it seems ignored.
Two new interviews with David Kim (need translate) - Page 16
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neoghaleon55
United States7435 Posts
it seems ignored. | ||
GolemMadness
Canada11044 Posts
What is wrong with Blizzard? | ||
Plansix
United States60190 Posts
On November 07 2012 09:40 GolemMadness wrote: "Although you can't change the name of the game created, we are implanting many other things in HOTS. We are trying to make rarely played games to be more exposed to the players. Therefore we are still not considering to add such feature." What is wrong with Blizzard? They have a major world wide tournament that is set to go on in 11 days and don't think that releasing a balance patch is a good idea until that is over. | ||
magnaflow
Canada1521 Posts
On November 07 2012 08:44 darkness wrote: We saw a video posted by a foreign progamer comparing the Carriers from BW and WoL. We believe that we could use some of the suggestions provided in this video. --- Thanks Nony aka Tyler! This right here proves that Blizzard doesn't have a fucking clue. Not only do they think Infestor/BL is OK in it's current state, they also consider Nony a Pro Player User was temp banned for this post. | ||
GolemMadness
Canada11044 Posts
On November 07 2012 09:50 Plansix wrote: They have a major world wide tournament that is set to go on in 11 days and don't think that releasing a balance patch is a good idea until that is over. That literally has nothing to do with what I quoted. | ||
Shield
Bulgaria4824 Posts
On November 07 2012 09:54 magnaflow wrote: This right here proves that Blizzard doesn't have a fucking clue. Not only do they think Infestor/BL is OK in it's current state, they also consider Nony a Pro Player Straight from liquipedia: "NonY is a professional StarCraft 2 player (and former Brood War player) from the United States" http://wiki.teamliquid.net/starcraft2/NonY#Biography | ||
Plansix
United States60190 Posts
On November 07 2012 10:01 GolemMadness wrote: That literally has nothing to do with what I quoted. You are correct, I blame lack of food and a long day followed by long lines in the voting poll center for misreading your quote. On a second read, I am sure not sure what is going on there. There must be a reason software reason why the name cannot be changed, most likely do to back end issue on how they list games. | ||
Plansix
United States60190 Posts
On November 07 2012 09:54 magnaflow wrote: This right here proves that Blizzard doesn't have a fucking clue. Not only do they think Infestor/BL is OK in it's current state, they also consider Nony a Pro Player Ass. He is on Team Liquid and anyone on that team is more qualified than you to talk about who is or is not a professional player. | ||
Taefox
1533 Posts
On November 07 2012 09:54 magnaflow wrote: This right here proves that Blizzard doesn't have a fucking clue. Not only do they think Infestor/BL is OK in it's current state, they also consider Nony a Pro Player If he isn't a pro player then what is he, you tell me ? | ||
magnaflow
Canada1521 Posts
On November 07 2012 10:11 foxj wrote: If he isn't a pro player then what is he, you tell me ? Confused | ||
Godwrath
Spain10107 Posts
On November 07 2012 10:11 foxj wrote: If he isn't a pro player then what is he, you tell me ? On his book a professional-nonprofessional gamer i guess. | ||
rd
United States2586 Posts
So his statements about the carrier are wrong? | ||
wwowz
Canada156 Posts
2nd article Translation: + Show Spoiler + Is there any race in particular that stands out in HOTS? Also, how are balance changes going to occur in HOTS? Currently we are not at the stage of analyzing the racial balance. Instead, we are focusing on what to do with the new units that are being added. We are trying to make pro gamers recognize the potential of new units and use them more often in games. Having said that, we can't say which race is OP and which isn't. We think all new units are strong. In WoL, Zerg seems to dominate lategame after hive tech. What are your thoughts on this and how are you going to address it? Also on the similar note, Terran's bio seems useless at the late game and the immortal/sentry all-in rush in PvZ seems really strong. Looking at the overall tournaments, we believe that there is balance in pro-gaming level. Although we have been getting tons of feedbacks on Zerg being OP, if we take a look at last 10 major tournamets, racial distributions in players and winners are balanced. Although it may seemed that Zerg's late game is unbeatable, W/L ratio is still being balanced at 50:50. At this time we have to wait for new strategies from progamers. Currently the most widely discussed unit is BL - Infestor combination.If the dominance is present in both ZvP and ZvT, we are willing to reduce the range the fungal growth or reduce the radius. If this is only applicable to ZvP, we are willing to buff carriers by making interceptors immune to fungal growth. However, we still think that BL-Infestor composition isn't a big deal. Terran's Bio force are dominating in early and mid game. Considering the variety of metagame, we don't see any problem in this. In HOTS, we are going to make mech play more viable so that progamers can use both bio and mech depending on their characteristics. Recently, the metagame demonstrated in large tournaments seem to be stable. We are speculating that this is due to players abusing certain metagame composition. What are your thoughts on this? Yes, we are aware that this is happening but we believe that there are still variations among players. For e.g. TvZ, MKP will put more emphasis on bionic to take control of the mid to late game with micro. LG-IM's MVP will favor mechanic in this match up. However, we are aware that many players are using similar build and this issue is very difficult to touch upon in WoL. Without adding new units, we have to fix many other factors to prevent balance from collapsing. Thus we are going to address this issue in HOTS through new units. What are your thoughts on the rising star "Startale Life"? Balance patches should be made when a single player dominates, or single build/metagame for a particular race dominates the scene. Currently we expect Zerg to dominate. Although the stats are showing that it's not, if a particular race dominates the other races, we are willing to change some things. The problem is with Life is that we are not sure if it's Zerg that is getting stronger or is if it is only applicable to Life. More discussions are necessary to address this issue. Some of the changes from WoL to HOTS does not have the "impact" that was seen when SCI original was transitioned to BW. We believe it is impossible to change everything at once. SC1 original was not at the level of making e-sports grow and even BW needed many updates to perfect the balance. In the early stages of SC2, the balance wasn't so bad. The developers are also trying implant small changes often instead of doing all at once. We have received several feedback indicatingthat HOTS isn't so much different from WoL. As a result, we reworked the design of many new units. For instance, widow mines are not consumable units but they do massive 160 damage. We are trying to change the metagame of HOTS to revolve around the new units. Why does hellbat in HOTS given a biological armor? Isn't hellbat a mechanical unit? In BW, firebats were rarely used. We only saw it once in a 100 games for example. We tried to make this unit a core part of the army. The reason why we added a biological armor is to allow hellbat to be used for two different purposes. In Thor/Tank composition, we wanted it to fight as hellion where as in bio force, we wanted it to fight as hellbat. When doing so, we realized that Hellbat could not get healed by medivacs and thus it was useless in terms of tanking. This is why we changed the armor to biological so that it can be healed by medviacs and act similar to marauders. Another way we are currently thinking is to change the medviac so that it can heal both bio AND mechanic through different healing mechanism. Also we are thinking of preventing hellbats to change back to hellions. The change in armor types during transformation is an issue that needs more research. There has been lot of balance talks in WoL. How are you going to address this in HOTS? Will we see new types of maps in HOTS? To fix the balance issues, we initially started with new maps in HOTS. In the end, we think a mixture of both old maps and new maps is essential for balance. That is why we are trying to put 3 most balanced maps from WoL and 5 new maps from HOTS into the beta. It is not final, however. Team games, especially in 4v4 ,we often see a dominance in pre-arranged team vs random team. How are you going to address this? Regardless of the teams, the w/l ratio is still 50:50. We are looking into this, however. For instance, if we separate premade teams from random teams, the search time will increase significantly. If we mix them together, players will be stressed out but the games will start sooner. However, non-ranked system is being added, we believe that it is ok to have some stress during ranked ladder games. Any DLC for SC2 to play SC1 campaigns? Not bad. I will ask the developers. Any words on global gateways system? The battlenet will be similar to D3 where global plays are available. If it was possible, we would implant this right away in the beta. In Korea, there is law against gaming therefore we will release more information later. Edit: Just skimmed over it. Looks like most of them are repetitions but there are some new questions. I will post the translation asap. EDIT2: Finished. Not all questions have been translated. Only new questions! | ||
AKomrade
United States582 Posts
QFT Its seriously disappointing to hear that about BL-Infestor, especially after Hero's super bitter loss during MLG and Life's + Show Spoiler + INTERESTING PLAYSTYLE?! HE BUILT FORTY FUCKING INFESTORS EVERY GAME Or Terran finds another way to deal with T3 Zerg. On the other side, HoTS seems pretty good. Even if the Warhound won't come back, changes to the Void Ray and Raven sound good. Very nice that they haven't given up adding another Terran unit to the game too. | ||
tuho12345
4482 Posts
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Yoshi Kirishima
United States10292 Posts
On November 07 2012 07:45 Yorbon wrote: This thread has turned out to be very funny. I want to compliment plansix and yoshi kirishima on their useful contributions, though. On the interviews: nothing strange really. I'm only a bit disappointed that they are not even considering changing the infestor. I mean, he said 'no direct nerfs', but there is very little to change the rooting ability without it being a nerf. I really hope they change something about it. But pretty positive about the rest of it ![]() edit: the person above me had splendid timing. Haha... thanks for shouting out to us. Well, don't lose your hope, they've changed their minds many times before in interviews. On November 07 2012 08:02 SarcasmMonster wrote: Can anyone translate the second interview please? LOL the one with a name that implies un-serious posts brings up what maybe should be the most important topic right now. I totally forgot, will someone translate the second one? i hope to see more interesting information :D | ||
Just_a_Moth
Canada1941 Posts
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larse
1611 Posts
On November 07 2012 10:26 wwowz wrote: If no one is willing to translate the second article.. i guess i could do that as well .. lololol Edit: Just skimmed over it. Looks like most of them are repetitions but there are some new questions. I will post the translation asap. Thank you wwowz! I will edit the op and redirect to your second translation in the op as well. | ||
Godwrath
Spain10107 Posts
On November 07 2012 10:41 coasts wrote: If they nerf BL/Infestor they're gonna have to buff zerg mid game otherwise zerg won't be able to beat toss. Neither terran. That's the whole reason why they don't do it. To be honest, even if the current lategame metagame for Zerg disgusts me, i prefer them working hard on HoTS (and they really need to imho) than on WoL. A balance fix wouldn't take that long for WoL, but it would take away time from HoTS even if it's only indirectly. | ||
Crushgroove
United States793 Posts
The wins portraits are already extremely accessible to everyone... just about anybody can get 1000 wins... all you have to do is be at least equal in skill to the worst player in the world and play 2000 games.. To say that they wanted to make rewards more accessible is untrue, and people need to quit kidding themselves. What they want, is to reward playing the game without ever trying to win. I'm not sure that's what's best, but I'll reserve judgement on that. | ||
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