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Color Blindness and the Red Nuke Dot. - Page 10

Forum Index > SC2 General
Post a Reply
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thopol
Profile Blog Joined May 2008
Japan4560 Posts
November 18 2009 21:30 GMT
#181
Nice bump. I hadn't seen this thread or even thought about it.

How do you get a green probe icon btw?
endGame
Profile Joined June 2009
United States394 Posts
Last Edited: 2009-11-18 21:59:59
November 18 2009 21:52 GMT
#182
Colorblind accessibility
We would then learn one of the most interesting facts of the night. While asking if Starcraft II will include accessibility options for the colorblind, Chris revealed that he himself is colorblind. The shocking part of the statement was that no, Starcraft II has not included any colorblind accessibility options even though the lead producer of the project is colorblind. Truthfully, he sounded aggravated but resigned.

He goes on to say that, he has trouble with reds and greens as well as yellows and light greens. Quite honestly, we showed surprise in that this was not a priority for Blizzard, particularly since the lead producer from the project was colorblind himself. Chris continues by saying that they would really like to include some colorblind accessibility later on down the road however, with a list of things that are already not going to make it before shipment, colorblind options was not high on the priority list.

This was amazingly unfortunate because 10% of the male population is colorblind. One can only wonder why this is not a priority.


Ten percent seemed kind of high. I dunno if they made that stat up of the top of their head or rounded a few million people, but according to the Howard Hughes Medical Institute its only 7 percent of men who are colorblind. That is a 2008 report, though. And its specifically American men. Still I think something should be done on Blizzards behalf, if only to add in some options for the "nuke dot".

EDIT: Here's the study if anyone cares http://www.hhmi.org/senses/b130.html
"...As the world goes, is only in question between equals in power, while the strong do what they will and the weak suffer what they must." -Thucydides
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
November 18 2009 21:55 GMT
#183
It's not colour blindness. It's colour deficiency. Colour blindness is far rarer. I have colour deficiency and I've never had too much trouble with the red nuke dot. Even on desert terrain I could always spot it if I saw it.
endGame
Profile Joined June 2009
United States394 Posts
November 18 2009 21:59 GMT
#184
Well, yes, I suppose, but the study included people who could not distinguish certain colors as the 'color blind' as well.
"...As the world goes, is only in question between equals in power, while the strong do what they will and the weak suffer what they must." -Thucydides
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33723 Posts
November 18 2009 22:24 GMT
#185
On November 19 2009 06:30 thopol wrote:
Nice bump. I hadn't seen this thread or even thought about it.

How do you get a green probe icon btw?

Are you making a color-blindness joke or do you seriously see my probe as green ;P?

Because it's red.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
VorcePA
Profile Blog Joined August 2008
United States1102 Posts
Last Edited: 2009-11-18 22:25:49
November 18 2009 22:25 GMT
#186
On November 19 2009 06:24 FrozenArbiter wrote:
Just wanted to bump this:
http://ablegamers.com/game-news/AbleGamers-sits-down-with-Chris-Sigaty-Lead-Producer-of-Starcraft-II.html
Excerpt:
Show nested quote +
Colorblind accessibility
We would then learn one of the most interesting facts of the night. While asking if Starcraft II will include accessibility options for the colorblind, Chris revealed that he himself is colorblind. The shocking part of the statement was that no, Starcraft II has not included any colorblind accessibility options even though the lead producer of the project is colorblind. Truthfully, he sounded aggravated but resigned.

He goes on to say that, he has trouble with reds and greens as well as yellows and light greens. Quite honestly, we showed surprise in that this was not a priority for Blizzard, particularly since the lead producer from the project was colorblind himself. Chris continues by saying that they would really like to include some colorblind accessibility later on down the road however, with a list of things that are already not going to make it before shipment, colorblind options was not high on the priority list.

This was amazingly unfortunate because 10% of the male population is colorblind. One can only wonder why this is not a priority.


I can understand where they're coming from. It's not high on the priority list because it probably won't stop colorblind individuals from buying the game, like me. I may have red/green colorblindness, but I live with it, and I love Starcraft, and I think Starcraft II is going to be awesome.

Now, if they were to do something big out the same way dedicated servers were left out of Modern Warfare 2 out, I'd tell Blizzard to fuck right off. (Dedicated servers wouldn't work because iccup would be on that shit so fast :p )
Shitposting
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33723 Posts
November 18 2009 22:48 GMT
#187
You mean like removing LAN support ;p?
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
-orb-
Profile Blog Joined September 2007
United States5770 Posts
November 18 2009 22:59 GMT
#188
On November 19 2009 07:48 FrozenArbiter wrote:
You mean like removing LAN support ;p?

'life of lively to live to life of full life thx to shield battery'
how sad that sc2 has no shield battery :(
blade55555
Profile Blog Joined March 2009
United States17423 Posts
November 18 2009 23:05 GMT
#189
On November 19 2009 07:48 FrozenArbiter wrote:
You mean like removing LAN support ;p?


thats not anywhere near as big imo.
When I think of something else, something will go here
-orb-
Profile Blog Joined September 2007
United States5770 Posts
November 18 2009 23:19 GMT
#190
On November 19 2009 08:05 blade55555 wrote:
Show nested quote +
On November 19 2009 07:48 FrozenArbiter wrote:
You mean like removing LAN support ;p?


thats not anywhere near as big imo.


it's still pretty huge

it might not be as big of a deal as screwing over all online play completely, but it's still a big deal
'life of lively to live to life of full life thx to shield battery'
how sad that sc2 has no shield battery :(
sRapers_ValkS
Profile Joined August 2009
United States644 Posts
November 19 2009 01:32 GMT
#191
techno rave dot plz.
Ruthless
Profile Joined August 2008
United States492 Posts
November 19 2009 02:28 GMT
#192
seems like a lot of work to make an accommodation that really doesn't lower your experience of the game as a general user. It only has a negative impact on people who are both colorblind and intend on playing this game highly competitively. I can't see a colorblind person who buys this game for the campaign caring if he misses the nuke the first few times he plays a mission.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33723 Posts
November 19 2009 02:40 GMT
#193
Seems like a tiny amount of work considering it's something that affects nearly 10% of your customers ?
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
armed_
Profile Joined November 2008
Canada443 Posts
November 19 2009 04:06 GMT
#194
On November 19 2009 11:28 _rdm_ wrote:
seems like a lot of work to make an accommodation that really doesn't lower your experience of the game as a general user.

The amount of work required to put in a simple colour change option for a few effects is so ridiculously small compared to the rest of development that this shouldn't even be a consideration.
Da1d5
Profile Joined February 2009
United States18 Posts
November 19 2009 05:07 GMT
#195
That's an unfortunate update, but hopefully they do something down the road when they are hard pressed for new features for the expansions . . . like a color scheme editor so your units can glow or shimmer. Haha, imagine chrome spinners on your pimped out hellion if it gets 5+ kills.
cgrinker
Profile Blog Joined December 2007
United States3824 Posts
November 19 2009 05:16 GMT
#196
This dude seems to be doing fine with the way SC1 is set up:

ForSC2
Profile Joined June 2009
United States580 Posts
November 19 2009 09:24 GMT
#197
Bring this up in the next SC2 Q/A. If they hadn't considered it ask if they'd consider finding a colorblind tester.
http://www.smbc-comics.com/index.php?id=2883#comic
meeple
Profile Blog Joined April 2009
Canada10211 Posts
November 19 2009 09:57 GMT
#198
Would a white dot that everyone can see make the nukes less effective??
RaptorX
Profile Blog Joined July 2006
Germany646 Posts
November 19 2009 10:06 GMT
#199
well, in SC1 if you shift + Tab you can change your race color between red and green I believe so why not do a combination of keys to switch between two predefined colors for the nuke dot? I guess should be doable
I won
Noob4hire
Profile Joined August 2010
United States38 Posts
Last Edited: 2011-01-05 20:38:46
January 05 2011 20:35 GMT
#200

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