• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 00:05
CET 06:05
KST 14:05
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
ComeBackTV's documentary on Byun's Career !10Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15
StarCraft 2
General
ComeBackTV's documentary on Byun's Career ! Micro Lags When Playing SC2? When will we find out if there are more tournament Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win RSL Revival - 2025 Season Finals Preview
Tourneys
$5,000+ WardiTV 2025 Championship Sparkling Tuna Cup - Weekly Open Tournament $100 Prize Pool - Winter Warp Gate Masters Showdow Winter Warp Gate Amateur Showdown #1 RSL Offline Finals Info - Dec 13 and 14!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Klaucher discontinued / in-game color settings Anyone remember me from 2000s Bnet EAST server? How Rain Became ProGamer in Just 3 Months FlaSh on: Biggest Problem With SnOw's Playstyle
Tourneys
[BSL21] LB QuarterFinals - Sunday 21:00 CET Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] WB SEMIFINALS - Saturday 21:00 CET
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Beyond All Reason Path of Exile Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
The Games Industry And ATVI US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1235 users

Hammer Mini Mafia - Page 17

Forum Index > TL Mafia
Post a Reply
Prev 1 15 16 17 18 19 54 Next
Paperscraps
Profile Joined March 2010
United States639 Posts
January 27 2012 10:22 GMT
#321
@Palmar I think most people's reasoning behind the circle trade is that it leaves little room for error. I.E. townies trading a bunch of votes to mafia who looks "pro-town". If this happens, then with the fact that it is no flip, this puts mafia in a great situation for lynching a weaker townie the following day. They can keep picking off the weaker townies one by one.

You are contradicting yourself. You have little faith in us, think we are bad, and think we should die, yet want us to go with the system in which requires the most brain power. Either we are competent or not. You can't have it both ways. It is a big risk to give votes to who we "think" is the most pro-town person on N1, because we can't be sure of any of our reads. Being 100% sure of anything is impossible for a townie.

So it comes down to Less Risk(circle trading) versus More Information(free trading).

After Night 1 I am all for doing something else. We will have more information, due to the possibility of power roles. Power roles will be able to be 100% percent sure on things and lead town to lynches and pro-town reads. After Night 1 your plan is sound.
"Because in the end, the only way we can measure the significance of our own lives is by valuing the lives of others.” - David Gale
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
January 27 2012 10:24 GMT
#322
[QUOTE]On January 27 2012 14:57 risk.nuke wrote:
Sentinel
Eh. Is Sentinel new? Because in that case what you're experience is the "Someone is disagreeing with me, must be scum syndrome" Otherwise you just gained a few scumpoints.
Do you really think scum can you trade votes with eachother. Don't you think that would look ALITTLE suspicious? Everyone including scum will be forced to give their ONE vote. Because I'm not going to discuss any system where you give away more votes then absolutely neccersary. Why? Because only scum knows for sure who the townies are, giving away more is a stupid risk. Anyway back to scum will be forced to give their ONE vote to a player they can give reason for why is town. Because anyone who send a vote and can't later give an acceptable reason they will be sent to the block.

You vote for me which is +scumpoints in itself but you provide little reasoning in combination with the he's probably better of dead left jab. Don't care if your new or not that gives you more scumpoints.
[QUOTE]

Marvelous argument... except no. They can lie about who they trade votes to, or even better, send votes to whoever they're going to kill and get those votes back when person dies. Day 1 this will be viable, Day 2 maybe if they're smart about it. Scumteam will keep all of their votes and gain more.
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
Paperscraps
Profile Joined March 2010
United States639 Posts
January 27 2012 10:27 GMT
#323
I meant this

*Being 100% sure of anything is impossible for a townie during N1.
"Because in the end, the only way we can measure the significance of our own lives is by valuing the lives of others.” - David Gale
Palmar
Profile Blog Joined July 2010
Iceland22633 Posts
January 27 2012 10:31 GMT
#324
On January 27 2012 19:22 Paperscraps wrote:

You are contradicting yourself. You have little faith in us, think we are bad, and think we should die, yet want us to go with the system in which requires the most brain power. Either we are competent or not. You can't have it both ways. It is a big risk to give votes to who we "think" is the most pro-town person on N1, because we can't be sure of any of our reads. Being 100% sure of anything is impossible for a townie.


Optimal play is to do what I just said. I don't care if I think half of town is bad. Just prove me wrong.
Computer says mafia
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
January 27 2012 10:31 GMT
#325
On January 27 2012 19:22 Paperscraps wrote:

After Night 1 I am all for doing something else. We will have more information, due to the possibility of power roles. Power roles will be able to be 100% percent sure on things and lead town to lynches and pro-town reads. After Night 1 your plan is sound.


This. I don't get why people are convinced they'd have to circlejerk until the end of the universe if we go with the plan. I just want a one or two night circlejerk, get information out, and then start voting appropriately.
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
Palmar
Profile Blog Joined July 2010
Iceland22633 Posts
January 27 2012 10:34 GMT
#326
On January 27 2012 19:31 [UoN]Sentinel wrote:
Show nested quote +
On January 27 2012 19:22 Paperscraps wrote:

After Night 1 I am all for doing something else. We will have more information, due to the possibility of power roles. Power roles will be able to be 100% percent sure on things and lead town to lynches and pro-town reads. After Night 1 your plan is sound.


This. I don't get why people are convinced they'd have to circlejerk until the end of the universe if we go with the plan. I just want a one or two night circlejerk, get information out, and then start voting appropriately.


You're allowed an opinion, even if it's wrong.
Computer says mafia
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
January 27 2012 10:49 GMT
#327
On January 27 2012 19:34 Palmar wrote:
Show nested quote +
On January 27 2012 19:31 [UoN]Sentinel wrote:
On January 27 2012 19:22 Paperscraps wrote:

After Night 1 I am all for doing something else. We will have more information, due to the possibility of power roles. Power roles will be able to be 100% percent sure on things and lead town to lynches and pro-town reads. After Night 1 your plan is sound.


This. I don't get why people are convinced they'd have to circlejerk until the end of the universe if we go with the plan. I just want a one or two night circlejerk, get information out, and then start voting appropriately.


You're allowed an opinion, even if it's wrong.


This is so incredibly hypocritical...

you have had nothing but shit opinions all game.
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
January 27 2012 10:53 GMT
#328
On January 27 2012 19:03 Palmar wrote:
Show nested quote +
What this plan does is remove responsibility. Instead of using analysis and logic to assign our vote, everyone simply gives their vote to whoever they have a town read on.


I meant to say: What this plan does is remove responsibility, instead of using analysis and logic to assign our vote. Everyone should simply give their vote to whoever they have a town read on.

funny how punctuation can fuck up a sentence.


The problem is that any one scum who appears town will fuck us over.

I don't want to give mafia ANY vote power. I trust myself, but I don't trust anyone else. After BM got elected last game, how can you trust people to have good town reads?

Even good players will have bad reads sometimes. One bad read and you give mafia a vote.

Mafia will have no problem just handing their vote off to a teammate because no one ever flips in this game. They can defend each other like crazy and they will never see any serious repercussions from it because, again no one flips!

This simple fact is so important that I cannot believe you're still thinking it's a good idea to just trust your reads in a damn no flip game.
Palmar
Profile Blog Joined July 2010
Iceland22633 Posts
January 27 2012 10:57 GMT
#329
whatever, I don't have the energy to argue with dumb.

I will not be following whatever plan you guys cook up. I will be following my own plan.
Computer says mafia
Palmar
Profile Blog Joined July 2010
Iceland22633 Posts
January 27 2012 11:01 GMT
#330
And stop bringing up the no-flip thing. There's definitely some coroner type roles around this game.
Computer says mafia
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
January 27 2012 12:59 GMT
#331
On January 27 2012 20:01 Palmar wrote:
And stop bringing up the no-flip thing. There's definitely some coroner type roles around this game.


what is this, a claim?
Palmar
Profile Blog Joined July 2010
Iceland22633 Posts
January 27 2012 13:02 GMT
#332
No, common sense.

I know you wouldn't recognize it, so just take my word for it.
Computer says mafia
MeatlessTaco
Profile Blog Joined March 2011
United States302 Posts
January 27 2012 13:47 GMT
#333
On January 27 2012 18:50 Palmar wrote:
Also, are you guys seriously stupid enough to not see the problem with the circle-jerk plan? If this is the way you guys think, I don't have much faith we'll succeed much at all this game. For example, Node should probably die very fast because there's no way he's this dumb. In fact, all townies who lack the critical thinking to see the problem, should die.

Mafia is about making choices. Much more than you can deduce from reading someone's posts and checking if they're doing scummy stuff, you can hold them accountable for their actions. You need to understand the reasoning behind why people do what they do.

What this plan does is remove responsibility. Instead of using analysis and logic to assign our vote, everyone simply gives their vote to whoever they have a town read on. You should keep who you vote for to yourself until the next day, at which point everyone should claim to whom they gave the vote, and why.

Giving votes has the potential to give us information. If a player gives his vote to someone on weak reasoning, or if the player receiving the vote is very likely to be mafia (or at some point flips mafia), we have a reason to investigate that player, based on his actions.

Suggesting we remove the tool of analyzing how and why people give their votes away is terrible. It's anti-town and it should not happen.

If we follow a circle-jerk plan, we remove this aspect of the game, we give mafia a free pass, and a guarantee that they will not lose any voting power. I would hate to be in a situation as scum if I had two options: a) Lose some voting power. b) Make a case as to why I think a scumbuddy is town. That's seriously scary if you're mafia. I mean, good mafia players will have no problem cooking up a good case, but good mafia players are hard to catch anyway.

Apply some brain power, reap rewards.

It's very likely the most town looking people will be protected by medics, providing an even further deterrence for mafia from shooting them. Remember, mafia has to give 4 votes away tonight. It takes 4 townies having the strongest read on scum as town, to balance that out, or otherwise the mafia has to make cases as to why they think their scumbuddies are town. That's hard to do.

do you actually think we're so bad that we can't handle this? I guess the fact that the circle jerk plan got any support at all answers my question though.


I read through the thread to verify how correct I was and saw this again. The original thought I had was that I didn't think we could make an informed decision before N1 on who to give our vote to. I think this was a reasonable assumption at the time, and the first 6 posts were 6 people signing up for the Circle of Trust.

The other mistake was I assumed mafia would have vote-rigging, ballot-stuffing, chad-hanging abilities. No one else has had this concern so I was likely wrong.

So, do we think we can make a better than random guess during Night 1 on who to give our votes to?

The Circle of Trust was never supposed to be for all game, just to limit the damage to town until we had enough information in a no-flip, closed game.

My only reservation is that since mafia only has 1 KP, we might get too aggressive too quick with vigs and such blowing our loads too early.


Palmar
Profile Blog Joined July 2010
Iceland22633 Posts
January 27 2012 13:57 GMT
#334
The difference between finding mafia to lynch and finding townie to pass your vote to is night and day. Remember, if you just randomize it, you still have 70% chance of hitting a townie. Add in even a tiny bit of thinking and that percentage goes up.

When you're trying to lynch scum it's the opposite, and you will be influenced by outside factors (it's harder to get wagons started on scum). However, this is your decision and your decision alone, so you have complete control over the outcome.

There is no such thing as safe play in mafia. It's not safe to do the circle of trust because we don't know what abilities the mafia has, and we cannot possibly gain an advantage through that method. With no advantage we don't know how the game is balanced.
Computer says mafia
prplhz
Profile Blog Joined November 2010
Denmark8045 Posts
January 27 2012 15:03 GMT
#335
Since circle trading is effectively dead, can we talk about how stupid the risk.nuke lynch is?
http://i.imgur.com/M7t7egx.png
prplhz
Profile Blog Joined November 2010
Denmark8045 Posts
January 27 2012 16:03 GMT
#336
#Vote: wherebugsgo
http://i.imgur.com/M7t7egx.png
prplhz
Profile Blog Joined November 2010
Denmark8045 Posts
January 27 2012 16:06 GMT
#337
I need to go shopping now but I'll write something when I get back.

##Vote: wherebugsgo
http://i.imgur.com/M7t7egx.png
layabout
Profile Blog Joined November 2011
United Kingdom2600 Posts
January 27 2012 16:13 GMT
#338
On January 27 2012 18:50 Palmar wrote:
Also, are you guys seriously stupid enough to not see the problem with the circle-jerk plan? If this is the way you guys think, I don't have much faith we'll succeed much at all this game. For example, Node should probably die very fast because there's no way he's this dumb. In fact, all townies who lack the critical thinking to see the problem, should die.

Mafia is about making choices. Much more than you can deduce from reading someone's posts and checking if they're doing scummy stuff, you can hold them accountable for their actions. You need to understand the reasoning behind why people do what they do.

What this plan does is remove responsibility. Instead of using analysis and logic to assign our vote, everyone simply gives their vote to whoever they have a town read on. You should keep who you vote for to yourself until the next day, at which point everyone should claim to whom they gave the vote, and why.

Giving votes has the potential to give us information. If a player gives his vote to someone on weak reasoning, or if the player receiving the vote is very likely to be mafia (or at some point flips mafia), we have a reason to investigate that player, based on his actions.

Suggesting we remove the tool of analyzing how and why people give their votes away is terrible. It's anti-town and it should not happen.

If we follow a circle-jerk plan, we remove this aspect of the game, we give mafia a free pass, and a guarantee that they will not lose any voting power. I would hate to be in a situation as scum if I had two options: a) Lose some voting power. b) Make a case as to why I think a scumbuddy is town. That's seriously scary if you're mafia. I mean, good mafia players will have no problem cooking up a good case, but good mafia players are hard to catch anyway.

Apply some brain power, reap rewards.

It's very likely the most town looking people will be protected by medics, providing an even further deterrence for mafia from shooting them. Remember, mafia has to give 4 votes away tonight. It takes 4 townies having the strongest read on scum as town, to balance that out, or otherwise the mafia has to make cases as to why they think their scumbuddies are town. That's hard to do.

do you actually think we're so bad that we can't handle this? I guess the fact that the circle jerk plan got any support at all answers my question though.

So circle jerking is bad because if we didn't do it then every player would have to say who they are going to give votes to before they do it and that we could analyse that?

This seems like an unrealistic expectation to me, because players often vote to lynch without providing any reasoning or just repeating what others have said.

Why would players have to make cases?

What is there to stop players simply not explaining their actions or misleading us?



If you are town then you know that you are town but you do not know the alignments of other players.
Every time you give away a vote you are giving a town controlled vote to a player that could be town or scum.
For this reason it does not make sense for players (of either alignment) to be trading away lots of votes.

It also means that whenever you trade votes you want to be as sure as possible that you are giving them to town. As the game progresses we will get more information and should be getting more accurate reads.

On day1 the majority of reads suck. This means that day1 has the most potential for mafia to gain votes. Circle-trading minimises/near-eliminates this potential and it allows players to show through their actions that they want to help town. Circle trading day1 is the safest option we have.


On January 28 2012 00:03 prplhz wrote:
Since circle trading is effectively dead, can we talk about how stupid the risk.nuke lynch is?

why do you think it's dead?
why are you telling people that it is dead?
Be the Best You Can Be ! Play MAFIA II http://www.teamliquid.net/forum/mafia/ II Dragonsound Best Band
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
January 27 2012 17:17 GMT
#339
On January 28 2012 00:03 prplhz wrote:
Since circle trading is effectively dead, can we talk about how stupid the risk.nuke lynch is?


First off,

##Unvote risk.nuke He answered my question, even if I don't like his answer I thought he was avoiding it among others.

Anyways, I think more people are for circlejerk, at least the first night when we have no info to use, than against. It's far from dead at any rate.
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
layabout
Profile Blog Joined November 2011
United Kingdom2600 Posts
January 27 2012 17:21 GMT
#340
I think we need to try to reach a conclusion on the whole "how should we give away our votes away" issue as it will be hard to reach an agreement that everyone will follow during night. We need to move discussion towards the lynch quite soon.
Be the Best You Can Be ! Play MAFIA II http://www.teamliquid.net/forum/mafia/ II Dragonsound Best Band
Prev 1 15 16 17 18 19 54 Next
Please log in or register to reply.
Live Events Refresh
Next event in 3h 55m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft319
RuFF_SC2 236
NeuroSwarm 131
Ketroc 24
StarCraft: Brood War
Shuttle 315
Leta 158
sorry 59
ajuk12(nOOB) 26
Hm[arnc] 25
Noble 21
Icarus 6
Dota 2
LuMiX1
League of Legends
JimRising 603
Counter-Strike
summit1g11352
minikerr52
Heroes of the Storm
Khaldor142
Other Games
XaKoH 418
Maynarde144
ViBE48
Organizations
Other Games
gamesdonequick836
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Hupsaiya 91
• Mapu21
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• XenOsky 2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1028
Upcoming Events
Replay Cast
3h 55m
Wardi Open
6h 55m
Monday Night Weeklies
11h 55m
WardiTV Invitational
2 days
Replay Cast
3 days
WardiTV Invitational
3 days
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
Replay Cast
4 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

YSL S2
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 2
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.