Not much more to say, it looks good!
![[image loading]](http://www.gamer-source.com/image/media/screenshot/311.jpg)
![[image loading]](http://sclegacy.com/images/uploaded/starcraftiinews/wraith.jpg)
http://www.starcraft-source.com/media/screenshot/view/?id=311
http://sclegacy.com/news/23-sc2/458-starcraft-ii-wraith-first-appearance
| Forum Index > SC2 General |
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shindigs
United States4795 Posts
Not much more to say, it looks good! ![]() ![]() http://www.starcraft-source.com/media/screenshot/view/?id=311 http://sclegacy.com/news/23-sc2/458-starcraft-ii-wraith-first-appearance | ||
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ShcShc
Canada912 Posts
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Hyde
Australia14568 Posts
On July 28 2009 14:31 ShcShc wrote: a little....... ugly. Yeah, that was my first thought also. Something doesn't look right. | ||
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shindigs
United States4795 Posts
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Excalibur_Z
United States12240 Posts
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BanZu
United States3329 Posts
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shindigs
United States4795 Posts
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zazen
Brazil695 Posts
I think Blizzard could do a better SC2 Wraith. | ||
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danieldrsa
Brazil523 Posts
But the screens are really interesting The look is not good imo | ||
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Manifesto7
Osaka27156 Posts
I like the way it looks personally. I'm happy the missles have smoke trains too, looks awesome. | ||
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shindigs
United States4795 Posts
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Wedge
Canada580 Posts
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omninmo
2349 Posts
On July 28 2009 14:42 shindigs wrote: I don't see the need to pick and complain, it's just in the single player. yea, zzZZzz snore..zz ZZZ | ||
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MrHoon
10183 Posts
And I really do hope the Vulture does come back with it's sliding (accelerate/decelerate) mechanic and all. I wanna see the vulture that moves 10 - 20 - 40 - 40 - 20 - 10 not 0 - 40 - 40 - 40 - 40 - 0 | ||
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MiniRoman
Canada3953 Posts
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konadora
Singapore66357 Posts
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Alizee-
United States845 Posts
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Aegraen
United States1225 Posts
On July 28 2009 15:30 Alizee- wrote: gg guys, you just gave them an excuse to delay beta for 2 more months so they can work on wraith art. Yeah, and Bnet 2.0 better revolutionize climatic experience just like the sexual brain interfaces in Demolition Man! | ||
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Sadistx
Zimbabwe5568 Posts
On July 28 2009 15:28 konadora wrote: I think it's just a bit too big That's what she said. | ||
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Straylight
Canada706 Posts
On July 28 2009 14:40 Manifesto7 wrote: Why is this a surprise? They have said numerous times that all BW units will be in the map editor. I can only assume that means single player missions as well. I like the way it looks personally. I'm happy the missles have smoke trains too, looks awesome. I don't think anyone said it was a surprise - the OP just wanted to show the screenshots I think. It doesn't look as slender and built for speed as it was in BW, but I'm glad they'll be in the campaign. | ||
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Ronald_McD
Canada807 Posts
We're all expecting it to look different though because we're used to seeing it from one angle | ||
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Neos
United States400 Posts
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prototype.
Canada4215 Posts
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Ronald_McD
Canada807 Posts
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H
New Zealand6138 Posts
On July 28 2009 15:14 MiniRoman wrote: I can never tell wtf is happening in SC2, gonna be so bad at that game me either dude I'm wondering if it's gonna go away when I've actually experienced the game a lot or whether 3 months in I'll still be going "is this a barracks or a factory?" | ||
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ZenDeX
Philippines2916 Posts
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shindigs
United States4795 Posts
On July 28 2009 16:33 H wrote: Show nested quote + On July 28 2009 15:14 MiniRoman wrote: I can never tell wtf is happening in SC2, gonna be so bad at that game me either dude I'm wondering if it's gonna go away when I've actually experienced the game a lot or whether 3 months in I'll still be going "is this a barracks or a factory?" I get those confused as well =( they're both square. | ||
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ejac
United States1195 Posts
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integral
United States3156 Posts
On July 28 2009 16:16 prototype. wrote: the wraiths look like missiles... | ||
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FaCE_1
Canada6182 Posts
On July 28 2009 16:16 prototype. wrote: the wraiths look like missiles... true, I took me some time to see that the smaller wraith weasn't missile lunched by the bigger one :\ | ||
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lwstupidus
United States74 Posts
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KinosJourney2
Sweden1811 Posts
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StorrZerg
United States13919 Posts
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tancor
Barbados55 Posts
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Zabestrial
United States194 Posts
you guys see it to right? -Zabestrial | ||
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Famehunter
Canada586 Posts
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Aboud
United States2 Posts
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Assault_1
Canada1950 Posts
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skypacer
China174 Posts
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Aznleeman
United States208 Posts
But they still resemble wraiths enough that you can't confuse them with anything else. | ||
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AdunToridas
Germany380 Posts
On July 28 2009 16:02 Neos wrote: They look like huge metal interceptors. On July 28 2009 16:16 prototype. wrote: the wraiths look like missiles... Yea.. First I thought it would be some Viking missiles, and later I thought of interceptors. But I never felt like they were some kind of wraiths.. | ||
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QuickStriker
United States3694 Posts
On July 28 2009 16:16 prototype. wrote: the wraiths look like missiles... That's what it looked like first.... esh, come on Blizzard, wraiths were an important essential factor in SC1 for Terran players, I mean who wouldn't love the "pew pew pew" sound. I would want to see some fixing when SC2 comes out b/c this just.... blah... | ||
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arb
Noobville17921 Posts
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floor exercise
Canada5847 Posts
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Daniri
387 Posts
On July 28 2009 14:40 Manifesto7 wrote: They have said numerous times that all BW units will be in the map editor. Where? | ||
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StorrZerg
United States13919 Posts
On July 29 2009 00:43 Daniri wrote: Show nested quote + On July 28 2009 14:40 Manifesto7 wrote: They have said numerous times that all BW units will be in the map editor. Where? i hope your joking... | ||
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Daniri
387 Posts
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theqat
United States2856 Posts
On July 29 2009 00:52 Daniri wrote: I hope you have a source. http://forums.battle.net/thread.html?topicId=10697501059&sid=3000 Karune mentions specifically the Dragoon and Firebat. Multiple other units have already been shown and discarded--like the Reaver--and there's no reason to think they wouldn't be in the editor. | ||
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tancor
Barbados55 Posts
On July 29 2009 00:52 Daniri wrote: I hope you have a source. http://sc2pod.com/news/Goliaths_Wraiths__Vultures_Return/ btw:hopefully other bw unit design is not as bad as wraith design... | ||
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Daniri
387 Posts
On July 29 2009 01:00 theqat wrote: http://forums.battle.net/thread.html?topicId=10697501059&sid=3000 Karune mentions specifically the Dragoon and Firebat. Multiple other units have already been shown and discarded--like the Reaver--and there's no reason to think they wouldn't be in the editor. They've said scrapped units and campaign units will be in the editor. Many of which are classic units. That's no reason to think every single SC1 unit has been remade for SC2. | ||
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lwstupidus
United States74 Posts
On July 29 2009 01:03 Daniri wrote: Show nested quote + On July 29 2009 01:00 theqat wrote: On July 29 2009 00:52 Daniri wrote: I hope you have a source. http://forums.battle.net/thread.html?topicId=10697501059&sid=3000 Karune mentions specifically the Dragoon and Firebat. Multiple other units have already been shown and discarded--like the Reaver--and there's no reason to think they wouldn't be in the editor. They've said scrapped units and campaign units will be in the editor. Many of which are classic units. That's no reason to think every single SC1 unit has been remade for SC2. To make SC2 they started off rebuilding SC:BW they said in an interview, meaning every SC:BW unit should be there if this is true. | ||
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Code
Canada634 Posts
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emikochan
United Kingdom232 Posts
That said, they are a bit too shiny / too detailed. But then, it's supposed to look obselete and outdated. | ||
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AlienAlias
United States324 Posts
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Zato-1
Chile4253 Posts
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IMP[PM]
Poland8 Posts
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Tyraz
New Zealand310 Posts
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Zato-1
Chile4253 Posts
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Assault_1
Canada1950 Posts
On July 29 2009 07:30 Zato-1 wrote: Well, no one likes Wraiths anyway. You know what SC2 could use? A return of Scouts. a link, in case you forgot what a scout looks like | ||
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DeCoup
Australia1933 Posts
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CharlieMurphy
United States22895 Posts
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Koof
United States66 Posts
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Railz
United States1449 Posts
Also looks like ![]() | ||
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Avidkeystamper
United States8556 Posts
On July 29 2009 07:48 Assault_1 wrote: Show nested quote + On July 29 2009 07:30 Zato-1 wrote: Well, no one likes Wraiths anyway. You know what SC2 could use? A return of Scouts. a link, in case you forgot what a scout looks like Blizzard could use one for wraiths... | ||
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danieldrsa
Brazil523 Posts
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Nitrogen
United States5345 Posts
pewpewpewpewpewpewpew | ||
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Sharp-eYe
Canada642 Posts
I just wish it was not soo, cylindrical? | ||
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arb
Noobville17921 Posts
On August 25 2009 10:23 danieldrsa wrote: If the cockpit and middle hull were more square-like, and the missile launchers on the side were smaller it would be perfect i agree but personally for it to look like a real wraith to me it needs to be more ..pointy and sharp like | ||
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StorrZerg
United States13919 Posts
On August 25 2009 10:53 arb wrote: Show nested quote + On August 25 2009 10:23 danieldrsa wrote: If the cockpit and middle hull were more square-like, and the missile launchers on the side were smaller it would be perfect i agree but personally for it to look like a real wraith to me it needs to be more ..pointy and sharp like imo still needs to be made out of paper | ||
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yarders
United Kingdom194 Posts
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danieldrsa
Brazil523 Posts
On August 25 2009 11:31 yarders wrote: Not sure what everyones moaning about looks fine to me. Exactly what I'd expect a wraith to look like. Also as its only in single player its not so important anyway. Its just nice they've included it. O no, its very important It wil be used to play SC1 on SC2 engine ![]() | ||
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Bockit
Sydney2287 Posts
On July 29 2009 01:03 Daniri wrote: Show nested quote + On July 29 2009 01:00 theqat wrote: On July 29 2009 00:52 Daniri wrote: I hope you have a source. http://forums.battle.net/thread.html?topicId=10697501059&sid=3000 Karune mentions specifically the Dragoon and Firebat. Multiple other units have already been shown and discarded--like the Reaver--and there's no reason to think they wouldn't be in the editor. They've said scrapped units and campaign units will be in the editor. Many of which are classic units. That's no reason to think every single SC1 unit has been remade for SC2. There were interviews very early on where Bliz said that the first thing they did was remake SC1 in the new engine, and that all the units would be available in the map editor. I really can't be arsed finding the source but you could just take everyone's word for it. | ||
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