This is my first melee map that i have taken this far. (The others were scrapped before the third was even planned).
I definetly mean for it to be a more macro oriented map.
Info:
- Playable size: 136x123
- 2 Spawn locations
- Easy to take natural, 3 buildings to wall off (ie. gateway/rax)
- Third base is similar to the low ground third on XNC, without the rocks.
- Fourth base, player has an option. The very risky gold, the safe but low mineral count corner, or the normal high ground expansion on the sides.
- Crater in the center holds the two xel'naga towers that watch over the gold expansions.
Tileset/Theme:
- Used all Auir tileset, figured i would change some later but never found the need.
- The clear visual theme is that a volcano is starting in the center of the map, the edges of the map are more green while the center is blackened and chared.
- Used many temple doodads to support the Auir textures.
Screenshots:
+ Show Spoiler +
Looking for feedback, i havent uploaded the map and am still making changes.