Teamliquid Monitor Thread - Page 72
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Blisse
Canada3710 Posts
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Thalandros
Netherlands1151 Posts
When Nvidia's new 800 series officially releases I'll upgrade my GPU + monitor. I currently have a 1920x1080 Iiyama and a 1280x1024 second browser/skype screen. I mainly play SC2 and some Single player RPGs, and I really want to try out 144hz, but 1440p might be a big improvement aswell. What do you guys think is best for general needs, and what is best performance wise? | ||
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skyR
Canada13817 Posts
But seriously this just comes down to whether you care about gaming or not because let's face it, 144Hz isn't nearly as useful as the extra pixels (2560x1440) outside of gaming. | ||
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Cyro
United Kingdom20323 Posts
On July 09 2014 03:39 Thalandros wrote: What is people's opinion on 144hz vs 1440p? When Nvidia's new 800 series officially releases I'll upgrade my GPU + monitor. I currently have a 1920x1080 Iiyama and a 1280x1024 second browser/skype screen. I mainly play SC2 and some Single player RPGs, and I really want to try out 144hz, but 1440p might be a big improvement aswell. What do you guys think is best for general needs, and what is best performance wise? There's no competition between 144hz tn and those 60hz 1440p IPS screens in terms of input latency, it's a massive gap (enough to double your total input lag for entire system) Extra pixels are nice, but for me and in a general gaming environment that was always a secondary concern. Depends a lot on what you value 144hz 1080p is significantly harder to run than 60hz 1440p though - on the graphical side, 1080p is easier on vram etc, but hitting 144fps on 1080p is harder than 60fps @1440p for other parts of the GPU. On the CPU side though.. ~160fps is way harder to hold than 66fps to get max benefit out of it What's with none of the ROG swift reviews even mentioning ULMB? It's definitely top 5 on the feature list | ||
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skyR
Canada13817 Posts
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Cyro
United Kingdom20323 Posts
On July 09 2014 09:20 skyR wrote: It's a G-Sync monitor so isn't ULMB a given? At least I thought ULMB was part of the G-Sync specification. Nope, they're two different techs and not always together afaik It's a big ROG swift feature so it should be front page but i read like three reviews and didn't see it mentioned | ||
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skyR
Canada13817 Posts
All G-SYNC monitors include a LightBoost sequel called ULMB http://www.blurbusters.com/gsync/preview2/ | ||
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Cyro
United Kingdom20323 Posts
That was the assumption before but it turned out wrong AFAIK. I don't know of any strobe capable 4k's but they're already releasing with gsync | ||
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Myrmidon
United States9452 Posts
You can get monitor calibrators under $40-50 new (OEM packaged). Check this (<-- click here) eBay listing for the long-discontinued LACIE Blue Eye V2 for 25 USD before shipping (totaling 34 USD on expedited shipping; But it Now; not an auction), which was apparently yet another rebrand of the X-rite Eye-One Display 2 hardware. It says it ships worldwide, but I don't know how much shipping would be. tftcentral reviewed it in 2008. You stick the thing to your monitor, run some software to automagically run a sequence of colors on the display for it to sense and read those measurements, and you're done. Anyway, I got one and it seems to work fine even in Windows 8.1, though it doesn't come with Lacie's software suite. But 3rd-party software, iMatch 3.6.2 (Eye-One Match 3) for Windows 7, worked fine for calibrating—guided RGB adjustment and then generation of ICC profile. The hardware is equivalent to $200+ MSRP calibrators but at least the software I used was pretty basic and simple. No deltaE analysis or anything like that, but it spits out a profile, and that's that. Maybe other 3rd party software works, but I didn't bother looking for more. You can also use it with ArgyllCMS and other tools and utilities. Sure, games often aren't color aware or play nice with corrections and profiles, but getting the monitor's RGB settings close in the first place is already worthwhile, especially if you have multiple screens. And matching on the desktop could be nice. Newer calibrators may have slightly more accurate hardware or maybe more bells and whistles possibly, but colors are still colors in 2014. | ||
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Blisse
Canada3710 Posts
On July 09 2014 03:47 skyR wrote: ASUS PG278Q, 1440p @ 120hz. But seriously this just comes down to whether you care about gaming or not because let's face it, 144Hz isn't nearly as useful as the extra pixels (2560x1440) outside of gaming. ugh i want both!! what would be the best if I was considering gaming with a console as well (PS3 mainly, maybe X1/PS4). i feel like the 4k is more future proof but 144hz feels nicer. is anything anticipated to one-up the pb287q or the pg278q in price/features/quality in the near future? that may push me the other way if say, better 4k monitors are going to come out at $500, or maybe 4k ips monitors under 700 that can actually take advantage of the 4k rather than scaling like the UP2414q (too small) ... i should buy both | ||
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Cyro
United Kingdom20323 Posts
720p30 = ~1/20'th of 4k60 or ~1/16'th of 1440p120 so it doesn't really matter, you can't "use" the screen without a PC game | ||
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Blisse
Canada3710 Posts
basically my choice is 4k for programming or 144hz for gaming | ||
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Wabbit
United States1028 Posts
On July 10 2014 08:31 Myrmidon wrote: + Show Spoiler + Apparently this kind of stuff has been available a while for cheap, and I'm late finding out, but... You can get monitor calibrators under $40-50 new (OEM packaged). Check this (<-- click here) eBay listing for the long-discontinued LACIE Blue Eye V2 for 25 USD before shipping (totaling 34 USD on expedited shipping; But it Now; not an auction), which was apparently yet another rebrand of the X-rite Eye-One Display 2 hardware. It says it ships worldwide, but I don't know how much shipping would be. tftcentral reviewed it in 2008. You stick the thing to your monitor, run some software to automagically run a sequence of colors on the display for it to sense and read those measurements, and you're done. Anyway, I got one and it seems to work fine even in Windows 8.1, though it doesn't come with Lacie's software suite. But 3rd-party software, iMatch 3.6.2 (Eye-One Match 3) for Windows 7, worked fine for calibrating—guided RGB adjustment and then generation of ICC profile. The hardware is equivalent to $200+ MSRP calibrators but at least the software I used was pretty basic and simple. No deltaE analysis or anything like that, but it spits out a profile, and that's that. Maybe other 3rd party software works, but I didn't bother looking for more. You can also use it with ArgyllCMS and other tools and utilities. Sure, games often aren't color aware or play nice with corrections and profiles, but getting the monitor's RGB settings close in the first place is already worthwhile, especially if you have multiple screens. And matching on the desktop could be nice. Newer calibrators may have slightly more accurate hardware or maybe more bells and whistles possibly, but colors are still colors in 2014. That seems like an incredible deal for such good hardware. Have you tried it with DispCalGui (w/Argyll CMS) and with HCFR? I have an i1 Display Pro (so, gen 3 and basically the successor of what you bought there) and find the results with XRite's bundled software (i1 Profiler) to be pitiful - on some screens it produced some obviously bad results; I found that DispCalGui is immensely better and with more options. It is actually infuriating that most games ignore/reset ICC profiles and MS/AMD/NVidia/game developers all don't seem to give two shits about it. | ||
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Tokikong
35 Posts
since I got a pretty good and new PC just today, I wanted to complete my setup with a very nice monitor. I am especially looking for something like 120hz /144 hz monitor. What are the current best monitors in that category ? Thank you very much | ||
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Cyro
United Kingdom20323 Posts
On July 19 2014 04:23 Tokikong wrote: Hey there, since I got a pretty good and new PC just today, I wanted to complete my setup with a very nice monitor. I am especially looking for something like 120hz /144 hz monitor. What are the current best monitors in that category ? Thank you very much Some of the benq z-series 1080p 144hz AFAIK for adjustable benq blur reduction strobing. There is supposed to be a wave of g-sync/ULMB 144hz monitors launching soon that will make those obsolete though. They were going to hit q1-q2 but were delayed a bit. | ||
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Incognoto
France10239 Posts
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Cyro
United Kingdom20323 Posts
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Myrmidon
United States9452 Posts
On July 14 2014 10:03 Wabbit wrote: That seems like an incredible deal for such good hardware. Have you tried it with DispCalGui (w/Argyll CMS) and with HCFR? I have an i1 Display Pro (so, gen 3 and basically the successor of what you bought there) and find the results with XRite's bundled software (i1 Profiler) to be pitiful - on some screens it produced some obviously bad results; I found that DispCalGui is immensely better and with more options. It is actually infuriating that most games ignore/reset ICC profiles and MS/AMD/NVidia/game developers all don't seem to give two shits about it. I haven't had too much time to actually go through all the stuff but DispCalGUI does work. | ||
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Womwomwom
5930 Posts
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Cyro
United Kingdom20323 Posts
also, you don't need 1:1 FPS to refresh rate with strobing. You just get close to max benefit there, on 120hz strobe for example stuff starts to look weird if you are below ~80fps or so and the effect doesn't work as well, but it's still noticable With the minimum refresh rates for strobing, they're just trying to lower eye strain. It's a problem even at 120hz, but if you have 80fps then 85hz strobing is better for motion clarity than 120hz strobing. In general with a gsync/ULMB monitor you probably don't want to use strobing unless you have a game that's easy to run high FPS with, that also has good motion performance already | ||
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