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Map of the Month #8 - Page 5

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 2 3 4 5 6 7 9 10 11 Next All
Mereel
Profile Joined February 2010
Germany895 Posts
August 06 2011 00:48 GMT
#81
too. many. maps.

>.<
TPW Mapmaking Team
AaronJ
Profile Joined January 2011
United States90 Posts
August 06 2011 01:25 GMT
#82
If you let me submit 4 more maps judging would be easy.
+ Show Spoiler +

Just kidding my map doesn't even have a shot
Violence is never an option, unless he started it.
kpm03
Profile Joined June 2011
United States16 Posts
Last Edited: 2011-08-06 04:16:13
August 06 2011 03:47 GMT
#83
Ghost Colony

by kpm03


[image loading]

Things to note about this map:
•1v1 map with only 2 spawns.
•There are LoS curtains inside of each main, providing opportunities for players to be sneaky with Nydus Worms or proxy structures.
•The option of expanding away from or towards your enemy is available.
•Destructible debris can be cleared to open up a shorter path to the more easily protected third.
•Two possible gold expansions are available; an exposed on low-ground with no obstruction, and a more protected one on high-ground that is initially obstructed.
•The natural expansion can be walled off with a Pylon, Forge, and Gateway or 4 Spine Crawlers.

Map thread: http://www.teamliquid.net/forum/viewmessage.php?topic_id=251829



funcmode
Profile Joined June 2010
Australia720 Posts
August 06 2011 03:54 GMT
#84
I really hope not making the top 5 doesn't dissuade people from continuing to make maps. Practice makes perfect, keep trying and you'll get far!

With that said, on with the show;


TPW Artifice
by funcmode

[image loading]

A 4P rotational symmetry map where players can choose to expand in either direction. The nearest third has only one gas and 7 mineral patches. There are 4 watchtowers, located on the lowground between the ramps leading to the lowground expansions. This map also features "forcefield walls", which are purely decorative and units can freely pass through them.

Oh and, the outside of the map might look a bit obnoxious, trust me it's a bit more subtle in-game.

Map thread: soon.
@funcmode - TPW Mapmaking Team - theplanetaryworkshop.com
Johanaz
Profile Joined September 2010
Denmark363 Posts
Last Edited: 2011-08-07 02:45:41
August 06 2011 03:56 GMT
#85
TPW Crimsonite

by Johanaz

[image loading]

Large 4 player 1v1 map with shifted reflective symmetry.

178x166 playable.
16 bases ( 2 gold)
All spawn combinations: close air, close land, short cross & long cross.
Nat2nat: 115, 133, 147 or 160 au.

Map Thread
TPW Map Maker - theplanetaryworkshop.com
Grebliv
Profile Joined May 2006
Iceland800 Posts
August 06 2011 05:15 GMT
#86
(2) Limbo
[image loading]

A pretty straight forward 2 player map:
-10 bases
-2 xel'naga watchtowers
-destructible rocks block an alternate nat2third path
-bridges and area around destructible rocks are unbuildable (to prevent warp-in shenanigans).

Thread pending I guess

Hope I'm not to late for this one, comp dying on me If excuses are needed :D
ESV Mapmaking!
Doz
Profile Joined July 2010
United States145 Posts
August 06 2011 05:16 GMT
#87
definitely feel like i don't stand a chance now
Check out my map thread: http://www.teamliquid.net/forum/viewmessage.php?topic_id=192306
LunaSaint
Profile Blog Joined April 2011
United Kingdom620 Posts
August 06 2011 05:55 GMT
#88
Ahh, there's the TPW cavalry. The visuals on so many of these maps (not just the TPW ones!) are stunning. I'm jelly D:
EffectS
Profile Joined May 2010
Belgium795 Posts
August 06 2011 08:11 GMT
#89
Damn too many maps , I should've waited for next month to make my shot! xD
TEEHEE
Ragoo
Profile Joined March 2010
Germany2773 Posts
August 06 2011 09:41 GMT
#90
I guess I should be positive about the fact that my mapmaking skills aren't enough to make top5 with all these extremely awesome maps
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
Icetoad
Profile Joined May 2010
Canada262 Posts
August 06 2011 14:50 GMT
#91
So much quality maps, god can't seem to make a top 5, I can only do a top 10 :s.
Good luck to everyone.
Map Maker of Nimbus
sCnDiamond
Profile Joined January 2011
Germany340 Posts
Last Edited: 2011-08-06 15:28:20
August 06 2011 15:21 GMT
#92
On August 06 2011 09:48 Mereel wrote:
too. many. maps.

>.<
i'm still pretty sure your map will get a top5 spot ;-).

Kind of sad though, because i see at least 10-15 maps which would really, really, really deserve to be played in the MotM tournament. I guess we need lot more of tournaments like these in order to fix that. I am also astonished at the amount of quality maps we see each month. Each of them has seen at least a dozen hours put into it. And all that even though pretty much all major tournaments and Blizzard ignore custom maps altogether. It's quite a pity .
Or as plexa put it:

On July 21 2011 11:17 Plexa wrote:
Looking at these maps makes me sad.

They make me sad because in comparison to the maps we're looking at for season 3, these are absolutely amazing yet they will never get the same level of play time.
formerly spinnaker.
monitor
Profile Blog Joined June 2010
United States2404 Posts
August 06 2011 16:08 GMT
#93
Alright everybody, the submissions are now closed. We'll be announcing the Top 5 maps on August 10th. Thank you!
Mapmaker & TLMC Judge. Amygdala, Frostline, Crimson Court, and Korhal Compound (WoL).
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
August 08 2011 05:37 GMT
#94
--- Nuked ---
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
August 08 2011 05:39 GMT
#95
about 2 more days to go! I am looking forward to seeing how this month will turn out - it will be difficult to choose because there are so many good maps!
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
LunaSaint
Profile Blog Joined April 2011
United Kingdom620 Posts
August 08 2011 05:39 GMT
#96
Glad to hear it is. I was worried the sheer volume would delay the results. D:
Gl!tch
Profile Joined December 2010
United States573 Posts
August 08 2011 17:09 GMT
#97
This is my first time submitting, are there normaly so many entry's? i figured there would be far fewer but its cool to see so many people making maps that are might i say, better than the ladder maps.
“I mean, they say you die twice. One time when you stop breathing and a second time, a bit later on, when somebody says your name for the last time.” ― Banksy
iGrok
Profile Blog Joined October 2010
United States5142 Posts
August 08 2011 17:34 GMT
#98
Jesus its hard being on this side of things
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
Mereel
Profile Joined February 2010
Germany895 Posts
August 08 2011 17:50 GMT
#99
On August 09 2011 02:34 iGrok wrote:
Jesus its hard being on this side of things

true story
TPW Mapmaking Team
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
August 09 2011 12:13 GMT
#100
Im somewhat glad Im skipping a month, see how it wouldnt have mattered
sick sick maps
KCCO!
Prev 1 2 3 4 5 6 7 9 10 11 Next All
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