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In-Game Standard Hero Builds Project - Page 349

Forum Index > The Tavern
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Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
April 10 2017 05:36 GMT
#6961
Okay, I'll work on 7.05 now.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2017-04-12 19:21:53
April 10 2017 05:54 GMT
#6962
Applied Changes: April 10 (2:00PM CEST)

Actual Schedule (CET)
Day 1
- 7:00-8:00PM Patch notes read
- 8:00-12:30PM Updating guides to 7.05 patch
- 12:30-1:30PM Tagging Titles to 7.05
- 1:30-2:00PM Mass publishing

Total Elapsed Time: 7 Hours



Total changes made: 101 approx. changes
26 Guides applied
129 Guides remain unchanged


Terrorblade
Added Bloodthorn to Luxury Items
Removed Daedalus

Clinkz
New Talent Tree: 10 (+10 Intelligence), 15 (+30 Searing Arrows Damage), 20 (+10 All Stats), 25 (+125 Attack Range)
Added Boots of Travel to Extension Items
Moved Medallion of Courage to Core Items
Removed Blight Stone

Bristleback
New Talent Tree: 11 (+2 Mana Regen), 15 (+200 Health), 20 (+50 Attack Speed), 25 (+30 Health Regen)
Created New Tab: "Extension Items - Offensive"
Added Octarine Core to Extension Items - Defensive
Added Shiva's Guard to Extension Items - Defensive
Added Boots of Travel to "Extension Items - Offensive"
Added Abbysal Blade to "Extension Items - Offensive"
Moved Sange & Yasha to "Extension Items - Offensive"
Moved Aghanim's Scepter to "Extension Items - Offensive"
Moved Assault Cuirass to "Extension Items - Offensive"

Alchemist (Core - Physical)
New Skill Build: E Q W W W R W Q Q T Q R E E T E R T T (1. Unstable Concoction 2. Acid Spray 3. Greevil's Greed)
New Talent Tree: 10 (+20 Damage), 15 (+80 Unstable Concoction Damage), 20 (+300 Health), 25 (-5 Acid Spray Armor)
Added Phase Boots to Core Items
Added Medallion of Courage to Core Items
Added Battlefury to Core Items
Added Solar Crest to Situational Items
Moved Armlet of Morddigian to Situational Items
Moved Sange & Yasha to Situational Items
Moved Silver Edge to Extension Items
Removed Power Treads
Removed Eye of Skadi

Death Prophet
New Skill Build: Q E Q E E R E Q Q T W R W W T W R T T (1. Spirit Siphon 2. Crypt Swarm 3. Silence)

Faceless Void
New Talent Tree: 10 (+8 Strength), 15 (+25 Damage), 20 (+120 Gold/Min), 25 (+600 Timewalk Cast Range)
Added Slipper of Agility x2 to Starting Items
Removed Stout Shield

Lina (Core)
New Talent Tree: 11 (+80 Light Strike Array Damage), 15 (+50 Damage), 20 (+150 Attack Range), 25 (+40/4% Fiery Soul Per Stack)

Lina (Support)
New Talent Tree: 10 (+125 Cast Range), 15 (-30s Respawn Time), 20 (+6 Spell Amplification), 25 (-4s Dragon Slave Cooldown)

Doom (Offlane)
New Talent Tree: 10 (+80 Devour Bonus Gold), 15 (+15 Scorched Earth Damage/Heal), 20 (Devour Can Target Ancients), 25 (+2% Infernal Blade Damage)
Created New Tab: "Early Game"
Created New Tab: "Luxury Items"
Added Poor Man's Shield to Starting Items
Added Hand of Midas to "Early Game"
Added Boots of Speed to "Early Game"
Added Heart of Tarrasque to Extension Items
Added Refresher Orb to "Luxury Items"
Added Radiance to "Luxury Items"
Added Octarine Core to "Luxury Items"
Moved Black King Bar to Extension Items
Moved Aghanim's Scepter to "Luxury Items"
Removed Quelling Blade
Removed Observer Ward
Removed Stout Shield

Doom (Jungle)
New Talent Tree: 10 (+80 Devour Bonus Gold), 15 (+15 Scorched Early Damage/Heal), 20 (Devour Can Target Ancients), 25 (+40 Regen)
Added Hand of Midas to Situational Items

Viper
New Talent Tree: 10 (+15 Damage), 15 (+8 Strength), 20 (+75 Attack Range), 25 (+80 Viper Strike DPS)
Added Maelstrom to Core Items (Mid - Aggro)
Removed Yasha
Removed Dragon Lance

Techies
New Talent Tree: 10 (+2 Mana Regen), 15 (+200 Cast Range), 20 (+120 Gold/Min), 25 (20% Cooldown Reduction)

Nature's Prophet (Core)
Nature's Prophet (Core2)
Removed Orb of Venom

Bane
Added Eul's Scepter of Divinity to Extension Items
Moved Rod of Atos to Situational Items
Moved Guardian Greaves to Extension Items

Vengeful Spirit (Core)
Added Solar Crest to Situational Items
Moved Manta Style to Core Items
Moved Sange & Yaha to Situational Items
Removed Hurricane Pike
Removed Desolator

Phoenix (Offlane)
Added Wind Lace to Starting Items
Removed Iron Branch
Removed Ring of Protection

Shadow Shaman
New Talent Tree: 10 (+20 Movement Speed), 15 (+100 Cast Range), 20 (-30s Respawn Time), 25 (+350 Ether Shock Damage)

Pugna
Added Linken's Sphere to Extension Items

Razor
New Skill Build: W E W Q Q Q Q R E T E R E W T W R T T (1. Plasma Field 2. Static Link 3. Unstable Current)
New Talent Tree: 10 (+15 Agility), 15 (+130 Unstable Current Damage), 20 (+40 Attack Speed), 25 (+175 Attack Range)
Added Heart of Tarrasque to Extension Items
Moved Hurricane Pike to Core Items
Removed Wind Lace
Removed Dragon Lance

Phantom Lancer
New Skill Build: Q W Q E Q R Q W W T W R E E T E R T T (1. Phantom Lance 2. Doppelganger 3. Phantom Rush)
New Talent Tree: 10 (+20 Attack Speed), 15 (+8 All Stats), 20 (+15% Magic Resistance), 25 (+20 Strength)
Added Slipper of Agility x2 to Starting Items
Added Poor Man's Shield to Early Game
Added Boots of Travel to Extension Items
Moved Manta Style to Core Items
Moved Blink Dagger to Situational Items
Moved Aghanim's Scepter to Extension Items
Removed Iron Branch
Removed Stout Shield

Monkey King (Core)
Added Ring of Aquila to Early Game
Added Skull Basher to Core Items
Moved Infused Raindrop to Situational Items
Moved Orb of Venom to Situational Items

Renamed Roamer
Monkey King (Support)
New Talent Tree: 10 (+5 Armor), 15 (+275 Health), 20 (+40 Damage), 25 (+100 Boundless Strike Crit)

Renamed Roamer
Bounty Hunter
Created New Tab: "Extension Items - Offensive"
Added Ethereal Blade to "Extension Items - Offensive"
Added Aether Lens to "Extension Items - Offensive"
Moved Lotus Orb to Extension Items - Defensive
Moved Force Staff to Extension Items - Defensive
Moved Aghanim's Scepter to "Extension Items - Offensive"
Moved Dagon - Level 5 to "Extension Items - Offensive"

Renamed Roamer
Pudge
New Talent Tree: 10 (+8 Strength), 15 (+5 Armor), 20 (+150 Gold/Min), 25 (+1.75 Flesh Heap Stack Str.)
Moved Bottle to Core Items

Renamed Roamer
Riki
Added Tranquil Boots to Core Items
Removed Phase Boots
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
April 10 2017 09:59 GMT
#6963
Should be it for 7.05
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
bdonballer
Profile Joined October 2014
United States408 Posts
Last Edited: 2017-04-10 13:46:16
April 10 2017 13:43 GMT
#6964
If you are going full right click on viper, take the +16 agi instead of +10 str. Tank build would be the +10 str and +20 armor. 16 agi is incredibly good, its 16 dmg, 16 att speed and 2 armor. Better than 200 hp and some regen imo. 20 armor might even be better than the viper strike dmg at lvl 25 if you dont go aghs.

And for pl +15% cd reduction I think is better than the +8 stats. And since aghs is a priority, at lvl 10 the +75 spirit lance dmg is pretty good as well. You are already building a lot of agi items that give att speed, so +20 attack speed is not as valuable.
I carry hard!
Velzi
Profile Joined June 2012
Finland659 Posts
April 10 2017 14:08 GMT
#6965
Viper definitely wants armor instead of Viper Strike DPS, even with aghs its questionable to pass +20 armor. Well if u are against magic ember + zeus + timber tricore line up then yeah might aswell go viper strike dps but +20 armor is MASSIVE.
Never argue with stupid people, they will drag you to their level and then beat you with experience. http://www.dotabuff.com/players/115305822 https://yasp.co/players/115305822
Logo
Profile Blog Joined April 2010
United States7542 Posts
April 10 2017 15:29 GMT
#6966
You may need to keep an eye on the Phoenix offlane build, that initial +2 armor is pretty important (it's something like 13% less physical damage for a level 1 Phoenix) since Phoenix starts at -.29 armor. Especially because Phoenix doesn't have any tools to trade with at level 1 if Phoenix has to take Dive (which you almost always do). +40 hp is not enough to make up for it either, doubly so because you basically need to consider any +HP to Phoenix in light of the self % based damage taken (each +hp is really probably ~80% of the listed value because you're likely to case fire spirits at high hp at some point).
Logo
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
April 10 2017 18:19 GMT
#6967
D:< I just published these changes and already made all the posts without due credit.

Now you guys are all up in here with good feedback
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2017-04-17 17:40:06
April 11 2017 08:59 GMT
#6968
Centaur Warrunner
Added Poor Man's Shield to Starting Items
Removed Ring of Protection
Removed Stout Shield
Removed Healing Salve

Arc Warden
New Talent Tree: 10 (+20 Flux DPS), 15 (+30 Damage), 20 (+100 Attack Range), 25 (30% Lifesteal)
Added Monkey King Bar to Extension Items
Moved Manta Style to Situational Items
Moved Black King Bar to Extension Items
Removed Butterfly

Vengeful Spirit (Core)
Added Eye of Skadi to Extension Items
Added Mjollnir to Extension Items
Moved Black King Bar to Core Items
Removed Monkey King Bar

Slark
Added Slipper of Agility x2 to Starting Items
Added Poor Man's Shield to Early Game
Moved Iron Talon to Early Game
Removed Stout Shield
Removed Ring of Aquila

Necrophos
New Skill Build: Q E Q W Q R Q W W T W R E E T E R T T (1. Death Pulse 2. Ghost Shroud 3. Heartstopper Aura)
New Talent Tree: 10 (+40 Damage), 15 (+6 All Stats), 20 (+5% Spell Amplification), 25 (+400 Health)
Created New Tab: "Core Items (Aggressive)"
Added Power Treads to "Core Items (Aggressive)"
Added Magic Wand to "Core Items (Aggressive)"
Added Veil of Discord to "Core Items (Aggressive)"
Added Shadow Blade to Situational Items
Added Linken's Sphere to Situational Items
Added Boots of Travel to Extension Items
Added Boots of Speed to Starting Items
Removed Iron Branch x2
Removed Healing Salve
Removed Lotus Orb

Monkey King (Core)
New Skill Build: E Q E W E R E Q Q Q T R W W T W R T T (1. Jingu Mastery 2. Boundless Strike 3. Tree Dance)
Added Orb of Venom to Starting Items
Added Clarity to Starting Items
Added Faerie Fire to Starting Items
Added Iron Branch x2 to Starting Items
Removed Poor Man's Shield

Huskar
New Talent Tree: 11 (+3 Burning Spear DPS), 15 (15% Lifesteal), 20 (+40 Attack Speed), 25 (+500 Life Break Cast Range)
Added Dragon Lance to Core Items
Added Solar Crest to Situational Items
Moved Heaven's Halberd to Core Items
Moved Hurricane Pike to Extension Items

Axe (Core)
Removed Ring of Protection

Sniper
Added Monkey King Bar to Extension Items
Moved Hurricane Pike to Core Items
Moved Silver to Extension Items
Removed Shadow Blade
Removed Manta Style

Clockwerk
Created New Tab: "Utility Items"
Added Hand of Midas to Situational Items
Added Gem of True Sight to "Utility Items"

Spectre
New Talent Tree: 10 (+20 Damage), 15 (+8 All Stats), 20 (+20 Strength), 25 (+400 Health)
Added Boots of Speed to Early Game
Added Phase Boots to Core Items - Ganking
Moved Phase Boots to Core Items (Safe Lane)
Moved Vanguard to Core Items - Ganking
Moved Drum of Endurance to Situational Items
Removed Enchanted Mango

Lich
Added Wind Lace to Starting Items
Removed Ring of Protection
Removed Observer Ward

Crystal Maiden
New Skill Build: W E E Q E R E W W W T R Q Q T Q R T T (1. Arcane Aura 2. Frostbite 3. Crystal Nova)
New Talent Tree: 11 (+60 Damage), 15 (+250 Health), 20 (+120 Gold/Min), 25 (+1.5s Frostbite Duration)
Added Hand of Midas to Situational Items
Removed Wind Lace

Anti-Mage
Added Slippers of Agility to Starting Items
Added Quelling Blade to Early Game
Removed Stout Shield
Removed Iron Talon

Phantom Lancer
New Talent Tree: 10 (+75 Spirit Lance Damage), 15 (15% Cooldown Reduction), 20 (15% Magic Resistance), 25 (+20 Strength)

Magnus
New Talent Tree: 10 (+15% Spell Amplification) , 15 (+90 Gold/Min), 20 (+15% Empower Damage/Cleave), 25 (-35s Respawn Time)
Created New Tab: "Core Items (Offlane)"
Added Poor Man's Shield to "Core Items (Offlane)"
Added Arcane Boots to "Core Items (Offlane)"
Added Blink Dagger to "Core Items (Offlane)"
Added Hand of Midas to Situational Items
Moved Iron Talon to "Core Items (Offlane)"
Moved Echo Sabre to Situational Items
Removed Pipe of Insight
Removed Rod of Atos

Viper
New Talent Tree: 10 (+15 Damage), 15 (+16 Agility), 20 (+75 Attack Range), 25 (+20 Armor)

Lina (Core)
Added Shiva's Guard to Extension Items
Moved Eul's Scepter of Divinity to Core Items
Moved Shadow Blade to Situational Items
Moved Blink Dagger to Extension Items
Removed Magic Wand
Removed Silver Edge
Removed Eye of Skadi

Sven
Added Quelling Blade to Early Game
Moved Helm of the Dominator to Situational Items

Legion Commander (Jungle)
New Skill Build: E W E W E R E Q W T W R Q Q T Q R T T (1. Moment of Courage 2. Press the Attack 3. Overwhelming Odds)
New Talent Tree: 10 (+7 Strength), 15 (+30 Damage), 20 (+7 Armor), 25 (+40 Damage Duel Bonus)
Added Tango to Starting Items
Moved Iron Talon to Starting Items
Removed Stout Shield
Removed Quelling Blade

Legion Commander (Core)
New Skill Build: E Q W Q Q R Q W W T W R E E T E R T T (1. Overwhelming Odds 2. Press The Attack 3. Moment of Courage)
New Talent Tree: 10 (+7 Strength), 15 (+30 Damage), 20 (+7 Armor), 25 (+40 Damage Duel Bonus)
Created New Tab: "Starting Items (Offlane)"
Added Poor Man's Shield to "Starting Items (Offlane)"
Added Tango to "Starting Items (Offlane)"

SirActionSlacks (Core)
Moved Echo Sabre to Situational Items

Nature's Prophet (Core)
Nature's Prophet (Core2)
Added Iron Talon to Starting Items
Added Boots of Travel to Extension Items
Moved Drum of Endurance to Situational Items
Removed Ring of Basilius

Renamed Core
Faceless Void
New Talent Tree: 10 (+15 Attack Speed), 15 (+25 Damage), 20 (+150 Gold/Min), 25 (20% Evasion)
Added Silver Edge to Situational Items
Removed Observer Ward
Removed Echo Sabre

Renamed Roamer
Tusk
Added Hand of Midas to Situational Items

Renamed Roamer
Techies
Added Town Portal Scroll to Starting Items

Users: StudAnal, KickedRS, Scoregasm, dependontheview, lbutton, Mathmage530, CAPSLOCK_USERNAME, reddit409, bdonballer, Logo, Velzi, kozhilya, Buckyman, shadedclan, prismazure, bdonballer, bonbb, joshjayek, dracolord1221, Belisarius, aliflo_, 2xfury, definitelymyrealname, tungtran99, dannycalamity, philenc
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Buckyman
Profile Joined May 2014
1364 Posts
April 11 2017 17:57 GMT
#6969
I think Lich might still want a Ring of Protection start to trade hits better.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
April 12 2017 11:39 GMT
#6970
I was thinking another healing salve or something
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
prismazure
Profile Joined May 2016
France7 Posts
April 12 2017 13:01 GMT
#6971
Hey Torte, it's me back! I was thinking about a few changes. First, I think you should rename the support Earth Spirit build to roamer. Second, for Monkey King roamer,

- I suggest:to add ghost scepter in situational items. MK in teamfights relies on surviving for his ultimate to last long enough, and he usually gets smashed on by carries before it happens. Ghost Scepter allows him to move around, stun and make his ultimate valuable, Obviously, it's situational in case the enemy team is too reliant on physical damage. In this case it allows him to be really annoying and escape with Tree Dance or TP.
- Assault Cuirass is a great option for late game. Provides survivability, it make your ultimate and your team deadlier. But I don't see what you could replace it with in extension. Vlads maybe? IMO, I would move Vlads to situational and add AC. Maybe kick PMS out of the items too.

Offlane Clockwerk: IMO, add Midas in Core, move Force Staff to situational, BKB to extension, add Gem of True Sight to situational. Midas is a really good item for income, gives attack speed and is affordable for him. Clock is a good user of Gem as he goes first for engages and is hard to kill.

Guess that's just it for now from mind.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
April 12 2017 16:12 GMT
#6972
On April 12 2017 22:01 prismazure wrote:
Hey Torte, it's me back! I was thinking about a few changes. First, I think you should rename the support Earth Spirit build to roamer. Second, for Monkey King roamer,

- I suggest:to add ghost scepter in situational items. MK in teamfights relies on surviving for his ultimate to last long enough, and he usually gets smashed on by carries before it happens. Ghost Scepter allows him to move around, stun and make his ultimate valuable, Obviously, it's situational in case the enemy team is too reliant on physical damage. In this case it allows him to be really annoying and escape with Tree Dance or TP.
- Assault Cuirass is a great option for late game. Provides survivability, it make your ultimate and your team deadlier. But I don't see what you could replace it with in extension. Vlads maybe? IMO, I would move Vlads to situational and add AC. Maybe kick PMS out of the items too.

Offlane Clockwerk: IMO, add Midas in Core, move Force Staff to situational, BKB to extension, add Gem of True Sight to situational. Midas is a really good item for income, gives attack speed and is affordable for him. Clock is a good user of Gem as he goes first for engages and is hard to kill.

Guess that's just it for now from mind.


Keeping ES as support because the 'roamer' title was purely used to move core 'roamers' away from the word 'support' as it wasn't an apt representation of their role.

Might re-review the title to include Techies and ES.

--

Haven't seen MK buy Ghost Sceptre, do you have a match to show it?

--

I thought AC was a good idea but also a lost cause since your auto-attack is pretty poor unless you build into more attack speed, no?

--
Midas before or after Blade Mail? I'd like to keep Force Staff as Core though.
Not sure about BKB as extension, I don't see it bought a lot.

Will add Gem
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
April 13 2017 14:30 GMT
#6973
new updates
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
prismazure
Profile Joined May 2016
France7 Posts
April 13 2017 15:41 GMT
#6974
"Midas before or after Blade Mail? I'd like to keep Force Staff as Core though"

After either BM or Force.

"Haven't seen MK buy Ghost Sceptre, do you have a match to show it?"

It's highly unpopular but it's really a great item on roam MK if the enemy team has too many carries. I've had a lot of success with it. Went in Dotabuff and saw someone in 7k buy it on MK: https://dotabuff.com/matches/3115383404?guide=b6265d. It allows you to just use your ultimate and then allow it to deal damage while carries can't target you, as well as be able to do some TP/tree dance escapes if the carries can't lock you down.

"I thought AC was a good idea but also a lost cause since your auto-attack is pretty poor unless you build into more attack speed, no?"

AC gives attack speed and supports your team. That's an expensive item for late game, tho. Would go into extension at best.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2017-04-15 17:21:20
April 13 2017 19:35 GMT
#6975
Ok on Midas for Clock

Not sure on MK Ghost Scepter, gotta wait til its common

AC just might not fit
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
bdonballer
Profile Joined October 2014
United States408 Posts
April 15 2017 10:29 GMT
#6976
Change anti mage starting build to 2 slippers instead of stout.
I carry hard!
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
April 15 2017 14:33 GMT
#6977
On April 15 2017 19:29 bdonballer wrote:
Change anti mage starting build to 2 slippers instead of stout.


Good idea, thanks!
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Belisarius
Profile Joined November 2010
Australia6233 Posts
April 15 2017 20:29 GMT
#6978
Not a fan of Midas clock at all. Like, at all. People are just going to tunnelvision on it and afk, on a hero who is all about making stuff happen. And if they're even slightly behind they buy it and just feed every hook because they have no bulk.

I agree you should consider expanding the roam title, but the titles in general are pretty weird right now.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
April 15 2017 22:10 GMT
#6979
On April 16 2017 05:29 Belisarius wrote:
Not a fan of Midas clock at all. Like, at all. People are just going to tunnelvision on it and afk, on a hero who is all about making stuff happen. And if they're even slightly behind they buy it and just feed every hook because they have no bulk.

I agree you should consider expanding the roam title, but the titles in general are pretty weird right now.


It's been consistently bought on all levels, it's a bit hard to ignore it.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Belisarius
Profile Joined November 2010
Australia6233 Posts
Last Edited: 2017-04-16 03:46:19
April 16 2017 02:37 GMT
#6980
I know, but it's just such a timing and performance dependent pickup. The average 2k on a losing team probably squeezes out BM at 20 minutes and then wastes the next 10 saving for Midas only to lose 5min later.

At least with prophet and old LD, you know they're going to be useless for 20 minutes no matter what, so they might as well buy Midas. Clock, on the other hand, has a ton of work to do in the phase where he's considering it, is always balls deep, and also gets his gold from surviving fights.

Eh you probably can't ignore it, but I still hate it.
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