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In-Game Standard Hero Builds Project - Page 358

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Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
October 28 2017 13:54 GMT
#7141
It's updated, your version is bugged. I reported it.
Why Shadow Blade though? That's curious.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Buckyman
Profile Joined May 2014
1364 Posts
Last Edited: 2017-10-28 18:35:18
October 28 2017 18:34 GMT
#7142
MoM => Shadow Blade example matches, excluding matches where Manta and/or Diffusal was built between MoM and Shadow Blade:
3457989984 -- by Mind Control vs compLexity (lost)
3455963463 -- by mason vs Immortals (lost)
3448171489 -- by mason vs Infamous (lost)
3499077401 -- by Ghostik vs Kinguin (won)
3483199461 -- by Ghostik vs Vega (won)
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
October 28 2017 21:34 GMT
#7143
Why shadow blade, I want to understand why it is good
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Velzi
Profile Joined June 2012
Finland659 Posts
October 28 2017 23:00 GMT
#7144
gives attack speed, exactly what void needs to deal damage, also allows you to move around map faster and possibly initiate without using ur leap, so u can jump away after the chrono if needed. Just all around good item if u r suppose to deal damage urself in the chrono.
Never argue with stupid people, they will drag you to their level and then beat you with experience. http://www.dotabuff.com/players/115305822 https://yasp.co/players/115305822
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
October 29 2017 08:23 GMT
#7145
already in situational items: http://steamcommunity.com/sharedfiles/filedetails/?id=128922664
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Buckyman
Profile Joined May 2014
1364 Posts
Last Edited: 2017-10-29 21:01:46
October 29 2017 20:59 GMT
#7146
I see Silver Edge in Situational, but that means something quite different from a midgame Shadow Blade that isn't upgraded until it's the 5th slot.

In any event, the situational Silver Edge is missing an item note. You could mention buying shadow blade early as an initiation tool there.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
October 30 2017 19:04 GMT
#7147
On October 28 2017 03:18 Buckyman wrote:
screenshot:
+ Show Spoiler +
[image loading]


Professional Faceless Void players seem to be building mainly Mask of Madness -> Shadow Blade right now.


Send me your Steam ID so I can send it to Valve because what you're viewing is a bug.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Buckyman
Profile Joined May 2014
1364 Posts
October 30 2017 19:40 GMT
#7148
Steam user name: Buckymancer. And I should be on your friends list.

Starting items notes for dueling fates:
*Recalculate starting gold for everyone thanks to Tangos +25 gold
*Support starting items: obs +30 gold, courier +100 gold
*Remove all flying couriers and iron talons from builds
*Reconsider starting items for any Basi carrier that starts with Ring of Protection
*Reconsider starting slippers for PMS builders (e.g. Anti-mage)
*Reconsider starting items for any circlet starts building into wand.
*Reconsider starting mango for any soul ring builders (e.g. Dark Seer). Consider gauntlet starts instead.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2017-11-13 13:33:51
October 31 2017 07:30 GMT
#7149
7.07/b Planning Post

Personal Notes
    Pangolier
  • Plays like a carry
  • Orb Effects look good on him
  • Diffusal or Shadow Blade/Blink to be able to nail them down with Swashbuckle immediately after
  • Attach Speed with Heartpiercer -> Echo Sabre if he is a str. hero?
  • Rolling Thunder looks like it can work with other abilities, so many Shadow Blade?
  • Overall, interesting here - looks like he can fight around the mid-game and ganks often


    Dark Willow
  • I immediately think roamer when I see her first ability - looks a bit too strong, probably works well with Force Staff
  • Shadow Realm further justifies roamer or maybe even offlaner
  • Cursed Crown looks incredible, I don't know how that's fair, mixed with a follow-up on Bramble Maze makes me think she either has long cooldowns or a really high mana cost
  • Bedlam/Terrorize look like they function based on your situation and also how you want to play her (more core role or roaming support).
  • Range of these spells look weak + Bedlam is within her range, so likely two builds + it also looks like she will need movement speed + mana regen (Eul's/Atos + Cursed Crown), Force Staff for sure


    Ranked Seasons
  • Good idea, definitely love it. Still won't play ranked
  • Seasons means users won't feel like they're trapped and account buyers and sellers have lost all their work and progress - it's prefect
  • I think everyone has been suggesting this for a long time so I'm glad to see it


    Guide System
  • Glad it's out. It's the foundation of more to come (hopefully). Overall, been using it for a few months already and it's pretty great.


    Turbo Mode
  • -APEM finally. Definitely going to use this often to test stuff. I loved APEM when I was younger in DotA and I am so glad it's here.


    Ping Wheel
  • This is fantastic as well.
  • I'm hoping they have different sounds and colours as well to further add distinguishing.
  • definitely something I liked in League of Legends a lot


    Gameplay Changes
  • Drafting:
  • The all-pick drafitng order is fantastic - been in demand for a long time and it's great
  • I don't understand the value of Bonus Heroes except to push for better diversification during matches while subsequently not hurting teams that have randomers. An alternative would be randoming provides you a hero from the bonus set of heroes and that's it. Is a mango even worthwhile except for certain cases/heroes/lanes?
  • Random should just be removed (or provide no bonuses) rather than small incentives that seem like trying to have it both ways

  • Laning:
  • The reduction of a mid-lane creep will reduce the emphasis on winning the mid-lane as it now no longer has a higher exp. gain curve early-game
  • There's going to be less emphasis on roaming and more denying exp from lanes - a lot more baby-sitting and traditional early-game laning phase
  • Ranged creeps being lowered in EXP means its not a safe Midas target as much any more
  • XP gain to 240 and melee creeps getting more EXP is an interesting adjustment, puts less emphasis on the ranged creep which is easier to deny for players and more on just overall achieving being in-range for exp
  • The bounty being upped so much for Ranged Creep is incredible though, probably to off-set its lowered EXP - you lose out on more gold if denied but you also don't suffer as much. Offlaners punished less but safelaners who get denied are punished more. Mid-laning equal
  • Extending a full-minute wait until the first creep spawn change is a big deal, especially if junglers do not get the first bounty rune - that extensive wait will make pseudo-junglers like Legion and Ursa really miss their timing window - it also delays heroes like Enigma from being active unless they are pro-active overall
  • It's not until level 4-5 that you get a decent amount of XP for killing people. Users who roam from the get-go will see their influence diminish significantly, to the point where maybe more static styles (tri-lanes et. al.) will be more ideal.

  • Town Portal Scrolls:
  • Players starting with a TP scroll is interesting. It's to encourage TPing to save T1 towers, ganks to the mid-lane and compensate mid-laners who die in the first levels. This is to lessen the blow during the early-game combined with lowered XP gains for early-game kills. Heroes having to walk back when dying through levels 1-4 now just TP for the first-time and are not set behind 50 gold + 1-2 lanes of lost creep XP. This is also for bounty ganks so heroes don't roamers who gank for bounty don't win: 1 Bounty run, Gold, EXP and the roaming EXP and Gold gain - especially since getting to level 2 is so much shorter. Overall, this is a nerf to roamers

  • Shrines & Glyph:
  • No shrines in base is surprising. It was harder to break high-ground because of it but it also saved from a lot of residual DoT damages. so I guess actually it makes sense to kill them
  • Glyph causing creeps to be invulnerable is interesting. I am not sure if it is as influential as initially read

  • Creeps:
  • Siege creeps coming later is an attempt to slow the game down a bit. At least that's my initial read.

  • Armor Mechanics:
  • Agility just became more valuable
  • Tower Armor adjustments is adjusting to the power-curve (?)

  • Base Structures:
  • Surprised they removed the HP regen on Tier 4 towers
  • I hope they increase the Ancient HP Regen more though + Racks

  • Map Changes:
  • Nice midlane change for Dire. The inconsistency between the two lanes always felt peculiar
  • Mid Shrine being more towards the mid will help safe-laners in truly deep trouble, junglers and not make mid-lane feel so easy. I like the shrine adjustment but it puts the pressure of mid-lane so much higher.
  • Swapping offlane shrines with bounty runes is a good move. Bounty Rune on high-ground but closer to roaming enemy heroes side of the board + shrine more center and low-ground whereas before it was an impossible place to gank if shrine was up. You had two advantages TPing to shrine vs nearby tower: high-ground and a variety of paths to gank
  • Runes being closer to ramp means there's a more added risk rather than a guaranteed source of gold + exp. Good move
  • Hard to interpret new Dire Jungle. Is it meant to be more congruent to Radiant? With two isolated camps for the safe-Lane + everything else on the right or? Looks like it's been flattened overall
  • Hard camp being near the tier 2 means its not as lucrative for mid-laners like when you were SF, Alch or Tinker

  • Roshan:
  • I've read the consumable only refreshes abilities - making it valuable for less carry centric heroes and more for supports/initiators. Also helps push along the fights or give more advantage for whoever takes the risk. I think this will not stay but I think it. Maybe it should only be the ultimate ability?

  • Respawn Time:
  • Respawn time reduced goes in-line with there being less punishment during the early-game phase, especially since this laning phase has a whole has had its reduced before the mid-game starts. This is to push the narrative of quicker, more action-oriented games than the original 45-long games of years ago

  • Neutral Aggro:
  • Neutrals sleep at night, yay DotA

  • Captains Mode:
  • Good

  • Illusions:
  • These Illusion changes are interesting, they were nerfed hard previously but now users can rosh and they gain mana/health regen. Is it significant for heroes like Naga, Spectre, Alchemist?

  • Fountain:
  • Long overdue, keeping up with the power-curve

  • Hex:
  • Sheep back on the menu, holy bonkers, they really want to make Hex and Halbered must-picks vs. BKB heroes

  • Unique Attack Modifiers:
  • IceFrog was very careful about this to ensure removing UAMs didn't break balance. Overall, it hasn't and now they're gone. So great to see and his approach/execution was perfect


    Item Changes
  • Courier:
  • I like the courier shield, it achieves better what the boost was meant to do - the boost was on cooldown all the time just to deliver faster
  • Courier costing 200 is scary. I hope it doesn't cause players to simply ignore it

  • Shop:
  • Strange to make the side-shop almost useless except for Arcane boots.
  • Bottle to secret shop is good as it won't hold up the courier at the predicative bottle timing. Bottle -> Rune -> Lane

  • Support:
  • Everything is so expensive, I wish it remained its original price instead of scaring away people into purchasing wards and tangos

  • Misc:
  • Removing all damage and stream-lining attribute-based value.

  • Items:
  • Aether Lens: Interesting change, a lot more straight-forward for supports who have low-ranged skills
  • Battlefury: Cheaper but you need a massive item and the build-up is longer making it slower to farm
  • Bloodstone: removing Soul Ring means it can't be gotten so early and combined with Bottle to make safe-laning so easy
  • Diffusal Blade: wowzers, okay. I guess it was too all-in-one for some heroes and didn't push purchases towards other active items?
  • Hurricane Pike: this makes buying Hurricane Pike easier to purchase earlier for heroes like Drow and Sniper
  • Iron Talon: hm, ok. No complaints - too bad.
  • Javelin: I think Javelin needs to be included in more items - these adjustments are good but overall, I think it needs to be included more to not seem like it sticks out. Right now, it offers good stuff but doesn't make sense unless you're going Basher (melee only) or MKB (for evasion heroes)
  • Monkey King Bar: MKB as a damage-item had to compete with so many other items. Now that it is attack speed it competes with so many other items: AC, Mjollnir, Moon Shard, Butterfly, etc. Still not happy with it
  • Magic Wand: The new Magic Wand is nice - the stats were wasted anyways and the health regen would be useful for roamers
  • Necronomicon: Nice change, good slow - a little easier to build but still situational on certain heroes. Should be good on Lycan especially
  • Poor Man's Shield: Good riddance, such an easy item that made laning too easy.
  • Orb of Venom: Rest in Peace
  • Pipe of Insight change related to Meteor Hammer?
  • Silver Edge: No more damage reduction? Biggest nerf for items. No enemy damage reduction really kills its value at its high-cost for me
  • Soul Ring: No mana regen is peculiar but it doubles-down on the health sacrifice to make it all the more worthwhile for str. heroes like ES who wants the health and survivability + Tranqs, and not the small mana regen, despite how great it is early on. It also helps set itself apart from Urn of Shadows
  • Meteor Hammer: I have no idea who this is for? This item makes no sense to me except for initiators or end-game supports.
  • Aeon Disk: Looks like Lotus and Linken's wasn't enough
  • Spirit Vessel: nice, I love this. This is literally the best new item in the game
  • Nullifier: Silver Edge died for this but seriously - who is this for? Axe?This is Orchid alternative except it's a bitch to buy it
  • Kaya: Aether Lens 2.0, great item overall - should help with core int heroes

  • Attribute Changes:
  • Holy shit, these incentives are wild. Agility actually giving movement speed is like wtf!!

    Hero Changes
  • Support vs. Carry
  • Chilling Touch being simplified? nice
  • so much overloading on blink being/doing more, don't know how I feel about it
  • garbage level 25 abilities imo
  • Carry axe? what the fuck are these talents?
  • Carry Bane? This is some wild shit
  • Does anyone want the Flamebreak cooldown?
  • Wild Axes changes is a nice touch and maintains Beastmaster's role, but geared towards a team-fighter late-game. Primal Roar change was needed. you'd ult someone and you'd feel penalized walking to them. I love the new Call of the Wild, it's funny.
  • if BH reaches 25 do people want 300 track gold at that point?
  • nice changes, still annyoing but now not impossible even with dust/wards
  • i gotta see what this new test of faith does - it sounds very interesting. Surprised his talents doesn't have Ancients from Aghs gained
  • I'm surprised strafe was reworked and not death pact to be honest. Death Pact feels so uninspired
  • ok, that's pretty cool. Still to be maxed situationally but that's really cool effect
  • I expected more from him, this is still too weak
  • I dont care for this change, I felt he would be more reworked
  • nice echo stomp change to avoid residual mistaken damage fucking your shit up
  • Those are interesting talents. Specifically True Strike and the debatable level 25 effects, both seem great (more charges than remnant)
  • cancer
  • the new changes to homing missile make him a legitimate ganker, even if roaming or mid-lane
  • max talent level is crazy cool: 0s Inner Vit. Cooldown? nice
  • i'd learn invoker just for this wowzers
  • wtf? Scepter bonus on tether? that's awesomely OP
  • yeah meh
  • shitty talents
  • hm, maybe time to put Quelling Blade
  • Midas for Lich? That level 25 is bonkers
  • Im surprised he wasn't nerfed as he is still incredibly strong
  • split shot going back and forth with changes, I think it wants to be strong but has to be careful to not overdo it.I think this might be overdoing it.
  • much better level 25 talent (Moonlight Shadow). Leap change is ok, I feel indifferent about it
  • Roaming will be even harder imo, can't believe he's nerfed again. Talents are much better though
  • Is he still a carry? This is so weird, I don't quite know how to grasp this new hero design. His int didn't change but he can carry but now he wants everything not just all Agi...
  • i was expecting more punishment or flaw in Necrophos. I am not sure this is enough. Hopefully the Aeon Disk is make him nullified
  • Level 20 talent is wild
  • Rapid Fire on Dream Coil seems good but it comes so late that it might not be.
  • FUCKING AWESOME HOOK HAHA. Dismember pulling targets as he ults is fucking nice - way overdue
  • I think Razor will be in the meta. That Unstable Current Change is incredible and lowered movement speed will ask people to max it second
  • Nice touch on smokescreen, level 25 talent is fun
  • nice nullfield addition, it did feel a bit flat
  • soul catcher reversing back to its original form is unfortunate. I felt it was okay. I think the "illusion if unit dies" isn't all that good.
  • fucking OP
  • not as strong early-game, still ok late-game (meh)
  • dumb
  • very strong. Not just the traps but her talents are perfectly aligned with how she grows as a core
  • WE DEADWOOD NOW BOYS
  • Viper still strong as hell, my God. It's the new Necrophos in terms of doubling-down on what made it strong and then giving it more effects
  • HOLY BALLS, THAT'S COOL!






Actual Schedule (CET)
Day 1 - 5 hours
- 7:30-10:30AM: Setting up Planning Posts + Data Sheet
- 10:30-12:30PM: First Impressions Notes (Gameplay + New Heroes)

Day 2 - 9 hours
- 6:30-10:30AM: Drafting & Publishing Builds for Pangolier & Dark Willow
- 4:00-9:00PM: First Impressions Notes (Items + Heroes)

Day 3 (across several days) - 6 hours
- 11:30-5:30PM: Play-testing Pangolier and Dark Willow guides

Day 4 - 1 hour
- 8:30-9:30AM: Reading 7.07b patch notes

Day 5 - 8.5 hours
- 5:00-1:30AM: Draft Changes for all Items, Heroes Skill Builds and Talent Trees up to Legion Commander

Day 6 - 11 hours
- 11:00-2:00PM: Finalized Talent Trees from Legion Commander to Zeus
- 5:00-1:00AM: Applied Skill & Talent Changes to Hero Builds

Day 7 - 8 hours
- 12:30-2:00PM: Wrote-out changelog for Hero Talent Trees
- 5:00-11:30PM: Applied Item Changes to Hero Builds (Aether Lens + Bloodstone)

Day 8 - 6 hours
- 4:30-10:30PM: Applied Item Changes to Hero Builds (Diffusal Blade + Mango/Starting Items)

Day 9 - 6.5 hours
- 4:30-10:00PM: Applied Item Changes to Hero Builds (Soul Ring + Poor Man's Shield/Starting Items)

Day 10 - 6 hours
- 4:30-10:30PM: Finalized Item Changes for all 158 Hero Builds

Day 11 - 9 hours
- 8:30-12:30PM: Feedback Review, Reviving Dead Builds, Updating Stats + Archives List
- 12:30-3:00PM: Respond to new Patrons + Patreon Rewards execution
- 4:00-6:30PM: Preparing Official Announcements via Reddit, Patreon, Twitter and Twitch

Total Elapsed Time: 70 Hours




[image loading]

New color for patch 7.07 (Lemon Snowcone)
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2017-11-08 23:54:13
October 31 2017 07:30 GMT
#7150
Final Total Subscriptions (7.06): 274,807,692



DRAFT Patch 7.07 Changes

Unchanged
+ Show Spoiler +








Skill Changes subject to change
keep the same build
relook into maxing Test of Faith with Holy Persuasion and skipping Penitence until later
keep the same build
keep the same build
change back to nuke damage?
earlier Split Shot? Initial target takes no reduced damage from passive skill
same build? Consider reverting back to magic build? Dual build?
??? CASTER? NEW BUILD?
keep same build
earlier phantomrush? probably not
lvl1 hook?
early 1 point Unstable Current?
check out magic-based build (mid?)
get ultimate at traditional levels
same beginning, end-game build needs damage + attack speed - self-sufficient survivability
Decay-Rip-Tomb-Tomb-Tomb-Flesh Golem-Tomb
Rip-Decay-Regen Talent-Rip-Decay-Rip-Decay-Decay Duration Talent-Flesh Golem-Flesh Golem-Tombstone Attacks Talent-Reincarnation Talent.
stays the same for both
Poison Attack + Corrosive Skin - then 1 point in Nethertoxin after ultimate/laning phase/look into different role/lane
keep current build

Talent Changes subject to change
20% XP, Armor, Cooldown Reduction, Aphotic Shield
+25 Attack Speed, +250 Health, +25% Cleave/+200 Unstable Concoction Damage (Physical?), -0.2 Chemical Rage Base Attack Time
60 Gold/Min, -1.5s Ice Vortex Cooldown (?), +80 Chilling Touch Damage, +4% Ice Blast Kill Threshold
+175 Health, +15 Agility, Blink Uncontrollable Unit, +25% Spell Shield
+25 Attack Speed, +350 Health, +100 Attack Range, +350 Spark Wraith Damage (?)
+8 Strength, +3 Mana Regen, +20 Health Regen, +1-- Berserker's Call AoE (?)
+100 Cast Range, Enfeeble Steals Damage, +100 Enfeeble Damage Reduction, +250 Brain Sap Damage/Heal (?)
+5 Armor, +300 Health (?), +15% Cooldown Reduction, +8s Firefly Duration (?)
+25XP Gain, +40 Boar Damage, +500 Health, +40 Inner Beast Attack Speed (?)
+25 Attack, +75 Bloodrite Damage, +25% Lifesteal (?), -6s Blood Rite Cooldown (?)
+25% XP Gain (?), +350 Health, +75 Shuriken Toss Damage, 300 Track Gold (?)
+200 Health, +3s Thunder Clap Slow, +100 Attack Speed, -65s Primal Split Cooldown
+2 Mana Regen, +250 Health, +25 Quill Stack Damage, +15% Spell Lifesteal
+200 Health, +20% Cooldown Reduction (?), +60 Attack Speed (?), +75 Insatiable Hunger Damage/Lifesteal (?)
+10% Evasion, +15% Return Strength Damage (?), +20 Strength, Gains Return Aura
+5 Stats, +15 Strength (?), Reality Rift Pierces Spell Immunity, -7 Reality Rift Armor Reduction
+20% XP Gain, -10 Test of Faith Cooldown, +1000 Creep Min Health (?), +400 Hand of God Heal (?)
+12% Magic Resistance, +30 Searing Arrows Damage, +100 Attack Range, Searing Arrows Multishot (?)
+5 Armor, +30 Battery Assault Damage, +125 Rocket Flare Damage (?), -0.3s Battery Assault Interval (?)
+100 Cast Range, +14% Mana Cost/Manaloss Reduction Aura (?), +60 Freezing Field Damage, +300 Crystal Nova Damage
+12% Evasion, +75 Vacuum AOE, 15% Cooldown Reduction, +150 Ion Shell Damage (?)
+175 Health, +125 Cast Range, +50 Movement Speed, -4s Shadow Wave Cooldown
+12% Magic Resistance (?), +1% Max Health Spirit Siphon (?), +500 Health, +8 Exorcism Spirits (?)
+40 Thunder Strike Damage, +150 Cast Range (?), +180 Gold/Min, +4s Kinetic Field Duration (?)
+10 Scorched Earth Damage/Heal, +150 Devour Bonus Gold, +40 Doom DPS (?), +3% Infernal Blade Damage
+30 Attack Speed, +300 Health, 2x Dragon Blood HP Regen/Armor, +40 Strength
+20 Movement Speed (?), +25 Attack Speed (?), +20 Marksmanship Agility (?), +20% Precision Aura (?)
+10 Intelligence, +200 Rolling Boulder Damage, +150 Gold/Min, Geomagnetic Grip Targets Allies
+250 Mana (?), +30 Movement Speed, +400 Fissure Range (?), -2s Enchant Totem Cooldown
+200 Health, +15% Magic Resistance, +100 Echo Stomp Damage, -75s Earth Splitter Cooldown
+20 Damage, +30 Flame Guard DPS, +10% Spell Amplification, 2 Sleight of Fist Charges
+15% Magic Resistance (?), +50 Damage (?), +100 Untouchable Slow (?), +8% Impetus Damage
+15% Magic Resistance, +15% Cooldown Reduction, +400 Health (?), +4 Malefice Instances (?)
+20 Damage (?), +100 Time lock Damage, +500 Timewalk Cast Range, +25% Backtrack
+25 Damage, +3 Flak Cannon Attacks, -25s Call Down Cooldown (?), 3 Homing Missile Charges
+20 Damage, +15% Lifesteal (?), +15 Strength, +125 Attack Range (?)
+30 Chaos Meteor Damage, +1 Forged Spirit Summoned, Cataclysm (?), -16s Tornado Cooldown (?)
+400 Spirits Max Range, Tether Grants Scepter Bonus, +150 Gold/Min (?), +50 Health Regen (?)
+25% XP Gain (?), +40 Dual Breath Damage (?), +150 Gold/Min (?), Macropyre Pure and Pierce Immunity
+5 All Stats, +25 Attack Speed, +10 Armor, +600 Health (?)
+25 Movement Speed, +40% XP Gain (?), +300 Chakra Magic Mana, +200 Illuminate Damage/Heal
+40 Damage/+6 Armor, +120 Torrent Damage, +100 Torrent AOE/+25 Strength (?), Ghost Ship Fleet
+25% XP Gain (?), +30 Attack Speed, +60 Movement Speed (?), -10s Press The Attack Cooldown
+250 Mana, +40 Movement Speed, +50 Pulse Nova Damage, +50 Diabolic Edict Explostions
+25 Movement Speed, -4s Frost Blast Cooldown, +120 Gold/Min, Ice Armor Provides +30 HP Regen
+20 Attack Speed, +30 Damage, +50% Open Wounds Heal, +2s Rage Duration
+100 Cast Range, +140 Light Strike Array Damage, +25/2% Fiery Soul Per Stack, +175 Attack Range
+75 Cast Range, +200 Finger of Death Damage, +500 Health, +325 AoE Hex
+250 Health, +10 Spirit Bear Armor, -25s Battle Cry Cooldown, Battle Cry Grants Spell Immunity
+20 Attack Speed, +24 Luna Blessing Damage, +10 All Stats, +25% Lifesteal
+20 Damage, 12% Cooldown, +16% Feral Impulse, +3 Wolves Summoned
+200 Health, +15 Strength, +500 Skewer Range, +20% Empower Damage/Cleave
+25 Damage, +30 Attack Speed, +800 Mana, Split Shot Uses Modifiers
+10% Lifesteal, +10 Strength, +40 Damage, +700 Health
+20 Attack Speed, +75 Jingu Mastery Damage, +300 Primal Spring Damage, +1 Wukong Command Ring
+10 Agility, Waveform Attacks Targets, Morph Targets Allies, +2 Multishot Adaptive Strike
+175 Health, +15 Agility, +1 Mirror Image Illusion, +30% Evasion
+30 Damage, +4 Treants Summoned, +40 Attack Speed, Removed Teleportation Cooldown
+10 Strength, +300 Health, +20% Magic Resistance, +0.6 Heartstopper Aura
+60 Gold/Min, +325 Health (movement speed for Offlane),+175 Impale Damage, Vendetta Unobstructed Pathing
+60 Gold/Min, +300 Health, +40 Bloodlust Attack Speed, +275 Fireblast Damage
+90 Gold/Min, +90 Damage, -12% Degen Aura, +3s Repel Duration
+25% XP Gain, +90 Gold/Min, False Promise Invisibility (0.6s Fade Time), +2 False Promise Duration
+20 Attack Speed, +40 Movement Speed, +20 Strength, +60s Arcane Orb Int Steal
+15 Damage, -4 Armor Corruption, 20% Lifesteal, +5% Coup de Grace
+20 Attack Speed, +250 Health, +4 Max Juxtapose Illusions, 30% Critical Strike (2x)
+90 Gold/Min, +60 Fire Spirits DPS, +1400 Icarus Dive, +2% Max Health Sun Ray Damage
+10 Intelligence, +50 Damage, +40% Illusory Orb Distance/Speed, Dream Coil Rapid Fire (Attacks everyone once per 0.6 seconds within attack range)
+35 Rot Damage, +13% Spell Lifesteal, +15% Cooldown Reduction, +3s Dismember Duration
+225 Health, -1s Netherblast Cooldown, +25% Life Drain Heal, +200 Netherblast Damage
+25 Damage, +12% Cooldown Reduction, +30% Spell Lifesteal, Scream of Pain 1.5s Fear
+200 Health, +4% Unstable Current Movement Speed, +10 Armor, +100 Attack Speed
+8 Agility, 20% 1.5x Crit, +900 Blink Strike Cast Range, Cloak and Dagger Doesn't Reveal
+200 Health, +100 Cast Range, +300 Telekinesis Land Distance, +75% Spell Amp For Stolen Spells
+200 Health, +50 Sand Storm DPS, +10 Armor, 50% Sand Storm Slow and Blind
+25% XP Gain, +25% Shadow Poison Damage, -1.5s Shadow Poison Cooldown, +500 Demonic Purge Damage
+20 Attack Speed, Presence Aura Affects Building, +150 Shadow Raze Damage, 40% Cooldown Reduction
+20% XP Gain, +125 Cast Range, +1 Serpent Wards Attacks HP, +60 Wards Attack Damage
+25 Attack Speed, +90 Gold/Min, +125 Attack Range, +20% Glaives of Wisdom
+8 Intelligence, -6s Ancient Seal Cooldown, Global Concussive Shot, +600 Mystic Flare damage
+5 Health Regen, +300 Health, Night Vision +1000, Corrosive Haze Undispellable
+10 Agility, +30 Attack Speed, +3s Pounce Leash, +120s Essence Shift duration
+20 Damage, +40 Attack Speed, +35 Knockback Distance Headshot, +125 Attack Range
+15 Desolate Damage, +8 All Stats, +500 Health, +8% Dispersion
+5 Armor, +10 Health Regen, +400 Charge Speed, +800 Health
+2 Mana Regen, +80 Static Remnant Damage, +40 Attack Speed, Overload Pierces Immunity
+8 Strength, +30 Damage, +25% Lifesteal, +40 STR God's Strength
+30% XP Gain, +4 Mana Regen, +150 Gold/Min, +25 Mines Movement Speed
+25 Attack Speed, +200 Psionic Trap Damage, -4 Meld Armor Reduction, +4 Refraction Instances
+20 Movement Speed, +300 Health, +10 All Stats, +300 Metamorphosis Attack Range
+80 Gush Damage, +25% Anchor Smash Damage Reduction, +24 Kraken Shell, +25% Cooldown Reduction
+25% XP Gain, +5 Reactive Armor Stacks, +15 Strength, +1400 Timber Chain Range
+75 Cast Range, +10% Spell Lifesteal, +8 March of the Machines Damage, +100 Laser Damage
+25 Damage, +75 Avalanche Damage, -10s Tree Grab CD, -12s Avalanche Cooldown
+35% XP Gain, 3s Tree Respawn Time (Means trees always respawn in 3 seconds), +2s Nature's Guise Root, +350 Eyes and Overgrowth AoE
+10 Agility, +3 Max Fervor Stacks, +50 Damage, Battle Trance Dispels (affects allies as well)
+40% XP Gain, +350 Health, +300 Snowball Speed, -6s Ice Shards Cooldown
+18 Firestorm Damage, +15 Atrophy Attack Bonus Damage, +30 Health Regen, 25% Firestorm Building Damage
+100 Cast Range, Tombstone On Death, +30 Tombstone Zombie Damage, Gains Reincarnation 200 CD
+1.75 Mana Regen, +16 Agility, +25s Fury Swipes, +14 Fury Swipes Damage
-1 Wave of Terror Armor, +15 Agility, +15% Vengeance Aura Damage, +400 Magic Missile Damage
+90 Gold/Min, +6% Poison Sting Slow, Gale Hero Impact Summons 2 Wards, 3x Plague Ward HP/Damage
+8% Spell Lifesteal, +100 Attack Range, +100 Viper Strike DPS, +120 Damage
+125 Cast Range, +40% XP Gain, +15 Soul Assumption Damage Per Charge, +1 Familiar
+5% Fatal Bonds Damage, -7s Shadow Word Cooldown, Summon a Golem on Death, Spell Immunity for Golems
+20 Mana Break, +75 Shukuchi Damage, +2 Swarm Attacks to Kill, +1 Geminate Attack
+1.75 Mana/sec, +90 Powershot Damage, Windrun Grants Invis, +20% Ministun Focus Fire
90 Gold/Min, +350 Health, -5s Cold Embrace Cooldown, Splinter Blast 2s Stun
+5 Armor, +120 Gold/Min, +125 Death Ward Attack Range, +75 Death Ward Damage
+20 Attack Speed, +15 Strength, No Reincarnation Mana cost, Reincarnation Casts Wraithfire Blasts
+25% XP Gain, +1% Static Field, +0.5 Lightning Bolt Stun, +200 Cast Range


Pangolier subject to change
Pangolier

Dark Willow subject to change
Dark Willow (Roamer)
Dark Willow (Core)




New Items Application: subject to change

AETHER LENS: (remove) (remove) (remove) (support, remove) (offlane, remove) (support) (move to situational) (move to situational) (remove) (remove) (remove)

BLOODSTONE:

DIFFUSAL BLADE: (re-order diffusal blade)

MANGO/Starting Items rework:

PIPE OF INSIGHT: AFFECTS BUILDINGS, ADD IN TEXT

SILVER EDGE: CHECK TEXT

SOUL RING: (both)

POOR MAN'S SHIELD/Starting Items Rework:

METEOR HAMMER:

AEON DISK: (support) (support) (support)

URN/SPIRIT VESSEL: (remove urn of shadows) (Quas/Wex) (remove drums) (remove)

NULLIFIER: (core)

KAYA:

TO REVIEW: (aether lens?) (aether lens keep?) (diffusal blade consider) (diffusal blade consider) (diffusal blade consider) (soul ring, consider + tranqs + QB) (consider remove mango) (meteor hammer) (meteor hammer - support) (aeon disk) (nullifier) (aeon disk) (kaya)
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2017-11-13 20:52:35
October 31 2017 07:30 GMT
#7151
Applied Changes: November 9 (12:30 CET)

Actual Schedule (CET)
Day 1 - 5 hours
- 7:30-10:30AM: Setting up Planning Posts + Data Sheet
- 10:30-12:30PM: First Impressions Notes (Gameplay + New Heroes)

Day 2 - 9 hours
- 6:30-10:30AM: Drafting & Publishing Builds for Pangolier & Dark Willow
- 4:00-9:00PM: First Impressions Notes (Items + Heroes)

Day 3 (across several days) - 6 hours
- 11:30-5:30PM: Play-testing Pangolier and Dark Willow guides

Day 4 - 1 hour
- 8:30-9:30AM: Reading 7.07b patch notes

Day 5 - 8.5 hours
- 5:00-1:30AM: Draft Changes for all Items, Heroes Skill Builds and Talent Trees up to Legion Commander

Day 6 - 11 hours
- 11:00-2:00PM: Finalized Talent Trees from Legion Commander to Zeus
- 5:00-1:00AM: Applied Skill & Talent Changes to Hero Builds

Day 7 - 8 hours
- 12:30-2:00PM: Wrote-out changelog for Hero Talent Trees
- 5:00-11:30PM: Applied Item Changes to Hero Builds (Aether Lens + Bloodstone)

Day 8 - 6 hours
- 4:30-10:30PM: Applied Item Changes to Hero Builds (Diffusal Blade + Mango/Starting Items)

Day 9 - 6.5 hours
- 4:30-10:00PM: Applied Item Changes to Hero Builds (Soul Ring + Poor Man's Shield/Starting Items)

Day 10 - 6 hours
- 4:30-10:30PM: Finalized Item Changes for all 158 Hero Builds

Day 11 - 9 hours
- 8:30-12:30PM: Feedback Review, Reviving Dead Builds, Updating Stats + Archives List
- 12:30-3:00PM: Respond to new Patrons + Patreon Rewards execution
- 4:00-6:30PM: Preparing Official Announcements via Reddit, Patreon, Twitter and Twitch

Total Elapsed Time: 70 Hours



Total changes made: 1232 approx. changes
158 Guides applied
0 Guides remain unchanged




This latest update was made possible thanks to the feedback from the following community members. Sincerest thank you to: B. Jacobson, Ulbrich, wockeez2706, aliflo_, G_Shape, jabso19, NewDark90, wuweidota400, rapozaum, Buckyman, Velzi, Sn0_Man, SerpentineLogic, CosmicSpiral, Pontual, cecek, bdonballer, TheWanderingZebra, Twitch Chat for the kind words and feedback


Patreon.com/Torte, heartfelt appreciation and mention goes to these generous monthly Patron campaign supporters. Sincerest thank you to:

Alfred Vogl, Cam Connor, Michael Carmody, Simon B, Dylan Lauritsen, Thane Brimhall, Mathew Buhler, Sean McMurray, szymond70, James, Leonardo Lambertini, Sutas, Nicholas Chlumecky, Bartlomiej Jan Pasek, DaChrisse, AE89l4, Firebat4321, Jeroen Koenders, Alan Meng, Jade Wardle, Dice, Vodka, Killataco, Andrew Krigline, Garbarise, Andrew Heckathorn, Demartan, Captain Marvelous, Christian Traeger, Katilyn McDougle, Benjamin Richter, dsrtfx_xx, Michael Kaeser, Lowe Schmidt, Tony Heugh, James Merrill, Guitaringegg, JimmaDaRustla, Daxdiv, Ryan Goss, Nate Hubbard, The WLD Crew, Matthew Nami, AD2L, tale, Christopher Garcia, Korbinian, Kevin Janssens, D Kash Money, Swaroop Jegde, Anagh Kumar Baranwal, Jesse Ruth, Luke Mirman, Jose Cacho, Eric Barett, JJ Sigler, Mr Magnificent, Ian Lunderskov, Unfun, Douglas Hitchcock, Kistaro Windrider, Nick Mayo, Paul Martindale, Liam Metzeling, Stefan Chladek, George Azarias, Julian Koniger, Christopher Dickson, S J, Tyler Reid, Hursha, Aaron Bell, Cooper Johnson, Samuel Enocsson, slashershot, Igor Dolgiy, Josh Laseter, Gerald Callow, zyberspace, Kjetil Kultom, Steve, Genc Musliu, Joshua Rodman, Moe Foster


Abaddon
New Talent Tree: 10 (+250 XP Gain), 15 (+6 Armor), 20 (15% Cooldown Reduction), 25 (+250 Aphotic Shield Health)
Added Healing Salve to Starting Items
Added Iron Branch x2 to Starting Items
Added Clarity to Starting Items
Added Stout Shield to Starting Items
Added Tome of Experience to Utility Items
Added Black King Bar to Situational Items
Moved Heaven's Halberd to Core Items (Offlane)
Removed Abyssal Blade

Alchemist (Core/Radiance)
New Talent Tree: 10 (+25 Attack Speed), 15 (+50 Damage), 20 (+25% Cleave), 25 (-0.2 Chemical Rage Base Attack Time)
Added Soul Ring to Early Game
Removed Bottle

Alchemist (Core/Physical)
New Talent Tree: 10 (+25 Attack Speed), 15 (+50 Damage), 20 (+25% Cleave), 25 (-0.2 Chemical Rage Base Attack Time)
Added Power Treads Core Items
Added Shadow Blade to Core Items
Added Butterfly to Extension Items
Moved Assault Cuirass to Core Items
Moved Solar Crest to Situational Items
Removed Phase Boots

Ancient Apparition
New Talent Tree: 10 (+60 Gold/Min), 15 (-1.5s Ice Vortex Cooldown), 20 (+80 Chilling Touch Damage), 25 (+4% Ice Blast Threshold)

Renamed Support
Ancient Apparition (Core)
New Skill Build: E Q Q W Q R Q W W W T R E E T E R T T (1. Cold Feet 2.Ice Vortex 3. Chilling Touch)
New Talent Tree: 11 (+60 Gold/Min), 15 (-1.5s Vortex Cooldown), 20 (+80 Chilling Touch Damage), 25 (+4% Ice Blast Kill Threshold)
Starting Items: Animal Courier, Observer Ward x2, Tango, Clarity
Early Game: Boots of Speed, Wind Lace
Core Items: Tranquil Boots, Force Staff
Utility Items: Observer Ward, Sentry Ward, Dust of Appearance, Gem of True Sight, Smoke of Deceit
Situational Items: Urn of Shadows, Hand of Midas, Veil of Discord, Eul's Scepter of Divinity, Rod of Atos
Extension Items: Boots of Travel, Glimmer Cape, Lotus Orb, Aghanim's Scepter, Octarine Core

Anti-Mage
New Talent Tree: 10 (+20 Attack Speed), 15 (+15 Agility), 20 (Blink Uncontrollable), 25 (+25% Spell Shield)
Added Stout Shield to Starting Items
Added Nullifier to Extension Items
Moved Black King Bar to Situational Items
Removed Slippers of Agility x2
Removed Vladmir's Offering

Arc Warden
New Talent Tree: 10 (+25 Attack Speed), 15 (+350 Health), 20 (+100 Attack Range), 25 (30% Lifesteal)
Added Nullifier to Extension Items
Removed Eye of Skadi
Removed Diffusal Blade - Level 2

Renamed Core
Arc Warden (Core/Middle)
New Skill Build: Q E E Q E R E Q Q T W R W W T W R T T (1. Spark Wraith 2. Flux 3. Magnetic Field)
New Talent Tree: 10 (+25 Attack Speed), 15 (+350 Health), 20 (+100 Attack Range), 25 (30% Lifesteal)
Starting Items: Wraith Band, Tango
Early Game: Ring of Aquila, Boots of Speed, Hand of Midas
Core Items: Maelstrom, Boots of Travel, Mjollnir, Shadow Blade
Situational Items: Hurricane Pike, Linken's Sphere, Manta Style
Extension Items: Black King Bar: Nullifier, Silver Edge, Butterfly, Scythe of Vyse, Bloodthorn

Axe (Jungle)
New Skill Build: E Q E Q E R E Q Q T W R W W T W R T T (1. Counter Helix 2. Berserker's Call 3. Battle Hunger)
New Talent Tree: 10 (+40 Attack Speed), 15 (+30 Movement Speed), 20 (+Attacking Procs Counter Helix), 25 (+120 Battle Hunger DPS)
Added Iron Branch to Starting Items
Added Tango to Starting Items
Added Shadow Blade to Core Items
Added Silver Edge to Situational Items
Added Linken's Sphere to Extension Items
Added Abyssal Blade to Extension Items
Added Assault Cuirass to Extension Items
Moved Force Staff to Situational Items
Moved Crimson Guard to Situational Items
Moved Black King Bar to Extension Items
Removed Healing Salve
Removed Shiva's Guard

Axe (Core)
New Talent Tree: 10 (+8 Strength), 15 (+3 Mana Regen), 20 (+20 Health Regen), 25 (+100 Berserker's Call)
Added Healing Salve to Starting Items
Added Iron Branch x2 to Starting Items
Added Magic Wand to Core Items
Added Shadow Blade to Core Items

Bane
New Talent Tree: 10 (+100 Cast Range), 15 (Enfeeble Steals Damage), 20 (+100 Enfeeble Damage Reduction), 25 (+250 Brain Sap Damage/Heal)
Added Iron Branch x2 to Starting Items
Added Meteor Hammer to Situational Items
Added Spirit Vessel to Situational Items
Added Linken's Sphere to Extension Items
Moved Aether Lens to Core Items
Removed Wind Lace
Removed Urn of Shadows
Removed Blink Dagger

Batrider
New Talent Tree: 10 (+5 Armor), 15 (+300 Health), 20 (15% Cooldown Reduction), 25 (+8s Firefly Duration)
Added Aeon Disk to Extension Items

Beastmaster (Offlane)
New Talent Tree: 10 (+25% XP Gain), 15 (+40 Boar Damage), 20 (+500 Health), 25 (+40 Inner Beast Attack Speed)
Added Stout Shield to Starting Items
Added Healing Salve to Starting Items
Added Clarity to Starting Items
Added Observer Ward to Starting Items

Beastmaster (Jungle)
New Talent Tree: 10 (+25% XP Gain), 15 (+40 Boar Damage), 20 (+500 Health), 25 (+40 Inner Beast Attack Speed)
Added Stout Shield to Starting Items
Added Quelling Blade to Starting Items
Added Iron Branch to Starting Items

Bloodseeker (Core)
New Talent Tree: 10 (+25 Attack Speed), 15 (+75 Blood Rite Damage), 20 (+14% Rupture Damage), 25 (-6s Blood Rite Cooldown)
Added Orb of Venom to Starting Items
Added Stout Shield to Starting Items
Added Phase Boots to Core Items (Mid/Safe Lane)
Added Shadow Blade to Core Items (Mid/Safe Lane)
Added Manta Style to Core Items (Radiance)
Moved Power Treads to Core Items (Radiance)
Moved Blade Mail to Situational Items

Bloodseeker (Jungle)
New Talent Tree: 10 (+25 Attack Speed), 15 (+300 Health), 20 (+14% Rupture Damage), 25 (-6s Blood Rite Cooldown)
Added Shadow Blade to Core Items
Moved Blade Mail to Situational Items

Renamed Core
Bloodseeker (Core)
New Skill Build: Q E E Q W R E E W T W R W Q T Q R T T (1. Thirst 2. Blood Rite 3. Bloodrage)
New Talent Tree: 10 (+25 Attack Speed), 15 (+75 Blood Rite Damage), 20 (+14% Rupture Damage), 25 (-6s Blood Rite Cooldown)
Starting Items: Tango, Orb of Venom, Stout Shield
Early Game: Ring of Aquila, Magic Wand
Core Items: Phase Boots, Shadow Blade, Sange & Yasha, Black King Bar
Situational Items: Force Staff, Blade Mail, Eul's Scepter of Divinity, Heaven's Halberd, Linken's Sphere
Extension Items: Boots of Travel, Aghanim's Scepter, Butterfly, Silver Edge, Mjollnir, Abyssal Blade

Bounty Hunter
New Talent Tree: 10 (+25% XP Gain), 15 (+350 Health), 20 (+75 Shuriken Toss Damage), 25 (+300 Track Gold)
Created New Tab: "Core Items (Lite)"
Added Magic Wand to Core Items (Core)
Added Arcane Boots to "Core Items (Lite)"
Added Urn of Shadows to "Core Items (Lite)"
Added Solar Crest to "Core Items (Lite)"
Added Aeon Disk to Situational Items
Added Spirit Vessel to Extension Items
Moved Lotus Orb to Extension Items
Removed Wind Lace
Removed Infused Raindrop
Removed Aether Lens
Removed Vladmir's Offering
Removed Blink Dagger
Removed Dagon - Level 5
Removed Ethereral Blade

Brewmaster (Offlane)
New Talent Tree: 10 (+200 Health), 15 (+3s Thunder Clap Slow), 20 (+1500 Health to Primal Split Units), 25 (-65s Primal Split Cooldown)
Moved Vladmir's Offering to Core Items
Moved Hand of Midas to Situational Items
Moved Heaven's Halberd to Extension Items

Brewmaster (Core)
New Talent Talent Tree: 10 (+30 Damage), 15 (+3s Thunder Clap Slow), 20 (+100 Attack Speed), 25 (-65s Primal Split Cooldown)
Added Boots of Speed to Early Game
Moved Hand of Midas to Early Game
Moved Phase Boots to Core Items

Bristleback
New Talent Tree: 10 (+2 Mana Regen), 15 (+250 Health), 20 (+25 Quill Stack Damage), 25 (15% Spell Lifesteal)
Added Healing Salve to Starting Items
Added Iron Branch x2 to Starting Items
Added Stout Shield to Starting Items
Added Vanguard to Early Game
Added Hood of Defiance to Core Items
Moved Blade Mail to Core Items
Moved Solar Crest to Situational Items

Broodmother
New Talent Tree: 10 (+200 Health), 15 (20% Cooldown Reduction), 20 (+60 Attack Speed), 25 (+15% Spell Lifesteal)
Added Stout Shield to Starting Items
Added Power Treads to Core Items
Added Nullifier to Extension Items
Removed Enchanted Mango
Removed Sentry Ward
Removed Phase Boots

Centaur Warrunner
New Talent Tree: 10 (+10% Magic Resistance), 15 (15% Return Strength Damage), 20 (+20 Strength), 25 (Gains Return Aura)
Added Enchanted Mango to Starting Items
Added Stout Shield to Starting Items
Added Healing Salve to Starting Items

Chaos Knight
New Skill Build: Q W Q E Q W Q W W T R R E E T E R T T (1. Chaos Bolt 2. Reality Rift 3. Chaos Strike)
New Talent Tree: 10 (+5 Stats), 15 (+15 Strength), 20 (Reality Rift Pierces Spell Immunity), 25 (-7 Reality Rift Armor Reduction)
Added Blink Dagger to Extension Items

Chen
New Talent Tree: 10 (+20% XP Gain), 15 (-10s Test of Faith Cooldown), 20 (+180 Gold/Min), 25 (+400 Hand of God Heal)

Clinkz
New Talent Tree: 10 (+12% Magic Resistance), 15 (+30 Searing Arrows), 20 (+100 Attack Range), 25 (Searing Arrows Multishot)
Added Wraith Band to Starting Items
Removed Ring of Protection
Removed Clarity
Removed Tango

Clockwerk
New Talent Tree: 10 (+5 Armor), 15 (+30 Battery Assault Damage), 20 (+125 Rocket Flare Damage), 25 (-0.3s Battery Assault Interval)
Added Healing Salve to Starting Items
Added Stout Shield to Starting Items
Added Iron Branch x2 to Starting Items
Added Spirit Vessel to Extension Items
Moved Aghanim's to Core Items
Removed Urn of Shadows

Crystal Maiden
New Talent Tree: 10 (+100 Cast Range), 15 (+14% Mana Cost/Manaloss Reduction Aura), 20 (+60 Freezing Field Damage), 25 (+300 Crystal Nova Damage)
Added Spirit Vessel to Situational Items
Removed Observer Ward
Removed Clarity
Removed Urn of Shadows

Dark Seer
New Skill Build: W E W E W Q W Q Q Q R R T E T E R T T (1. Ion Shell 2. Vacuum 3. Surge)
New Talent Tree: 10 (12% Evasion), 15 (+75 Vacuum AoE), 20 (300 AoE Surge), 25 (+150 Ion Shell Damage)
Added Scythe of Vyse to Extension Items
Removed Enchanted Mango

New Guide
Dark Willow (Roamer)
New Skill Build: E W W Q W R W Q Q T Q R E E T E R T T (1. Shadow Realm 2. Bramble Maze 3. Cursed Crown)
New Talent Tree: 10 (+125 Cast Range), 15 (+90 Gold/Min), 20 (+300 Shadow Realm Max Damage), 25 (+200 Attack Speed)
Starting Items: Courier, Observer Ward, Tango, Clarity, Iron Branch x2
Early Game: Boots of Speed
Core Items: Arcane Boots, Magic Wand, Urn of Shadows, Kaya, Rod of Atos
Utility Items: Observer Ward, Sentry Ward, Tome of Experience, Dust of Appearance, Gem of True Sight, Smoke of Deceit
Situational Items: Infused Raindrop, Ghost Scepter, Ghost of Veil, Eul's Scepter of Divinity, Lotus Orb, Linken's Sphere
Extension Items: Boots of Travel, Glimmer Cape, Force Staff, Spirit Vessel, Aeon Disk, Scythe of Vyse

New Guide
Dark Willow (Core)
New Skill Build: W Q W Q W R W E Q T Q R E E T E R T T (1. Shadow Realm 2. Bramble Maze 3. Cursed Crown)
New Talent Tree: 10 (+125 Cast Range), 15 (+90 Gold/Min), 20 (+300 Shadow Realm Max Damage), 25 (+200 Attack Speed)
Starting Items: Null Talisman, Tango
Early Game: Null Talisman, Boots of Speed
Core Items: Arcane Boots, Magic Wand, Blink Dagger, Eul's Scepter of Divinity
Situational Items: Kaya, Hand of Midas, Veil of Discord, Rod of Atos, Lotus Orb, Linken's Sphere
Extension Items: Boots of Travel, Aeon Disk, Hurricane Pike, Nullifer, Scythe of Vyse, Bloodthorn

Dazzle
NewTalent Tree: 10 (+175 Health), 15 (+125 Cast Range), 20 (+50 Movement Speed), 25 (-4s Shadow Wave)
Removed Observer Ward
Removed Clarity

Death Prophet
New Talent Tree: 10 (+12% Magic Resistance), 15 (+1% Max Health Spirit Siphon), 20 (+500 Health), 25 (+8 Exorcism Spirits)
Added Aeon Disk to Situational Items

Disruptor
New Talent Tree: 10 (+40 Thunder Strike Damage), 15 (+150 Cast Range), 20 (+180 Gold/Min), 25 (-10s Glimpse Cooldown)
Added Meteor Hammer to Situational Items
Added Spirit Vessel to Extension Items
Removed Hand of Midas
Removed Aether Lens

Doom (Jungle)
New Talent Tree: 10 (+10 Scorched Earth Damage/Heal), 15 (+150 Devour Bonus Gold), 20 (+40 Doom DPS), 25 (+3% Infernal Blade Damage)
Added Iron Branch to Starting Items
Added Phase Boots to Core Items
Added Shadow Blade to Core Items
Added Heaven's Halberd to Extension Items
Added Refresher Orb to Extension Items
Moved Blink Dagger to Situational Items
Moved Black King Bar to Situational Items
Moved Silver Edge to Extension Items
Removed Infused Raindrop
Removed Tranquil Boots
Removed Pipe of Insight
Removed Octarine Core
Removed Aghanim's Scepter

Doom (Offlane)
New Talent Tree: 10 (+10 Scorched Earth Damage/Heal), 15 (+150 Devour Bonus Gold), 20 (+40 Doom DPS), 25 (+3% Infernal Blade Damage)
Added Stout Shield to Starting Items
Added Healing Salve to Starting Items
Added Iron Branch x2 to Starting Items
Added Clarity to Starting Items
Added Heaven's Halberd to Extension Items
Added Refresher Orb to Extension Items
Moved Black King Bar to Situational Items
Removed Hand of Midas
Removed Aghanim's Scepter

Dragon Knight
New Talent Tree: 10 (+30 Attack Speed), 15 (+300 Health), 20 (2x Dragon Blood HP Regen/Armor), 25 (+40 Strength)

Renamed Core
Dragon Knight (Core - Safe Lane)
New Skill Build: Q E Q E Q W R Q E T E R W W T W R T T (1. Breathe Fire 2. Dragon Blood 3. Dragon Tail)
New Talent Tree: 10 (+30 Attack Speed), 15 (+300 Health), 20 (2x Dragon Blood HP Regen/Armor), 25 (+40 Strength)
Starting Items: Stout Shield, Quelling Blade, Tango
Early Game (Middle): Bottle
Early Game (Safe Lane): Soul Ring
Core Items: Power Treads, Magic Wand, Armlet of Mordiggian, Shadow Blade, Black King Bar
Situational Items: Infused Raindrop, Hand of Midas, Blade Mail, Blink Dagger, Heaven's Halberd, Sange & Yasha
Extension Items: Moon Shard, Assault Cuirass, Daedalus, Silver Edge, Mjollnir, Satanic

Drow Ranger
New Talent Tree: 10 (+20 Movement Speed), 15 (+25 Attack Speed), 20 (+20 Marksmanship Agility), 25 (+20% Precision Aura Damage)
Added Morbid Mask to Early Game
Added Mask of Madness to Core Items
Added Linken's Sphere to Situational Items
Removed Dragon Lance

Earth Spirit
New Talent Tree: 11 (+10 Intelligence), 15 (+200 Rolling Boulder Damage), 20 (+150 Gold/Min), 25 (Geomagnetic Grip Targets Allies)
Added Iron Branch to Starting Items
Added Spirit Vessel to Extension Items

Renamed Support
Earth Spirit (Core)
New Skill Build: W Q E Q Q R Q E E E T R W W T W R T (1. Boulder Smash 2. Geomagnetic Grip 3. Rolling Boulder)
New Talent Tree: 11 (+10 Intelligence), 15 (+200 Rolling Boulder Damage), 20 (+150 Gold/Min), 25 (Geomagnetic Grip Targets Allies)
Starting Items: Observer Ward, Tango, Orb of Venom, Clarity, Iron Branch
Early Game: Boots of Speed, Magic Wand
Core Items: Tranquil Boots, Urn of Shadows, Blink Dagger
Utility Items: Observer Ward, Sentry Ward, Dust of Appearance, Gem of True Sight, Smoke of Deceit
Situational Items: Infused Raindrops, Ghost Scepter, Glimmer Cape, Hand of Midas, Blade Mail
Extension Items: Force Staff, Veil of Discord, Eul's Scepter of Divinity, Spirit Vessel, Aghanim's Scepter, Refresher Orb

Earthshaker
New Talent Tree: 10 (+250 Mana), 15 (+30 Movement Speed), 20 (+400 Fissure Range), 25 (-2s Enchant Totem)
Added New Tab: "Arcane or Tranq + Soul Ring"
Added Tranquil Boots to "Arcane or Tranq + Soul Ring"
Added Soul Ring to "Arcane or Tranq + Soul Ring"
Added Aeon Disk to Extension Items
Moved Arcane Boots to "Arcane or Tranq + Soul Ring"
Removed Clarity
Removed Aghanim's Scepter

Elder Titan
New Talent Tree: 10 (+200 Health), 15 (+15 Magic Resistance), 20 (+100 Echo Stomp), 25 (-75 Earth Splitter Cooldown)
Added Meteor Hammer to Situational Items
Added Refresher Orb to Extension Items
Added Scythe of Vyse to Extension Items
Moved Tranquil Boots to Early Game
Moved Rod of Atos to Core Items
Moved Eul's Scepter of Divinity to Situational Items
Removed Enchanted Mango
Removed Aether Lens

Renamed Core
Elder Titan (Support)
New Skill Build: W E W E W E W E R T Q R Q Q T Q R T T (1. Astral Spirit 2. Natural Order 3. Echo Stomp)
New Talent Tree: 10 (+25 Movement Speed), 15 (+30 Astral Spirit Hero Attack), 20 (+70 Attack Speed), 25 (100% Lifesteal)
Starting Items: Tango, Stout Shield, Quelling Blade
Core Items: Bottle, Power Treads, Shadow Blade, Echo Sabre
Situational Items: Infused Raindrop, Blade Mail, Vladmir's Offering, Solar Crest, Rod of Atos, Linken's Sphere
Extension Items: Boots of Travel, Monkey King Bar, Shiva's Guard, Refresher Orb, Heart of Tarrasque, Silver Edge

Ember Spirit (Core - Physical)
New Talent Tree: 10 (+20 Damage), 15 (+1 Searing Chains), 20 (True Strike), 25 (2 Sleight of Fist Charges)
Added Tango to Starting Items
Added Aeon Disk to Situational Items
Moved Quelling Blade to Starting Items
Moved Ring of Aquila to Early Game
Moved Blink Dagger to Core Items
Moved Linken's Sphere to Extension Items
Removed Abyssal Blade
Removed Octarine Core
Removed Desolator
Removed Monkey King Bar
Removed Eye of Skadi
Removed Manta Style

Ember Spirit (Core - Magic)
New Talent Tree: 10 (+150 Flame Guard Absorption), 15 (+30 Flame Guard DPS), 20 (+10% Spell Amplification), 25 (-25 Remnant Charge Restore Time)
Added Tango to Starting Items
Added Kaya to Core Items
Added Aeon Disk to Situational Items
Moved Quelling Blade to Starting Items
Moved Radiance to Core Items
Moved Veil of Discord to Situational Items
Removed Manta Style

Renamed Offlane
Enchantress
New Skill Build: Q W Q E Q R Q E E T E R W W T W R T T (1. Untouchable 2 . Nature's Attendant 3. Enchant)
New Talent Tree: 10 (+25 Movement Speed), 15 (+50 Damage), 20 (+100 Untouchable Slow), 25 (+8% Impetus Damage)
Added Pipe of Insight to Situational Items
Added Monkey King Bar to Extension Items
Removed Vladmir's Offering

Enigma
New Talent Tree: 10 (+15% Magic Resistance), 15 (15% Cooldown Reduction), 20 (+400 Health), 25 (+4 Malefice Instance)

Faceless Void
New Talent Tree: 10 (+20 Damage), 15 (+100 Time Lock Damage), 20 (+500 Timewalk Cast Range), 25 (+25% Backtrack)
Added Stout Shield to Starting Items
Added Healing Salve to Starting Items
Added Shadow Blade to Core Items
Added Battle Fury to Situational Items
Moved Silver Edge to Extension Items
Moved Black King Bar to Extension Items

Gyrocopter (Core/Carry)
New Talent Tree: 10 (+25 Damage), 15 (+3 Flak Cannon Attacks), 20 (+50 Movement Speed), 25 (3 Homing Missile Charges)
Added Mask of Madness to Core Items
Added Eye of Skadi to Situational Items
Added Heaven's Halberd to Situational Items
Removed Morbid Mask
Removed Dragon Lance

Renamed Roamer
Gyrocopter (Ganker)
New Skill Build: W Q W Q W R W Q Q T E R E E T E R T T (1. Homing Missile 2. Rocket Barrage 3. Flak Cannon)
New Talent Tree: 10 (+200 Health), 15 (+11 Rocket Barrage), 20 (-25s Call Down Cooldown), 25 (3 Homing Missile Charges)
Created New Tab: "Utility Items"
Added Observer Ward to "Utility Items"
Added Sentry Ward to "Utility Items"
Added Tome of Experience to "Utility Items"
Added Dust of Appearance to "Utility Items"
Added Gem of True Sight to "Utility Items"
Added Smoke of Deceit to "Utility Items"
Added Arcane Boots to Core Items
Added Magic Wand to Core Items
Added Aether Lens to Core Items
Added Rod of Atos to Core Items
Added Eul's Scepter of Divinity to Situational Items
Added Force Staff to Situational Items
Added Aeon Disk to Situational Items
Added Heaven's Halberd to Situational Items
Added Boots of Travel to Extension Items
Added Lotus Orb to Extension Items
Added Solar Crest to Extension Items
Added Pipe of Insight to Extension Items
Added Scythe of Vyse to Extension Items
Added Aghanim's Scepter to Extension Items
Added Shadow of Blade to Extension Items
Moved Shadow Blade to Extension Items
Removed Wraith Band
Removed Bottle
Removed Power Treads
Removed Dragon Lance
Removed Sange & Yasha
Removed Silver Edge
Removed Manta Style
Removed Daedalus
Removed Eye of Skadi
Removed Black King Bar

Huskar
New Talent Tree: 10 (+20 Damage), 15 (+10 Burning Spears DPS), 20 (+400 Life Break Cast Range), 25 (+125 Attack Range)

Invoker (Quas/Wex)
New Skill Build: Q W Q W W Q W Q W E E E E E E E T T W T W Q Q Q T (1. Exort 2. Wex 3. Quas)
Tree: 14 (+30 Chaos Meteor Contact Damage), 15 (+1 Forged Spirit Summoned), 20 (Cataclysm), 25 (AoE Deafening Blast)

Invoker (Quas/Exort)
New Skill Build: E Q E Q E W E Q E Q E Q E T T W W W W T W Q W Q T (1. Exort 2. Wex 3. Quas)
Tree: 14 (+30 Chaos Meteor Contact Damage), 15 (+1 Forged Spirit Summoned), 20 (Cataclysm), 25 (AoE Deafening Blast)

IO
New Talent Tree: 10 (+400 Spirits Max Range), 15 (Tether Grants Scepter Bonus), 20 (+150 Gold/Min), 25 (+50 Health Regen)
Added Spirit Vessel to Extension Items
Added Aeon Disk to Extension Items
Removed Vladmir's Offering

Jakiro
New Talent Tree: 10 (+25% XP Gain), 15 (+40 Dual Breath Burn Damage), 20 (+150 Gold/Min), 25 (Macropyre Pure and Pierces Immunity)

Juggernaut
New Talent Tree: 10 (+5 All Stats), 15 (+25 Attack Speed), 20 (+10 Armor), 25 (+5 Omnislash Strike)
Created New Tab: "Core Items (Battlefury)"
Added Stout Shield to Starting Items
Added Iron Branch x2 to Starting Items
Added Phase Boots to "Core Items (Battlefury)"
Added Battlefury to "Core Items (Battlefury)"
Added Manta Style to "Core Items (Battlefury)"
Added Monkey King Bar to Extension Items
Added Silver Edge to Extension Items
Moved Blink Dagger to Situational Items
Removed Mjollnir

Keeper of the Light
New Talent Tree: 10 (+25 Movement Speed), 15 (+40% XP Gain), 20 (+300 Chakra Magic Mana), 25 (+200 Illuminate Damage/Heal)

Kunkka (Core)
New Skill Build: W Q W E W R W Q Q T Q R E E T E R T T (1. Tidebringer 2. Torrent 3. X Marks the Spot)
New Talent Tree: 10 (+40 Damage), 15 (+120 Torrent Damage), 20 (+25 Strength), 25 (+50% Tidebringer Cleave)
Created New Tab: "Luxury Items"
Added Linken's Sphere to Extension Items
Added Divine Rapier to "Luxury Items"
Removed Monkey King Bar

Kunkka (Support)
New Talent Tree: 10 (+6 Armor), 15 (+120 Torrent Damage), 20 (+100 Torrent AOE), 25 (Ghost Ship Fleet)
Added Courier to Starting Items
Added Meteor Hammer to Situational Items
Added Spirit Vessel to Extension Items
Moved Blink Dagger to Situational Items
Moved Eul's Scepter of Divinity to Situational Items
Removed Wind Lace

Legion Commander (Core)
New Talent Tree: 10 (+25% XP Gain), 15 (+30 Attack Speed), 20 (+60 Movement Speed), 25 (+40 Duel Damage Bonus)
Added Iron Branch to Starting Items
Added Magic Wand to Starting Items
Removed Boots of Travel

Legion Commander (Jungle)
New Talent Tree: 10 (+25% XP Gain), 15 (+30 Attack Speed), 20 (+60 Movement Speed), 25 (+40 Duel Damage Bonus)
Added Stout Shield to Starting Items
Added Quelling Blade to Starting Items
Added Monkey King Bar to Extension Items
Moved Armlet of Mordiggian to Situational Items

Leshrac (Support)
New Skill Build: Q W Q W Q R Q W W T E R E E T E R T T (1. Split Earth 2. Diabolic Edict 3. Lightning Storm)
New Talent Tree: 10 (+250 Mana), 15 (+15 Strength), 20 (+50 Pulse Nova Damage), 25 (+50 Diabolic Edict Explosions)
Added Courier to Starting Items
Added Iron Branch to Starting Items
Added Linken's Sphere to Situational Items
Moved Veil of Discord to Situational Items
Moved Rod of Atos to Extension Items
Moved Black King Bar to Extension Items
Removed Wind Lace
Removed Aether Lens
Removed Drum of Endurance

Leshrac (Core)
New Skill Build: Q E E Q E R E W W W W R Q Q T T R T T (1. Lightning Storm 2. Diabolic Edict 3. Split Earth)
New Talent Tree: 15 (+250 Mana), 16 (+15 Strength), 20 (+50 Pulse Nova Damage), 25 (+50 Diabolic Edict Explosions)
Added Kaya to Core Items
Added Perseverance to Core Items
Added Linken's Sphere to Situational Items
Moved Black King Bar to Extension Items
Removed Soul Ring
Removed Aether Lens

Lich
New Skill Build: E Q E Q E R E Q Q T W R W W T W R T T (1. Sacrifice 2. Frost Blast 3. Ice Armor)
New Talent Tree: 11 (+175 Health), 15 (+120 Damage), 20 (+120 Gold/Min), 25 (Ice Armor Provides +30HP Regen)
Added Clarity to Starting Items
Added Magic Wand to Core Items
Added Spirit Vessel to Situational Items
Moved Pipe of Insight to Extension Items
Removed Observer Ward

Lifestealer (Core)
New Talent Tree: 10 (+20 Attack Speed), 15 (+30 Damage), 20 (+20% Evasion), 25 (+2s Rage Duration)
Added Quelling Blade to Starting Items
Added Stout Shield to Starting Items

Lifestealer (Jungle)
New Talent Tree: 10 (+20 Attack Speed), 15 (+30 Damage), 20 (+20% Evasion), 25 (+2s Rage Duration)
Added Healing Salve to Starting Items

Lina (Support)
New Talent Tree: 10 (+100 Cast Range), 15 (+140 Light Strike Array Damage), 20 (+25/2% Fiery Soul Per Stack), 25 (+175 Attack Range)

Lina (Core)
New Talent Tree: 10 (+100 Cast Range), 15 (+140 Light Strike Array Damage), 20 (+25/2% Fiery Soul Per Stack), 25 (+175 Attack Range)

Lion
New Talent Tree: 10 (+75 Cast Range), 15 (+200 Finger of Death Damage), 20 (+500 Health), 25 (+325 AoE of Hex)
Added Clarity to Starting Items
Moved Glimmer Cape to Core Items
Moved Aether Lens to Extension Items
Removed Observer Ward
Removed Healing Salve

Lone Druid (Core/Range)
New Talent Tree: 10 (+175 Attack Range), 15 (-8s Savage Roar), 20 (+40 Rabid Attack Speed), 25 (Battle Cry Grants Spell Immunity)
Added Wraith Band to Starting Items
Added Ring of Aquila to Core Items
Added Nullier to Extension Druid Items
Removed Stout Shield
Removed Quelling Blade

Renamed Core
Lone Druid (Jungle/Radiance)
New Skill Build: Q W Q W Q E Q W R T W R E E T E R T T (1. Summon Spirit Bear 2. Rabid 3. Savage Roar)
New Talent Tree: 10 (+250 Health), 15 (+10 Spirit Bear Armor), 20 (-25s Battle Cry Cooldown), 25 (Battle Cry Grants Spell Immunity)
Created New Tab: "Early Game"
Added Tango to Starting Items
Added Stout Shield to Starting Items (Bear)
Added Boots of Speed to "Early Game"
Added Orb of Venom to "Early Game"
Added Pipe of Insight to Core - Druid (Safe Lane)
Added Nullier to Extension Bear Items
Added Boots of Travel to Extension Druid Items
Moved Hand of Midas to "Early Game"
Removed Glimmer Cape

Luna
New Talent Tree: 10 (+20 Attack Speed), 15 (+24 Lunar Blessing Damage), 20 (+10 All Stats), 25 (25% Lifesteal)

Lycan (Core - Carry)
New Talent Tree: 10 (+20 Damage), 15 (12% Cooldown), 20 (+16% Feral Impulse), 25 (+3 Wolves Summoned)
Added Stout Shield to Starting Items
Moved Echo Sabre to Core Items
Removed Slippers of Agility x2

Lycan (Core - Pusher)
New Talent Tree: 10 (+20 Damage), 15 (12% Cooldown), 20 (+16% Feral Impulse), 25 (+3 Wolves Summoned)

Renamed Offlane
Magnus
New Skill Build: W Q Q E Q R Q W W T W R E E T E R T T (1. Shockwave 2. Empower 3. Skewer)
New Talent Tree: 10 (+200 Health), 15 (+15 Strength), 20 (+500 Skewer Range), 25 (+20% Empower Damage/Cleave)
Added Healing Salve to Starting Items
Added Stout Shield to Starting Items
Added Lotus Orb to Extension Items
Moved Force Staff to Extension Items
Removed Bottle
Removed Arcane Boots
Removed Blink Dagger
Removed Shadow Blade

Medusa
New Skill Build: W E W E W Q W R Q T Q Q E E T R R T T (1. Mystic Snake 2. Split Shot 3. Mana Shield)
New Talent Tree: 10 (+25 Damage), 15 (+30 Attack Speed), 20 (+800 Mana), 25 (Split Shot Uses Modifier)
Added Magic Wand to Core Items
Added Monkey King Bar to Extension Items
Moved Mask of Madness to Core Items
Removed Dragon Lance

Meepo
New Talent Tree: 10 (10% Lifesteal), 15 (+10 Strength), 20 (+40 Damage), 25 (+700 Health)
Added Quelling Blade to Starting Items
Added Stout Shield to Starting Items
Added Bloodthorn to Extension Items
Moved Ethereal Blade to Core Items
Moved Diffusal Blade to Situational Items
Removed Bottle

Mirana
New Talent Tree: 10 (+20 Damage), 15 (+100 Leap Attack Speed), 20 (+25 Mana Break), 25 (+2 Multishot Sacred)
Added Maelstorm to Core Items
Added Linken's Sphere to Core Items
Added Diffusal Blade to Situational Items
Added Monkey King Bar to Extension Items
Added Hurricane Pike to Extension Items
Moved Manta Style to Extension Items
Removed Aghanim's Scepter

Monkey King (Core)
New Talent Tree: 10 (+20 Attack Speed), 15 (+75 Jingu Mastery Damage), 20 (+50% Boundless Strike Crit), 25 (+1 Wukong Command Ring)
Added Stout Shield to Starting Items
Added Enchanted Mango to Starting Items
Added Iron Branch x2 to Starting Items
Added Battle Fury to Core Items
Added Shadow Blade to Core Items
Added Aeon Disk to Extension Items
Added Monkey King Bar to Extension Items
Added Nullifier to Extension Items
Moved Silver Edge to Extension Items
Removed Diffusal Blade
Removed Orb of Venom
Removed Eye of Skadi

Monkey King (Roamer)
New Talent Tree: 10 (150 Tree Dance Vision AoE), 15 (+300 Tree Dance Cast Range), 20 (+300 Primal Spring Damage), 25 (+100 Armor Wukong's Command)
Added Aeon Disk to Situational Items
Added Spirit Vessel to Extension Items
Moved Urn of Shadows to Core Items
Moved Solar Crest to Core Items
Moved Echo Sabre to Extension Items
Removed Ring of Aquila

Morphling
New Skill Build: E Q E Q E R E Q Q T W R W W T W R T T (1. Attribute Shift 2. Morph 3. Adaptive Strike)
New Talent Talent Tree: 10 (+300 Waveform Range), 15 (+Waveform Attacks Targets), 20 (-25s Morph Cooldown), 25 (2 Waveform Charges)
Added Enchanted Mango to Starting Items
Moved Manta Style to Core Items
Moved Ethereal Blade to Extension Items
Removed Ring of Health
Removed Circlet of Nobility
Removed Tango

Naga Siren (Support)
New Talent Tree: 10 (+25 Movement Speed), 15 (+14 Strength), 20 (-5s Ensnare Cooldown), 25 (-6 Rip Tide Armor)

Naga Siren (Core)
New Talent Tree: 10 (+175 Health), 15 (+15 Agility), 20 (+1 Mirror Image ), 25 (30% Evasion)
Added Stout Shield to Starting Items
Added Nullifier to Extension Items
Moved Quelling Blade to Starting Items

Nature's Prophet (Core)
New Talent Tree: 10 (+30 Damage), 15 (+4 Treants Summoned), 20 (+40 Attack Speed), 25 (Removed Teleportation Cooldown)
Added Null Talisman to Starting Items (Jungle)
Added Nullifier to Extension Items
Removed Clarity
Removed Hand of Midas
Removed Boots of Travel

Necrophos
New Skill Build: Q E Q W Q R Q W W T W R E E T E R T T (1. Death Pulse 2. Ghost Shroud 3. Heartstopper Aura)
New Talent Tree: 10 (+40 Damage), 15 (+300 Health), 20 (+80 Attack Speed), 25 (-1.5 Death Pulse Cooldown)
Added Aeon Disk to Situational Items
Moved Guardian Greaves to Core Items (Middle)
Moved Radiance to Core Items (Aggressive)
Moved Linken's Sphere to Extension Items
Moved Boots of Travel to Extension Items
Moved Aghanim's Scepter to Extension Items
Removed Octarine Core
Removed Scythe of Vyse

Night Stalker
New Talent Tree: 10 (+200 Health), 15 (+325 Health), 20 (+50 Damage), 25 (+140 Hunter in the Night Attack Speed)
Added Blade Mail to Situational Items
Added Pipe of Insight to Extension Items
Moved Urn of Shadows to Early Game
Moved Solar Crest to Core Items
Removed Vladmir's Offering

Nyx Assassin (Support)
New Talent Tree: 10 (+60 Gold/Min), 15 (+35 Movement Speed), 20 (+175 Impale Damage), 25 (Vendetta Unobstructed Pathing)
Added Spirit Vessel to Situational Items
Added Pipe of Insight to Situational Items
Added Aether Lens to Extension Items
Added Scythe of Vyse to Extension Items

Nyx Assassin (Offlane)
New Talent Tree: 10 (+60 Gold/Min), 15 (+35 Movement Speed), 20 (+175 Impale Damage), 25 (Vendetta Unobstructed Pathing)
Added Spirit Vessel to Situational Items
Added Hand of Midas to Situational Items
Removed Observer Ward
Removed Urn of Shadows

Ogre Magi
New Talent Tree: 10 (+60 Gold/Min), 15 (+300 Health), 20 (+40 Bloodlust AS), 25 (+275 Fireblast Damage)
Added Iron Branch x2 to Starting Items
Added Spirit Vessel to Situational Items
Removed Orb of Venom
Removed Observer Ward
Removed Urn of Shadows

Omniknight
New Talent Tree: 10 (+90 Gold/Min), 15 (+35% XP Gain), 20 (+6 Mana Regen), 25 (+200 Purification Damage)
Added Enchanted Mango to Starting Items
Added Stout Shield to Starting Items
Removed Orb of Venom

SirActionSlacks
New Talent Tree: 10 (+90 Gold/Min), 15 (+90 Damage), 20 (-12% Degen Aura), 25 (+3s Repel Duration)
Added Arcane Boots to Core Items
Added Aeon Disk to Extension Items
Added Assault Cuirass to Extension Items
Moved Hand of Midas to Core Items
Moved Blink Dagger to Core Items
Moved Linken's Sphere to Situational Items
Removed Phase Boots
Removed Drum of Endurance
Removed Eul's Scepter of Divinity
Removed Solar Crest
Removed Echo Sabre
Removed Silver Edge

Oracle
New Talent Tree: 10 (+25% XP Gain), 15 (+90 Gold/Min), 20 (False Promise Invisibility), 25 (+2 False Promise Duration)
Added Spirit Vessel to Situational Items
Removed Urn of Shadows

Renamed Support
Oracle (Core)
New Skill Build: Q E E W E R E Q Q T Q R W W T W R T T (1. Purifying Flames 2. Fortune's End 3. Fate's Edict
New Talent Tree: 10 (+25% XP Gain), 15 (+90 Gold/Min), 20 (False Promise Invisibility), 25 (+2 False Promise Duration)
Starting Items: Animal Courier, Observer Ward, Tango, Clarity
Core Items: Arcane Boots, Magic Wand, Glimmer Cape, Aether Lens
Situational Items: Ghost Scepter, Veil of Discord, Solar Crest, Spirit Vessel, Pipe of Insight
Extension Items: Guardian Greaves, Force Staff, Eul's Scepter of Divinity, Aghanim's Scepter

Outworld Devourer
New Talent Tree: 10 (+20 Attack Speed), 15 (+40 Movement Speed), 20 (+20 Strength), 25 (+60s Arcane Orb Int Steal)
Added Null Talisman to Core Items

New Guide
Pangolier
New Skill Build: Q WW Q W R W E Q T Q R E E T E R T T (1. Shield Crash 2. Swashbuckle 3. Heartpiercer)
New Talent Tree: 10 (+25 Movement Speed), 15 (2s Shield Crash CD in Ball), 20 (+30 Swashbuckle Damage), 25 (-3s Swashbuckle Cooldown)
Starting Items: Stout Shield, Iron Branch, Tango, Healing Salve, Observer Ward
Early Game: Boots of Speed, Ring of Aquila
Core Items: Arcane Boots, Magic Wand, Diffusal Blade, Blink Dagger
Situational Items: Infused Raindrop, Pipe of Insight, Heaven's Halberd, Sange & Yasha, Linken's Sphere
Extension Items: Boots of Travel, Monkey King Bar, Shiva's Guard, Daedalus, Mjollnir, Abyssal Blade

Phantom Assassin
New Talent Tree: 10 (+15 Damage), 15 (-4 Armor Corruption), 20 (20% Lifesteal), 25 (+5 Coup de Grace)
Created New Tab: "Early Game"
Created New Tab: "Core Items (Battle Fury)"
Added Blight Stone to "Early Game"
Added Boots of Speed to "Early Game"
Added Phase Boots to "Core Items (Battle Fury)"
Added Battlefury to "Core Items (Battle Fury)"
Added Black King Bar to "Core Items (Battle Fury)"
Added Nullifier to Extension Items
Added Satamoc to Extension Items
Added Monkey King Bar to Extension Items
Removed Assault Cuirass

Phantom Lancer
New Talent Talent Tree: 10 (+20 Attack Speed), 15 (+250 Health), 20 (+4 Max Juxtapose Illusions), 25 (+30% Critical Strike (2x))
Added Stout Shield
Added Healing Salve
Added Iron Branch
Removed Slippers of Agility x2
Removed Clarity

Phoenix (Support)
New Talent Tree: 10 (90 Gold/Min), 15 (+60 Fire Spirits DPS), 20 (+1400 Icarus Dive Cast Range), 25 (+2% Max Health Sun Ray Damage)
Added Pipe of Insight to Situational Items
Moved Rod of Atos to Core Items
Moved Eul's Scepter of Divinity to Situational Items
Moved Veil of Discord to Situational Items
Moved Heaven's Halberd to Extension Items
Removed Aether Lens
Removed Mekansm

Phoenix (Offlane)
New Talent Tree: 10 (90 Gold/Min), 15 (+60 Fire Spirits DPS), 20 (+1400 Icarus Dive Cast Range), 25 (+2% Max Health Sun Ray Damage)
Added Spirit Vessel to Situational Items
Added Pipe of Insight to Situational Items
Moved Observer Ward to Core Items
Moved Urn of Shadows to Core Items
Moved Hand of Midas to Situational Items
Removed Mekansm

Puck
New Talent Tree: 10 (+10 Intelligence), 15 (+50 Damage), 20 (+40% Illusory Orb Distance/Speed), 25 (+420 Gold/Min)
Created New Tab: "Early Game"
Added Kaya to Situational Items
Added Aeon Disk to Situational Items

Pudge
New Talent Tree: 10 (+35 Rot Damage), 15 (13% Spell Lifesteal), 20 (15% Cooldown Reduction), 25 (+3s Dismember Duration)
Added Spirit Vessel to Situational Items
Moved Rod of Atos to Core Items
Moved Blink Dagger to Extension Items

Pugna
New Talent Tree: 10 (+225 Health), 15 (-1s Netherblast Cooldown), 20 (+25% Life Drain Heal), 25 (+200 Nether Blast Damage)
Moved Magic Wand to Core Items

Queen of Pain
New Talent Tree: 10 (+10 Strength), 15 (+40 Attack Speed), 20 (30% Spell Lifesteal), 25 (20s Spell Block)
Added Monkey King Bar to Extension Items

Razor
New Talent Tree: 10 (+15 Agility), 15 (+7 Static Link Damage Steal), 20 (-0.1 Eye of the Storm Strike Interval), 25 (+100 Attack Speed)
Moved Drum of Endurance to Situational Items
Added Eye of Skadi to Extension Items

Riki
New Talent Tree: 10 (+8 Agility), 15 (+20% Critical Strike (1.5x)), 20 (+900 Blink Strike Cast Range), 25 (Cloak and Dagger doesn't Reveal)
Added Aeon Disk to Situational Items

Rubick
New Talent Tree: 10 (+200 Health), 15 (+100 Cast Range), 20 (+300 Telekinesis Land Distance), 25 (+75% Spell Amp for Stolen Spells)
Added Spirit Vessel to Situational Items
Removed Urn of Shadows

Sand King
New Talent Tree: 10 (+200 Health), 15 (+50 Sand Storm DPS), 20 (+10 Armor), 25 (50% Sand Storm Slow and Blind)
Removed Iron Branch

Shadow Demon
New Skill Build: Q W Q W E R Q Q W T W R E E T E R T T (1. Disruption 2. Soul Catcher 3. Shadow Poison)
New Talent Talent Tree: 10 (+25% XP Gain), 15 (+25% Shadow Poison), 20 (-1.5s Shadow Poison Cooldown), 25 (+500 Demonic Purge)
Added Aether Lens to Core Items
Added Spirit Vessel to Situational Items
Added Aeon Disk to Extension Items
Added Tranquil Boots to Extension Items
Moved Aether Lens to Core Items
Moved Veil of Discord to Situational Items
Moved Eul's Scepter of Divinity to Situational Items
Moved Blink Dagger to Extension Items
Removed Iron Branch
Removed Urn of Shadows

Shadow Fiend
New Talent Tree: 10 (+20 Attack Speed), 15 (+40 Movement Speed), 20 (20% Evasion), 25 (+3 Damage Per Soul)

Shadow Shaman
New Talent Tree: 10 (+20% XP Gain), 15 (+125 Cast Range), 20 (+1 Serpent Wards Max), 25 (+60 Wards Attack)
Added Spirit Vessel to Situational Items
Removed Urn of Shadows

Renamed Support
Shadow Shaman (Core)
New Skill Build: E Q Q W Q R Q W W T W R E E T E R T T (1. Ether Shock 2. Hex 3. Shackles)
New Talent Tree: 10 (+20% XP Gain), 15 (+125 Cast Range), 20 (+1 Serpent Wards Max HP), 25 (+60 Wards Attack Damage)
Starting Items: Animal Courier, Observer Ward, Tango, Clarity, Iron Branch x2
Core Items: Arcane Boots, Wind Lace, Magic Wand, Force Staff, Aghanim's Scepter
Utility Items: Observer Ward, Sentry Ward, Dust of Appearance, Gem of True Sight, Smoke of Deceit
Situational Items: Ghost Scepter, Aether Lens, Eul's Scepter of Divinity, Spirit Vessel, Rod of Atos
Extension Items: Glimmer Cape, Blink Dagger, Lotus Orb, Refresher Orb

Silencer (Support)
New Skill Build: Q E Q E Q R Q E E T W R W W T W R T T (1. Arcane Curse 2. Last Word 3. Glaives of Wisdom)
New Talent Tree: 10 (+5 Armor), 15 (+90 Gold/Min), 20 (+125 Attack Range), 25 (20% Glaives of Wisdom)
Added Spirit Vessel to Extension Items
Moved Urn of Shadows to Core Items
Removed Lotus Orb
Removed Black King Bar
Removed Refresher Orb
Removed Scythe of Vyse

Silencer (Core)
New Talent Tree: 10 (+25 Attack Speed), 15 (+2 Intelligence), 20 (+125 Attack Range), 25 (20% Glaives of Wisdom)
Added Kaya to Core Items
Moved Rod of Atos to Situational Items
Removed Force Staff

Skywrath Mage (Support)
New Talent Tree: 10 (+8 Intelligence), 15 (-6s Ancient Seal Cooldown), 20 (Global Concussive Shell), 25 (+600 Mystic Flare Damage)
Added Kaya to Core Items
Added Hand of Midas to Situational Items
Added Scythe of Vyse to Extension Items
Moved Veil of Discord to Situational Items
Moved Lotus Orb to Situational Items
Moved Aether Lens to Extension Items
Moved Glimmer Cape to Extension Items
Removed Urn of Shadows

Skywrath Mage (Core)
New Talent Tree: 10 (+8 Intelligence), 15 (+1 Arcane Bolt Per Cast), 20 (+15% Ancient Seal Magic Resistance Reduction), 25 (+600 Mystic Flare Damage)
Added Power Treads to Core Items
Added Kaya to Core Items
Added Meteor Hammer to Extension Items
Moved Blink Dagger to Core Items
Moved Aether Lens to Extension Items
Removed Bloodstone
Removed Arcane Boots
Removed Eul's Scepter of Divinity

Slardar
New Talent Tree: 10 (+5 Health Regen), 15 (+300 Health), 20 (+1000 Night Vision), 25 (Corrosive Haste)
Added Aeon Disk to Extension Items
Moved Black King Bar to Situational Items
Moved Solar Crest to Extension Items
Removed Iron Branch
Removed Armlet of Mordiggian
Removed Echo Sabre

Slark
New Talent Tree: 10 (+10 Agility), 15 (+30 Attack Speed), 20 (+3s Pounce Leash), 25 (+120s Essence Shift)
Added Skull Basher to Core Items
Moved Silver Edge to Extension Items

Renamed Core
Slark (Core/Middle)
New Skill Build: W E Q Q Q R Q W W T W R E E T E R T T (1. Dark Pact 2. Pounce 3. Essence Shift)
New Talent Tree: 10 (+10 Agility), 15 (+30 Attack Speed), 20 (+3s Pounce Leash), 25 (+120s Essence Shift Duration)
Starting Items: Tango, Stout Shield, Healing Salve, Iron Branch x2
Early Game: Boots of Speed, Magic Wand, Ring of Aquila
Core Items: Power Treads, Shadow Blade, Echo Sabre, Skull Basher
Situational Items: Infused Raindrop, Diffusal Blade, Sange & Yasha, Linken's Sphere
Extension Items: Black King Bar, Monkey King Bar, Eye of Skadi, Butterfly, Silver Edge, Abyssal Blade

Sniper
New Talent Tree: 10 (+20 Damage), 15 (+40 Attack Speed), 20 (+35 Knockback Distance Headshot), 25 (+125 Attack Range)
Added Linken's Sphere to Situational Items
Added Butterfly to Extension Items

Renamed Core
Sniper (Core - Safe Lane)
New Skill Build: W E Q Q Q R Q E E E T R W W W T R T T (1. Shrapnel 2. Take Aim 3. Headshot)
New Talent Tree: 11 (+20 DAmage), 15 (+40 Attack Speed), 20 (+35 Knockback Distance Headshot), 25 (+125 Attack Range)
Starting Items: Tango, Wraith Band
Early Game: Wraith Band, Ring of Aquila, Boots of Speed
Core Items: Mask of Madness, Phase Boots, Dragon Lance, Maelstrom, Hurricane Pike
Situational Items: Infused Raindrop, Blink Dagger, Sange & Yasha, Linken's Sphere, Silver Edge
Extension Items: Black King Bar, Monkey King Bar, Daedalus, Eye of Skadi, Butterfly, Mjollnir

Spectre
New Talent Tree: 10 (+15 Desolate Damage), 15 (+8 All Stats), 20 (+500 Health), 25 (+8% Dispersion)
Added Enchanted Mango to Starting Items
Added Diffusal Blade to Extension Items
Added Nullifier to Extension Items

Spirit Breaker
New Talent Tree: 10 (+5 Armor), 15 (+10 Health Regen), 20 (+400 Charge Speed), 25 (+800 Health)
Added Spirit Vessel to Extension Items
Added Aeon Disk to Extension Items
Removed Iron Branch x2

Storm Spirit
New Talent Tree: 10 (+2 Mana Regen), 15 (+80 Static Remnant), 20 (+40 Attack Speed), 25 (500 Distance Auto Remnant in Ball)
Added Kaya to Core Items
Added Nullifier to Extension Items
Removed Soul Ring
Removed Eye of Skadi

Sven
New Talent Tree: 10 (+2 Mana Regen), 15 (+30 Damage), 20 (25% Lifesteal), 25 (+40 STR God's Strength)
Added Shadow Blade to Situational Items
Removed Helm of the Dominator
Removed Armlet of Mordiggian

Techies
New Talent Tree: 10 (+30% XP Gain), 15 (+4 Mana Regen), 20 (+150 Gold/Min), 25 (+25 Mines Movement)
Added Clarity to Starting Items
Added Gauntlets of Strength x2 to Starting Items
Added Ring of Regen to Starting Items
Removed Boots of Speed

Templar Assassin
New Skill Build: E QQ E Q R Q W W T W R W E T E R T T (1. Refractopm 2. Meld 3. Psi Blades)
New Talent Tree: 10 (+25 Attack Speed), 15 (+200 Psionic Trap Damage), 20 (-4 Meld Armor Reduction), 25 (+4 Refraction Instances)
Created New Tab: "Situational Items"
Added Linken's Sphere to "Situational Items"
Added Nullifier to Extension Items
Moved Manta Style to "Situational Items"

Terrorblade
New Talent Tree: 10 (+20 Movement Speed), 15 (+300 Health), 20 (+10 All Stats), 25 (+300 Metamorphosis Attack Range)
Added Stout Shield to Starting Items
Added Healing Salve to Starting Items
Added Diffusal Blade to Situational Items
Added Nullifier to Luxury Items

Tidehunter
New Talent Tree: 10 (+80 Gush Damage), 15 (+25% Anchor Smash Damage Reduction), 20 (+24 Kraken Shell Damage Block), 25 (25% Cooldown)
Added Iron Branch x2 to Starting Items
Added Meteor Hammer to Extension Items
Added Heaven's Halberd to Extension Items
Removed Ring of Protection

Timbersaw
New Skill Build: E Q E W E R E W W T W R Q Q T Q R T T (1. Reactive Armor 2. Timber Chain 3. Whirling Death)
New Talent Tree: 10 (+25% XP Gain), 15 (+5 Reactive Armor), 20 (10% Cooldown Reduction), 25 (+1400 Timber Chain)
Added Enchanted Mango to Starting Items
Added Iron Branch x2
Added Magic Wand to Core Items
Added Heaven's Halberd to Situational Items
Removed Ghost Scepter

Tinker
New Talent Tree: 10 (+75 Cast Range), 15 (10% Spell Lifesteal), 20 (+8 March of the Machines Damage), 25 (+100 Laser Damage)
Created New Tab: "Situational Items"
Added Black King Bar to "Situational Items"
Added Tango to Starting Items
Moved Aether Lens to Extension Items
Removed Healing Salve

Tiny (Core)
New Skill Build: W Q W Q Q R Q W W T E R E E T E R T T (1. Tree Grab 2. Toss 3. Avalanche)
New Talent Tree: 10 (+30 Damage), 15 (+350 Health), 20 (-10s Tree Grab CD), 25 (-3 Toss Charges)
Created New Tab: "Early Game"
Added Iron Branch to Starting Items
Added Boots of Speed to "Early Game"
Added Ring of Aquila to "Early Game"
Added Sange & Yasha to Core Items
Added Boots of Travel to Extension Items
Added Daedalus to Extension Items
Removed Healing Salve
Removed Aghanim's Scepter
Removed Manta Style
Removed Moon Shard
Removed Quelling Blade

Renamed Offlane
Tiny (Core - Middle)
New Skill Build: W Q W Q Q R Q W W T E R E E T E R T T (1. Avalanche 2. Toss 3. Tree Grab)
New Talent Tree: 10 (+30 Damage), 15 (+125 Avalanche Damage), 20 (Toss Requires No Target), 25 (3 Toss Charges)
Added Clarity to Starting Items
Added Stout Shield to Starting Items
Added Observer Ward to Starting Items
Added Iron Branch x2 to Starting Items
Added Arcane Boots to Core Items
Added Solar Crest to Core Items
Added Shadow Blade to Core Items
Added Blink Dagger to Situational Items
Added Daedalus to Extension Items
Added Shiva's Guard to Extension Items
Added Boots of Travel to Extension Items
Moved Echo Sabre to Situational Items
Moved Black King Bar to Situational Items
Removed Bottle
Removed Aghanim's Scepter
Removed Quelling Blade
Removed Aghanim's Scepter
Removed Manta Style
Removed Butterfly
Removed Moon Shard

Treant Protector
New Talent Tree: 10 (+35% XP Gain), 15 (3s Tree Respawn Time), 20 (+2s Nature's Guise Root), 25 (+350 Eyes and Overgrowth AoE)
Added Aeon Disk to Situational Items

Troll Warlord
New Talent Tree: 10 (+10 Agility), 15 (+3 Max Fervor Stacks), 20 (+50 Damage), 25 (Battle Trance Dispels)
Added Nullifier to Extension Items

Renamed Core
Troll Warlord (Offlane)
New Skill Build: Q W E E E Q E R Q T Q R W W T W R T T (1. Fervor 2. Berserker's Rage 3. Whirling Axes)
New Talent Tree: 10 (+10 Agility), 15 (+3 Max Fervor Stacks), 20 (+50 Damage), 25 (Battle Trance Dispels)
Starting Items: Stout Shield, Tango, Quelling Blade
Early Game: Boots of Speed
Core Items: Phase Boots, Ring of Aquila, Mask of Madness, Shadow Blade, Yasha, Black King Bar, Sange & Yasha
Situational Items: Infused Raindrop, Blink Dagger, Diffusal Blade, Linken's Sphere, Manta Style
Extension Items: Boots of Travel, Nullifier, Silver Edge, Butterfly, Satanic, Eye of Skadi

Tusk
New Talent Tree: 10 (+40% XP Gain), 15 (+350 Health), 20 (300 Snowball Speed), 25 (-6s Ice Shards Cooldown)
Created New Tab: "Early Game"
Added Boots of Speed to "Early Game"
Added Spirit Vessel to Extension Items
Added Heaven's Halberd to Extension Items
Moved Urn of Shadows to "Early Game"
Moved to Magic Wand to "Early Game"
Removed Iron Branch
Removed Guardian Greaves
Removed Vladmir's Offering

Underlord (Core)
New Talent Tree: 10 (+30 Movement Speed), 15 (+15 Atrophy Attack Bonus Damage from Heroes), 20 (+30 Health Regen), 25 (25% Firestorm Building Damage)
Added Power Treads to Core Items
Added Meteor Hammer to Situational Items
Added Solar Crest to Situational Items
Added Assault Cuirass to Extension Items
Added Crimson Guard to Extension Items
Moved Pipe of Insight to Situational Items
Moved Heaven's Halberd to Extension Items
Removed Abyssal Blade
Removed Boots of Travel
Removed Force Staff
Removed Black King Bar
Removed Eul's Scepter of Divinity

Underlord (Offlane)
New Talent Tree: 10 (+18 Firestorm Wave Damage), 15 (+100 Cast Range), 20 (+30 Health Regen), 25 (25% Firestorm Building Damage)
Added Observer Ward to Starting Items
Added Stout Shield to Starting Items
Added Clarity to Starting Items
Added Iron Branch x2

Undying
New Skill Build: Q W E E E R E Q Q T Q R W W T W R T T (1. Tombstone 2. Decay 3. Soul Rip)
New Talent Tree: 10 (+8 Health Regen), 15 (Tombstone on Death), 20 (+30 Tombstone Zombie Damage), 25 (-2s Decay Cooldown)
Removed Urn of Shadows

Ursa (Jungle)
New Talent Tree: 10 (+1.75 Mana Regen), 15 (+16 Agility), 20 (+25s Fury Swipes Reset), 25 (+14 Fury Swipes Damage)
Created New Tab: "BKB or Aghanim's Scepter"
Added Iron Branch to Starting Items
Added Nullifier to Extension Items
Added Monkey King Bar to Extension Items
Moved Black King Bar to "BKB or Aghanim's"
Moved Aghanim's Scepter to "BKB or Aghanim's"

Ursa (Core)
New Talent Tree: 10 (+1.75 Mana Regen), 15 (+16 Agility), 20 (+25s Fury Swipes Reset), 25 (+14 Fury Swipes Damage)
Created New Tab: "BKB or Aghanim's Scepter"
Added Morbid Mask to Early Game
Added Nullifier to Extension Items
Added Monkey King Bar to Extension Items
Moved Black King Bar to "BKB or Aghanim's"
Moved Aghanim's Scepter to "BKB or Aghanim's"
Removed Orb of Venom

Vengeful Spirit (Support)
New Talent Tree: 10 (-1 Wave of Terror), 15 (-6s Wave of Terror Cooldown), 20 (15% Vengeance Aura Damage), 25 (+400 Magic Missile Damage)
Added Spirit Vessel to Situational Items
Added Lotus Orb to Extension Items
Moved Glimmer Cape to Core Items
Moved Force Staff to Extension Items
Removed Observer Ward
Removed Urn of Shadows
Removed Hurricane Pike

Vengeful Spirit (Core)
New Talent Tree: 10 (15% Magic Resistance), 15 (+15 Agility), 20 (+15% Vengeance Aura Damage), 25 (+400 Magic Missile Damage)
Added Magic Wand to Core Items
Added Mask of Madness to Core Items
Added Shadow Blade to Core Items
Moved Sange & Yasha to Extension Items
Removed Yasha
Removed Sange & Yasha
Removed Ring of Protection
Removed Mjollnir

Venomancer
New Talent Tree: 10 (+90 Gold/Min), 15 (+150 Cast Range), 20 (Gale Hero Impact Summons 2 Wards), 25 (3x Plague Ward HP/Damage)
Added Pipe of Insight to Situational Items
Removed Manta Style
Removed Silver Edge

Viper
New Skill Build: Q E Q W Q R Q E W T W R W E T E R T T (1. Poison Attack 2. Corrosive Skin 3. Nethertoxin)
New Talent Tree: 10 (+8 Spell Lifesteal), 15 (+6 Corrosive Skin DPS), 20 (+100 Viper Strike DPS), 25 (+120 Damage)
Added Linken's Sphere to Situational Items
Added Kaya to Core Items (Magic)
Added Veil of Discord to Core Items (Magic)
Added Radiance to Core Items (Magic)
Added Maelstrom to Core Items (Attacker)
Added Octarine Core to Extension Items
Added Assault Cuirass to Extension Items
Moved Silver Edge to Situational Items
Moved Black King Bar to Extension Items
Removed Sange & Yasha
Removed Heart of Tarrasque
Removed Eye of Skadi
Removed Solar Crest
Removed Shadow Blade
Removed Monkey King Bar

Visage
New Talent Tree: 10 (+125 Cast Range), 15 (+40% XP Gain), 20 (+15 Soul Assumption Damage Per Charge), 25 (+1 Familiar)
Added Nullifier to Extension Items
Moved Force Staff to Core Items
Moved Rod of Atos to Extension Items
Removed Aether Lens
Removed Vladmir's Offering
Removed Assault Cuirass

Warlock (Support)
Warlock (Core)
New Talent Tree: 10 (+5% Fatal Bonds), 15 (+7s Shadow Word), 20 (Summons a Golem on Death), 25 (Magic Immunity for Chaotic Offering Golem)

Weaver (Core)
New Talent Tree: 10 (+20 Mana Break), 15 (+75 Shukuchi Damage), 20 (+2 Swarm Attacks to Kill), 25 (+1 Geminate Attack)
Added Monkey King Bar to Extension Items
Removed Wraith Band
Remove Faerie Fire
Removed Iron Branch
Removed Bottle
Removed Ring of Aquila
Removed Boots of Speed
Removed Blight Stone
Removed Dragon Lance
Removed Butterfly

Weaver (Support)
New Talent Tree: 10 (+25% XP Gain), 15 (+75 Shukuchi Damage), 20 (+2 Swarm Attacks to Kill), 25 (+200 Shukuchi Movement Speed)
Added Nullifier to Extension Items

Windranger (Offlane)
New Skill Build: E Q W W W Q W R Q T Q R E E T E R T T (1. Powershot 2. Shackleshot 3. Focus Fire)
New Talent Tree: 10 (+1.75 Mana Regen), 15 (+75 Attack Range), 20 (25% Cooldown Reduction), 25 (+1 Shackleshot Target)
Added Blight Stone to Core Items
Added Desolator to Core Items

Windranger (Core)
New Talent Tree: 10 (+1.75 Mana Regen), 15 (+90 Powershot Damage), 20 (Windrun Grants Invisibility), 25 (+20% Ministun Focus Fire)
Added Force Staff to Situational Items
Added Linken's Sphere to Situational Items
Added Boots of Travel to Extension Items
Added Monkey King Bar to Extension Items
Removed Hurricane Pike
Removed Scythe of Vyse

Winter Wyvern
New Skill Build: Q W W E W R W Q Q T Q R E E T E R T T (1. Splinter Blast 2. Arctic Burn 3. Cold Embrace)
New Talent Tree: 10 (+90 Gold/Min), 15 (+350 Health), 20 (+5s Cold Embrace), 25 (Splinter Blast 2s Stun)
Added Pipe of Insight to Situational Items
Added Meteor Hammer to Situational Items
Moved Blink Dagger to Core Items
Moved Force Staff to Core Items
Removed Wind Lace
Removed Aether Lens
Removed Soul Ring

Witch Doctor
New Talent Tree: 10 (+5 Armor), 15 (+120 Gold/Min), 20 (+125 Death Ward Attack Range), 25 (+75 Death Ward)
Added Spirit Vessel to Situational Items
Removed Urn of Shadows
Removed Observer Ward
Removed Clarity

Wraith King
New Talent Tree: 10 (+20 Attack Speed), 15 (+15 Strength), 20 (No Reincarnation Manacost), 25 (Reincarnation Casts Wraithfire Blast)

Zeus
New Talent Tree: 10 (+25% XP Gain), 15 (+1% Static Field Damage), 20 (+0.5 Lightning Bolt Ministun), 25 (+200 Cast Range)
Added Clarity to Starting Items
Added Iron Branch x2 to Starting Items
Added Kaya to Core Items
Added Scythe of Vyse to Extension Items
Moved Aether Lens to Core Items
Moved Veil of Discord to Situational Items
Moved Eul's Scepter of Divinity to Situational Items
Moved Blink Dagger to Extension Items
Removed Soul Ring
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Buckyman
Profile Joined May 2014
1364 Posts
Last Edited: 2017-10-31 16:22:41
October 31 2017 15:32 GMT
#7152
Pangolier item thoughts.
Mjollnir + enemy hero + creep wave + Q = 500+ guaranteed magic damage, averaging over 900? Plus who doesn't like extra lightning with their Rolling Thunder?
Diffusal also looks obnoxious as an early game item. Diffusal+Q burns 200 mana in an AoE!
Baumi recommends blink dagger to make hitting with his ult easier.
Early Soul Ring lets him flash farm.
Since he's not right-clicking much during teamfights and Q doesn't benefit from +dmg or attack speed, he probably wants utility in his extension items rather than carry power.
Buckyman
Profile Joined May 2014
1364 Posts
Last Edited: 2017-10-31 17:03:31
October 31 2017 16:59 GMT
#7153
Witch Doctor suggested changes:
*No flying courier
*-1 obs ward OR -1 branch -1 clarity in starting items

Wyvern:
can no longer afford Tangos, Wind Lace, ward and Courier, much less a clarity on top. Reconsider wind lace?

Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
October 31 2017 17:09 GMT
#7154
Feel like most supports are off the windlace plan with more expensive courier, tangoes AND wards now. Not a lot of space for starting items once you have support and regen bought.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Buckyman
Profile Joined May 2014
1364 Posts
Last Edited: 2017-10-31 18:52:55
October 31 2017 18:52 GMT
#7155
Wind lace starts still work, but you need to split 2x obs || courier across two supports to do so.
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2017-10-31 19:03:49
October 31 2017 19:03 GMT
#7156
courier tango windlace is 600g, technically that is a functional buy but I'm real dubious. Doesn't seem worth. If you buy the wards instead of courier, you can fit in a clarity or branch but still not feeling it.

If one support starts courier ward tango salve clarity, then sure the other support can start 1 ward windlace tangoes etc but i don't think it's best to write guides from the position that "i only need to buy 1 ward as a support".

Sentries are a real item too, and thats before factoring in shit like riki and bounty
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Velzi
Profile Joined June 2012
Finland659 Posts
October 31 2017 20:08 GMT
#7157
if i were deciding these, every pos 5 like dazzle would start off with Courier (200) 2xObs (160) Sentry (100) Tango (150) = 610.

Never argue with stupid people, they will drag you to their level and then beat you with experience. http://www.dotabuff.com/players/115305822 https://yasp.co/players/115305822
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
October 31 2017 20:21 GMT
#7158
I disagree. Going to lane with 23 tangos in your inventory and some wards is usually not enough to actually contribute to your lane. Kill the offlaner once and you are probably out of mana and regen, and can't really threaten much.

Better to forgo the sentry for extra salve or clarities (or clarity + branch) unless your other support can pool mid at the very least, and usually better to make them buy the sentry (or you buy sent and they buy 1 ward).

It's different if you are, say, Chen, but most heroes are not.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
October 31 2017 20:41 GMT
#7159
Going to read the patch items/hero changes tomorrow.

Going to do a draft build of the new heroes tomorrow as well before the patch. So far, I feel like Willow needs two guides (Mid + Roamer) and the Swordsman needs 1 (Safe Lane Core)
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Velzi
Profile Joined June 2012
Finland659 Posts
October 31 2017 20:59 GMT
#7160
From what i've gathered watching pros messing around with Dark Willow and Pangolier, DW is mostly 2,4,5 and Pangolier is 3 or 4.


On November 01 2017 05:21 Sn0_Man wrote:
I disagree. Going to lane with 23 tangos in your inventory and some wards is usually not enough to actually contribute to your lane. Kill the offlaner once and you are probably out of mana and regen, and can't really threaten much.

Better to forgo the sentry for extra salve or clarities (or clarity + branch) unless your other support can pool mid at the very least, and usually better to make them buy the sentry (or you buy sent and they buy 1 ward).

It's different if you are, say, Chen, but most heroes are not.


I don't know in what world u can start off a game without a sentry in your team but you do you. To some extent, if their offlaner had obs ward and u deward it, u are using a 100g item to 1. reduce enemy vision 2. gives you a free tango and 3. making u take A LOT less damage from creeps and enemy heroes. And i didn't even mention how it can literally make enemy offlaner unable to play his game.

One sentry ward can win a lane itself, one clarity or branch not. Thats my opinion.
Never argue with stupid people, they will drag you to their level and then beat you with experience. http://www.dotabuff.com/players/115305822 https://yasp.co/players/115305822
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