when Naniwa (a player known for hating losses and that became visibly upset after losing a finals in the most chill tournament ever) was eliminated and said in game "finally I am done with NASL".

That was more of an issue with latency and playing at bad hours, which are beyond the control of the NASL (they're based in North America, so it's only fair they schedule matches accordingly)


They could have let players played on their server if they're from the same region. The live experience was useless too (at first I believed it was coming from replays) and that would allow players to play at a proper time.
Fuckyeah
Profile Joined May 2011
17 Posts
July 10 2011 16:45 GMT
#686
I know this may be a dumb question.
But is there still NASL today? (It's 6pm on Suday right now)
Because it says that it'll be from Friday to Sunday but I don't see anything in their schedule.
ragnorr
Profile Joined April 2011
Denmark6097 Posts
July 10 2011 16:45 GMT
#687
On July 11 2011 01:45 Fuckyeah wrote:
I know this may be a dumb question.
But is there still NASL today? (It's 6pm on Suday right now)
Because it says that it'll be from Friday to Sunday but I don't see anything in their schedule.

Finals and losers final today yes
Skydancer
Profile Joined April 2011
Italy249 Posts
July 10 2011 16:49 GMT
#688
Downtime between game... today for 7-12 game = 8hour.... pls noooooooo
MMA | MC | Dear
zev318
Profile Joined October 2010
Canada4306 Posts
July 10 2011 16:59 GMT
#689
downtime/schedule - less of it please dear god

format - no more single elim please, im sure players really enjoyed flying 20 hours there to just lose 1 bo3 in 15 minutes.

sound - test everything on the stream, im sure the mics were all great at the live event, but on the stream they were pretty bad. esp the translator mics, most of the time it seemed like they werent even on for the stream. even have a computer with the stream on so u can see what is wrong

my 3 major issues, please fix :D
PHILtheTANK
Profile Joined March 2011
United States1834 Posts
July 10 2011 17:01 GMT
#690
On July 10 2011 12:14 DontGiveUp wrote:
I still can't watch because of lag (premium ticket holder). Tried in two PCs with two different internet provider connections. I have no hope of ever getting a refund, as Ive been complaining since week1 to no avail. NASL will never get a dollar from me again.


I'm almost 100% certain this is on youur end. All of the games i've watched so far I had to do on my cell phone with terrible reception due to not being at home/access to a computter, and I haven't experienced any lag at all.
Jieun <3
sixfour
Profile Blog Joined December 2009
England11061 Posts
July 10 2011 17:07 GMT
#691
On July 11 2011 01:59 zev318 wrote:
downtime/schedule - less of it please dear god

format - no more single elim please, im sure players really enjoyed flying 20 hours there to just lose 1 bo3 in 15 minutes.

sound - test everything on the stream, im sure the mics were all great at the live event, but on the stream they were pretty bad. esp the translator mics, most of the time it seemed like they werent even on for the stream. even have a computer with the stream on so u can see what is wrong

my 3 major issues, please fix :D


this basically

i was looking at the calendar and thinking "ooh, starting at 8pm local, might actually be able to watch the final" then noticing that they've scheduled an hour of junk, two hours for a bo5 ZvZ and then another hour of downtime before the final
p: stats, horang2, free, jangbi z: soulkey, zero, shine, hydra t: leta, hiya, sea
Glowbox
Profile Joined June 2010
Netherlands330 Posts
July 10 2011 17:21 GMT
#692
schedule - too much downtime between matches and basically not suitable for euros (for weekends it's less of an issue but 2 am finals on monday is a problem if you have to work on monday!). Perhaps an EU rebroadcast next time?

pr - lots of anger can be avoided if we would actually know what is going. Instead people have to guess or find out days later what was wrong.

format - one bo3 for 15 hours of flying is not cool.

maps - some horrible maps like crossfire.
Soap
Profile Blog Joined April 2010
Brazil1546 Posts
July 10 2011 17:22 GMT
#693
Korean finals, $50k (?) first place prize:


American finals, $50k first place prize:


Yea, we don't need only the players to catch-up.
zev318
Profile Joined October 2010
Canada4306 Posts
July 10 2011 17:24 GMT
#694
ya maps selection has got to go, who the hell plays on PREDETERMINED maps for EVERY SINGLE match? this isn't CS where both teams can play on both sides so neither have a real advantage. certain races on certain maps are very difficult to play etc etc, let the losers pick next map, i dont know why that was an issue for the organizers.

were they like omg we can't let them pick, that would take up too much time.
Shizanu
Profile Joined September 2010
Germany44 Posts
July 10 2011 17:38 GMT
#695
-let the casters do the interviews and ask (detail) questions about the games just played instead of standard interview questions. Asking 8 Korean scII pros how they feel after the game, yields 8 times the same answer unfortunately. I would rather hear them explain why they made the decision that won them the game.

-reduce downtime heavily. I would suggest starting one game after the other straight away. If you dont want to do that for some reason: U know matchups beforehand, so use average match length for sheduling --> no 1,5h timeslot for bo3 ZvZ.
Otherwise just improvise, e.g. ask those who lost on day1 to play some showmatches (would have been great day2, instead of 45min downtime between 2 ZvZ).

-get a good non-casting observer. One of the major things, that makes GSL by far the most enjoyable stream to me, is that the korean observer is just awesome, showing all the relevant information to understand what is going on in the game, while having smooth camera movement all the time. Good observing is NOT easy!
Jimbroslice
Profile Joined June 2011
52 Posts
Last Edited: 2011-07-10 17:57:34
July 10 2011 17:56 GMT
#696
Here are my two cents. Sorry in advance if there are repeats. I didn't read all 35 pages of this thread.

1. The "Journey to the Finals" videos were great, however, I suggest introducing the players first and then playing those videos as the players are getting their settings in order / warming up. I felt that multiple times those journey videos pumped me up to see the two players face off, only to have to wait 20-30 more minutes while they fixed their settings.

2. This may be more of a personal opinion, but I really prefer a double elimination format (Group Play format or Bracket Format). It sucks seeing all of these amazing players fly over and then lose 0-2 and be done for the tournament. Yes one could argue that the single-elimination makes the games seem more important, however, as a fan, I would much rather see more action out of all of these great players. This would possibly require a second stream to accomplish, but it would certainly be worth it.

3. Sound has already been mentioned multiple times, not going to repeat it.

4. I see so many people calling for a Plott Brothers dual cast ( Day9 + Tasteless). Please Please Please make it happen :D

Defacer
Profile Blog Joined October 2010
Canada5052 Posts
July 10 2011 18:29 GMT
#697
On July 11 2011 00:52 TheSubtleArt wrote:
Show nested quote +
On July 11 2011 00:21 DontGiveUp wrote:
On July 10 2011 20:00 Defacer wrote:
+ Show Spoiler +

On July 10 2011 15:46 jenzebubble wrote:


Secondly, MLG has millions of dollars to spend, NASL does not. Moreover, I'm pretty sure if we looked at MLG's balance sheet it would look entirely different than NASL's. A large chunk, seemingly, of NASL's budget is going into their prize pool. Prize pool is likely MLG's smallest expenditure. If they are spending more than 10% of their budget on prize pool, they are doing it wrong.



THIS.

In many ways, the NASL feels and looks like "the player's league." A massive prize pool; a round robin format that rewards the best and most consistent performers; anyone from any server can apply, etc. They even have (had) players as casters.

Using the same maps over and over for the playoffs is a perfect example of a decision designed to make things fair for players, but is absolutely horrible from a broadcasting and entertainment perspective.

On paper, all this sounds like a great strategy to attract players and keep them happy. But it's asses-in-seats and customers that pay your bills at the end of the day. And the irony is, as much as players want to win money, they also want to be associated with an event that is popular, and that people enjoy and respect.

I can't speak for the pro's, but it seems like most of them are playing in the NASL for the money ... not because they actually enjoy playing in it.

NASL needs to rethink their priorities.

I have a hard time imagining TakeSen having trouble attracting the top pro's in the world to crash on his couch next year. And all he really did was rent some decent equipment and made sandwiches for people.



This quote made me remember when Naniwa (a player known for hating losses and that became visibly upset after losing a finals in the most chill tournament ever) was eliminated and said in game "finally I am done with NASL".

That was more of an issue with latency and playing at bad hours, which are beyond the control of the NASL (they're based in North America, so it's only fair they schedule matches accordingly)


I think bad hours and latency are issues, but not the primary issues. The same way that a constantly changing location doesn't prevent guys like Naniwa or TLO from flying to MLG.

If NASL had amazing production quality, great and consistent casting, helpful and attentive organizers, the best competitors, and was basically the hottest thing in SC2, than European and Korean players would be crawling over each other to participate. They wouldn't give a shit about latency or playing hours.
sixfour
Profile Blog Joined December 2009
England11061 Posts
July 10 2011 20:11 GMT
#698
if you say you're going to start a series at 1, then don't start it at 12:30 please
p: stats, horang2, free, jangbi z: soulkey, zero, shine, hydra t: leta, hiya, sea
FOUTWENTYSIXTY
Profile Joined November 2010
89 Posts
July 10 2011 20:15 GMT
#699
Letting Gretorp and Incontrol cast the finals is like having someone take a shit on your chest in terms of giving the audiance what it wants. You guys are completely up your own asses.
Jiddra
Profile Joined October 2010
Sweden2685 Posts
July 10 2011 20:18 GMT
#700
On July 11 2011 02:22 Soap wrote:
Korean finals, $50k (?) first place prize: http://www.youtube.com/watch?v=rU67R8_h80I&t=2m50s

American finals, $50k first place prize: http://www.youtube.com/watch?v=dlD3tsu1JOo

Yea, we don't need only the players to catch-up.


Or a western tournament with smaller prizepool.

I am not young enough to know everything.
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