• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:54
CEST 15:54
KST 22:54
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 28ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon305.0.16 Hotfix (June 30) - Balance + Bug Fixes35Weekly Cups (June 22-28): Zergs thrive in new patch2[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)99
StarCraft 2
General
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon 5.0.16 Hotfix (June 30) - Balance + Bug Fixes Serral wins Maestros of the Game 2 HomeStory Cup In Early July 5.0.16 patch for SC2 goes live (8 worker start)
Tourneys
HomeStory Cup 29 Douyu Cup 2026: $20,000 Legends Event (June 26-28) Vespene Cup #1 — $300+ USD, July 10 Crank Gathers Season 4: BW vs SC2 Team League RSL Revival: Season 6 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
ASL 22 Proposed Map Pool BW General Discussion Starcraft vs Retro Category on Twitch First season(s) of tastosis gomtv gsl vods? Best thing happen to StarCraft since Remastered?
Tourneys
The Casual Games of the Week Thread [Megathread] Daily Proleagues [ASL21] Grand Finals [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Dawn of War IV Stormgate/Frost Giant Megathread Summer Games Done Quick 2026! Nintendo Switch Thread ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread The Games Industry And ATVI Men's Fashion Thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion McBoner: A hockey love story Cricket [SPORT]
World Cup 2022
Tech Support
How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 11596 users

Map of the Month #8 - Page 3

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 2 3 4 5 9 10 11 Next All
WedgeYBiggs
Profile Joined May 2011
Spain11 Posts
August 03 2011 12:28 GMT
#41
On August 03 2011 18:50 AmericanUmlaut wrote:
You guys should really mark your starting locations. I initially read Castaway's spawn positions as the two desert islands in the middle and thought it was the stupidest map I'd ever seen . And on Lucentum it's not clear whether the mains are very small with a large natural, or if the small islands are backdoor expansions.

Other than that, great work guys! I love seeing what everyone comes up with for the MotM. Absolutely have to find some people to try these out with.


Map distances and bases spawns are edited on my map post: http://www.teamliquid.net/forum/viewmessage.php?topic_id=250865
Superouman
Profile Blog Joined August 2007
France2195 Posts
Last Edited: 2011-08-03 19:42:14
August 03 2011 19:41 GMT
#42
Map author: Konicki/SUPEROUMAN

[image loading]

It's a two players map with a Shakuras style natural, a straight-forward path to the opponent and expands on the sides. Two islands in the corners, two gold expands next to the mains. Note the large amount of level 0 space, this makes drops and air harass very powerful.

Map thread: http://www.teamliquid.net/forum/viewmessage.php?topic_id=250970
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
dezi
Profile Blog Joined April 2010
Germany1536 Posts
Last Edited: 2011-08-03 21:45:16
August 03 2011 21:26 GMT
#43
Uhm - i don't think you can compete with this one. It's even older than my map that got exluded from the last MotM or does a texture (and slight layout) change really turn it into a new map?
TPW Member | My Maps @ TL: http://www.teamliquid.net/forum/viewmessage.php?topic_id=171486 | Search 'dezi' at EU
monitor
Profile Blog Joined June 2010
United States2409 Posts
Last Edited: 2011-08-03 21:55:45
August 03 2011 21:45 GMT
#44
On August 04 2011 06:26 dezi wrote:
Uhm - i don't think you can compete with this one. It's even older than my map that got exluded from the last MotM or does a texture change really turn it into a new map?


Mmmm... its brand new. He changed a lot of stuff (altered most of the terrain) and also completely redid the aesthetics. I'd say its fine, and I'm not just being bias towards iCCup.

[edit] For proof, I also argued that your map be in top 5 last month because I could care less how old a map is. You can ask any of the other judges last month.
https://liquipedia.net/starcraft2/Monitor
dezi
Profile Blog Joined April 2010
Germany1536 Posts
August 03 2011 21:52 GMT
#45
Well, i leave it to the judges.
TPW Member | My Maps @ TL: http://www.teamliquid.net/forum/viewmessage.php?topic_id=171486 | Search 'dezi' at EU
Gl!tch
Profile Joined December 2010
United States573 Posts
Last Edited: 2011-08-03 23:20:08
August 03 2011 22:23 GMT
#46
Well its my first map ever and definetly not quite done... might as well

Map: Auir's Craters
By: Glitch

Overview:
[image loading]

Description: My first map, intended to be a larger macro map.
- Playable size: 136x123
- 2 Spawn locations
- Easy to take natural, 3 buildings to wall off (ie. gateway/rax)
- Third base is similar to the low ground third on XNC, without the rocks.
- Fourth base, player has an option. The very risky gold, the safe but low mineral count corner, or the normal high ground expansion on the sides.
- Crater in the center holds the two xel'naga towers that watch over the gold expansions.

Link to thread: http://www.teamliquid.net/forum/viewmessage.php?topic_id=250994#1
“I mean, they say you die twice. One time when you stop breathing and a second time, a bit later on, when somebody says your name for the last time.” ― Banksy
a176
Profile Blog Joined August 2009
Canada6688 Posts
Last Edited: 2011-08-03 22:45:00
August 03 2011 22:42 GMT
#47
First submission to motm!

Shurik'n by a176
Published on US

[image loading]


4 Spawn
16 Blue
4 Watchtower

I've been toying with the center star feature for a long time (see thread link below). I believe this kind of layout best suits it. Cosmetically, it has a darker lighting set - the entire map in entrenched in rain and lightning. GL!

http://www.teamliquid.net/forum/viewmessage.php?topic_id=222760
starleague forever
Mereel
Profile Joined February 2010
Germany895 Posts
Last Edited: 2011-08-04 00:02:36
August 04 2011 00:02 GMT
#48
TPW Lost City
Mereel

[image loading]

Thread: http://www.teamliquid.net/forum/viewmessage.php?topic_id=234832
TPW Mapmaking Team
LunaSaint
Profile Blog Joined April 2011
United Kingdom620 Posts
August 04 2011 00:17 GMT
#49
Wowowow Lost City is taaaaasty.
eTcetRa
Profile Joined November 2010
Australia822 Posts
August 04 2011 04:41 GMT
#50
I'd be willing to vote on Lost City just for nostalgia-sake :D
Retired Mapmaker™
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
August 04 2011 06:03 GMT
#51
Could you re-name 'Scars of Aiur' and add the TPW in there? It is a TPW map.
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
Ragoo
Profile Joined March 2010
Germany2773 Posts
August 04 2011 12:02 GMT
#52
Hmm, about the Sanshorn Mist(s) issue + Show Spoiler +
Can you clarify if it's Mist or Mists? Old version was Mists, the map thread title says Mist but the OP of the map thread says Mists :D
:

good:
- it will be judged by some excellent people, especially LSPrime, so afterwards we know more about how good it is and how it will work
- it will likely make top5 and be played in the tournament which imo is very nice
- it will get more exposure as an excellent map
- old maps should be allowed cause right now this rule restricts quality kinda, also sometimes a map might not have worked 7 months ago, but is really good atm

bad:
- it's questionable that with the rule that is in place the aesthetic overhaul of the map is enough to make it a "new" map
- it'll be played in iccup nationvoice weekly regardless
- less chance for me to make top 5 >:=((( (reason why it 100% shouldn't be allowed. I need to be top5 :D)
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
EffectS
Profile Joined May 2010
Belgium795 Posts
Last Edited: 2011-08-04 14:44:20
August 04 2011 13:35 GMT
#53
On August 04 2011 21:02 Ragoo wrote:
Hmm, about the Sanshorn Mist(s) issue [spoiler]Can you clarify if it's Mist or Mists? Old version was Mists, the map thread title says Mist but the OP of the map thread says Mists :D[/spoiler] :

good:
- it will be judged by some excellent people, especially LSPrime, so afterwards we know more about how good it is and how it will work
- it will likely make top5 and be played in the tournament which imo is very nice
- it will get more exposure as an excellent map
- old maps should be allowed cause right now this rule restricts quality kinda, also sometimes a map might not have worked 7 months ago, but is really good atm

bad:
- it's questionable that with the rule that is in place the aesthetic overhaul of the map is enough to make it a "new" map
- it'll be played in iccup nationvoice weekly regardless

- less chance for me to make top 5 >:=((( (reason why it 100% shouldn't be allowed. I need to be top5 :D)


This goes for me aswell .

I updated my map again, here's the updated overview picture:
+ Show Spoiler +
[image loading]


I made the high ground going from the third to the fourth a bit wider so it won't feel as chokey as before. I also increased the size of the natural, this way it's harder to wall off from the ramp to the CC, Nexus and encourages to wall off at the choke going into the natural. Also I redesigned the middle of the map, instead of 4 small HY's there's now 1 big HY that's being blocked by a destructible wrecked battlecruiser.
TEEHEE
WniO
Profile Blog Joined April 2010
United States2706 Posts
August 04 2011 20:08 GMT
#54
Agria Sky
WniO
[image loading]

Tiny 1v1 map. Scarce resources.
Thread
Melty Butter
Profile Joined March 2011
Ireland52 Posts
August 04 2011 20:58 GMT
#55
Forgotten Colony
MeltyButter

[image loading]

- Large two-spawn with many attack routes and options for harass
- Slightly exposed natural, but possible to wall off for FE
- Valuable center with two vulnerable high yield expansions

Thread
Ass
sCnDiamond
Profile Joined January 2011
Germany340 Posts
August 05 2011 02:46 GMT
#56
Arid Mesa by Diamond (spinnaker @ TL Forums, Nick was already taken :O))

[image loading]

features
.: 4 player map with all spawn combinations enabled
.: option to always take a 3rd away from your opponent
.: recolored Xel'Naga Towers
.: Shakuras/Mar Sara custom Tileset
.: main plateaus shaped like a sickle, allowing for hidden tech, drops and cheese
.: several nice spots to place overlords which give vision to important areas
.: NO jungle map! :D

Link to Map Thread
formerly spinnaker.
LunaSaint
Profile Blog Joined April 2011
United Kingdom620 Posts
Last Edited: 2011-08-05 03:33:34
August 05 2011 03:30 GMT
#57
[image loading] ?

Ugh, my sleep is going to be haunted by steppe lynxes now. D:

EDIT:
At least it's not Flagstones of Trol(l)kair. Now that really would bring back nightmares of steppe lynxes.
NewSunshine
Profile Joined July 2011
United States5938 Posts
August 05 2011 06:17 GMT
#58
Twilight Overworld by MisfortuneS Ghost

Overview:
[image loading]

Map thread: Here.

Large-ish map with a focus on volatile expansion management, but also balance, and just looking cool. Rotational symmetry can have serious balance issues, but I composed this specifically so it wouldn't have any 3rd/natural expansion issues.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
Phried
Profile Joined June 2011
Canada147 Posts
Last Edited: 2011-08-05 06:47:03
August 05 2011 06:30 GMT
#59
Okay, if I don't submit it now then I'm just going to continue fiddling with it until I break it. I think it's in the best state right this instant so here it is:

Cliffs of Acadia

[image loading]

Thread is here.

Cliffs of Acadia is a two player map designed with multiple play styles in mind. With 6 bases each (3 of which are normal blue expansions) along a fairly open and straight forward layout, both macro and aggressive styles have been accommodated for.

This overview picture doesn't really show off the lighting. It's a simple dawn/dusk dark reddish tint. I didn't want to go overboard but I also wanted to try something unique.

edit: Also, I'm just going to throw out my predictions:

Sanhorn Mist or Castaway take the tournament.
Archvil3
Profile Joined September 2010
Denmark989 Posts
Last Edited: 2011-08-05 07:55:39
August 05 2011 07:51 GMT
#60
Antagony
By Archvile


[image loading]


Details
+ Show Spoiler +
XNT range lowered from 22 to 21
Wide destructible rocks have 3000 hp up from 2000

Analyzer
[image loading]
Let thy speech be better than silence, or be silent.
Prev 1 2 3 4 5 9 10 11 Next All
Please log in or register to reply.
Live Events Refresh
HomeStory Cup
11:00
XXIX - Group Stage Day 1
TaKeTV 2666
ComeBackTV 861
Ryung 483
SteadfastSC331
TaKeSeN 317
IndyStarCraft 203
Rex120
EnkiAlexander 62
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Ryung 483
SteadfastSC 331
IndyStarCraft 203
Rex 120
StarCraft: Brood War
Britney 33877
Shuttle 1361
Mini 1044
Soma 692
BeSt 649
firebathero 646
Hyuk 530
EffOrt 346
Snow 323
Leta 248
[ Show more ]
actioN 223
Rush 218
ToSsGirL 202
Mong 168
Mind 121
Sharp 115
hero 114
Pusan 88
Aegong 69
soO 67
Sea.KH 65
[sc1f]eonzerg 64
Free 58
scan(afreeca) 40
Barracks 30
JYJ 29
910 22
HiyA 21
zelot 17
GoRush 17
Bale 15
Terrorterran 14
IntoTheRainbow 14
Noble 12
Sacsri 11
Rock 8
Dota 2
qojqva970
LuMiX1
Counter-Strike
olofmeister1860
kRYSTAL_16
Super Smash Bros
Mew2King100
Westballz43
Other Games
singsing4359
B2W.Neo628
XcaliburYe495
byalli257
Sick209
Pyrionflax202
DeMusliM152
BEARDiaguz8
Organizations
Dota 2
PGL Dota 2 - Main Stream261
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• intothetv
• Kozan
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• escodisco2942
• Michael_bg 5
• iopq 4
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Nemesis3679
• TFBlade710
Upcoming Events
Replay Cast
10h 6m
HomeStory Cup
21h 6m
Replay Cast
1d 10h
HomeStory Cup
1d 21h
OSC
1d 23h
Sparkling Tuna Cup
2 days
WardiTV Weekly
3 days
The PondCast
4 days
Replay Cast
5 days
CrankTV Team League
5 days
[ Show More ]
Replay Cast
6 days
CrankTV Team League
6 days
Liquipedia Results

Completed

YSL S3
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSL Season 21: Qualifier 2
Escore Tournament S3: W1
SCTL 2026 Spring
HSC XXIX
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

CSL 2026 Summer (S21)
Escore Tournament S3: W2
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
SC4ALL: StarCraft II #2
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Heroes Pulsing #3
Eternal Conflict S2 E1
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.