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Map of the Month #8 - Page 9

Forum Index > SC2 Maps & Custom Games
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Prev 1 7 8 9 10 11 Next All
wrl
Profile Joined April 2011
United States209 Posts
August 11 2011 14:26 GMT
#161
Really appreciate the feedback monitor! For future maps I really need to enlist the help of more people, I didn't even get a real chance to playtest Castaway, and the only comments on TL were positive without being very constructive.

Hopefully I can squeeze something out for MotM9

Good luck to the top 5 in MotM8!
It's funny; I dream a lot, but I'm not a very good sleeper.
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
August 11 2011 15:03 GMT
#162
DAAAAAAAAAAAAMN YOOOOOOOOOOOU SUPEROUMAN!

gl to top 5 <: D
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
transience
Profile Joined February 2011
Belgium74 Posts
August 11 2011 15:12 GMT
#163
Pity Lost City didn't make it into the top-5. As far as aesthetics go, that map was by far my favourite.
Violence is the last refuge of the incompetent.
dezi
Profile Blog Joined April 2010
Germany1536 Posts
August 11 2011 15:35 GMT
#164
Slightly reduced the size of the mains on Dylarian and also fixed a pathing issue. Mapfile has been sent to submitblablablabla. Will go on vacation next week so if there are any further questions/... let me know asap.
TPW Member | My Maps @ TL: http://www.teamliquid.net/forum/viewmessage.php?topic_id=171486 | Search 'dezi' at EU
SmashHammer
Profile Joined January 2011
United States148 Posts
August 11 2011 16:11 GMT
#165
Congrats to the finalists! LoS fighting! Really looking forward to this months tourney, always wanted to see iGrok's 5 spawn map in action.
TPW Mapping - theplanetaryworkshop.com
sCnDiamond
Profile Joined January 2011
Germany340 Posts
August 11 2011 16:34 GMT
#166
On August 12 2011 00:12 transience wrote:
Pity Lost City didn't make it into the top-5. As far as aesthetics go, that map was by far my favourite.

Same here. I thought we'd see that map in the top5 for sure.
formerly spinnaker.
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
August 12 2011 09:03 GMT
#167
Queu the special awards
KCCO!
Icetoad
Profile Joined May 2010
Canada262 Posts
August 12 2011 13:49 GMT
#168
Yeah I want to know the special award.
Map Maker of Nimbus
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
Last Edited: 2011-08-12 16:12:07
August 12 2011 16:11 GMT
#169
Special Awards haven't been planned really since they got 0 attention last month and for this the effort is a bit too high.
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
August 12 2011 17:25 GMT
#170
Zero attention? I recall people allways loving that, even last month. Also I won the dustin browder for the 2nd time, gotta know who to hand the trophy to
KCCO!
Gl!tch
Profile Joined December 2010
United States573 Posts
August 12 2011 17:47 GMT
#171
This is the first MotM i participated in, let alone knew about. So i had to check last months to see these "Special Awards".

LOL you gotta do them.
“I mean, they say you die twice. One time when you stop breathing and a second time, a bit later on, when somebody says your name for the last time.” ― Banksy
Soluhwin
Profile Joined October 2010
United States1287 Posts
August 12 2011 17:57 GMT
#172
On August 13 2011 02:25 ihasaKAROT wrote:
Zero attention? I recall people allways loving that, even last month. Also I won the dustin browder for the 2nd time, gotta know who to hand the trophy to

Or you could get your third one, and be a Browder Bonjwa.
I put the sexy in dyslexia.
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
August 12 2011 18:40 GMT
#173
So no awards? I wish you guys would tell us these things on DAY ONE of the map contest.
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
Fearlezz
Profile Joined April 2010
Croatia176 Posts
August 12 2011 18:57 GMT
#174
Awards are the thing I look forward the most, come on :D
iGrok
Profile Blog Joined October 2010
United States5142 Posts
August 12 2011 19:00 GMT
#175
There will be awards. I command it!

[image loading]
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
Mereel
Profile Joined February 2010
Germany895 Posts
August 12 2011 19:18 GMT
#176
rofl
TPW Mapmaking Team
NewSunshine
Profile Joined July 2011
United States5938 Posts
August 12 2011 20:26 GMT
#177
idk, I like city of the damned the most.
Does that mean you'll send yourself an award?
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
August 13 2011 00:04 GMT
#178
--- Nuked ---
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
Last Edited: 2011-08-13 00:19:49
August 13 2011 00:18 GMT
#179
I wrote a response which was lost to the battery gods, which I'll remake at some point. It wasn't very divisive, but I still want to share my thoughts. Anyway, Barrin basically delineated in examples and details what I said in a metaphor about mapping being like writing a piece of music and how 4player maps are like different performances of the same song.

I don't think mediocre 2player maps should replace them but we should only hold up the most finely crafted and progressive maps. As to the idea of map challenges to get creativity flowing, I like it. However, against metaphor: that's like writing a catchy musical phrase. You still have to do a lot of work to put it in a song that turns out masterful, and you can't just evaluate it without context. Maps are exactly the same and you can only evaluate something by seeing the obvious and subtle interplay of the map elements and how they are used by players.

So, great for generating ideas but they still have to go into maps which are crafted over long hours in order to see "is this really something worthwhile I've hit upon?". That is why I want to see the innovations in the more breathable 2player maps to see how these paper planes fly, not just bend the wings differently on the same old style. Not that I don't like seeing a sweet fucking paper airplane regardless.

Ugh I'm a broken gumball machine of metaphors.

[edit] By the way, I specifically mean 4player rotational that gives left and right thirds. I think there is room for innovating with mirror symmetry, and there is a TON of space to do shifted symmetry style.
Comprehensive strategic intention: DNE
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
August 13 2011 02:41 GMT
#180
On August 13 2011 04:00 iGrok wrote:
There will be awards. I command it!

[image loading]

I'm the lightning bolt!
Moderatorshe/her
TL+ Member
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