On August 23 2012 05:47 Canas wrote:
Not disabling autoattack is retarded
Not disabling autoattack is retarded
Not disabling auto-attacking makes baby jesus cry.
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Please remember that while this thread is for QQ and venting about the game, racism is not tolerated here on LD. | ||
YODA_
593 Posts
August 22 2012 21:02 GMT
#2401
On August 23 2012 05:47 Canas wrote: Not disabling autoattack is retarded Not disabling auto-attacking makes baby jesus cry. | ||
Erasme
Bahamas15899 Posts
August 22 2012 21:21 GMT
#2402
On August 23 2012 06:02 YODA_ wrote: Not disabling auto-attacking makes baby jesus cry. Not disabling autoattack makes you random bloodseeker everygame | ||
cilinder007
Slovenia7251 Posts
August 22 2012 21:23 GMT
#2403
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Excalibur_Z
United States12235 Posts
August 22 2012 21:30 GMT
#2404
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NexUmbra
Scotland3776 Posts
August 22 2012 21:37 GMT
#2405
This PA runs so far down a lane to the point where she is attacking the T2 tower, dies and then says "OMG BUY WARDS NUB SUPPORT" when they are out in the middle of fucking nowhere. There are two wards placed at each rune spot. People use "buy wards" as an excuse for their own atrocious position and map awareness. | ||
PrinceXizor
United States17713 Posts
August 22 2012 21:50 GMT
#2406
On August 23 2012 05:24 Heh_ wrote: Show nested quote + On August 23 2012 05:07 cilinder007 wrote: I just had a jugger who rushed bf and yet somehow only had 150 cs in a 45 min game, hmm no idea how that happened ok looking at his recent games, he only picks carries and has an average of 3cs/min every game, a guy with 600 wins, strange stuff He's probably autoattacking for the most part. Or he might have disabled autoattacking... Retarded option, but I've actually seen people use it -_- if you disable auto attacking you can do fancy stuff with shift queuing... like blink -> meld on TA or Blink -> phase shift -> Illu orb -> silence -> jump to illu orb. All in shift queues. alot of actions are only possible if you disable that option | ||
rabidch
United States20289 Posts
August 22 2012 21:58 GMT
#2407
On August 23 2012 06:50 PrinceXizor wrote: Show nested quote + On August 23 2012 05:24 Heh_ wrote: On August 23 2012 05:07 cilinder007 wrote: I just had a jugger who rushed bf and yet somehow only had 150 cs in a 45 min game, hmm no idea how that happened ok looking at his recent games, he only picks carries and has an average of 3cs/min every game, a guy with 600 wins, strange stuff He's probably autoattacking for the most part. Or he might have disabled autoattacking... Retarded option, but I've actually seen people use it -_- if you disable auto attacking you can do fancy stuff with shift queuing... like blink -> meld on TA or Blink -> phase shift -> Illu orb -> silence -> jump to illu orb. All in shift queues. alot of actions are only possible if you disable that option ? you can do that without disabling auto attack. people including me did that stuff all the time in wc3 dota | ||
PrinceXizor
United States17713 Posts
August 22 2012 22:00 GMT
#2408
On August 23 2012 06:58 rabidch wrote: Show nested quote + On August 23 2012 06:50 PrinceXizor wrote: On August 23 2012 05:24 Heh_ wrote: On August 23 2012 05:07 cilinder007 wrote: I just had a jugger who rushed bf and yet somehow only had 150 cs in a 45 min game, hmm no idea how that happened ok looking at his recent games, he only picks carries and has an average of 3cs/min every game, a guy with 600 wins, strange stuff He's probably autoattacking for the most part. Or he might have disabled autoattacking... Retarded option, but I've actually seen people use it -_- if you disable auto attacking you can do fancy stuff with shift queuing... like blink -> meld on TA or Blink -> phase shift -> Illu orb -> silence -> jump to illu orb. All in shift queues. alot of actions are only possible if you disable that option ? you can do that without disabling auto attack. people including me did that stuff all the time in wc3 dota sometimes an auto attack or 5 will sneak in there in dota 2 when you try to do it. i agree it wasn't needed in wc3 dota. | ||
Bash
Finland1533 Posts
August 22 2012 22:08 GMT
#2409
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TheYango
United States47024 Posts
August 22 2012 22:10 GMT
#2410
On August 23 2012 06:58 rabidch wrote: Show nested quote + On August 23 2012 06:50 PrinceXizor wrote: On August 23 2012 05:24 Heh_ wrote: On August 23 2012 05:07 cilinder007 wrote: I just had a jugger who rushed bf and yet somehow only had 150 cs in a 45 min game, hmm no idea how that happened ok looking at his recent games, he only picks carries and has an average of 3cs/min every game, a guy with 600 wins, strange stuff He's probably autoattacking for the most part. Or he might have disabled autoattacking... Retarded option, but I've actually seen people use it -_- if you disable auto attacking you can do fancy stuff with shift queuing... like blink -> meld on TA or Blink -> phase shift -> Illu orb -> silence -> jump to illu orb. All in shift queues. alot of actions are only possible if you disable that option ? you can do that without disabling auto attack. people including me did that stuff all the time in wc3 dota Auto attack in DotA 2 doesn't function the same way as attack priority in WC3 though. | ||
Windwaker
Germany1597 Posts
August 22 2012 22:27 GMT
#2411
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Narw
Poland884 Posts
August 22 2012 22:42 GMT
#2412
Yeah, Dota. EDIT: Oh boy this is good. Next game i take QoP at start and go mid, last pick NS, goes lane with lesh. He somehow dies to SOLO void 4 times. QoP foult couse i didnt ganked! Then he proceeds to buy mask of madness (his first item) and goes jungle. Why? Couse he have girlfriend and life and dosn't care about this game. Yeah, Dota. | ||
Heh_
Singapore2712 Posts
August 22 2012 22:50 GMT
#2413
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RockIronrod
Australia1369 Posts
August 22 2012 22:57 GMT
#2414
On August 23 2012 07:50 Heh_ wrote: I guess when I see people not using autoattack, they literally stand there for 10 seconds before firing a shot. I'm playing support and giving last hits to the carry, but the carry just fucking stands there. That's less auto-attack being bad and more mental deficiency being common amongst pub carries. | ||
Dead9
United States4725 Posts
August 23 2012 00:42 GMT
#2415
On August 22 2012 22:48 cilinder007 wrote: Show nested quote + On August 22 2012 22:46 Dead9 wrote: On August 22 2012 22:42 RockIronrod wrote: Why do I only random Puck and Silencer? I fucking hate both of them. bloodseeker is one of my top five most played heroes ive never picked bloodseeker ![]() I always have fun playing bs, would never pick him tho yeah i actually kinda enjoy playing bs it's a lot better with random gold too cus you can start pms+hatchet edit: don't shift queue stuff cus your hero will finish their entire animation before doing anything else it's very noticable with stuff like cm the only thing you should be shift queuing is epi->blink as far as i can tell there's an action buffer anyway, so for example if you're blinking in as storm and hit vortex before you're in range you'll vortex as soon as you get in range edit2: actually i don't know if there's an aftercast in dota2 but i think there is shift queuing is a bad habit anyway | ||
ControlMonkey
Australia3109 Posts
August 23 2012 00:54 GMT
#2416
On August 23 2012 07:57 RockIronrod wrote: Show nested quote + On August 23 2012 07:50 Heh_ wrote: I guess when I see people not using autoattack, they literally stand there for 10 seconds before firing a shot. I'm playing support and giving last hits to the carry, but the carry just fucking stands there. That's less auto-attack being bad and more mental deficiency being common amongst pub carries. Yep. I play support mainly, and getting a bad carry makes your job pretty much impossible. Eg. AM at 30 minutes with treads, vlads and pms. | ||
PrinceXizor
United States17713 Posts
August 23 2012 01:12 GMT
#2417
On August 23 2012 09:54 ControlMonkey wrote: Show nested quote + On August 23 2012 07:57 RockIronrod wrote: On August 23 2012 07:50 Heh_ wrote: I guess when I see people not using autoattack, they literally stand there for 10 seconds before firing a shot. I'm playing support and giving last hits to the carry, but the carry just fucking stands there. That's less auto-attack being bad and more mental deficiency being common amongst pub carries. Yep. I play support mainly, and getting a bad carry makes your job pretty much impossible. Eg. AM at 30 minutes with treads, vlads and pms. play vengeful spirit usually you can make a big enough difference with her to negate having bad carry, stun helps save and get kills, terror + aura helps make up for his bad farming abilities, swap makes up for his bad positioning ect ect. | ||
Erasme
Bahamas15899 Posts
August 23 2012 01:28 GMT
#2418
On August 23 2012 09:54 ControlMonkey wrote: Show nested quote + On August 23 2012 07:57 RockIronrod wrote: On August 23 2012 07:50 Heh_ wrote: I guess when I see people not using autoattack, they literally stand there for 10 seconds before firing a shot. I'm playing support and giving last hits to the carry, but the carry just fucking stands there. That's less auto-attack being bad and more mental deficiency being common amongst pub carries. Yep. I play support mainly, and getting a bad carry makes your job pretty much impossible. Eg. AM at 30 minutes with treads, vlads and pms. :o had bfury at 35min today. Was a pretty sad lane tho ahaha am/sk vs ds/gyro | ||
Tobberoth
Sweden6375 Posts
August 23 2012 07:17 GMT
#2419
So what happened? Basically, I was owning hard because of my freefarm, but lich was being shut down so hard by bounty hunter that teamfights became a joke since obviously everyone else had picked carries and had no farm compared to me and the opposing lycan/bounty hunter. Even though I could 1v3, we just couldn't win, the others died so frickin fast, I was able to more or less single push down 3 rax... but by that time, their team had killed most of my teammates and went for insta GG by attacking throne before I could go back. Now my friend was a bit pissed, but we decided to play again. This time, I invited a guy with 100+ wins from a chat and we got in. The difference in quality of the game was insane (because of the 100wins guy pulling up the MMR i assume). I played leshrac, my friend played sandking. My friend went solo top (i had to babysit a PA) and did amazing. We won the game with like 40-15 or something, it was a hardstomp and it was NOT because of the 100+ wins guy, as someone might assume, everyone in our team did great. Funny part? Opponent team had a bounty hunter, who made almost zero impact on the game even though he got several kills early. Summary: Playing at just a slightly better MMR level than "shittiest shit of shit" makes the game a hundred times more fun and really lets you leverage your abilities. | ||
Alur
Denmark3900 Posts
August 23 2012 08:25 GMT
#2420
On August 23 2012 16:17 Tobberoth wrote: Time for a mix of QQ and happiness. It SUCKS to realize how much teammates matter in this game. Basically, I've finally gotten a key for my friend, who is a beast at LoL and Smite. He didn't play Dota 1 (LoL was his first moba). He played a few games against bots, and then we went together for some matchmaking. Now, I'm also at the very lowest end of MMR, so the fact that we would be playing with shit players was not surprising. We go in, I pick chaos knight and tell my friend to pick Lich and we go bot. Again, this guy is new to dota and has never played lich before, so he's a bit too passive, but he never dies and allows me to get more or less freefarm. We could have shut down Jakiro who we laned against hard, and we did kill him once or twice, but yeah, our lane went fine and I was getting fed. UNFORTUNATELY, the opposing team had both a lycan and a bounty hunter and as you know, invisible heroes are completely OP on low MMR levels. This bounty hunter didn't get a single kill on me and lich, but was obliterating the rest of my n00bass team. Eventually, he got so fed that in the midgame, he could seriously oneshot lich, which made the game ridiculously boring for my friend... everytime he left base, bounty hunter was sitting there, waiting for him. So what happened? Basically, I was owning hard because of my freefarm, but lich was being shut down so hard by bounty hunter that teamfights became a joke since obviously everyone else had picked carries and had no farm compared to me and the opposing lycan/bounty hunter. Even though I could 1v3, we just couldn't win, the others died so frickin fast, I was able to more or less single push down 3 rax... but by that time, their team had killed most of my teammates and went for insta GG by attacking throne before I could go back. Now my friend was a bit pissed, but we decided to play again. This time, I invited a guy with 100+ wins from a chat and we got in. The difference in quality of the game was insane (because of the 100wins guy pulling up the MMR i assume). I played leshrac, my friend played sandking. My friend went solo top (i had to babysit a PA) and did amazing. We won the game with like 40-15 or something, it was a hardstomp and it was NOT because of the 100+ wins guy, as someone might assume, everyone in our team did great. Funny part? Opponent team had a bounty hunter, who made almost zero impact on the game even though he got several kills early. Summary: Playing at just a slightly better MMR level than "shittiest shit of shit" makes the game a hundred times more fun and really lets you leverage your abilities. That's a bold summary based off a sample of 2 games. | ||
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