• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 06:24
CET 12:24
KST 20:24
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Behind the Blue - Team Liquid History Book15Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8herO wins SC2 All-Star Invitational14
Community News
LiuLi Cup: 2025 Grand Finals (Feb 10-16)6Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker7PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)11Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win2
StarCraft 2
General
How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Behind the Blue - Team Liquid History Book Weekly Cups (Jan 12-18): herO, MaxPax, Solar win Rongyi Cup S3 - Preview & Info Nexon's StarCraft game could be FPS, led by UMS maker
Tourneys
LiuLi Cup: 2025 Grand Finals (Feb 10-16) Sparkling Tuna Cup - Weekly Open Tournament PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) RSL Season 4 announced for March-April WardiTV Mondays
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
The PondCast: SC2 News & Results Mutation # 512 Overclocked Mutation # 511 Temple of Rebirth Mutation # 510 Safety Violation
Brood War
General
ACS replaced by "ASL Season Open" - Starts 21/02 Recent recommended BW games [ASL21] Potential Map Candidates BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion
Tourneys
Escore Tournament StarCraft Season 1 [Megathread] Daily Proleagues Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Fighting Spirit mining rates Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta
Other Games
General Games
Diablo 2 thread Nintendo Switch Thread Battle Aces/David Kim RTS Megathread ZeroSpace Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Sex and weight loss Russo-Ukrainian War Thread Ask and answer stupid questions here! YouTube Thread
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
Play, Watch, Drink: Esports …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2872 users

Possible reason why Blizzard dropped LAN support - Also c…

Forum Index > SC2 General
Post a Reply
Prev 1 12 13 14 15 Next All
VIB
Profile Blog Joined November 2007
Brazil3567 Posts
July 06 2009 16:45 GMT
#261
On July 07 2009 01:37 StorZerg wrote:
Show nested quote +
On July 07 2009 00:29 WeSt wrote:
Not really on topic but still slightly related to the no lan issue: anyone knows if there will be off-line mode? Like I know you need internet to play bnet2.0 (duh!) but will you be able to load sc2 without an internet connection and still manage to see replays/play vs AI, etc?


they said no lan not no off line single player >< so ofcourse you will be able to play off line.
I honestly admit, that at this point. I'm not 100% sure :S

In Street Fighter 4 single player is severely limited if you play offline. You do can play arcade mode offline. But you lose features such as unlocking new characters, you lose those if you close the game. Those are saved on your online profile, which you won't have access to if you play offline.

I definitely do not doubt Blizzard going the same road and only allow you to progress in the campaign if you authenticate your CD-Key on bnet.
Great people talk about ideas. Average people talk about things. Small people talk about other people.
ExoCorsair
Profile Joined February 2008
United States48 Posts
Last Edited: 2009-07-06 18:10:11
July 06 2009 18:09 GMT
#262
I just remembered something.... I really enjoyed in playing LAN mode (even when playing by myself) in WC3/TFT (don't remember if this was in SC/BW) for one reason - no automatic pausing when alt-tabbed or clicking outside the window in windowed mode. Gah, that was annoying.
Self Help
Profile Joined July 2009
45 Posts
Last Edited: 2009-07-06 18:13:40
July 06 2009 18:12 GMT
#263
On July 01 2009 05:05 HuskyTheHusky wrote:
Show nested quote +
On July 01 2009 05:03 Zzoram wrote:
How many of you honestly don't have your computer connected to the Internet all the time? It's not a big deal, and it stops pirates from playing online, encouraging them to actually pay for things instead of stealing.

A LAN at a friend's house will still be easy Internet access.


1) Have you ever ran a LAN party of 15+ people?

2) Have you ever lived in a college dorm?

3) Have you ever lived somewhere with unreliable internet with friends/family who game too?

4) Have you ever been to a 500+ person LAN party?


You think the people who can organize a 500 person lan party doesn't have the ingenuity or brains to freaking secure internet for the area too, wth is up with that logic it's like saying a can design a table but i don't know how to put it together.
wiesel
Profile Joined September 2008
Germany727 Posts
Last Edited: 2009-07-06 19:44:20
July 06 2009 19:43 GMT
#264
On July 06 2009 11:06 SpiritAshura wrote:
Show nested quote +
On July 01 2009 03:30 Klogon wrote:
It'll probably work like Steam. You authenticate your version with the main server, and as long as you are connected to that, you're allowed to play on LAN.



You have to authenticate your steam account one time online then you can switch to offline mode if you want to. But without authentication you wouldnt be able to play cs offline. I guess they plan kinda the same thing yes.
Polis
Profile Joined January 2005
Poland1292 Posts
Last Edited: 2009-07-06 19:49:30
July 06 2009 19:49 GMT
#265
On July 07 2009 04:43 wiesel wrote:
Show nested quote +
On July 06 2009 11:06 SpiritAshura wrote:
On July 01 2009 03:30 Klogon wrote:
It'll probably work like Steam. You authenticate your version with the main server, and as long as you are connected to that, you're allowed to play on LAN.



You have to authenticate your steam account one time online then you can switch to offline mode if you want to. But without authentication you wouldnt be able to play cs offline. I guess they plan kinda the same thing yes.


Steam is easy to crack so I doubt it, also that would be LAN, so they would most likely phase themselves differently.
wiesel
Profile Joined September 2008
Germany727 Posts
Last Edited: 2009-07-06 19:57:44
July 06 2009 19:56 GMT
#266
Hm Steam is easy to crack? For offline Podbot play its easy but online you can only play these crappy russian cracked servers and cant play on the real servers.
But im not really into this cracking stuff so maybe things developed since the last time i heard about cracked steam versions
Polis
Profile Joined January 2005
Poland1292 Posts
July 06 2009 20:06 GMT
#267
On July 07 2009 04:56 wiesel wrote:
Hm Steam is easy to crack? For offline Podbot play its easy but online you can only play these crappy russian cracked servers and cant play on the real servers.


I was talking about cracked LAN. CS has LAN programmed, SC2 will not have it.
AdunToridas
Profile Joined December 2008
Germany380 Posts
Last Edited: 2009-07-15 14:56:05
July 15 2009 14:54 GMT
#268
The topic about the petition for LAN support in SC2 has been closed by a mod, though I've read on Starfeeder that over 64000 users took part in this petition, and I think this is amazing

Source: http://starfeeder.gameriot.com/blogs/Starcraft-2-1/StarCraft-II-Petition-55000-want-LAN-support-restored

edit: Starfeeder says 55k but meanwhile it's around 64k..
« People say I'm strange, does it make me a stranger that my best friend was born in a manger? »
ghermination
Profile Blog Joined April 2008
United States2851 Posts
July 15 2009 15:07 GMT
#269
On July 15 2009 23:54 AdunToridas wrote:
The topic about the petition for LAN support in SC2 has been closed by a mod, though I've read on Starfeeder that over 64000 users took part in this petition, and I think this is amazing

Source: http://starfeeder.gameriot.com/blogs/Starcraft-2-1/StarCraft-II-Petition-55000-want-LAN-support-restored

edit: Starfeeder says 55k but meanwhile it's around 64k..


I just read that mini-article, man i really hope that petition gets them to put LAN back in SC2, that would make me a very happy person. Laptops can still feasibly connect through LAN :D
U Gotta Skate.
Shade692003
Profile Joined August 2005
Canada702 Posts
July 16 2009 12:48 GMT
#270
On July 07 2009 01:45 VIB wrote:
Show nested quote +
On July 07 2009 01:37 StorZerg wrote:
On July 07 2009 00:29 WeSt wrote:
Not really on topic but still slightly related to the no lan issue: anyone knows if there will be off-line mode? Like I know you need internet to play bnet2.0 (duh!) but will you be able to load sc2 without an internet connection and still manage to see replays/play vs AI, etc?


they said no lan not no off line single player >< so ofcourse you will be able to play off line.
I honestly admit, that at this point. I'm not 100% sure :S

In Street Fighter 4 single player is severely limited if you play offline. You do can play arcade mode offline. But you lose features such as unlocking new characters, you lose those if you close the game. Those are saved on your online profile, which you won't have access to if you play offline.

I definitely do not doubt Blizzard going the same road and only allow you to progress in the campaign if you authenticate your CD-Key on bnet.


uhh...

no.

You can create an offline profile, and it will save all the unlock etc.
I hate the post below mine because it feels War3-ish.
Kennigit *
Profile Blog Joined October 2006
Canada19447 Posts
July 16 2009 13:06 GMT
#271
64,000 people are about to look like fucking idiots.
Shade692003
Profile Joined August 2005
Canada702 Posts
July 16 2009 13:22 GMT
#272
On July 16 2009 22:06 Kennigit wrote:
64,000 people look like fucking idiots.


There was a typo in your post, here I fixed it.


Anyway, a connection between two computers always go through the smallest amount of hops possible. So a game where all players are connected locally will be pretty much be LAN.
I hate the post below mine because it feels War3-ish.
Aboud
Profile Joined July 2009
United States2 Posts
Last Edited: 2009-07-17 00:04:50
July 17 2009 00:02 GMT
#273
One thing worth mentioning is the potential loss of new players. I know the single most common way I've introduced people to SC is through giving a friend a (hush!) pirated copy of SC, showing them how cool of a game it is in LAN games, and if they catch the bug, they buy their own copy because, playing LAN against the same opponent gets old fast. It'll be tougher to introduce new people if you always have to find someone else's computer/game to play on.
dybydx
Profile Blog Joined December 2007
Canada1764 Posts
July 17 2009 00:52 GMT
#274
this Haofang thing sound like it works similar to GG Client. if GGC is legal i m sure Haofang is too.

i really doubt blizzard is gonna be successful with this move. its too ez to build a bnet emulator. just have it run in the background (like warden) and highjack the packets and redirect them to another server of your choice. this is essentially what GGC with LAN anyways.
...from the land of imba
CaptainPlatypus
Profile Blog Joined March 2009
United States852 Posts
July 17 2009 14:54 GMT
#275
All the below is assuming Bnet is still free to play, which I'm no longer entirely clear on:
He mentioned WoW as an example, where "value added services" like server transfers are paid for, but "you can get the full experience of Battle.net with all the features just from buying the box."
source: http://www.incgamers.com/Interviews/190/StarCraftIIDevelopersInterviewed?gr_i_ni (bold mine)

Having never played WoW, I'm going to just assume I'm missing something, because otherwise it sounds like there's a monthly fee for battle.net in SC2, and that's fucking ridiculous.

Anyway, I'm rather scared by the fact that they're specifically saying they won't include LAN support. Yes, they say they have a feature which will replace it, but...you'd think they'd have the good sense to still refer to it as LAN if it was LAN, even if it was LAN a la Steam.

Assuming they do include something of the sort...I hope one will still be able to play without an internet connection. Apparently my gaming experience is different from a lot of other peoples', but I do a lot of gaming via ad hoc wireless networks in areas where either there's no internet to be had, or the ports required to do anything like connect to Battle.net are blocked (university networks). If that was no longer possible in SC2, I'd say roughly 40% of the multiplayer gaming I do would be, by definition, not done in SC2.

Hopefully Blizzard will figure out a way they can protect The Bottom Line without compromising our ability to enjoy their game.
whyohwhy
Profile Joined June 2009
60 Posts
July 17 2009 15:08 GMT
#276
On July 17 2009 23:54 CaptainPlatypus wrote:
Anyway, I'm rather scared by the fact that they're specifically saying they won't include LAN support. Yes, they say they have a feature which will replace it, but...you'd think they'd have the good sense to still refer to it as LAN if it was LAN, even if it was LAN a la Steam.

Assuming they do include something of the sort...I hope one will still be able to play without an internet connection. Apparently my gaming experience is different from a lot of other peoples', but I do a lot of gaming via ad hoc wireless networks in areas where either there's no internet to be had, or the ports required to do anything like connect to Battle.net are blocked (university networks). If that was no longer possible in SC2, I'd say roughly 40% of the multiplayer gaming I do would be, by definition, not done in SC2.


On July 17 2009 22:06 Kennigit wrote:
64,000 people are about to look like fucking idiots.


You sure about that?
I have a feeling Blizzard is about to look like fucking idiots to all the college kids whose firewalls block access to Bnet. But hey, I hope I'm wrong.
theqat
Profile Blog Joined March 2008
United States2856 Posts
July 17 2009 15:16 GMT
#277
On July 17 2009 23:54 CaptainPlatypus wrote:
All the below is assuming Bnet is still free to play, which I'm no longer entirely clear on:
Show nested quote +
He mentioned WoW as an example, where "value added services" like server transfers are paid for, but "you can get the full experience of Battle.net with all the features just from buying the box."
source: http://www.incgamers.com/Interviews/190/StarCraftIIDevelopersInterviewed?gr_i_ni (bold mine)

Having never played WoW, I'm going to just assume I'm missing something, because otherwise it sounds like there's a monthly fee for battle.net in SC2, and that's fucking ridiculous.

Anyway, I'm rather scared by the fact that they're specifically saying they won't include LAN support. Yes, they say they have a feature which will replace it, but...you'd think they'd have the good sense to still refer to it as LAN if it was LAN, even if it was LAN a la Steam.

Assuming they do include something of the sort...I hope one will still be able to play without an internet connection. Apparently my gaming experience is different from a lot of other peoples', but I do a lot of gaming via ad hoc wireless networks in areas where either there's no internet to be had, or the ports required to do anything like connect to Battle.net are blocked (university networks). If that was no longer possible in SC2, I'd say roughly 40% of the multiplayer gaming I do would be, by definition, not done in SC2.

Hopefully Blizzard will figure out a way they can protect The Bottom Line without compromising our ability to enjoy their game.


Battle.net will be free for automated matchmaking and custom games
nysikto
Profile Joined March 2005
Norway337 Posts
July 17 2009 15:24 GMT
#278
I think the removing lan would be bad for events like wcg and korean scene etc with theyre casted matches
Spawkuring
Profile Joined July 2008
United States755 Posts
July 17 2009 19:14 GMT
#279
http://www.gamer-source.com/index.php?cmd=article&sec=news&act=view&id=213

Blizzard is going to a large LAN gathering in Spain to show off SC2. Either this is a huge case of irony, or Blizzard has a surprise in store.
Medzo
Profile Blog Joined June 2009
United States627 Posts
July 17 2009 19:50 GMT
#280
On July 17 2009 09:02 Aboud wrote:
One thing worth mentioning is the potential loss of new players. I know the single most common way I've introduced people to SC is through giving a friend a (hush!) pirated copy of SC, showing them how cool of a game it is in LAN games, and if they catch the bug, they buy their own copy because, playing LAN against the same opponent gets old fast. It'll be tougher to introduce new people if you always have to find someone else's computer/game to play on.


This is a good point but I think what will happen is a few months after release there will probably be a trail version that people can play the game on battle.net 2.0 only and their account will last for like two weeks, giving new players the option of getting sucked into the game and then having to buy it.
Prev 1 12 13 14 15 Next All
Please log in or register to reply.
Live Events Refresh
LiuLi Cup
11:00
Group C
Scarlett vs TriGGeR
ByuN vs herO
RotterdaM432
TKL 127
IndyStarCraft 107
Rex73
BRAT_OK 64
Liquipedia
KCM Race Survival
10:00
Regular season
Kim Chul Min (afreeca) 1267
LiquipediaDiscussion
The PondCast
10:00
Episode 81
CranKy Ducklings28
LiquipediaDiscussion
PiG Sty Festival
22:20
PiG Sty Final Qualifier
ShoWTimE vs KrystianerLIVE!
PiGStarcraft481
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft481
RotterdaM 432
SortOf 150
TKL 127
ProTech121
IndyStarCraft 107
Rex 73
BRAT_OK 64
Livibee 51
StarCraft: Brood War
Britney 45173
Calm 7548
Sea 2198
Flash 2192
Bisu 1151
Jaedong 540
actioN 405
Hyuk 365
Leta 335
Soulkey 265
[ Show more ]
Mini 240
Snow 223
Stork 197
Soma 183
ZerO 176
Light 157
Last 138
Mong 136
Larva 134
Pusan 102
Sharp 101
Barracks 72
Rush 61
Free 57
Sacsri 54
GoRush 43
Killer 40
Sea.KH 37
ToSsGirL 30
sorry 30
Terrorterran 24
Backho 21
Hm[arnc] 19
scan(afreeca) 17
Movie 16
ajuk12(nOOB) 15
Icarus 3
Dota 2
NeuroSwarm106
XcaliburYe105
League of Legends
JimRising 315
Counter-Strike
shoxiejesuss1776
byalli768
x6flipin343
zeus243
allub118
kRYSTAL_62
Super Smash Bros
Mew2King95
Other Games
Liquid`RaSZi986
B2W.Neo420
ceh9415
XaKoH 171
Fuzer 153
crisheroes55
Organizations
Other Games
gamesdonequick766
StarCraft: Brood War
UltimateBattle 30
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Response 1
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1429
• Stunt516
Upcoming Events
Replay Cast
12h 36m
Online Event
22h 36m
LiuLi Cup
23h 36m
Serral vs Zoun
Cure vs Classic
Big Brain Bouts
1d 5h
Serral vs TBD
RSL Revival
1d 15h
RSL Revival
1d 22h
LiuLi Cup
1d 23h
uThermal 2v2 Circuit
2 days
RSL Revival
2 days
Replay Cast
2 days
[ Show More ]
Sparkling Tuna Cup
2 days
LiuLi Cup
2 days
Replay Cast
3 days
Replay Cast
3 days
LiuLi Cup
3 days
Wardi Open
4 days
Monday Night Weeklies
4 days
OSC
4 days
WardiTV Winter Champion…
5 days
Replay Cast
5 days
WardiTV Winter Champion…
6 days
Replay Cast
6 days
The PondCast
6 days
KCM Race Survival
6 days
Liquipedia Results

Completed

Proleague 2026-02-10
Rongyi Cup S3
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
LiuLi Cup: 2025 Grand Finals
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W8
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
WardiTV Winter 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.