On December 26 2014 00:35 Laserist wrote:
I stop counting after 20. I don't know if any other hero buffed that consistently. I couldn't see any minor nerf or adjustment.
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I stop counting after 20. I don't know if any other hero buffed that consistently. I couldn't see any minor nerf or adjustment.
+ Show Spoiler +
6.83
Base agility increased from 20 to 26
Blade Dance critical strike chance rescaled from 15/20/25/35% to 20/25/30/35%
6.82
The following abilities no longer cancel Blade Fury: Chronosphere, Toss, Black Hole, Global Silence, Doom.
Blade Fury cooldown from 30/27/24/21 to 30/26/22/18
6.81b
Omnislash damage per slash rescaled from 175-250 to 200-225
Base Attack Time improved from 1.5 to 1.4
6.81
Base attack time improved from 1.6 to 1.5
6.80
Blade Fury cooldown reduced from 30/28/26/24 to 30/27/24/21
6.79
Healing Ward movement speed increased from 300 to 450
Omnislash Scepter cooldown reduced from 110/100/90 to 70
Omnislash no longer stops if the target is Ethereal (it still doesn't do damage)
Fixed not being able to use items during Omnislash
6.78
Omnislash no longer jumps on Tombstone Zombies
6.75
Base attack time decreased from 1.7 to 1.6
Omnislash now kills creeps and neutrals in 1 hit
{This does not include player controlled units or ancients}
6.74
Omnislash now gives Juggernaut 200 flying vision during its duration
6.73
Omnislash hit count increased from 3/5/8 (5/7/10 Aghanim's) to 3/6/9 (6/9/12 Aghanim's)
Omnislash random damage improved from 150-250 to 175-250
6.72
Blade Dance critical strike chance rescaled from 10/20/25/35% to 15/20/25/35%
Base HP regeneration increased from 0.25 to 0.75
6.71
Healing Ward regeneration rescaled from 1/2/4/5 to 2/3/4/5%
6.70
Healing Ward movement speed increased from 150 to 300
Banished units are no longer immune to Blade Fury
6.69
Omnislash no longer wastes a strike by considering banished units in its search
6.68
Healing Ward manacost rescaled from 140 to 80/100/120/140
Healing Ward regeneration increased from 1/2/3/4% to 1/2/4/5%
6.66
Blade Fury cooldown reduced from 30 to 30/28/26/24
6.63
Healing Ward cooldown reduced from 75 to 60
6.60
Added Juggernaut to Aghanim's Scepter.
6.50
Improved Juggernaut's movement speed
6.49
Undid previous Jugg armor buff
Increased starting strength by 3 and movement speed from 290 to 295
6.48b
Increased Yurnero's base armor
Base agility increased from 20 to 26
Blade Dance critical strike chance rescaled from 15/20/25/35% to 20/25/30/35%
6.82
The following abilities no longer cancel Blade Fury: Chronosphere, Toss, Black Hole, Global Silence, Doom.
Blade Fury cooldown from 30/27/24/21 to 30/26/22/18
6.81b
Omnislash damage per slash rescaled from 175-250 to 200-225
Base Attack Time improved from 1.5 to 1.4
6.81
Base attack time improved from 1.6 to 1.5
6.80
Blade Fury cooldown reduced from 30/28/26/24 to 30/27/24/21
6.79
Healing Ward movement speed increased from 300 to 450
Omnislash Scepter cooldown reduced from 110/100/90 to 70
Omnislash no longer stops if the target is Ethereal (it still doesn't do damage)
Fixed not being able to use items during Omnislash
6.78
Omnislash no longer jumps on Tombstone Zombies
6.75
Base attack time decreased from 1.7 to 1.6
Omnislash now kills creeps and neutrals in 1 hit
{This does not include player controlled units or ancients}
6.74
Omnislash now gives Juggernaut 200 flying vision during its duration
6.73
Omnislash hit count increased from 3/5/8 (5/7/10 Aghanim's) to 3/6/9 (6/9/12 Aghanim's)
Omnislash random damage improved from 150-250 to 175-250
6.72
Blade Dance critical strike chance rescaled from 10/20/25/35% to 15/20/25/35%
Base HP regeneration increased from 0.25 to 0.75
6.71
Healing Ward regeneration rescaled from 1/2/4/5 to 2/3/4/5%
6.70
Healing Ward movement speed increased from 150 to 300
Banished units are no longer immune to Blade Fury
6.69
Omnislash no longer wastes a strike by considering banished units in its search
6.68
Healing Ward manacost rescaled from 140 to 80/100/120/140
Healing Ward regeneration increased from 1/2/3/4% to 1/2/4/5%
6.66
Blade Fury cooldown reduced from 30 to 30/28/26/24
6.63
Healing Ward cooldown reduced from 75 to 60
6.60
Added Juggernaut to Aghanim's Scepter.
6.50
Improved Juggernaut's movement speed
6.49
Undid previous Jugg armor buff
Increased starting strength by 3 and movement speed from 290 to 295
6.48b
Increased Yurnero's base armor
To be fair, even after all these buffs he's just beginning to see competitive play. With that said, he does feel strong as hell right now after the base agi increase.