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In all honesty the problem with randuin's is
A. HoG gone. So there's that incentive gone B. Warden's mail change. Before against certain lanes top(riven, panth for example), you could rush that thing and literally sit in lane all day and farm. Now it's a pretty bad laning item mostly because the hp5 is gone. C. Funfire gives much the same stats, but lets you push&out trade on a lot of tops. It's not that much, but the sunfire damage does add up in trades. Randuin's is worth more later once the ADC has 3-5 items so you can delay it.
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On January 28 2013 15:57 samthesaluki wrote: ap tryn is not even good im stating this now its annoying to lane against but then thats it
Whether or not it's good doesn't stop us from trying to find an optimal build!
More seriously, it's inspired me to consider dusting off Tryndamere. Given that starting boots isn't as critical as before you could start Amp Tome + AP Runes, heal for 107 Health every 11.52 seconds, do 51 extra damage with E, and generally be an immovable object in Lane. Assuming you simply sell back the Amp Tome later (a 130g loss) it takes less than 4 minutes for it to pay its worth in potions, not counting the extra damage in trades.
That might sound like you're investing a lot in laning, but then what other champion can get 47+ Hp5 through their starting setup?
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On January 28 2013 17:04 Amui wrote: In all honesty the problem with randuin's is
A. HoG gone. So there's that incentive gone B. Warden's mail change. Before against certain lanes top(riven, panth for example), you could rush that thing and literally sit in lane all day and farm. Now it's a pretty bad laning item mostly because the hp5 is gone. C. Funfire gives much the same stats, but lets you push&out trade a lot. It's not that much, but the sunfire damage does add up in trades.
Ugh. Few things make me sadder than the fact that the untimely removal of HoG from the game means it will forever remain in the minds of so many as being a good item.
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On January 28 2013 15:50 Seuss wrote:
For a full AP build I wouldn't rush SV unless you were against an opponent with high magic damage, the 20% bonus healing isn't better than AP until you have a significant chunk of AP, and you get most of the CDR from the Kindlegem. Otherwise that build makes more sense to me than rushing Morello's.
I just finish the Kindle and build to SV well after DCap unless I'm up against a lot of AP.
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On January 28 2013 16:12 zulu_nation8 wrote: i think its very obvious that the NA meta is behind EU just from solo queue champions, the jungler pool is extremely limited. It seems the only thing NA plays that EU doesnt is draven. Otherwise it feels like EU has a wider pool in general.
i think what this means is that Draven needs an American-themed skin
his axes could be fireworks
or hotdogs or hamburgers
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On January 28 2013 17:16 Dusty wrote:Show nested quote +On January 28 2013 16:12 zulu_nation8 wrote: i think its very obvious that the NA meta is behind EU just from solo queue champions, the jungler pool is extremely limited. It seems the only thing NA plays that EU doesnt is draven. Otherwise it feels like EU has a wider pool in general. i think what this means is that Draven needs an American-themed skin his axes could be fireworks or hotdogs or hamburgers
He should throw eagles
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On January 28 2013 17:19 sob3k wrote:Show nested quote +On January 28 2013 17:16 Dusty wrote:On January 28 2013 16:12 zulu_nation8 wrote: i think its very obvious that the NA meta is behind EU just from solo queue champions, the jungler pool is extremely limited. It seems the only thing NA plays that EU doesnt is draven. Otherwise it feels like EU has a wider pool in general. i think what this means is that Draven needs an American-themed skin his axes could be fireworks or hotdogs or hamburgers He should throw eagles
he should throw freedom.
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On January 28 2013 17:21 Cuddle wrote:Show nested quote +On January 28 2013 17:19 sob3k wrote:On January 28 2013 17:16 Dusty wrote:On January 28 2013 16:12 zulu_nation8 wrote: i think its very obvious that the NA meta is behind EU just from solo queue champions, the jungler pool is extremely limited. It seems the only thing NA plays that EU doesnt is draven. Otherwise it feels like EU has a wider pool in general. i think what this means is that Draven needs an American-themed skin his axes could be fireworks or hotdogs or hamburgers He should throw eagles he should throw freedom. He should throw games. Oh wait, most Dravens already do that.
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Double IP weekend seems to bring out quite a few trolls. Normally get about 1 toll per 20 games or so, had 7 of my 10 games today with trolls. Skarner lock when we have a jungle, roaming AD Jungle Sona (I was the jungle T_T), straight feeding and more.
Still managed to only lose 8 elo overall today, so did best with what I had. However I raged at a couple of the trolls in my games, pretty disappointed in myself, normally am very positive but lost it at about game 5-6. Need to work on that
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Champions you think are overpowered but not everyone knows: + Show Spoiler +AD Nidalee, AP Nidalee, Kassadin
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On January 28 2013 18:13 OutlaW- wrote:Champions you think are overpowered but not everyone knows: + Show Spoiler +AD Nidalee, AP Nidalee, Kassadin I think we've all known Nidalee is a bullshit champion since forever.
Such a frustrating champion to play against.
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On January 28 2013 18:20 samthesaluki wrote: cho
Jungle or lane? I cant see how the s3 changes were anything but bad for lane cho.
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On January 28 2013 18:13 OutlaW- wrote:Champions you think are overpowered but not everyone knows: + Show Spoiler +AD Nidalee, AP Nidalee, Kassadin Nidalee is just a bitch to lane against, Kassa can be shut down early (you need ganks pre 6). Imo very underrated champions are Sejuani, Trundle and Volibear. I love playing me some Voli now with all these Olafs running around my top lane :D
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On January 28 2013 18:13 OutlaW- wrote:Champions you think are overpowered but not everyone knows: + Show Spoiler +AD Nidalee, AP Nidalee, Kassadin
Ap kayle mid, I called it being broken early s3, no one believed me >.<
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On January 28 2013 18:20 samthesaluki wrote: cho
no,
everyone knows cho is retarded broken thats why they're nerfing him.
my pick for unknown OP is Rumble and Volibear, although liquidians knows that Rumble is broken 
On an unrelated note, apparently 1goal and 1dream is Deezer? He said hi to Link on Aphro's stream and Link responded with "sup deezer".
+ Show Spoiler +for those who dont know or dont give a shit about starcraft 2 he was notorious for being a stupid (albeit hilarious) stream sniper/cheater/scumbag
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On January 28 2013 18:36 Dusty wrote:no, everyone knows cho is retarded broken thats why they're nerfing him. my pick for unknown OP is Rumble and Volibear, although liquidians knows that Rumble is broken  On an unrelated note, apparently 1goal and 1dream is Deezer? He said hi to Link on Aphro's stream and Link responded with "sup deezer". + Show Spoiler +for those who dont know or dont give a shit about starcraft 2 he was notorious for being a stupid (albeit hilarious) stream sniper/cheater/scumbag why hasnt that idiot killed himself yet
User was temp banned for this post.
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On January 28 2013 18:51 arb wrote:Show nested quote +On January 28 2013 18:36 Dusty wrote:On January 28 2013 18:20 samthesaluki wrote: cho no, everyone knows cho is retarded broken thats why they're nerfing him. my pick for unknown OP is Rumble and Volibear, although liquidians knows that Rumble is broken  On an unrelated note, apparently 1goal and 1dream is Deezer? He said hi to Link on Aphro's stream and Link responded with "sup deezer". + Show Spoiler +for those who dont know or dont give a shit about starcraft 2 he was notorious for being a stupid (albeit hilarious) stream sniper/cheater/scumbag why hasnt that idiot killed himself yet
It's a wonder it hasn't happened by accident yet!
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So I have been playing Vi in the jungle a lot lately. She is really fun. I love the Q both for chasing and escaping. Fully charged q + flash lets you basically get out of anything, so as long as you don't get stuned. The ult is fairly insane both as hard initiation as well as running targets down that try to escape. My problem with her is mainly the first clear as well as itemization. I usually start blue, but I also tried red and both somewhat work although i get way too low for my comfort. My skills are usually q->w->e but priority is r>q>e>w. I feel the early point in w helps with the clear. Items go: Machete+5 -> madreds -> boots1 -> phage -> boots2 -> Frozen Mallet -> Maw -> Warmogs I usually don't get further than that. Any suggestions on how to improve? I'm not sure the item build is optimal and I would like to get some ideas for later items and whether or not Maw is a good idea. I feel it really helps when dashing in because the shield from Maw + your own shield makes you a lot more tankier when engaging. Any suggestions or ideas?
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On January 28 2013 18:59 BlueSpace wrote: So I have been playing Vi in the jungle a lot lately. She is really fun. I love the Q both for chasing and escaping. Fully charged q + flash lets you basically get out of anything, so as long as you don't get stuned. The ult is fairly insane both as hard initiation as well as running targets down that try to escape. My problem with her is mainly the first clear as well as itemization. I usually start blue, but I also tried red and both somewhat work although i get way too low for my comfort. My skills are usually q->w->e but priority is r>q>e>w. I feel the early point in w helps with the clear. Items go: Machete+5 -> madreds -> boots1 -> phage -> boots2 -> Frozen Mallet -> Maw -> Warmogs I usually don't get further than that. Any suggestions on how to improve? I'm not sure the item build is optimal and I would like to get some ideas for later items and whether or not Maw is a good idea. I feel it really helps when dashing in because the shield from Maw + your own shield makes you a lot more tankier when engaging. Any suggestions or ideas?
I've had a bit of success recently at around 1800 elo NA copying XJ9's build/masteries/runes
http://www.lolking.net/guides/81095
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