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Active: 5463 users

Map of the Month #8

Forum Index > SC2 Maps & Custom Games
Post a Reply
1 2 3 4 5 9 10 11 Next All
monitor
Profile Blog Joined June 2010
United States2409 Posts
Last Edited: 2011-09-01 03:23:23
August 01 2011 17:42 GMT
#1
[image loading]
Graphic Artist: NullCurrent

+ Show Spoiler [Map Submissions] +

+ Show Spoiler [Sauerkraut Heights by Ragoo] +
[image loading]

+ Show Spoiler [Castaway by wrl] +
[image loading]

+ Show Spoiler [TPW Scars of Aiur by IronManSC] +
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+ Show Spoiler [Valley of Legends by SidianTheBard] +
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+ Show Spoiler [Heimdall's Sanctuary by LunaSaint] +
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+ Show Spoiler [Crash Landing by EffectS] +
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+ Show Spoiler [Lecentum by WedgeYBiggs] +
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+ Show Spoiler [Platform EX-I-14 by WCILawrenceV] +
[image loading]

+ Show Spoiler [Fallen's Caves by Coolstratguy] +
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+ Show Spoiler [Moon of Ulnar by Anomaly] +
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+ Show Spoiler [Encryption by Doz] +
[image loading]

+ Show Spoiler [Char Oasis by Xyro] +
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+ Show Spoiler [Sanshorn Mist by Superouman] +
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+ Show Spoiler [Auir's Craters by Glitch] +
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+ Show Spoiler [Shurik'n by a176] +
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+ Show Spoiler [TPW Lost City by Mereel] +
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+ Show Spoiler [Agria Sky by WniO] +
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+ Show Spoiler [Forgotten Colony by MeltyButter] +
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+ Show Spoiler [Arid Mesa by Spinnaker (aka Diamond)] +
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+ Show Spoiler [Cliffs of Acadia by Phried] +
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+ Show Spoiler [Antagony by Archvil3] +
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+ Show Spoiler [Skov by Ferisii] +
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+ Show Spoiler [Los_Artemis by Icetoad] +
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+ Show Spoiler [Stella by Fen] +
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+ Show Spoiler [City of the Damned by iGrok] +
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+ Show Spoiler [Prospectors by Cipover] +
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+ Show Spoiler [TPW Dylarian Shipyards by dezi] +
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+ Show Spoiler [LoS Resolution by SmashHammer] +
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+ Show Spoiler [TPW Cascade SE by Samro] +
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+ Show Spoiler [The Pits of Char by AaronJ] +
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+ Show Spoiler [Ghost Colony by kpm03] +
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+ Show Spoiler [TPW Artifice by funcmode] +
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+ Show Spoiler [TPW Crimsonite by Johanaz] +
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+ Show Spoiler [Limbo by Grebliv] +
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Top 5 Maps

LoS_Artemis by IceToad
+ Show Spoiler +
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TPW Artifice by funcmode
+ Show Spoiler +
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TPW Cascade SE by Samro
+ Show Spoiler +
[image loading]

TPW Dylarian Shipyard by Dezi
+ Show Spoiler +
[image loading]

City of the Damned by iGrok
+ Show Spoiler +
[image loading]





Are you ready for more Map of the Month? Map of the Month #8 is here, after an extremely successful Season 1 (Please sign our petition if you haven't yet). Each month, the judge panel selects the top 5 community maps to be played in a professional tournament! The winning map will be added to the all-time map pool. Please welcome the judges for August:

      [image loading] Andrew "Barrin" Chilson

      [image loading] Felix "Lefix" Weber

      [image loading] Chris "FlopTurnReaver" Widmer

      [image loading] Jonghyun "LSPrime" Weeks

      [image loading] Peyton "Monitor" Levin

This month's competition will allow any melee map made for 1v1 - the map must fulfill the melee requirements. We encourage creativity in number of spawns, bases, etc. Looking forward to the submissions! Please use the following format to enter your map in this thread-

Map Name
Map Author




Overview image.png




Map Description
Link to map thread (if applicable)


Remember to email the map file to submit.motm@gmail.com or you will be disqualified! Map submission closes Saturday, Aug 06 5:00am GMT (GMT+00:00) (6:00 CET August 6th). Finalists will be chosen by August 10th.

MotM’s main prizes are sponsored by iGrok and dimfish. We have no corporate sponsors, but we have big plans for the future. Anyone who wishes to donate to or sponsor MotM will only help us to grow. In the future we plan bigger prizes, extra side awards, and more.

Sponsors:
iGrok
dimfish
pyrestrike
bkrow

With any questions, please send a PM or email to iGrok @ igrok.motm@gmail.com.




All-time Map Pool
(2) TPW Odyssey - by lefix
(4) Sanctuarium - by funcmode
(2) Hysteria - by Antares777
(4) Marshlands - by NullCurrent
(3) The Eighteenth - by Silence-
(2) The Crucible - by dezi





Make sure to check out this month's Tournament Thread!
https://liquipedia.net/starcraft2/Monitor
wattabeast
Profile Blog Joined March 2011
United States957 Posts
August 01 2011 17:48 GMT
#2
I'm super psyched to see the new submissions, GL guys
:O
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
August 01 2011 17:55 GMT
#3

      [image loading] James "FlopTurnReaver" Bond


Hahahaha. ;D

What happened to the rumor of 2player maps only? Now I have to make a seven spawn map.
Comprehensive strategic intention: DNE
Ragoo
Profile Joined March 2010
Germany2773 Posts
Last Edited: 2011-08-01 18:34:51
August 01 2011 18:22 GMT
#4
Sauerkraut Heights by Ragoo

[image loading]

2 spawn map with mains which are similar to Desert Oasis, with short air distances and a natural with two entrances. Tight chokes will force Zergs to abuse counterattacks which are favored by the layout.
Thread link
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
monitor
Profile Blog Joined June 2010
United States2409 Posts
Last Edited: 2011-08-01 18:29:09
August 01 2011 18:24 GMT
#5
On August 02 2011 02:55 EatThePath wrote:
Show nested quote +

      [image loading] James "FlopTurnReaver" Bond


Hahahaha. ;D

What happened to the rumor of 2player maps only? Now I have to make a seven spawn map.


Haha, credit goes to iGrok for that. This month is any melee map- seven spawns would be cool, but a two player map works too!
https://liquipedia.net/starcraft2/Monitor
wrl
Profile Joined April 2011
United States209 Posts
August 01 2011 18:38 GMT
#6
[image loading]
by wrl

[image loading]

Features:
Tileset combining Haven, Tarsonis, Aiur, Agria, Valhalla, Tyrador, and Xil
Custom ambient sounds!
Variety of expansion patterns/options.

Check it out: http://www.teamliquid.net/forum/viewmessage.php?topic_id=244248
It's funny; I dream a lot, but I'm not a very good sleeper.
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
August 01 2011 18:40 GMT
#7
Well, TPW Ohana isn't close to being finished, but it should be ready for MotM#9, but i'll submit one of my older maps since it hasn't had a chance yet...

TPW Scars of Aiur by IronManSC (or IMSC)

[image loading]

This is a 2-spawn, 1v1 map. The rush distances are fair, and there are two options to take a 3rd (high safe ground, or risky middle ground). The lighting is rather darker than usual, but Aiur usually has a darker lighting effect to it, so don't let it get to you personally ^^
TPW Scars of Aiur Map Thread
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
WedgeYBiggs
Profile Joined May 2011
Spain11 Posts
August 01 2011 18:52 GMT
#8
Such an awesome maps.. i would like to submit my new map, but i'm not sure if i could upload it soon . Ohana rocks too
Swiftly
Profile Joined March 2011
Iceland160 Posts
August 01 2011 19:01 GMT
#9
scars of aiur looks like a blizzard map enough of rocks
"If you dont like the smell of burning meat then get the fuck off the planet" - Immortal Technique
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
August 01 2011 19:07 GMT
#10
Gotta pass this month, not a map close to being rdy :/ so busy at work cant believe im missing a motm deadline
KCCO!
phathom321
Profile Blog Joined March 2011
United States1730 Posts
August 01 2011 19:09 GMT
#11
Wow, such awesome looking maps so far :D
"Dying in the line of duty is heroic, but dying while unemployed is just stupid." -L
SidianTheBard
Profile Joined October 2010
United States2475 Posts
Last Edited: 2011-08-01 19:18:58
August 01 2011 19:18 GMT
#12
Valley of Legends

[image loading]

http://www.teamliquid.net/forum/viewmessage.php?topic_id=249251
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
Big J
Profile Joined March 2011
Austria16289 Posts
Last Edited: 2011-08-01 20:42:02
August 01 2011 20:40 GMT
#13
Scars of Aiur is awesome. A lot of thought in that. A little bit like a XNC 2.0
Really pumped for all the submissions, always great to have that overview of the greatest maps that have been made last months.
Also really excited for TPWs and LoS(do they still exist?) performances. Always great maps coming out of those teams!

Not sure if I'm gonna make the deadline, "Across the Stars" doesn't even have a mapthread yet, though I'm working on it as much as I can after work :S
NickMP
Profile Joined February 2011
United States46 Posts
Last Edited: 2011-08-01 21:08:16
August 01 2011 21:07 GMT
#14
Hmm...it makes me sad that i don't have a map ready...kinda snuck up on me.

But regardless, can't wait for all the great maps that have been/are gonna be submited! :D
I'm trying to learn how to play tetris A type music by lowering/raising my Supply Depots.
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
August 01 2011 22:54 GMT
#15
--- Nuked ---
LunaSaint
Profile Blog Joined April 2011
United Kingdom620 Posts
Last Edited: 2011-08-01 23:45:20
August 01 2011 23:44 GMT
#16
Heimdall's Sanctuary
by LunaSaint

[image loading]

http://www.teamliquid.net/forum/viewmessage.php?topic_id=243979

--

I am outclassed again by a mile, I see.
Nonetheless, I'm just glad I've been improving.

Also, now I want to make a seven spawn map that isn't a nightmare to scout. ):

EDIT2: I would have taken a better picture but my PC's fans tripled in volume whilst taking them and this upsets me dearly.
NewSunshine
Profile Joined July 2011
United States5938 Posts
August 02 2011 01:48 GMT
#17
On August 02 2011 08:44 LunaSaint wrote:
Heimdall's Sanctuary
by LunaSaint

[image loading]

I have to be honest, the lighting and atmosphere in this map are gorgeous. Definitely has a unique look to it.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
August 02 2011 14:40 GMT
#18
Jungle-y maps overrunning MotM again :D
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
August 02 2011 14:59 GMT
#19
On August 02 2011 23:40 prodiG wrote:
Jungle-y maps overrunning MotM again :D


Scars of Aiur isn't a jungle map : /
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
August 02 2011 15:44 GMT
#20
On August 02 2011 23:40 prodiG wrote:
Jungle-y maps overrunning MotM again :D

I don't make jungle maps :D
I suggest that the deadline be extended a few days on future MotMs to allow busy people (like me) to be more able to submit their maps.
ModeratorI am still alive, somehow
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