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In-Game Standard Hero Builds Project - Page 351

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Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2017-05-07 07:49:37
May 07 2017 07:22 GMT
#7001
After 15 days (April 21 to May 6), we have risen from 219,116,819 to 224,032,559 combined subscriptions

A difference of 4,915,740
Average Subscribers per Guide is 1,445,371.35
Growth Percentage is 2.24%


5 least popular guides (bottom being the least popular):
  1. Warlock (Core) (464,755)
  2. Naga Siren (Support) (374,252)
  3. Monkey King (Roamer) (230,543)
  4. Vengeful Spirit (Core) (14,369)
  5. SirActionSlacks (6,861)


5 most popular guides (top being the most popular):
  1. Sven
  2. Phantom Assassin
  3. Juggernaut
  4. Lifestealer (Jungle)
  5. Faceless Void


Newly Released Guides:




    Patreon.com/Torte, this project continues to be made possible by the contributions of:

    Alfred Vogl, Pearson Mewbourne, Michael Carmody, szymond70, James, Oliver Varah, Ben Lewis-Evans, Leonardo Lambertini, Scott MacDonald, Sutas, Nicholas Chlumecky, Dice, Bartlomiej Jan Pasek, Christian Traeger, MopsiMauser, Katilyn McDougle, Benjamin Richter, RandomMaster, dsrtfx_xx, Christopher 'HYphY' Horrall, Michael Kaeser, Noah, Lowe Schmidt, Tony Heugh, James Merrill, Guitaringegg, JimmaDaRustla, Daxdiv, Mikey Kaminski, Ryan Goss, Nate Hubbard, The WLD Crew, Benjamin Miller, Jose Cacho, Matthew Nami, tale, Cornelius Pfohl, LordDay, Kistaro Windrider, Lucas Filipiak, Nick Mayo, Paul Martindale, Liam Metzeling, Stefan Chladek, George Azarias, Julian Koniger, Christopher Dickson, S J, Gabriel F. Brondino, Tyler Reid, Hursha, Aaron Bell, Jason Davis, Cooper Johnson, Samuel Enocsson, slashershot, Igor Dolgiy, Ramona Brown, Leon Traill, Josh Laseter, Dylan Lauritsen, Gerald Callow, Steve, Daniel Cavanagh, Genc Musliu, Joshua Rodman, Moe Foster

    Portions of their pledges will go to long-time community members, dedicated to providing feedback to keep this collection of hero builds accurate to current standards of play.
    https://twitter.com/#!/TorteDeLini (@TorteDeLini)
    Torte de Lini
    Profile Blog Joined September 2010
    Germany38463 Posts
    Last Edited: 2017-05-07 08:52:53
    May 07 2017 07:22 GMT
    #7002
      This latest update and hero builds changes was made possible thanks to the feedback and knowledge of the following community members. Sincere thank you to: nooeh, wuweidota400, FuzzyDragon77, ilearmare, SethDusek5, byoza, Trentdeni, dsrtfx_xx, nomisjacob, Fuzzydragon77, Geweldigheid, Tobix55, DrMcWho, Whilefalsesemicolon, SeanDeLeir, Finnigami, rowfeh


    • 23.35% of last month's unique players [12,626,919] are subscribed to the our highest subscribed guide: Sven Guide

    • 4,915,740 in new subscriptions is the highest growth every achieved in a 15-day period since the project's inception
    • 9,724,999 in new subscriptions is the highest growth every achieved in a 30-day period since the project's inception


    • Timbersaw
    • Anti-Mage recently hit the 2 million mark

    • Puck
    • Warlock (Support) recently hit the 1 million mark


    • Five guides are currently swimming towards the 1 million mark:
    https://twitter.com/#!/TorteDeLini (@TorteDeLini)
    Torte de Lini
    Profile Blog Joined September 2010
    Germany38463 Posts
    Last Edited: 2017-05-14 10:49:37
    May 10 2017 19:12 GMT
    #7003
    Bristleback
    Added Iron Branch to Starting Items
    Added Healing Salve to Starting Items
    Added Heaven's Halberd to Situational Items
    Moved Vanguard to Early Game
    Moved Solar Crest to Core Items
    Moved Blade Mail to Situaitonal Items
    Removed Ring of Protection
    Removed Ring of Basilius

    Ogre Magi
    New Skill Build: W Q E E E R E W W T W R Q Q T Q R T T (1. Bloodlust 2. Ignite 3. Fireblast)
    New Talent Tree: 10 (+100 Cast Range), 15 (+50 Damage), 20 (+25 Movement Speed), 25 (+40 Bloodlust AS)
    Created New Tab: "Early Game"
    Added Boots of Speed to "Early Game"
    Added Wind Lace to "Early Game"
    Moved Urn of Shadows to Situational Items
    Moved Veil of Discord to Situational Items
    Moved Glimmer Cape to Extension Items
    Removed Rod of Atos

    Ember Spirit (Core - Physical)
    Added Tango to Starting Items
    Removed Healing Salve

    Ember Spirit (Core - Magic)
    Added Quelling Blade to Core Items
    Removed Maelstrom
    Removed Ghost Scepter

    Venomancer
    New Skill Build: E W E W E Q E R W T W R Q Q T Q R T T (1. Plague Ward 2. Poison Sting 3. Venomous Gale)
    New Talent Tree: 10 (+30% XP Gain), 15 (+150 Cast Range), 20 (+75 Damage), 25 (3x Plague Ward HP/Damage)
    Added Clarity to Starting Items
    Added Solar Cres to Situational Items
    Added Hurricane Pike to Situational Items
    Added Silver Edge to Situational Items
    Added Ethereal Blade to Extension Items
    Added Eye of Skadi to Extension Items
    Added Octarine Core to Extension Items
    Moved Hand of Midas to Early Game
    Moved Aghanim's Scepter to Core Items
    Moved Pipe of Insight to Situational Items
    Moved Guardian Greaves to Extension Items
    Removed Faerie Fire
    Removed Ring of Aquila
    Removed Magic Wand
    Removed Urn of Shadows
    Removed Glimmer Cape
    Removed Ghost Scepter
    Removed Force Staff

    SirActionSlacks (Core)
    Added Assault Cuirass to Extension Items
    Moved Solar Crest to Situational Items
    Removed Vladmir's Offering

    Abaddon
    Moved Blade Mail to Situational Items
    Moved Drum of Endurance to Situational Items

    Slardar
    New Skill Build: W Q Q W W R W Q Q T E R E E T E R T T (1. Slithereen Crush 2. Guardian Sprint 3. Bash of the Deep)
    Added Armlet of Mordiggian to Situational Items
    Added Boots of Travel to Extension Items
    Moved Solar Crest to Core Items
    Moved Shadow Blade to Situational Items
    Removed Quelling Blade
    Removed Drum of Endurance

    Nature's Prophet (Core)
    Nature's Prophet(Core 2)
    New Talent Tree: 10 (+250 Health), 15 (+20 Intelligence), 20 (+10 Armor), 25 (-40s Respawn Time)
    Added Clarity x2 to Starting Items
    Added Solar Crest to Situational Items
    Removed Iron Branch x2
    Removed Magic Wand

    Lifestealer (Core)
    Added Slippers of Agility x2 to Starting Items
    Added Hand of Midas to Situational Items
    Removed Stout Shield

    Underlord
    New Talent Tree: 10 (+2 Mana Regen), 15 (+12% Spell Amplification), 20 (+60 Attack Speed), 25 (+50 Health Regen)
    Added Poor Man's Shield to Starting Items
    Added Solar Crest to Situational Items
    Moved Observer Ward to Early Game
    Removed Stout Shield
    Removed Iron Branch
    Removed Tango
    Removed Iron Talon
    Removed Clarity
    Removed Rod of Atos
    https://twitter.com/#!/TorteDeLini (@TorteDeLini)
    Torte de Lini
    Profile Blog Joined September 2010
    Germany38463 Posts
    May 13 2017 09:54 GMT
    #7004
    Finally getting around to doing some more testing - so more adjustments will be made.
    https://twitter.com/#!/TorteDeLini (@TorteDeLini)
    Torte de Lini
    Profile Blog Joined September 2010
    Germany38463 Posts
    May 15 2017 15:24 GMT
    #7005
    publishing
    https://twitter.com/#!/TorteDeLini (@TorteDeLini)
    Torte de Lini
    Profile Blog Joined September 2010
    Germany38463 Posts
    Last Edited: 2017-05-19 09:23:10
    May 15 2017 16:12 GMT
    #7006
    7.06 Planning Post

    Personal Notes
      Shrines
    • Harass the offlane early on and he'll be fucked until 5 minutes
    • Reducing the shrine base count was essential, I think everyone agree it was insane the number of shrines there - they should move some back so even at megas, you can regen a bit or something.
    • Too bad on mana regen, but understandable.


      Neutrals
    • Jungling back on the menu boys, also good to see stacking is this no longer checkered thing with rune timers (3-5-7/2-4-6)


      Attributes
    • The attributes adjustment feels like a power-creep
    • More health, more regen, more spell amp and more mana with base mana all means starting items need to be changed and I feel everyone goes up in importance (nukers and laning)


      Economy
    • This is going way over my head. I'm getting a sense of the goals here but can't grasp its overall effects


      General Changes
    • The Illusion gold change is another attempt to punish late-game illusion heroes - I don't think it'll be enough though
    • Roshan dropping cheese at two is curious
    • Powerup Runes at 40 minutes is a nice change, interesting how that'll affect things


      Talents
    • HOLY SHIT, THATS INSANE
    • >WAOW
    • This is a nice alteration
    • The one thing Lina doesn't need, but maybe people will appreciate it and choose different boots type (or the Chinese will stop going Shadow Blade -> NAH)
    • epic sniping
    • AWESOME! I would love to see some Radiance + Octarine builds with this new talent
    • Much more applicable
    • yes, very nice
    • tapering off from the one thing he could, now he's back and looking good
    • auto-talent
    • wow, more regen with Howl? oof
    • definitely curious, maybe Visage core?
    • thats pretty wild stuff to get him back into a glorified role
    • this is just great, maybe to be adjusted next patch
    • AT LEVEL 15!
    • IceFrog wants this guy to be more core, good god
    • this should be interesting
    • haha ok wow
    • yes, this is great - I don't thnk it'll help him all that much later on unless with the right line-up, but its still a nice talent, just very late as Jakiro seldom hits 25
    • very strong
    • That's too OP, I don't like this at all. That's insane, but not as good as the respawn talent
    • meh
    • with Midas? Jesus
    • this is hilariously curious


      Item Changes
    • Aether Lens: Way more relevant, way more desirable
    • Blade Mail: still not enough
    • Daedalus: definitely needs more to be distinguished because of good Bloodthorn is
    • Dagon: good value
    • Demon Edge: Huge change, makes Daedalus a much cheaper and alternative option
    • Desolator: This was inevitable
    • Force Staff: this is to put it on par with how universal Force Staff has been bought rather than it used to be mainly for int. heroes - this was long overdue
    • Hand of Midas: I knew this. I called it all over Kiev, I said Hand of Midas was too much
    • Heart of Tarrasque: let's wipe out the need for recipes imo
    • Finally, even more reason to get Halberd. Can't cast it after BKB, but now you can do it before - this was the primary reason nobody went for this shit when you need something to go through BKB
    • Helm of the Dominator: yeah situational still, meh.
    • Mask of Madness: Wow, skyrocketed to the top once more. It being disassemble-abled is crazy awesome and I'm excited to see it become standard on a lot of heroes
    • Solar Crest: Here to stay it seems and now with an even better late-game value
    • Necromonicon: nah, needs more still
    • Radiance: Needs to be more expensive, it's too easy to get this with all the new gold approaches
    • Rod of Atos: it just isn't doing enough to be honest, its effect is sub-par even though the stats are quite awesome. I see it's trying to be the new Force Staff with its universal value for supports or roamers, but I'm not convinced yet
    • Sange & Yasha make an even more prominent gain! First Sange changes now this
    • IceFrog still trying to make Silver Edge gained later, but without the stats to follow
    • Soul Ring: nice, I like this. Dark Seer loves this
    • Urn of Shadows: Okay, that's fucking interesting. This is the most interesting thing I've read for item changes


      Hero Changes
    • good
    • yes, I like this a lot but it feels counter-counter-counter intuitive to the Blade Mail, Berserker's Call standard combo
    • The Oracle effect
    • +1 Boar is necessary
    • I think we are all scared of overbuffing Bloodseeker directly and merely trying to improve his weaker known areas
    • I expect Bristle to be top pick
    • way overdue, Chen needs more though. The cooldown reduction was an unncessary roadblock though
    • once upon a time, her ultimate was forgotten - now it's insanely strong
    • dark days for DS
    • Jesus Christ, so core beyond belief
    • I like these buffs a lot. The healing on Scorched Earth still insane and Devour mana cost is nice. The critical strike removed from small wolves was nice considering it always fucked you up if you mis-clicked
    • Desolator, Skadi, Satanic?
    • I'll remove Aghs
    • nice touch
    • Hm, I see they're trying to make Enchantress a situational first-skill max hero that can either max anything depending on the line-up or strategy: pushing, ganking or offlane/farming. This will be tough.
    • everyone has given up on him
    • nice
    • call me a pleb, but this is what I disliked most about Kunkka was that the ship never went where I wanted and that it was always coming from behind. I like this a lot, but I can see some veterans feels bothered by it
    • That's an interesting Aghs. Very interesting, not sure if worth it but I'm thinking small - it could very well compensate instead of BKB somehow
    • meh, im cautious
    • Magnus still first-pick material, these changes are very curious
    • yeah, that's sick! but doesn't prioritize heroes
    • he had such a huge power-spike with Basher. Now, I'm not so sure. I'm not sure how this hero will work out and I wish his Command was more team-oriented that provided team-bonuses. This armor addition and removal of bonus damage pushes him to be comfortable to do more...
    • really wants Meka back
    • I love this change the most, it really adds to Night Stalker's main role without seeming overpowered. I would have been okay if this was an Aghs effect, but it comes right out the game - very cool, justifies an early 6 ult too
    • yeah, the changes to Fate's Edict made this hero questionable still to me at least
    • situational aghs. Could be great to keep an enemy locked out for so long
    • Rush still not toggleable but at least they changed the bonus agi.
    • this just a nice change that let's users be a little more casual with their fire spirits instead of feeling the next to land each one immediately after one another otherwise you lose out.
    • yes, True Sight - nice. Helps when you feel like you're fucked every time Riki fucks you.
    • interesting
    • so Wind Lace + Phase is necessary
    • The Soul Catcher change is massive but also a buff of this size was also overdue
    • ok wow
    • still trying eh? i'm curious if this new aghs will help at all. Seems good, but it's a huge ways to go after this item. Could be worth it late-game
    • among the peculiar changes ever. I don't really know how to make of this
    • Mana cost is still too high late-game
    • the guise to root change is necessary as the bash was beyond aggravating for players. But I'm fearful it'll kill Treant Protector in some match-ups that made him great to have around during the laning phase
    • I hope this is enough, I hope Aghs first becomes a thing
    • still incredibly strong in-lane
    • wow... wtf?
    • the aghs True Sight thing is incredible. I love this change so much and think it's great. I think WD somehow fell out of favour in the shuffle of new patches and glad to see him get some newfound attention


      Misc.







    Actual Schedule (CET)
    Day 1
    - 6:00-7:30PM: Reading Patch Notes and Setting up post formats, posting notes
    - 7:30-9PM: Dinner/Movie
    - 9-11:30PM: Reading Patch Notes, listening to Capitalist's analysis and finalizing initial thoughts

    Day 2
    delayed

    Day 3
    - 12:00-1:30PM: Drafted Talent Changes
    - 1:30-5:00PM: Drafted Hero Skill Build Changes
    - 5:00-7:00PM: Drafted Item Build Changes

    Day 4
    - 4:30-9:30PM: Initial Revision of Applied Changes

    Day 5
    - 8:30-11:30AM: Finalization of Applied Changes
    - 4:00-5:00PM: Feedback and Publsihing
    - 5:00-6:30PM: Public Cataloging

    Total Elapsed Time: 23 Hours




    [image loading]

    New color for patch 7.06 (Grapefruit-Pastel)
    https://twitter.com/#!/TorteDeLini (@TorteDeLini)
    Torte de Lini
    Profile Blog Joined September 2010
    Germany38463 Posts
    Last Edited: 2017-05-19 09:53:10
    May 15 2017 21:01 GMT
    #7007
    Final Total Subscriptions (7.05): 227,058,291



    DRAFT Patch 7.06 Changes

    Unchanged
    + Show Spoiler +
    x2

    x2


    SirActionSlacks






    (Core/Physical)



    x2









    x2







    x2


    x2
    x2
    x2

    x2
    x2



    x2
    x2


    x2




    retired:


















    Talent Changes subject to change
    +8% Ice Vortex Slow/Resistance (level 20)
    x2 +1 Boar Summoned (level 15)
    x2 Thundercalp Slow (level 20)
    +10% Spell Lifestealer (level 20)
    +1000 Creep Health (level 20)
    +40 Battery Assault Damage (level 20)
    +25 Poison Touch DPS (level 20)
    +40 Thunder Strike Damage (level 15)
    +50 Damage (level 15), +40 Echo Damage (level 20)
    Geomagnetic Grip Targets Allies (level 25)
    +200 Mana (level 10)
    +6% Impetus Damage (level 25)
    +12% Magic Resistance (level 10), +1 Malefice Instance (level 20)
    Tether stuns (level 25)
    Macropyre Pure and Pierces Immunity (level 25)
    +300 Chakra Magic Mana (level 15)
    x2 10% Moment Proc Chance (level 20)
    x2 +50 damage (level 15)
    +75 Cast Range (level 10)
    x2 +12 Spirit Bear Armor (level 20)
    x2 +12 Feral HP Regen (level 15)
    +500 Skewer Range (level 25)
    x2 Removed Teleportation Cooldown (level 25)
    +0.75s Fortune's End Max Duration (level 10)
    x2 +20% XP Gain (level 10)
    550 AoE Shadow Strike (level 25)
    -50 Epicenter Attack Slow (level 15)
    -1.5s Shadow Poison Cooldown (level 20)
    +4 Wards Summoned (level 20)
    +30% Greater Bash Damage (level 20)
    -8 Meld Armor Reduction (level 25)
    +14% Poison Sting Slow (level 25)
    Soul Assumption Double Strike (level 20)
    x2 Summons a Golem on Death (level 20)
    x2 Windrun grants Invisiblity (level 20), +30% Cooldown Reduction (level 25)
    +2 Cask Bounces (level 15)
    Reincarnation Casts Wraithfire Blast (level 25)
    +0.5s Lightning Bolt Ministun (level 20)


    Skill Changes subject to change
    Update description on Ice Vortex to incl. higher movement speed when escaping/chasing
    Max Scorched Earth for Jungle/Keep build for Offlane
    Max Enchant First, Untouchable Last
    Mana Leak before 15
    x2 Update Kunkka's Ultimate
    adjust Fortune's End description
    update Sand King's Caustic Finale
    Update Soul Catcher description
    Update Sven's Ultimate ability
    Update description for Nature's Guise
    Upddate Tusk's Ice Shards
    Update Atrophy Aura's description
    1 point in Maledict before 6






    Item Changes subject to change
    x2 Aghanim's Scepter is now Extension Items (adjust description)
    Linken's Sphere, Smoke of Deceit
    Aghanim's Scepter to Extension Items (adjust description)
    Agahnim's Scepter to Extension Items (adjust description)
    consider attack modifying items (Diff./Deso/Satanic/Skadi/Mask of Madness)
    x2 consider Aghanim's Scepter
    x2 Aghanim's Scepter as Extension Items
    Aghanim's Scepter to Extension Items
    Aghanim's Scepter to Luxury Items
    x2 Echo Sabre instead of Basher, remove Abyssal
    add regen starting items
    consider Tranquil Boots or Wind Lace + Phase Boots
    x2 Update Aghanim's Description + Add to Extension
    Update Tidehunter's Aghanim's description
    x2 reconsider Tiny's starting items in view of damage gain
    consider Aghanim's Scepter to Extension Items
    update Aghanim's Scepter description

    New Items Application: subject to change

    AETHER LENS: (support) x2 x2 x2 x2 (support) (offlane)

    BLIGHT STONE/DESOLATOR: x2 x2 x2 x2 x2

    MANGO/SOUL RING:

    HEAVEN'S HALBERD: (Core/Physical) x2 x2 x2 x2 x2 (Core/Ganker) x2 x2 x2 x2 (Support) x2 x2 x2 (Support) (Offlane)

    MASK OF MADNESS/SATANIC: x2 x2

    SOLAR CREST: (Core/Physical) x2 x2 x2 x2 (Support) x2 x2 x2 x2 x2 (Support) x2 (Support) x2 (Support) (Offlane)

    REFRESHER ORB: x2

    ROD OF ATOS: x2 x2 x2 (Support) x2 x2 (Support) (Support) (Offlane)
    https://twitter.com/#!/TorteDeLini (@TorteDeLini)
    Buckyman
    Profile Joined May 2014
    1364 Posts
    Last Edited: 2017-05-16 17:18:43
    May 16 2017 02:49 GMT
    #7008
    Is it finally time for Diffusal Drow? (E) This patch changes Drow's itemization (blight stone?) but I don't think it changes skill builds.

    I'm skeptical that a 15 gold price cut means so many more heroes want Drums. Is there another reason to reconsider it?

    Urn changes mean Raindrops are early game rather than situational on Spirit Breaker, building into urn.

    Soul Ring changes mean some Soul Ring heroes should start with a Mango. Broodmother, Clinkz, Dark Seer (replacing Obs Ward or Tango), Omniknight etc... Enigma has the budget to start Sage's Mask instead.

    Troll - I think Vlad's is the correct lifesteal choice if you're ditching HotD.

    Witch Doctor - I find the Voodoo value point critical in lane; skipping it for more Maledict is for roaming builds only.
    bdonballer
    Profile Joined October 2014
    United States408 Posts
    May 16 2017 13:34 GMT
    #7009
    Octarine radiance bristleback with that 10% spell lifesteal and kotl is really really strong!
    I carry hard!
    Torte de Lini
    Profile Blog Joined September 2010
    Germany38463 Posts
    May 17 2017 17:35 GMT
    #7010
    Draft changes updated.

    Next few days is the full update
    https://twitter.com/#!/TorteDeLini (@TorteDeLini)
    Buckyman
    Profile Joined May 2014
    1364 Posts
    May 17 2017 21:37 GMT
    #7011
    Under the circumstances where Shadow Demon can afford Refresher, Shadow Demon doesn't want Refresher EXCEPT as a 7th slot.
    bdonballer
    Profile Joined October 2014
    United States408 Posts
    Last Edited: 2017-05-18 13:36:07
    May 18 2017 13:34 GMT
    #7012
    The .5 sec ministun talent on zeus is really good actually. Definitely prefer it to the arc lightning dmg.
    Lina +50dmg > 40 movespeed
    Windrunner defnitely wants the windrun invis and 30% cd reduction
    Lastly, earthshaker +50dmg and +40 echo dmg is the right build.
    I carry hard!
    Torte de Lini
    Profile Blog Joined September 2010
    Germany38463 Posts
    Last Edited: 2017-05-22 06:53:03
    May 18 2017 14:40 GMT
    #7013
    Applied Changes: May 19 (11:30 CET)

    Actual Schedule (CET)
    Day 1
    - 6:00-7:30PM: Reading Patch Notes and Setting up post formats, posting notes
    - 7:30-9PM: Dinner/Movie
    - 9-11:30PM: Reading Patch Notes, listening to Capitalist's analysis and finalizing initial thoughts

    Day 2
    delayed

    Day 3
    - 12:00-1:30PM: Drafted Talent Changes
    - 1:30-5:00PM: Drafted Hero Skill Build Changes
    - 5:00-7:00PM: Drafted Item Build Changes

    Day 4
    - 4:30-9:30PM: Initial Revision of Applied Changes

    Day 5
    - 8:30-11:30AM: Finalization of Applied Changes
    - 4:00-5:00PM: Feedback and Publsihing
    - 5:00-6:30PM: Public Cataloging & Announcement

    Total Elapsed Time: 23 Hours



    Total changes made: 250 approx. changes
    70 Guides applied
    85 Guides remain unchanged




    This latest update was made possible thanks to the feedback from the following community members. Sincerest thank you to: wuweidota400, Prezombie, Buckyman, bdonballer, Velzi


    Patreon.com/Torte, heartfelt appreciation and mention goes to these generous monthly Patron campaign supporters. Sincerest thank you to:

    Alfred Vogl, Pearson Mewbourne, Michael Carmody, Joey Wariczyk, szymond70, James, Oliver Varah, Ben Lewis-Evans, Leonardo Lambertini, Scott MacDonald, Sutas, Nicholas Chlumecky, Dice, Bartlomiej Jan Pasek, Barrowsx, Demartan, Captain Marvelous, Christian Traeger, MopsiMauser, Katilyn McDougle, Benjamin Richter, RandomMaster, dsrtfx_xx, Christopher 'HYphY' Horrall, Michael Kaeser, Noah, Lowe Schmidt, Tony Heugh, James Merrill, Guitaringegg, JimmaDaRustla, Daxdiv, Ryan Goss, Nate Hubbard, The WLD Crew, Benjamin Miller, Jose Cacho, Matthew Nami, tale, Cornelius Pfohl, LordDay, Unfun, Douglas Hitchcock, Kistaro Windrider, Lucas Filipaik, Nick Mayo, Paul Martindale, Liam Metzeling, Stefan Chladek, George Azarias, Julian Koniger, Christopher Dickson, S J, Tyler Reid, Hursha, Aaron Bell, Jason Davis, Cooper Johnson, Samuel Enocsson, slashershot, Igor Dolgiy, Ramona Brown, Leon Traill, Josh Laseter, Dylan Lauritsen, Gerald Callow, Steve, Daniel Cavanagh, Genc Musliu, Joshua Rodman, Moe Foster



    Ancient Apparition
    New Talent Tree: 11 (+60 Gold/Min), 15 (+30 Health Regen), 20 (+8% Ice Vortex Slow/Resistance), 25 (+100 Chilling Touch Damage)
    Moved Aether Lens to Extension Items
    Moved Rod of Atos to Extension Items

    Axe (Offlane)
    Axe (Jungle)
    Added Aghanim's Scepter to Extension Items
    Moved Lotus Orb to Situational Items

    Batrider
    Added Smoke of Deceit to Utility Items
    Added Linken's Sphere to Situational Items

    Bane
    Added Aghanim's Scepter to Extension Items
    Removed Necromonicon - Level 3

    Beastmaster (Offlane)
    Beastmaster (Offlane)
    New Talent Tree: 10 (+20% XP Gain), 15 (+1 Boar Summoned), 20 (12% Cooldown Reduction), 25 (+120 Damage)
    Added Heaven's Halberd to Situational Items
    Moved Vladmir's Offering to Situational Items
    Moved Solar Crest to Extension Items
    Moved Pipe of Insight to Extension Items
    Removed Helm of the Dominator

    Brewmaster (Core)
    Brewmaster (Offlane)
    New Talent Tree: 10 (+30 Attack Speed), 15 (+75 Thunder Clap Damage), 20 (+2s Thunderclap Slow), 25 (+120 Damage)
    Added Hand of Midas to Early Game
    Added Boots of Travel to Extension Items
    Moved Aghanim's Scepter to Core Items
    Moved Vladmir's Offering to Situaitonal Items
    Moved Heaven's Halberd to Extension Items

    Bristleback
    New Talent Tree: 10 (+2 Mana Regen), 15 (+225 Health), 20 (+10% Spell Lifesteal), 25 (+30 Health Regen)
    Added Clarity to Starting Items
    Removed Aghanim's Scepter

    Broodmother
    Added Enchanted Mango to Starting Items

    Chaos Knight
    New Skill Build: Q W Q W Q W Q W E T R R E E T E R T T (1. Chaos Bolt 2. Reality Rift 3. Chaos Strike)
    Added Iron Branch to Starting Items
    Added Hand of Midas to Situational Items
    Added Boots of Travel to Extension Items
    Added Butterfly to Extension Items
    Moved Manta Style to Core Items
    Moved Echo Sabre to Situational Items
    Moved Heaven's Halberd to Extension Items

    Chen
    New Talent Tree: 10 (+125 Cast Range), 15 (-10s Test of Faith Cooldown), 20 (+1000 Creep Health), 25 (+200 Hand of God Heal)
    Moved Solar Crest to Extension Items
    Removed Helm of the Dominator

    Clockwerk
    New Talent Tree: 11 (+200 Mana), 15 (+75 Rocket Flare Damage), 20 (+40 Battery Assault Damage), 25 (+400 Health)
    Moved Solar Crest to Extension Items
    Removed Observer Ward

    Dark Seer
    Added Enchanted Mango to Starting Items
    Removed Observer Ward

    Dazzle
    New Talent Tree: 10 (+10 Intelligence), 15 (+100 Cast Range), 20 (+25 Poison Touch DPS), 25 (+60 Shadow Wave Heal)
    Added Eul's Scepter of Divinity to Situational Items
    Moved Solar Crest to Core Items
    Removed Medallion of Courage

    Disruptor
    New Talent Tree: 10 (+60 Gold/Min), 15 (-3s Kinetic Field Cooldown), 20 (+400 Health), 25 ()
    Added Tranquil Boots to Core Items
    Added Urn of Shadows to Core Items
    Moved Rod of Atos to Situational Items
    Moved Glimmer Cape to Extension Items
    Removed Arcane Boots

    Doom (Offlane)
    New Skill Build: Q W W Q W R W E Q T Q R E E T E R T T (1. Scorched Earth 2. Devour 3. Infernal Blade)
    Moved Hand of Midas to Core Items
    Removed Magic Wand

    Doom (Jungle)
    Added Tango to Starting Items
    Moved Guardian Greaves to Extension Items
    Removed Healing Slave
    Removed Ring of Basilius
    Removed Boots of Travel

    Drow Ranger
    New Skill Build: E Q E Q E R W E Q T Q R W W T W R T T (1. Precision Aura 2. Frost Arrows 3. Gust)
    Added Diffusal Blade - Level 2 to Situational Items
    Added Monkey King Bar to Extension Items
    Added Desolator to Extension Items
    Moved Wraith Band to Starting Items
    Removed Ring of Protection
    Removed Iron Branch
    Removed Circlet of Nobility
    Removed Healing Salve
    Removed Daedalus

    Earthshaker
    New Skill Build: Q W E Q Q R Q E E T E R W W T W R T T (1. Fissure 2. Aftershock 3. Enchant Totem)
    New Talent Tree: 10 (+250 Mana), 15 (+50 Damage), 20 (+40 Echo Damage), 25 (-2s Enchant Totem Cooldown)
    Added Boots of Speed to Starting Items
    Added Silver Edge to Extension Items
    Added Boots of Travel to Extension Items
    Moved Shadow Blade to Core Items
    Moved Force Staff to Extension Items
    Removed Observer Ward x2
    Removed Wind Lace
    Removed Utility Items
    Removed Refresher Orb

    Earth Spirit
    New Talent Tree: 11 (+10 Intelligence), 15 (+90 Gold/Min), 20 (+15% Spell Amplification), 25 (Geomagnetic Grip Targets Allies)
    Added Refresher Orb to Extension Items

    Elder Titan
    New Talent Tree: 10 (+200 Mana), 15 (+275 Health), 20 (+12% Magic Resistance), 25 (+15 Armor)

    Enchantress
    New Talent Tree: 10 (+6 All Stats), 15 (+50 Damage), 20 (+60 Untouchable Slow), 25 (+6% Impetus Damage)
    Added Boots of Speed to Starting Items
    Moved Hand of Midas to Core Items
    Moved Drum of Endurance to Situational Items
    Removed Wind Lace
    Removed Iron Branch x2
    Removed Hurricane Pike

    Enigma
    New Talent Tree: 10 (+12% Magic Resistance), 15 (15% Cooldown Reduction), 20 (+1 Malefice Instance), 25 (+8 Demonic Conversion Eidolons)
    Added Boots of Speed to Starting Items
    Added Tango to Starting Items
    Added Arcane Boots to Core Items
    Moved Hand of Midas to Core Items
    Removed Animal Courier
    Removed Observer Ward

    IO
    New Skill Build: 11 (+6 Armor), 15 (+10 Mana Regen), 20 (+20 Health Regen), 25 (Tether Stuns)

    Jakiro
    New Skill Build: Q E W E E R E W W W T R Q Q T Q R T T (1. Liquid Fire 2. Ice Path 3. Dual Breath)
    New Talent Tree: 11 (+8% Spell Amplification), 15 (+125 Cast Range), 20 (+400 Attack Range), 25 (Macropyre Pure and Pierces Spell Immunity)
    Added Clarity to Starting Items
    Added Tranquil Boots to Core Items
    Added Glimmer Cape to Situational Items
    Removed Arcane Boots
    Removed Observer Ward

    Keeper of the Light
    New Talent Tree: 10 (+20 Movement Speed), 15 (+300 Chakra Magic Mana), 20 (+10% Magic Resistance), 25 (+200 Illuminate Damage/Heal)

    Kunkka (Support)
    Added Aghanim's Scepter to Extension Items
    Removed Drum of Endurance

    Legion Commander (Core)
    Legion Commander (Offlane)
    New Talent Tree: 10 (+7 Strength), 15 (+30 Damage), 20 (+10% Moment Proc Chance), 25 (-8 Press the Attack Cooldown)
    Added Aghanim's Scepter to Extension Items
    Removed Heart of Tarrasque

    Lina (Core)
    New Talent Tree: 11 (+80 Light Strike Array Damage), 15 (+50 damage), 20 (+150 Attack Range), 25 (+40/4% Fiery Soul Per Stack)

    Lina (Support)
    New Talent Tree: 11 (+125 Cast Range), 15 (+50 damage), 20 (+6% Spell Amplification), 25 (-4s Dragon Slave Cooldown)

    Lion
    New Skill Build: Q W Q E Q R Q E E T E R W W T W R T T (1. Earth Spike 2. Mana Drain 3. Hex)
    New Talent Tree: 10 (+75 Cast Range), 15 (+90 Gold/Min), 20 (+8% Spell Amplification), 25 (+3 Mana Drain Multi Target)

    Lone Druid (Core/Range)
    New Talent Tree: 10 (+175 Attack Range), 15 (+50 Damage), 20 (+12 Spirit Bear Armor), 25 (-10s Savage Roar Cooldown)

    Lone Druid (Jungle/Radiance)
    New Talent Tree: 10 (+250 Health), 15 (+50 Spirit Bear Damage), 20 (+12 Spirit Bear Armor), 25 (+1.5s Entangle Duration)

    Luna
    New Skill Build: E Q Q W Q R Q W W T W R E E T E R T T (1. Lucent Beam 2. Moon Glaive 3. Lunar Blessing)
    Created New Tab: "Situational Items"
    Added Mask of Madness to Core Items
    Added Infused Raindrop to "Situational Items"
    Added Helm of the Dominator to "Situational Items"
    Added Linken's Sphere to "Situational Items"
    Added Boots of Travel to Extension Items
    Added Monkey King Bar to Extension Items
    Moved Hurricane Pike to "Situational Items"
    Removed Assault Cuirass

    Lycan (Jungle)
    New Skill Build: Q E E Q E R Q Q E T W R W W T W R T T (1. Summon Wolves 2. Feral Impulse 3. Howl)
    Added Power Treads to Core Items
    Moved Boots of travel to Extension Items
    Removed Heart of Tarrasque

    Magnus
    New Talent Tree: 10 (+15% Spell Amplification), 15 (+90 Gold/Min), 20 (+10% Empower Damage/Cleave), 25 (+500 Skewer Range)
    Added Arcane Boots to Core Items (Middle)
    Removed Power Treads

    Medusa
    New Talent Tree: 10 (+15 Damage), 15 (+20 Attack Speed), 20 (+600 Mana), 25 (25% Lifesteal)
    Added Wraith Band to Starting Items
    Added Iron Talon to Situational Items
    Removed Healing Salve
    Removed Iron Branch x2
    Removed Circlet of Nobility
    Removed Drum of Endurance

    Monkey King (Core)
    Added Slippers of Agility x2 to Starting Items
    Added Poor Man's Shield to Early Game
    Moved Phase Boots to Early Game
    Moved Ring of Aquila to Core Items
    Moved Silver Edge to Extension Items
    Removed Orb of Venom
    Removed Clarity
    Removed Skull Basher

    Monkey King (Roamer)
    Added Medallion of Courage to Core Items
    Moved Echo Sabre to Core Items
    Moved Solar Crest to Core Items
    Moved Silver Edge to Extension Items
    Removed Iron Branch x2
    Removed Magic Wand
    Removed Skull Basher
    Removed Abyssal Blade

    Nature's Prophet (Core)
    Nature's Prophet (Core2)
    New Talent Tree: 10 (+250 Health), 15 (+20 Intelligence), 20 (+10 Armor), 25 (Removed Teleportation Cooldown)

    Oracle
    New Talent Tree: 10 ( +0.75s Fortune's End Max Duration), 15 (+60 Gold/Min), 20 (+25 Movement Speed), 25 (+250 Cast Range)

    Puck
    Added Tango to Starting Items
    Removed Faerie Fire
    Removed Iron Branch

    Phoenix (Support)
    Phoenix (Offlane)
    New Talent Tree: 10 (+20% XP Gain), 15 (+65 Fire Spirits DPS), 20 (+8 Spell Amplification), 25 (+2 Supernova Hit Count)
    Moved Hand of Midas to Core Items

    Queen of Pain
    New Talent Tree: 10 (+25 Damage), 15 (12% Cooldown Reduction), 20 (+100 Attack Range), 25 (550 AoE Shadow Strike)
    Added Boots of Travel to Extension Items
    Added Shiva's Guard to Extension Items
    Added Assault Cuirass to Extension Items
    Moved Eul's Scepter of Divinity to Situational Items
    Removed Aghanim's Scepter
    Removed Eye of Skadi

    Riki
    Added Phase Boots to Core Items
    Removed Tranquil Boots

    Sand King
    New Talent Tree: 11 (+5 Armor), 15 (-50 Epicenter Attack Slow), 20 (+120 Gold/Min), 25 (+50 Health Regen)

    Silencer (Core)
    New Skill Build: W Q Q E Q R Q W W T W R E E T E R T T (1. Arcane Curse 2. Glaives of Wisdom 3. Last Word)
    Added Tango to Starting Items
    Added Aghanim's Scepter to Extension Items
    Removed Faerie Fire
    Removed Iron Branch x2
    Removed Dragon Lance
    Removed Eye of Skadi
    Removed Scythe of Vyse

    Silencer (Support)
    Added Hand of Midas to Core Items
    Moved Rod of Atos to Core Items
    Moved Glimmer Cape Situational Items
    Moved Black King Bar to Extension Items

    Shadow Demon
    New Talent Tree: 10 (+10 Movement Speed), 15 (+75 Cast Range), 20 ( -1.5s Shadow Poison Cooldown), 25 (+400 Demonic Purge Damage)

    Shadow Shaman
    New Talent Tree: 10 (+25 Movement Speed), 15 (+35% EXP Gain), 20 (+4 Wards Summoned), 25 (+1 Serpent Wards Attack HP)

    Spirit Breaker
    New Talent Tree: 10 (+5 All Stats), 15 (+20 Damage), 20 (+30% Greater Bash Damage), 25 (+17% Greater Bash Chance)

    Sven
    Added Satanic to Extension Items
    Removed Quelling Blade
    Removed Heart of Tarrasque

    Templar Assassin
    New Talent Tree: 10 (+25 Attack Speed), 15 (+6 All Stats), 20 (+40 Damage), 25 (-8 Meld Armor Reduction)

    Tidehunter
    Added Clarity x2 to Starting Items
    Added Iron Branch x2 to Starting Items
    Added Quelling Blade to Starting Items
    Added Aghanim's Scepter to Extension Items
    Removed Octarine Core

    Underlord
    Added Aghanim's Scepter to Extension Items
    Removed Scythe of Vyse

    Venomancer
    New Talent Tree: 10 (+30% XP Gain), 15 (+150 Cast Range), 20 (+75 Damage), 25 (+14% Poison Sting Slow)

    Visage
    New Talent Tree: 10 (+90 Gold/Min), 15 (+50 Damage), 20 (Soul Assumption Double Strike), 25 (+120 Familiars Movement Speed)
    Added Bloodthorn to Extension Items
    Removed Rod of Atos

    Viper
    Moved Silver Edge to Core Items (Mid - Aggro)
    Moved Manta Style to Situational Items
    Moved Sange & Yasha to Extension Items
    Removed Maelstrom

    Warlock (Core)
    New Talent Tree: 10 (+20% XP Gain), 15 (+150 Cast Range), 20 (Summons a Golem on Death), 25 (+15 Chaotic Offering Golems Armor)

    Warlock (Support)
    New Talent Tree: 10 (+20% XP Gain), 15 (+150 Cast Range), 20 (Summons a Golem on Death), 25 (+15 Chaotic Offering Golems Armor)
    Added Mekansm to Core Items
    Added Guardian Greaves to Extension Items
    Moved Solar Crest to Extension Items
    Removed Urn of Shadows
    Removed Vladmir's Offering
    Removed Boots of Travel

    Windranger (Offlane)
    Windranger (Core)
    New Talent Tree: 10 (+4 Mana Regen), 15 (+20 Intelligence), 20 (Windrun grants Invisiblity), 25 (+30% Cooldown Reduction)


    New Talent Tree: 10 (+25% XP Gain), 15 (+2 Cask Bounces), 20 (+15% Magic Resistance), 25 (+175 Death Ward Attack Range)

    Wraith King
    New Talent Tree: 10 (+15 Damage), 15 (+50 Wraithfire Blast DPS), 20 (+40 Attack Speed), 25 (Reincarnation Casts Wraithfire Blast)
    Moved Hand of Midas to Early Game
    Moved Desolator to Core Items (Safe Lane)
    Removed Quelling Blade
    Removed Maelstrom

    Zeus
    New Talent Tree: 10 (+2 Mana Regen), 15 (+15% Magic Resistance), 20 (+0.5s Lightning Bolt Ministun), 25 (+200 Cast Range)
    https://twitter.com/#!/TorteDeLini (@TorteDeLini)
    Velzi
    Profile Joined June 2012
    Finland659 Posts
    May 18 2017 17:17 GMT
    #7014
    TA prolly wants LVL 2 traps around 12-14,u should have Deso + Blink ready around the same time so extra range is not that important anymore, instead trap cooldown and trap count are far better at lvl2 and lvl3 compared to lvl1 trap. I get having trap lvl2 @lvl16 is most used in dotabuff but i think thats most of the time wrong approach.

    Mid WR Prolly wants to take powershot first (well honestly u wanna keep the point until u need it) to secure ranged last hit + lvl1 nuke is massive. Windrun is prolly safer option but who ganks mid lvl1 these days? no one.

    Enigma, i thought having one point in Midnight Pulse lvl2 or lvl4 was a thing but i guess not. s4 did take midnight pulse lvl8/lvl9 in Kiev so again not 100% sure what u wanna do here.

    CK value point in E seems little off, i dont have data but its such a bad skill to have value point in, 12% chance 125% crit is like 3% damage increase (0,12x1,25) + 0,88 = 1,03, which is virtually nothing. One more level in stun or rift is going to net u more damage almost always, and lifesteal is pretty much nothing that early on.

    TB might want double regen start, it does slow down PMS so not sure.


    Never argue with stupid people, they will drag you to their level and then beat you with experience. http://www.dotabuff.com/players/115305822 https://yasp.co/players/115305822
    Torte de Lini
    Profile Blog Joined September 2010
    Germany38463 Posts
    Last Edited: 2017-05-19 08:32:13
    May 19 2017 08:30 GMT
    #7015
    On May 19 2017 02:17 Velzi wrote:
    TA prolly wants LVL 2 traps around 12-14,u should have Deso + Blink ready around the same time so extra range is not that important anymore, instead trap cooldown and trap count are far better at lvl2 and lvl3 compared to lvl1 trap. I get having trap lvl2 @lvl16 is most used in dotabuff but i think thats most of the time wrong approach.

    Mid WR Prolly wants to take powershot first (well honestly u wanna keep the point until u need it) to secure ranged last hit + lvl1 nuke is massive. Windrun is prolly safer option but who ganks mid lvl1 these days? no one.

    Enigma, i thought having one point in Midnight Pulse lvl2 or lvl4 was a thing but i guess not. s4 did take midnight pulse lvl8/lvl9 in Kiev so again not 100% sure what u wanna do here.

    CK value point in E seems little off, i dont have data but its such a bad skill to have value point in, 12% chance 125% crit is like 3% damage increase (0,12x1,25) + 0,88 = 1,03, which is virtually nothing. One more level in stun or rift is going to net u more damage almost always, and lifesteal is pretty much nothing that early on.

    TB might want double regen start, it does slow down PMS so not sure.




    Traps overall are great, but underused so we delay them.

    ok

    nah not any more due to how the jungle is restructued

    ill take a look

    should be fine

    On May 16 2017 22:34 bdonballer wrote:
    Octarine radiance bristleback with that 10% spell lifesteal and kotl is really really strong!


    yup, on it

    agreed

    On May 18 2017 06:37 Buckyman wrote:
    Under the circumstances where Shadow Demon can afford Refresher, Shadow Demon doesn't want Refresher EXCEPT as a 7th slot.


    you're right

    On May 18 2017 22:34 bdonballer wrote:
    The .5 sec ministun talent on zeus is really good actually. Definitely prefer it to the arc lightning dmg.
    Lina +50dmg > 40 movespeed
    Windrunner defnitely wants the windrun invis and 30% cd reduction
    Lastly, earthshaker +50dmg and +40 echo dmg is the right build.


    Agree on all.

    Zeus: The ministun is situational, but I feel it's one of those: better safe than sorry talent points.
    https://twitter.com/#!/TorteDeLini (@TorteDeLini)
    Torte de Lini
    Profile Blog Joined September 2010
    Germany38463 Posts
    May 19 2017 09:41 GMT
    #7016
    Publishing changes.
    https://twitter.com/#!/TorteDeLini (@TorteDeLini)
    Torte de Lini
    Profile Blog Joined September 2010
    Germany38463 Posts
    Last Edited: 2017-05-20 10:07:14
    May 19 2017 21:54 GMT
    #7017
    [image loading]

    [image loading]

    3 Million


    https://twitter.com/#!/TorteDeLini (@TorteDeLini)
    Torte de Lini
    Profile Blog Joined September 2010
    Germany38463 Posts
    Last Edited: 2017-05-21 20:15:51
    May 20 2017 07:36 GMT
    #7018
    to-do:

    Jakiro: Max E -> Q before W (1 value-point)
    Adjust Lina (Support) Talent Tree
    Magnus: aghs?
    Windranger: review item build
    Silencer (Core/Support): Review
    Bane: soul ring situation
    Enigma: Fix Starting Items + Offlane?
    Visage: Mid Core?
    Medusa: check talent tree
    Venomancer: look at starting items
    Omni Core: Re-evaluate build
    Viper Skill build
    mirana feedback
    Monkey King: Itemization + Talent
    https://twitter.com/#!/TorteDeLini (@TorteDeLini)
    Torte de Lini
    Profile Blog Joined September 2010
    Germany38463 Posts
    May 21 2017 09:34 GMT
    #7019
    stats tomorrow - small to-do list after
    https://twitter.com/#!/TorteDeLini (@TorteDeLini)
    SpiritoftheTunA
    Profile Blog Joined August 2006
    United States20903 Posts
    May 21 2017 10:17 GMT
    #7020
    velzi is correct about the ck crit point; 440 is pretty much always better. the last point in rift is especially important due to the cd decrease, and i'd argue 340 to 440 should be the standard build
    posting on liquid sites in current year
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