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Attack Boni - Too Limited Usability? - Page 2

Forum Index > Closed
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ella_guru
Profile Blog Joined August 2009
Canada1741 Posts
May 08 2010 20:35 GMT
#21
God damn reminds me too much of French.

/leave unsatisfied
Each day gets better : )
hofodomo
Profile Joined March 2010
United States257 Posts
May 08 2010 20:45 GMT
#22
While I do think more units should have some +attack bonuses, I don't think there should be any major cases. Stalkers aren't meant to directly counter marauders (in fact, the opposite is pretty much true)--just as the terran would be happily pumping out more marauders, you would have to switch to immortal.

Also, I'm not sure why the fact that the Latin plural of bonuses is even an issue. There may be relations between the two, but that doesn't justify randomly using the rules of one language in another.
Smoke weed ev'ry day.
roemy
Profile Joined April 2010
Germany432 Posts
May 08 2010 20:47 GMT
#23
On May 09 2010 05:45 hofodomo wrote:
Also, I'm not sure why the fact that the Latin plural of bonuses is even an issue. There may be relations between the two, but that doesn't justify randomly using the rules of one language in another.

cool... "colossuses" then?
rock is fine.. paper could need a buff, but scissors have to be nerfed
siv00
Profile Joined September 2009
261 Posts
May 08 2010 20:52 GMT
#24
Boni is not correct
bubusls
Profile Joined March 2010
Romania61 Posts
Last Edited: 2010-05-08 20:57:24
May 08 2010 20:56 GMT
#25
Logically, I find the bonus against armored stupid, like being armored is supposed to be a bad thing, then why bother getting armor ? If I get armor, it's because I want to make my units stronger, not to give them a weakness, I don't get it. Don't know what drugs they were taking when they made this up, I know in real life there are such thins as armor piercing rounds, but this is not the way they work , there is no such thing as a projectile that wounds a man, but gets a + 4 bonus versus a tank .
Could I use the term " lings " to refer to ducklings ?
nybbas
Profile Joined April 2010
United States71 Posts
Last Edited: 2010-05-08 21:02:28
May 08 2010 21:01 GMT
#26
I loved how the infestor is of "armored" type, and comes with "0" armor... (I am sure there are other units like this, so its silly for them too) How can something be armored, yet have 0 armor? wtf?

It's kind of like in wc3. where units with "heavy" armor as opposed to light, if i remember correctly, were usually at a larger disadvantage as more units had bonuses against them, then there were bonuses against light.
PanN
Profile Blog Joined December 2008
United States2828 Posts
May 08 2010 21:02 GMT
#27
On May 09 2010 05:52 siv00 wrote:
Boni is not correct


Everyone in this thread cares so much. Thanks siv00 for your awesome contribution on the topic. You blew my mind with your text, I need to lay down and take it all in before I get a headache from your stellar contribution.

To the OP

I'm not sure how mixing would turn out, but if it adds more originality to the game I'm all for it.
We have multiple brackets generated in advance. Relax . (Kennigit) I just simply do not understand how it can be the time to play can be 22nd at 9:30 pm PST / midnight the 23rd at the same time. (GGzerg)
heishe
Profile Blog Joined June 2009
Germany2284 Posts
May 08 2010 21:04 GMT
#28
boni is perfectly correct you BARBARS!
If you value your soul, never look into the eye of a horse. Your soul will forever be lost in the void of the horse.
gedassan
Profile Joined March 2010
Lithuania83 Posts
May 11 2010 11:39 GMT
#29
On topic: no.

It's not only Thors that are armored and yet gain bonus vs. light air. There are also colossi (see, just like boni) who have it, although they are not light.

There is a mix of units with various armor types. If you consider a dragoon and a siege tank in SC1 - they are exactly like stalker and marauder are in SC2. Both deal full (or bonus) damage against each other. Is SC1 less skillful because of that? Also, marines vs zealots etc etc.

The systems are the same in SC1 and SC2. I also believe that SC2 presentation of damage as bonus damage is more user-friendly. It is easier for me to calculate a sum of base+bonus in SC2 than to subtract 75%/50% based on a unit type in SC1.

The way is made clear when viewed from above.
Snowfield
Profile Blog Joined April 2010
1289 Posts
Last Edited: 2010-05-11 11:55:09
May 11 2010 11:52 GMT
#30
I want the graphics in the picture

and

Bonus m. (genitive Bonus or Bonusses, plural Bonusse or Boni)

Anyway, i believe it would be ok to test it out, but this would have such a huge impact on gameplay and i cant really tell what would happen
Grend
Profile Blog Joined April 2010
1600 Posts
May 11 2010 11:58 GMT
#31
I disagree with this.

The reason is that as other people have mentioned before, battles would be non skill dependant, as all that mattered was counters. So when your armies clash, the outcome would usually be known in beforehand as the one army would crush the other every time.

Fakeouts and denying of scouting would be the whole extent of the metagame.

Off topic: Who cares if boni is right in latin, I thought this was a English only forum! I do not think I should post my opinion on people using latin to seem clever, as it would be quite rude.
♞ Against the Wind - Bob Seger ♞
puckthecat
Profile Joined April 2010
United States18 Posts
Last Edited: 2010-05-11 12:43:37
May 11 2010 12:42 GMT
#32
In Latin, the masculine plural nominative of bonus is boni. However, in Latin bonus just means "good," not "something extra" like it does in English. So I'm not sure you can treat them as the same word.

More on topic, it seems to me that the OP is really just a complaint about Stalker/Marauder. The other units with these bonuses fill different enough roles this really isn't an issue, in my opinion.
willeesmalls
Profile Joined March 2010
United States477 Posts
May 11 2010 12:45 GMT
#33
On May 09 2010 04:56 Jyvblamo wrote:
Let's all agree to define the pluralization of Bonus as 'Boners'.


Or you could say that Blizzard made a boner with the boni.
Snowfield
Profile Blog Joined April 2010
1289 Posts
May 11 2010 12:52 GMT
#34
On May 11 2010 20:58 Grend wrote:
I disagree with this.

The reason is that as other people have mentioned before, battles would be non skill dependant, as all that mattered was counters. So when your armies clash, the outcome would usually be known in beforehand as the one army would crush the other every time.

Fakeouts and denying of scouting would be the whole extent of the metagame.


Why? bonuses would never actually apply

Light army vs heavy army = both gets bonuses
Heavy army vs heavy army = none gets bonuses
light vs light = none gets bonuses

fights would be decided by micro and how well you can target the right units with its counter / micro away form your counter
pstr
Profile Joined May 2010
Denmark1 Post
May 11 2010 12:56 GMT
#35
i have a raging boni.....
erxxx,
[DUF]MethodMan
Profile Blog Joined September 2006
Germany1716 Posts
May 11 2010 12:59 GMT
#36
way to fuck up an interesting thread.
Garnet
Profile Blog Joined February 2006
Vietnam9034 Posts
May 11 2010 13:07 GMT
#37
I wonder why "Bonus" is a male thing though.
MetalSlug
Profile Joined February 2010
Germany443 Posts
May 11 2010 13:09 GMT
#38
Boni is right but Bonuts just feels even more right
MKP | Maru | Nada | Boxer | Supernova | Keen
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2010-05-11 13:18:15
May 11 2010 13:17 GMT
#39
On May 09 2010 05:56 bubusls wrote:
Logically, I find the bonus against armored stupid, like being armored is supposed to be a bad thing, then why bother getting armor ? If I get armor, it's because I want to make my units stronger, not to give them a weakness, I don't get it. Don't know what drugs they were taking when they made this up, I know in real life there are such thins as armor piercing rounds, but this is not the way they work , there is no such thing as a projectile that wounds a man, but gets a + 4 bonus versus a tank .


If you haven't noticed, marauders and marines are both humans. But wait!! Marauders have 145 hp and +1 armour and marines have only 45!!!
That means the stalker attack is more deadly to the LESS ARMOURED marine.
However stalkers are effective vs the armour of marauders and thus kill the "145 hp" quicker.

Armoured ==> more health more or less. Not actually "+armour+

And colossi sounds dump. Just use "colossus" for multiple colossus. Feels more natural.
"Those colossus are going to attack the natural of..."
DannyJ
Profile Joined March 2010
United States5110 Posts
May 11 2010 15:22 GMT
#40
Bonoxxen
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