• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 16:29
CET 22:29
KST 06:29
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13
Community News
RSL Season 3: RO16 results & RO8 bracket4Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge1[TLMC] Fall/Winter 2025 Ladder Map Rotation14Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA9
StarCraft 2
General
Mech is the composition that needs teleportation t RSL Season 3: RO16 results & RO8 bracket GM / Master map hacker and general hacking and cheating thread SC: Evo Complete - Ranked Ladder OPEN ALPHA RotterdaM "Serral is the GOAT, and it's not close"
Tourneys
$5,000+ WardiTV 2025 Championship RSL Revival: Season 3 Constellation Cup - Main Event - Stellar Fest 2025 RSL Offline Finals Dates + Ticket Sales! Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle soO on: FanTaSy's Potential Return to StarCraft What happened to TvZ on Retro? BGH Auto Balance -> http://bghmmr.eu/ SnOw's ASL S20 Finals Review
Tourneys
[BSL21] GosuLeague T1 Ro16 - Tue & Thu 22:00 CET [Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] RO32 Group D - Sunday 21:00 CET
Strategy
Current Meta How to stay on top of macro? PvZ map balance Simple Questions, Simple Answers
Other Games
General Games
Path of Exile Should offensive tower rushing be viable in RTS games? Clair Obscur - Expedition 33 Nintendo Switch Thread Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI About SC2SEA.COM
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread Korean Music Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
Dyadica Evangelium — Chapt…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1470 users

In-Game Standard Hero Builds Project - Page 310

Forum Index > The Tavern
Post a Reply
Prev 1 308 309 310 311 312 371 Next
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2016-05-26 02:28:22
May 26 2016 02:22 GMT
#6181
On May 26 2016 10:17 Belisarius wrote:
Show nested quote +
On May 26 2016 09:57 Torte de Lini wrote:
It is less confusing to have two isolated item builds of 3-4 items with a common skill build than to have one skill build with a saturated amount of situational items + choice of extension items (maximum of 12 items in total) to account for every situation (and since not all situational items have text, it makes it even more difficult to distinguish when to buy what).

I strongly disagree.

Choosing a "build" commits them to 7k worth of items on what they see as a railroad path, with nothing more than the name to aid what is an incredibly nuanced decision. "Core - Lane" vs "Core - Aggressive" - what does that even mean? That is not clear to anyone.

In effect, this just means they will pick randomly. Because one of the options in the dual guide is usually niche, that means they will perform much worse on average than if you just gave them a single progression.

Situational items are much simpler because they are a single purchase with a clear use case that can be described. If they never buy a single one, they still follow a workable core->extension build. If they instead buy one inappropriately they are at least not stuck continuing down that path.

Saturating situationals is not a problem at all. In almost all cases, your dual guides are either overly redundant so there is little to add, like mek necro, or one build is unnecessary and all those items can simply be deleted, like rightclick bounty.


The need for dual-cores is to highlight priority and playstyle. If one is Meka and the other is straight Aghs then they are distinguished enough (in playstyle and item build) to be separate builds without having to make another guide and add even more redundancy (and clicks for the user who have to switch guides for what is essentially one 3-item core build).

Situational Items are simpler alone, but you also have to include Extension items in terms of choices. So that makes the user either decide to get a Situational item or to start on Extension items. If you remove one build from a dual-build then those items have to be delegated to either situational or extension.

I'm reducing the number of extension/situational items by creating a separate build, thereby removing a good chunk from both pools and creating an isolated and equally valid way of playing.

The only issue is lack of space and thus far, no build is facing that situation yet (though we have gotten close with):

Abaddon: 3 Situational Items, 6 Extension Items canstill fit 3 items + 1 tab
Bounty Hunter: 12 extension Items can still fit 2 more items

and Lone Druid understandably.

Seems good to me.



In the past, we had a lot of dual builds: Tiny, Bane, Phantom Assassin, Alchemist, Doom, Naga Siren, Skywrath Mage and I've mostly wiped them out minus the three (off-hand guess) above.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
May 26 2016 02:44 GMT
#6182
Any final suggestions/changes. Going to publish tomorrow morning and then stats.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Birdie
Profile Blog Joined August 2007
New Zealand4438 Posts
May 26 2016 03:12 GMT
#6183
I got suggestions

Assault Cuirass on BH is silly, then again the whole carry BH thing is silly so w/e, worst cancer in my pubs is rejoicing over a BH pick then seeing him with 800 HP and a desolator at 20 minutes.

Ember Spirit Lane absolutely should not have PMS as a starting item. Buy it at the sideshop. Start with stout shield/8 tangos and buy quelling at sideshop, or stout/tango/mango/salve/branches, or stout/RoP/tangos. You can't go out to lane as an ember with only 1 set of regen, and there's not enough value in the immediate PMS. Mid is completely different in this regard.

Bloodthorne on medusa is silly. Buy a MKB if you're against evasion. If you're against someone you can't lock down then get your team to do it; if they don't they it's outside of the guide's scope for a 1 in 1000 game item.

PMS on terrorblade is still core IMO. I would argue radiance is situational. Is MKB usually an extension item in guides generally? You want it only vs evasion so it's situational always IMO but I don't know for sure your policy on this. Octarine's pretty good too, even without radiance, although with radiance it's pretty fun.
Red classic | A butterfly dreamed he was Zhuangzi | 4.5k, heading to 5k as support!
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2016-05-26 07:41:57
May 26 2016 07:39 GMT
#6184
On May 26 2016 12:12 Birdie wrote:
I got suggestions

Assault Cuirass on BH is silly, then again the whole carry BH thing is silly so w/e, worst cancer in my pubs is rejoicing over a BH pick then seeing him with 800 HP and a desolator at 20 minutes.

Ember Spirit Lane absolutely should not have PMS as a starting item. Buy it at the sideshop. Start with stout shield/8 tangos and buy quelling at sideshop, or stout/tango/mango/salve/branches, or stout/RoP/tangos. You can't go out to lane as an ember with only 1 set of regen, and there's not enough value in the immediate PMS. Mid is completely different in this regard.

Bloodthorne on medusa is silly. Buy a MKB if you're against evasion. If you're against someone you can't lock down then get your team to do it; if they don't they it's outside of the guide's scope for a 1 in 1000 game item.

PMS on terrorblade is still core IMO. I would argue radiance is situational. Is MKB usually an extension item in guides generally? You want it only vs evasion so it's situational always IMO but I don't know for sure your policy on this. Octarine's pretty good too, even without radiance, although with radiance it's pretty fun.


By Level 19 he has 1.2k health and 15 armour
With Sange and Yasha, he has 1580 with 17 armour
With BKB + S&Y he has 1780 with 17 armour

I will add PMS on Terrorblade
I will not add Radiance as it can be a dangerous item to expect players to get (and it is seldom bought right now anyways)
I will remove MKB
I'll take a look at Octarine, don't think it works here (I've never seen it bought)

I'll take a look. I believe bloodthorn is actually not bad just late-game expensive.

I will fix that for Middle but Lane is usually ok with going straight PMS no?

https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2016-05-26 22:00:42
May 26 2016 07:55 GMT
#6185
Alchemist (Middle)
Added Faerie Fire to Starting Items
Added Ghost Scepter to Situational Items
Added Shiva's Guard to Extension Items
Added Moon Shard to Extension Items
Added Eye of Skadi to Extension Items
Removed Mjollnir
Removed Heart of Tarrasque
Removed Blink Dagger
Removed Iron Branch

Luna
Added Assault Cuirass to Extension Items

Nyx Assassin (Middle)
Nyx Assassin (Lane)
Removed Necromonicon - Level 3

Bounty Hunter
Added Drum of Endurance to Extension Items
Added Monkey King Bar to Extension Items
Added Abyssal Blade to Extension Items
Added Diffusal Blade - Level 2 to Extension Items
Added Force Staff to Extension - Roam
Added Solar Crest to Extension - Roam
Added Lotus Orb to Extension - Roam
Removed Tome of Experience

Centaur Warrunner
New Skill Build: Q E W W Q R W W Q Q R E E E R (1. Double Edge 2. Hoof Stomp 3. Return)

Phantom Lancer
Added Stout Shield to Starting Items
Added Poor Man's Shield to Early Game
Removed Ring of Protection

Abaddon
New Skill Build: W E W E W R W Q Q Q R Q E E R (1. Aphotic Shield 2. Mist Coil 3. Curse of the Avernus)
Added Ring of Protection to Starting Items
Added Soul Ring to Core Items (Lane)
Added Tranquil Boots to Core Items (Lane)
Added Ring of Basilius to Core Items - Offlane
Added Quelling Blade to Core Items- Offlane
Added Echo Sabre to Core Items - Offlane
Added Ghost Scepter to Situational Items
Added Aghanim's Scepter to Extension Items
Moved Vladmir's Offering to Core - Offlane
Moved Aether Lens to Core Items (Lane)
Moved Solar Crest to Extension Items
Removed Observer Ward
Removed Arcane Boots
Removed Urn of Shadows
Removed Mekansm
Removed Blade Mail
Removed Shiva's Guard

Ogre Magi
Added Enchanted Mango to Starting Items
Moved Force Staff to Core Items
Moved Aether Lens to Extension Items
Moved Aghanim's Scepter to Extension Items
Removed Iron Branch

Chaos Knight
New Skill Build: Q W Q W Q W Q W E R R E E E R (1. Chaos Bolt 2. Reality Rift 3. Chaos Strike)

Lifestealer (Jungle)
Added Echo Sabre to Core Items
Added Desolator to Extension Items
Moved Sange & Yasha to Situational Items
Removed Wind Lace

Lifestealer (Lane)
Added Echo Sabre to Situational Items
Added Desolator to Extension Items
Removed Wind Lace

Faceless Void
Added Infused Raindrop to Early Game
Removed Iron Branches x2
Removed Magic Wand
Removed Echo Sabre

Timbersaw
New Skill Build: E W E W W R W Q Q Q R Q E E R (1. Timber Chain 2. Reactive Armor 3. Whirling Death)
Created New Tab: "Early Game"
Added Soul Ring to "Early Game"
Added Boots of Speed to "Early Game"
Added Quelling Blade to Core Items
Added Blink Dagger to Extension Items
Moved Aghanim's Scepter to Extension Items
Removed Magic Wand
Removed Iron Branch x2
Removed Enchanted Mango

Ancient Apparition (Middle)
Ancient Apparition (Lane)
Created New Tab: "Situational Items"
Added Urn of Shadows to Early Game
Added Octarine Core to Extension Items
Moved Hand of Midas to "Situational Items"
Moved Veil of Discord to "Situational Items"
Moved Rod of Atos to "Situational Items"
Moved Glimmer Cape to "Situational Items"

Tinker
Added Aether Lens to Core Items
Moved Bloodstone to Extension Items
Removed Shiva's Guard
Removed Eul's Scepter of Divinity
Removed Boots of Speed - Level 2

Doom (Jungle)
New Skill Build: Q W E W W R W Q Q Q R E E E R (1. Scorched Earth 2. Devour 3. Infernal Blade)
Added Mekansm to Core Items
Moved Drums of Endurance to Situational Items
Moved Blade Mail to Situational Items
Removed Tranquil Boots
Removed Silver Edge
Removed Drums of Endurance

Doom (Lane)
New Skill Build: Q W E W W R W Q Q Q R E E E R (1. Scorched Earth 2. Devour 3. Infernal Blade)
Added Ring of Protection to Starting Items
Added Tranquil Boots to Core Items
Added Iron Talon to Core Items
Added Shadow Blade to Core Items
Moved Blink Dagger to Situational Items
Moved Vladmir's Offering to Extension Items
Moved Silver Edge to Extension Items
Removed Phase Boots
Removed Drums of Endurance
Removed Refresher Orb
Removed Enchanted Mango

Spectre
Created New Tab: "Core - Early Fight"
Added Phase Boots to "Core - Ganking"
Added Drums of Endurance to "Core - Ganking"
Added Diffusal Blade - Level 1 to "Core - Ganking"
Added Manta Style to "Core - Ganking"
Moved Manta Style to Core Items

Huskar
New Skill Build: W E W Q W R W E E E R Q Q Q R (1. Burning Spear 2. Berserker's Blood 3. Inner Vitality)
Added Ghost Scepter to Situational Items

Drow Ranger
Created New Tab: "Situational Items"
Added Sange & Yasha to "Situational Items"
Added Monkey King Bar to Extension Items
Moved Morbid Mask to Early Game
Moved Silver Edge to "Situational Items"
Removed Tome of Knowledge
Removed Helm of the Dominator

Razor
Added Infused Raindrop to Early Game
Added Linken's Sphere to Situational Items
Added Shiva's Guard to Extension Items
Added Eye of Skadi to Extension Items
Removed Iron Branch
Removed Faerie Fire
Removed Boots of Travel
Removed Magic Wand
Removed Refresher Orb
Removed Aghanim's Scepter

Axe (Lane)
Axe (Jungle)
Created New Tab: "Utility Items"
Added Infused Raindrop to Core Items
Added Tome of Experience to "Utility Items"
Added Infused Raindrop to "Utility Items"
Added Gem of True Sight to "Utility Items"
Removed Wind Lace

Elder Titan (Lane)
New Skill Build: W Q Q W Q R Q E E E R E W W R (1. Natural Order 2. Echo Stomp 3. Astral Spirit)
Created New Tab: "Utility Items"
Added Observer Ward to "Utility Items"
Added Sentry Ward to "Utility Items"
Added Dust of Appearance to "Utility Items"
Added Smoke of Deceit to "Utility Items"
Added Tome of Experience to "Utility Items"
Added Veil of Discord to Extension Items

Elder Titan (Middle)
New Skill Build: W E E Q E R E W W W R Q Q Q R (1. Natural Order 2. Astral Spirit 3. Echo Stomp)
Added Phase Boots to Core Items
Added Echo Sabre to Core Items
Moved Drums of Endurance to Situational Items
Moved Blade Mail to Extension Items
Removed Power Treads
Removed Heart of Tarrasque

Slark (Lane)
Slark (Middle)
Added Quelling Blade to Early Game
Added Hand of Midas to Situational Items
Added Abyssal Blade to Extension Items
Removed Skull Basher

Riki
Added Faerie Fire x2 to Starting Items
Added Abyssal Blade to Extension Items
Moved Vladmir's Offering to Extension Items
Removed Healing Salve
Removed Echo Sabre
Removed Skull Basher
Removed Daedalus

Necrophos
Added Null Talisman to Starting Items
Added Arcane Boots to Core Items
Added Power Treads Core - "Aggressive"
Added Rod of Atos to Core - Aggressive
Added Wind Lace to Situational Items
Added Veil of Discord to Situiational Items
Added Guardian Greaves to Extension Items
Added Scythe of Vyse to Extension Items
Moved Blade Mail to Situational Items
Moved Blink Dagger to Extension Items
Removed Iron Branch
Removed Enchanted Mango
Removed Healing Salve
Removed Power Treads
Removed Dagon - Level 1
Removed Silver Edge
Removed Ethereal Blade

Phantom Assassin
New Skill Build: Q W Q E Q R Q W W W R E E E R (1. Stifling Dagger 2. Phantom Strike 3. Blur)
Added Tango to Starting Items
Added Boots of Speed to Early Game
Added Blight Stone to Early Game
Added Phase Boots to Core Items
Added Armlet of Mordiggan to Situational Items
Added Manta Style to Situational Items
Added Desolator to Extension Items
Added Vladmir's Offering to Extension Items
Added Abyssal Blade to Extension Items
Removed Ring of Protection
Removed Healing Salve
Removed Power Treads
Removed Skull Basher
Removed Helm of the Dominator
Removed Monkey King Bar

Ember Spirit (Middle)
Added Poor Man's Shield to Starting Items
Removed Enchanted Mango
Removed Healing Salve
Removed Iron Branch

Ember Spirit (Lane)
Added Poor Man's Shield to Early Game
Removed Enchanted Mango
Removed Iron Branch

Slardar
Created New Tab: "Early Game"
Added Iron Branch x2 to Starting Items
Added Observer Ward to Starting Items
Added Boots of Speed to Early Game
Added Tranquil Boots to Core Items
Added Heart of Tarrasque to Extension Items
Moved Iron Talon to "Early Game"
Moved Armlet of Mordiggan to Core Items
Moved Echo Sabre to Situational Items
Removed Power Treads
Removed Blight Stone
Removed Enchanted Mango

Sven
Added Armlet of Mordiggan to Situational Items

Juggernaut
Added Abyssal Blade to Extension Items
Removed Skull Basher

Omniknight
Moved Aether Lens to Core Items
Removed Mekansm

Broodmother
Added Quelling Blade to Early Game
Added Phase Boots to Core Items
Added Diffusal Blade - Level 2 to Situational Items
Added Manta Style to Extension Items
Added Bloodthorn to Extension Items
Added Solar Crest to Extension Items
Moved Sange & Yasha to Situational Items
Removed Clarity
Removed Faerie Fire
Removed Power Treads
Removed Monkey King Bar
Removed Desolator

Viper
New Skill Build: Q W Q E E R E E Q W R W Q W R (1. Corrosive Skin 2. Nethertoxin 3. Poison Attack)
Added Dragon Lance to Core Items
Added Hurricane Pike to Extension Items
Moved Aghanim's Scepter to Extension Items

Tusk
Created New Tab: "Utility Items"
Added Animal Courier to Starting Items
Added Observer Ward to Starting Items
Added Observer Ward to "Utility Items"
Added Sentry Ward to "Utility Items"
Added Tome of Experience to "Utility Items"
Added Dust of Appearance to "Utility Items"
Added Gem of True Sight to "Utility Items"
Added Smoke of Deceit to "Utility Items"
Removed Stout Shield

Medusa
New Skill Build: W E W E W R W Q Q Q Q E E R R (1. Mystic Snake 2. Split Shot 3. Mana Shield)
Added Dragon Lance to Situational Items
Added Daedalus to Extension Items
Moved Eye of Skadi to Extension Items
Removed Drums of Endurance
Removed Divine Rapier
Removed Boots of Travel - Level 2

Dragon Knight (Middle)
Dragon Knight (Lane)
Added Shadow Blade to Core items
Added Drums of Endurance to Situational Items
Added Heaven's Halberd to Situational Items
Moved Armlet to Core Items
Moved Blink Dagger to Situational Items
Moved Sange & Yasha to Situational Items
Moved Silver Edge to Extension Items

Silencer (Lane)
New Skill Build: Q W Q E Q R Q E E E R W W W R (1. Arcane Curse 2. Last Word 3. Glaives of Wisdom)

Terrorblade
New Skill Build: Q E E W W W W E E R R Q Q Q R (1. Conjure Image 2. Metamorphosis 3. Reflection)
Added Ring of Protection to Starting Items
Added Tango to Starting Items
Added Diffusal Blade - Level 2 to Situational Items
Added Linken's Sphere to Situational Items
Moved Quelling Blade to Early Game
Moved Black King Bar to Extension Items
Moved Boots of Travel - Level 2 to Extension Items
Moved Butterfly to Extension Items
Removed Faerie Fire
Removed Poor Man's Shield
Removed Vladmir's Offering

Morphling
New Skill Build: E Q Q E Q R Q E E W R W W W R (1. Waveform 2. Morph 3. Adaptive Strike)
Created New Tab: "Utility Items"
Added Tango to Starting Items
Added Iron Branch to Starting Items
Added Ring of Basilius to Early Game
Added Town Portal Scroll" to "Utility Items"
Added Quelling Blade to Situational Items
Moved Ethereal Blade to Core Items
Moved Satanic to Extension Items
Moved Manta Style to Extension Items
Removed Enchanted Mango
Removed Bottle
Removed Wraith Band
Removed Boots of Travel - Level 2

Wraith King
Added Hand of Midas to Situational Items

Sniper (Lane)
New Skill Build: Q W Q E Q R Q E E E R W W W R (1. Shrapnel 2. Take Aim 3. Headshot
Added Daedalus to Extension Items
Moved Manta Style to Core Items
Moved Sange & Yasha to Situational Items

Sniper (Middle)
New Skill Build: W E Q Q Q R Q E E E R W W W R (1. Shrapnel 2. Take Aim 3. Headshot
Added Daedalus to Extension Items
Moved Manta Style to Core Items
Moved Sange & Yasha to Situational Items

Bristleback
Added Drums of Endurance to Situational Items
Added Vladmir's Offering to Extension Items
Moved Sange & Yasha to Situational Items
Moved Heaven's Halberd to Extension Items
Removed Blight Stone
Removed Wind Lace
Removed Moon Shard

Kunkka (Middle)
New Skill Build: W Q Q E E R Q Q E E R W W W R (1. Torrent 2. X Marks The Spot 3. Tidebringer)
Added Armlet of Mordiggan to Core Items
Added Heaven's Halberd to Situational Items
Moved Silver Edge to Extension Items
Removed Heart of Tarrasque
Removed Moon Shard
Removed Divine Rapier

Kunkka (Lane)
New Skill Build: Q E E Q E R E Q Q W R W W W R (1. X Marks The Spot 2. Torrent 3. Tidebringer)
Created New Tab: "Utility Items"
Added Animal Courier to Starting Items
Added Observer Ward x2 to Starting Items
Added Arcane Boots to Core Items
Added Aether Lens to Core Items
Added Mekansm to Core Items
Added Observer Ward to "Utility Items"
Added Sentry Ward to "Utility Items"
Added Dust of Appearance to "Utility Items"
Added Smoke of Deceit to "Utility Items"
Added Gem of True Sight to "Utility Items"
Added Gem of True Sight to "Utility Items"
Added Tome of Experience to "Utility Items"
Added Urn of Shadows to Situational Items
Added Drum of Endurnace to Situational Items
Added Force Staff to Situational Items
Added Ghost Scepter to Situational Items
Added Veil of Discord to Extension Items
Added Glimmer Cape to Extension Items
Added Guardian Greaves to Extension Items
Added Vladmir's Offering to Extension Items
Added Aghanim's Scepter to Extension Items
Moved Blink Dagger to Extension Items
Removed Iron Branch x2
Removed Healing Salve
Removed Shadow Blade
Removed Black King Bar
Removed Silver Edge
Removed Assault Cuirass
Removed Monkey King Bar
Removed Heart of Tarrasque
Removed Daedalus
Removed Boots of Travel
Removed Moon Shard
Removed Divine Rapier

Mirana
New Skill Build: New Skill Build: W E Q Q Q R Q W E E E W W R R (1. Starstorm 2. Leap 3. Sacred Arrow)
Added Wraith Band to Early Game
Added Hand of Midas to Situational Items
Added Blink Dagger to Situational Items
Added Eul's Scepter of Divinity to Situational Items
Added Drum of Endurance to Situational Items
Added Desolator to Extension Items
Moved Linken's Sphere to Situational Items
Moved Aghanim's Scepter to Core Items
Removed Clarity
Removed Ring of Protection
Removed Slippers of Agility
Removed Maelstrom
Removed Veil of Discord
Removed Solar Crest

Ursa (Lane)
New Skill Build: E Q W Q E R E E W W R W Q Q R (1. Fury Swipes 2. Overpower 3. Earthshock)
Added Quelling Blade to Early Game
Added Morbid Mask to Early Game
Added Orb of Venom to Situational Items
Removed Enchanted Mango
Removed Iron Branch
Removed Vladmir's Offering

Ursa (Jungle)
Added Mask of Madness to Core Items
Moved Iron Talon to Core Items
Removed Vladmir's Offering

Legion Commander (Lane)
Added Daedalus to Extension Items
Moved Iron Talon to Core Items
Moved Blade Mail to Core Items
Moved Blink Dagger to Core Items
Moved Sange & Yasha to Situational Items
Moved Black King Bar to Extension Items
Removed Magic Wand
Removed Shadow Blade

Legion Commander (Middle)
Added Daedalus to Extension Items
Moved Iron Talon to Core Items
Moved Blade Mail to Core Items
Moved Blink Dagger to Core Items
Moved Sange & Yasha to Situational Items
Moved Black King Bar to Extension Items
Removed Magic Wand
Removed Shadow Blade

Renamed Offlane
Night Stalker
New Skill Build: Q E Q W Q R Q E E E R W W W R (1. Void 2. Hunter in the Night 3. Crippling Fear)
Added Enchanted Mango to Starting Items
Added Power Treads to Core Items
Added Smoke of Deceit to Utility Items
Added Dust of Appearance to Utility Items
Added Gem of True Sight to Utility Items
Added Hand of Midas to Situational Items
Added Armlet of Mordiggan to Situational Items
Added Force Staff to Extension Items
Added Abyssal Blade to Extension Items
Moved Heaven's Halberd to Situational Items
Moved Solar Crest to Extension Items
Removed Iron Branch x2
Removed Bottle
Removed Orb of Venom
Removed Phase Boots
Removed Pipe of Insight
Removed Blade Mail
Removed Silver Edge
Removed Monkey King Bar

Beastmaster (Lane)
New Skill Build: Q W W E W R W E E E R Q Q Q (1. Call of the Wild 2. Inner Beast 3. Wild Axes)
Added Ring of Protection to Starting Items
Added Force Staff to Situational Items
Added Pipe of Insight to Situational Items
Moved Solar Crest to Extension Items
Removed Enchanted Mango
Removed Iron Branch
Removed Magic Wand

Renamed Jungle
Beastmaster (Middle)
New Skill Build: W E W E W R W E E Q R Q Q Q R (1. Call of the Wild 2. Inner Beast 3. Wild Axes)
Added Tranquil Boots to Core Items
Added Observer Wards to Utility Items
Added Sentry Wards to Utility Items
Added Tome of Experience to Utility Items
Added Force Staff to Situational Items
Added Pipe of Insight to Situational Items
Added Refresher Orb to Extension Items
Moved Solar Crest to Extension Items
Removed Stout Shield
Removed Quelling Blade
Removed Iron Branch
Removed Healing Salve
Removed Iron Talon
Removed Boots of Speed
Removed Bottle
Removed Aghanim's Scepter

Phoenix (Lane)
New Skill Build: Q E E W E R E W W W R Q Q Q R (1. Sun Ray 2. Fire Spirits 3. Icarus Dive)
Created New Tab: "Utility Items"
Added Animal Courier to Starting Items
Added Observer Ward to Starting Items
Added Ghost Scepter to Situational Items
Added Aether Lens to Extension Items
Added Refresher Orb to Extension Items
Moved Urn of Shadows to Core Items
Moved Hand of Midas to Situational Items
Removed Ring of Protection
Removed Urn of Shadows
Removed Rod of Atos
Removed Octarine Core

Renamed Offlane
Phoenix (Middle)
Added Ghost Scepter to Situational Items
Added Aether Lens to Extension Items
Added Refresher Orb to Extension Items
Moved Urn of Shadows to Situational Items
Removed Rod of Atos
Removed Octarine Core

Renamed Quas/Exort
Invoker (Middle)
New Skill Build: E Q E Q E Q E Q W E R R E W E R W W W W W Q Q Q (1. Exort 2. Wex 3. Quas)
Added Tango to Starting Items
Added Boots of Speed to Core Items
Added Blink Dagger to Core Items
Added Linken's Sphere to Extension Items
Added Scythe of Vyse to Extension Items
Moved Hand of Midas to Core Items
Moved Boots of Travel to Core Items
Moved Aghanim's Scepter to Core Items
Removed Faerie Fire
Removed Phase Boots
Removed Urn of Shadows
Removed Orchid of Malevolence
Removed Necromonicon - Level 3
Removed Bloodthorn

New Guide
Invoker (Quas/Wex)
Skill Build: Q W Q W Q W W Q W R R E W E E R E E E Q Q Q E W (1. Quas 2. Exort 3. Wex)
Starting Items: Faerie Fire, Iron Branch, Iron Branch, Tango
Core Items: Phase Boots, Urn of Shadows, Magic Wand, Orchid of Malevolence
Situational Items: Hand of Midas, Drums of Endurance, Force Staff, Eul's Scepter of Divinity, Black King Bar, Necromonicon - Level 3
Extension Items: Boots of Travel, Agahnim's Scepter, Refresher Orb, Octarine Core, Bloodthorn




Notes:

of note: http://www.liquiddota.com/forum/the-tavern/453377-in-game-standard-hero-builds-140-million-subscriptions?page=295#5896
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Birdie
Profile Blog Joined August 2007
New Zealand4438 Posts
May 26 2016 08:26 GMT
#6186
On May 26 2016 16:39 Torte de Lini wrote:
Show nested quote +
On May 26 2016 12:12 Birdie wrote:
I got suggestions

Assault Cuirass on BH is silly, then again the whole carry BH thing is silly so w/e, worst cancer in my pubs is rejoicing over a BH pick then seeing him with 800 HP and a desolator at 20 minutes.

Ember Spirit Lane absolutely should not have PMS as a starting item. Buy it at the sideshop. Start with stout shield/8 tangos and buy quelling at sideshop, or stout/tango/mango/salve/branches, or stout/RoP/tangos. You can't go out to lane as an ember with only 1 set of regen, and there's not enough value in the immediate PMS. Mid is completely different in this regard.

Bloodthorne on medusa is silly. Buy a MKB if you're against evasion. If you're against someone you can't lock down then get your team to do it; if they don't they it's outside of the guide's scope for a 1 in 1000 game item.

PMS on terrorblade is still core IMO. I would argue radiance is situational. Is MKB usually an extension item in guides generally? You want it only vs evasion so it's situational always IMO but I don't know for sure your policy on this. Octarine's pretty good too, even without radiance, although with radiance it's pretty fun.


By Level 19 he has 1.2k health and 15 armour
With Sange and Yasha, he has 1580 with 17 armour
With BKB + S&Y he has 1780 with 17 armour

I will add PMS on Terrorblade
I will not add Radiance as it can be a dangerous item to expect players to get (and it is seldom bought right now anyways)
I will remove MKB
I'll take a look at Octarine, don't think it works here (I've never seen it bought)

I'll take a look. I believe bloodthorn is actually not bad just late-game expensive.

I will fix that for Middle but Lane is usually ok with going straight PMS no?


Who cares what BH has at lvl 19, he is not a carry hero in anything but as a gimmick. His standard build should be roaming or offlane, with mana boots, mek, greaves, with items like blink and force staff, played as 4 usually.

You got the Ember fixes round the wrong way. Mid wants PMS immediately (starting items). Lane does NOT want PMS immediately (starting items), he wants it early game (early game items).

Of all the carry heroes to get a bloodthorne on medusa makes almost the least sense IMO.
Red classic | A butterfly dreamed he was Zhuangzi | 4.5k, heading to 5k as support!
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2016-05-26 08:33:06
May 26 2016 08:28 GMT
#6187
On May 26 2016 17:26 Birdie wrote:
Show nested quote +
On May 26 2016 16:39 Torte de Lini wrote:
On May 26 2016 12:12 Birdie wrote:
I got suggestions

Assault Cuirass on BH is silly, then again the whole carry BH thing is silly so w/e, worst cancer in my pubs is rejoicing over a BH pick then seeing him with 800 HP and a desolator at 20 minutes.

Ember Spirit Lane absolutely should not have PMS as a starting item. Buy it at the sideshop. Start with stout shield/8 tangos and buy quelling at sideshop, or stout/tango/mango/salve/branches, or stout/RoP/tangos. You can't go out to lane as an ember with only 1 set of regen, and there's not enough value in the immediate PMS. Mid is completely different in this regard.

Bloodthorne on medusa is silly. Buy a MKB if you're against evasion. If you're against someone you can't lock down then get your team to do it; if they don't they it's outside of the guide's scope for a 1 in 1000 game item.

PMS on terrorblade is still core IMO. I would argue radiance is situational. Is MKB usually an extension item in guides generally? You want it only vs evasion so it's situational always IMO but I don't know for sure your policy on this. Octarine's pretty good too, even without radiance, although with radiance it's pretty fun.


By Level 19 he has 1.2k health and 15 armour
With Sange and Yasha, he has 1580 with 17 armour
With BKB + S&Y he has 1780 with 17 armour

I will add PMS on Terrorblade
I will not add Radiance as it can be a dangerous item to expect players to get (and it is seldom bought right now anyways)
I will remove MKB
I'll take a look at Octarine, don't think it works here (I've never seen it bought)

I'll take a look. I believe bloodthorn is actually not bad just late-game expensive.

I will fix that for Middle but Lane is usually ok with going straight PMS no?


Who cares what BH has at lvl 19, he is not a carry hero in anything but as a gimmick. His standard build should be roaming or offlane, with mana boots, mek, greaves, with items like blink and force staff, played as 4 usually.

You got the Ember fixes round the wrong way. Mid wants PMS immediately (starting items). Lane does NOT want PMS immediately (starting items), he wants it early game (early game items).

Of all the carry heroes to get a bloodthorne on medusa makes almost the least sense IMO.


I've removed Bloodthorn on Medusa.

I'll reverse Ember.

You can go damage as an offlaning Bounty Hunter, no?

For BH, I want a damaging build in there. This is the most common build for him from previous iterations (Phase into Deso into X). Your 800HP reference is not an accurate depiction, that is what my remark is making mention/comparison of.

When I revise the entire system and can expand to new classifications, I can alter Bounty Hunter. But I still feel strongly about the damage build.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
ahswtini
Profile Blog Joined June 2008
Northern Ireland22208 Posts
Last Edited: 2016-05-26 08:30:51
May 26 2016 08:29 GMT
#6188
On May 26 2016 10:33 Belisarius wrote:
Perhaps we won't ever agree on this, but this is what I would do

Show nested quote +
necro - core

starting - null tango
earlygame - boots wand
core - treads veil blink aghs
situational - greaves dagon blademail (bottle pipe)
extension - shivas sheep octarine (heart)


BH - support

starting- tango clarity x2 oov (wards cour sents)
earlygame - boots wand (urn blightstone) (wards sents)
core - arcanes mek
situational - bottle dagon euls lotus
extension - greaves blink solar sheep vlads

welcome to the frustrations of dealing with torte. just because ur a "core" bounty hunter in "lane" doesnt mean u build differently to roaming lol. theres little reason why a "laning" bounty needs phase desolator. thats like saying a laning enigma should build phase desolator instead of arcanes mek. idk why he is so fixated with making right click bounty a thing. just a fundamental misunderstanding of how bounty is played these days.

u can go damage on offlane bounty in the same way as u can go damage on offlane tide or centaur or w/e (ie. u dont)

blink should definitely be extension on bounty and vlads/solar crest moved to situational
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
Birdie
Profile Blog Joined August 2007
New Zealand4438 Posts
May 26 2016 08:35 GMT
#6189
I can't find a game in recent leagues that uses any damage items on BH (not that I think any of them even run him offlane, he's not even very good as a solo offlaner at least). Items are like, mek/greaves/arcanes, vlads, solar crest, force staff, lotus orb, linkens, orchid, urn, blink, drums. He's a utility hero who is very squishy, slow attack, low attack damage, can't farm. He excels at making his team get more gold and vision, and all the items he buys just helps them win team fights (because that's what he needs to win, team fights).
Red classic | A butterfly dreamed he was Zhuangzi | 4.5k, heading to 5k as support!
ahswtini
Profile Blog Joined June 2008
Northern Ireland22208 Posts
May 26 2016 08:40 GMT
#6190
he is strong roaming cuz he can set up kills with just oov, maybe jinada. he also forces supports to be poor because they have to buy detection for their mid hero, then detection for their safe lane, and also detection to deward the pull. bounty is pretty easy to zone too with detection, unless he decides to just sit in trees and get xp. either way, laning him is a waste because it removes his global threat and means supports aren't pressured to keep up sentry coverage
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
Belisarius
Profile Joined November 2010
Australia6233 Posts
May 26 2016 08:41 GMT
#6191
The historical argument works for entire builds, not for itemisation choices. Rightclick bounty is not a standard build. It's a pubtrash build.

If you want it, I can't stop you, and there's nothing else I can say to convince you if you're this fixated on it, but the overwhelming consensus of the last 3 years is that the hero does not rightclick anymore.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2016-05-26 09:06:10
May 26 2016 08:58 GMT
#6192
I will test him again in a regular pub. match environment. It still works for me just fine just like Lifestealer (Jungle) still gives me strong leads even when I play passively.

I don't see anything inherently wrong with playing Bounty Hunter as a one-hit ganker just as he was played before. Especially true when you're solo-queuing and it is hard to get your team to work together to take advantage of Mekansm/Guardian Greaves.

Since 2010 (patch 6.70), he's had literally 0 damage removed from his abilities nor stat changes, just mana and status debuff effects upped or down (which has been accommodated for via Bottle since forever). So why is this version of Bounty Hunter inherently bad if what it predicates on is still the same as before?

In a lot of games, a roaming Bounty Hunter not only sometimes fails, but the Meka -> Guardian Greaves itemization is rendered useless if the team doesn't have enough damage; which happens a lot at all levels (1k to 4k). An alternative version that does not hinder the item build it runs alongside is not the biggest of crimes. A stable "offlane" version that gets the early necessary levels and still plays similarly as a Level 2 roaming Bounty Hunter is a safety measure that still contributes.

Bounty Hunter being a one-hit damage-dealer is purely for the public environment (the intended audience) similar to Abaddon's dual-builds, Necrophos dual-build, Kunkka Carry guide and Drow Ranger (Shadowblade).
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Birdie
Profile Blog Joined August 2007
New Zealand4438 Posts
May 26 2016 09:05 GMT
#6193
It's inherently bad because the game changed significantly around BH, even if his stats and damage didn't change significantly. Kunkka carry is somewhat legit, necro support is somewhat legit, abba carry is somewhat legit. BH carry is like, on the level of rubick mid. Sure you can pull it off but it's so far off how the hero should optimally be played that it's not rly very good to be teaching people to play it like that.
Red classic | A butterfly dreamed he was Zhuangzi | 4.5k, heading to 5k as support!
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2016-05-26 09:15:39
May 26 2016 09:09 GMT
#6194
On May 26 2016 18:05 Birdie wrote:
It's inherently bad because the game changed significantly around BH, even if his stats and damage didn't change significantly. Kunkka carry is somewhat legit, necro support is somewhat legit, abba carry is somewhat legit. BH carry is like, on the level of rubick mid. Sure you can pull it off but it's so far off how the hero should optimally be played that it's not rly very good to be teaching people to play it like that.


I feel you're saying things that aren't clear or detailed at all.

1. Game has changed too much for Bounty Hunter to work
2. Game hasn't changed enough for an equally dated (Kunkka - Carry) build to still work
3. + Abaddon
4. Sometimes it works, sometimes it doesn't and shouldn't be promoted.

I want to understand why the build doesn't work and this doesn't help me understand it (and I can't find any community conversations to help inform me on the decision to not build him as a damage-dealer) but simply remind me that the build is no longer traditionally played like this, not on the why it cannot be played with both builds. I underlined how I have come to understand the build works under 3 arguments:

1. From personal experience, the build still consistently works (but I have said I will try and play with it again more recently)
2. Since 2010 (patch 6.70), his damage or stats have not changed to justify not keeping both playstyles in one guide
3. Situations where Meka/Guardian Greaves is not being taken advantage of (poor initiatives as lower-levels/poor balance of hero line-up [too many supports/not enough damage]), there is a safety measure of a stable offlane version that still plays under the same form as a roaming bounty hunter (hunt for kills to snowball with Track bounty, gank frail heroes)

I am not putting one build before another, they are both equally available, in the same guide so all 1.6 million subscribers can weigh the value of both (in view of their line-up)




Simply put, this is how I have come to understand that the build is still viable/accepted (though, understandably not the current popular trend of playing Bounty Hunter).

Please explain to me the changes made in the game that make this build not only inefficient, but the wrong way to play the hero. Once I understand the opposing point-of-view, I can make a more informed decision in the future.

I want to understand and know more for future changes not only to Bounty Hunter but all heroes and future guide iterations.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
May 26 2016 09:16 GMT
#6195
Publishing Changes
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
ahswtini
Profile Blog Joined June 2008
Northern Ireland22208 Posts
Last Edited: 2016-05-26 09:27:06
May 26 2016 09:23 GMT
#6196
On May 26 2016 18:09 Torte de Lini wrote:
Show nested quote +
On May 26 2016 18:05 Birdie wrote:
It's inherently bad because the game changed significantly around BH, even if his stats and damage didn't change significantly. Kunkka carry is somewhat legit, necro support is somewhat legit, abba carry is somewhat legit. BH carry is like, on the level of rubick mid. Sure you can pull it off but it's so far off how the hero should optimally be played that it's not rly very good to be teaching people to play it like that.


I feel you're saying things that aren't clear or detailed at all.

1. Game has changed too much for Bounty Hunter to work
2. Game hasn't changed enough for an equally dated (Kunkka - Carry) build to still work
3. + Abaddon
4. Sometimes it works, sometimes it doesn't and shouldn't be promoted.

he's saying that kunkka carry is as effective as bounty carry or necro support or abba carry. "somewhat legit" basically means that it CAN work, but it is not utilising the strengths of that hero, and/or another hero can perform that role way better and u have been forced into the "somewhat legit" role due to draft. like if necro was picked when there are already 3 cores on the team.

also the problem with combining the roaming and the offlane farming guide into one, is that ur skill build can't apply to both. if ur gonna sit in lane all day, u dont leave jinada and windwalk at lvl 1 because the cooldown reduction of jinada is way more helpful for last hitting and harassing in lane than shuriken.
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
ahswtini
Profile Blog Joined June 2008
Northern Ireland22208 Posts
May 26 2016 09:35 GMT
#6197
so why does farming offlane bounty suck dick? cuz he's easily zoned, has no backup farming method (unless u wanna gimp urself further by buying iron talon tranqs) and is just so much better being a roaming global threat to couriers and heroes. so what if u have a nice lane and manage to get phase desolator? wow u die in a round of spells anyway because ur a bounty hunter. it's true his damage wasnt nerfed. actually it was buffed, with the shuriken track change. so that should incentivise you to throw more tracks and shurikens out, instead of being in the middle of fights right clicking.
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
Logo
Profile Blog Joined April 2010
United States7542 Posts
Last Edited: 2016-05-26 13:48:04
May 26 2016 13:46 GMT
#6198
Right click bounty may not have been nerfed, but supp bounty is buffed.

Even if your team stinks Greeves means you can purge dust and give yourself hp to escape getting caught out. This lets you be way more aggressive because the things that reliably catch you out are very diminished.

Shuriken, now that it bounces is going to deal way way more damage in a teamfight than right clicks even with right click items. Having the sustained mana to keep tossing them is way more important than right clicks. Especially if you don't max jinada early.

If your team deals no damage then items like Solar Crest or even Dagon (or veil even) will fix that a lot better than right click items because you can use them safely and live longer to keep throwing out tracks and shurikens. Plus the easiest way to solve a team's damage problem is getting them a bunch of track gold.
Logo
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
May 26 2016 19:36 GMT
#6199
On May 26 2016 22:46 Logo wrote:
Right click bounty may not have been nerfed, but supp bounty is buffed.

Even if your team stinks Greeves means you can purge dust and give yourself hp to escape getting caught out. This lets you be way more aggressive because the things that reliably catch you out are very diminished.

Shuriken, now that it bounces is going to deal way way more damage in a teamfight than right clicks even with right click items. Having the sustained mana to keep tossing them is way more important than right clicks. Especially if you don't max jinada early.

If your team deals no damage then items like Solar Crest or even Dagon (or veil even) will fix that a lot better than right click items because you can use them safely and live longer to keep throwing out tracks and shurikens. Plus the easiest way to solve a team's damage problem is getting them a bunch of track gold.


I agree.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2016-05-26 19:45:15
May 26 2016 19:44 GMT
#6200
blink or force are much better items than aether lens on bounty (in extension-roam)

and can't we just be reasonable and delete everything that isn't the roam stuff i mean u put DAEDALUS up there when bounty already has a guaranteed crit ffs. that build is not seen, not viable, and not OK.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Prev 1 308 309 310 311 312 371 Next
Please log in or register to reply.
Live Events Refresh
Next event in 1h 31m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 495
IndyStarCraft 86
ProTech7
StarCraft: Brood War
Britney 10255
Calm 2254
Rain 1516
HiyA 54
Backho 51
Shine 24
scan(afreeca) 21
Dota 2
LuMiX1
Counter-Strike
fl0m1181
Heroes of the Storm
Liquid`Hasu4405
Khaldor106
Other Games
Grubby5651
FrodaN2882
shahzam229
C9.Mang0109
RotterdaM107
Trikslyr50
ZombieGrub26
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• FirePhoenix22
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 2083
• WagamamaTV729
League of Legends
• TFBlade840
Other Games
• imaqtpie1122
• Shiphtur280
Upcoming Events
Replay Cast
1h 31m
RSL Revival
10h 1m
herO vs Zoun
Classic vs Reynor
Maru vs SHIN
MaxPax vs TriGGeR
OSC
15h 31m
BSL: GosuLeague
23h 31m
RSL Revival
1d 10h
WardiTV Korean Royale
1d 14h
RSL Revival
2 days
WardiTV Korean Royale
2 days
IPSL
2 days
Julia vs Artosis
JDConan vs DragOn
RSL Revival
3 days
[ Show More ]
Wardi Open
3 days
IPSL
3 days
StRyKeR vs OldBoy
Sziky vs Tarson
Replay Cast
4 days
Monday Night Weeklies
4 days
Replay Cast
5 days
Wardi Open
5 days
Replay Cast
6 days
Wardi Open
6 days
Liquipedia Results

Completed

Proleague 2025-11-16
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
RSL Revival: Season 3
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.