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The Official Minor Complaints Thread - Page 11

Forum Index > SC2 General
Post a Reply
Prev 1 9 10 11 12 Next All
StalkerSC
Profile Blog Joined April 2009
Canada378 Posts
May 03 2009 16:44 GMT
#201
I hate the colossus, bring back the reaver, the colossus keeps getting nerfed and nerfed...

Also... HP below the units not above, as FrozenArbiter said..it is very distracting.
IIf your good at Starcraft, Your good at life. - Artosis
GeneralStan
Profile Blog Joined August 2007
United States4789 Posts
May 03 2009 17:52 GMT
#202
This is a complaint from BR2.

The sychronization of animations has to go.

Savio already mentioned that zerglings looked stupid hopping all at the same time.

Also the Terran buildings with their cranes moving all at the same time is pretty dumb looking. Just change it so they move in schedule of when they're started
¯\_(ツ)_/¯
Mindrust
Profile Joined May 2009
United States33 Posts
May 11 2009 03:07 GMT
#203
- The Banshee design doesn't really make any sense. Helicopter rotors do not work in a vacuum (space).

-For God's sake, do something about the Terran building designs. The majority of them look very much like Tonka toys. Ideally, they should be more metallic with sharper edges, and possibly scaled down a bit.

-The Thor is too big in comparison to the other units.

-The Hellion needs a face lift. It looks like a dune buggy.

-Judging from Battle Report 1, it was hard to tell what color the Protoss was (red). I didn't figure it out until the Protoss player started making Colossus'. I know how others have felt about it, but I rather liked the colored Pylons when I first saw them. However, they could find another way to emphasize the colors of the Protoss. The crystal blue Pylons just totally overwhelms the team color.

- The Zerg creep is too dark and I cannot distinguish creep from units/buildings.

-The Mothership either needs to be scrapped or revamped. I am not pleased with this unit.

-The Siege tank still looks a bit chunky and toyish, although it is a big improvement from the original.

-I don't like the Medivac idea. Just bring back the medic.



While I do have a lot to say about the balance, I trust that Blizzard will not mess this up since it is/was the main driving force behind SC's success. The graphics and design complaints however, have to be heard since it's very possible that they won't change considering we are already so close to beta.


It is in virtue that happiness consists, for virtue is the state of mind which tends to make the whole of life harmonious. - Zeno of Citium
lordmordor
Profile Joined February 2009
United States209 Posts
May 11 2009 04:07 GMT
#204
you have a problem with Banshee's helicoptor rotors in space...yet Mutalisks with their wings in space and Guardians/Devourers with no visible means of achieving planetary flight are ok with you?

honestly, wtf

and its fully possible to update graphics after beta. Alpha is to get the core of the game down, and get units finalized, Beta is going to be to try and get the balance right and see how the game actually plays. The graphics have nothing to do with how the unit performs, they could easily update things after beta and before release. I'm sure Terrans and protoss will get an update soon, lately i think they have just been focusing on the zerg.
Mindrust
Profile Joined May 2009
United States33 Posts
May 11 2009 04:46 GMT
#205
On May 11 2009 13:07 lordmordor wrote:
you have a problem with Banshee's helicoptor rotors in space...yet Mutalisks with their wings in space and Guardians/Devourers with no visible means of achieving planetary flight are ok with you?

honestly, wtf

and its fully possible to update graphics after beta. Alpha is to get the core of the game down, and get units finalized, Beta is going to be to try and get the balance right and see how the game actually plays. The graphics have nothing to do with how the unit performs, they could easily update things after beta and before release. I'm sure Terrans and protoss will get an update soon, lately i think they have just been focusing on the zerg.


You do have a point. I'm just overall not pleased with the Banshee design. They look too much like a helicopter, which is not very Starcraft-ish to me.

Graphically, the Terran buildings are bugging me the most. It is really hard to say what the final product will look like, but I can only hope they follow through and make everything look good.
It is in virtue that happiness consists, for virtue is the state of mind which tends to make the whole of life harmonious. - Zeno of Citium
Rob Air Guitar
Profile Joined April 2009
United Kingdom32 Posts
May 11 2009 09:43 GMT
#206
Why do Ultralisks look so big. I think they are just too big, I mean if you had 12 they would take up half the screen. They just look reallly clumsy and silly can't Blizz just make them a bit smaller. The design is great just the scale I'm worried about. R
Stop whining about MBS
ghermination
Profile Blog Joined April 2008
United States2851 Posts
May 11 2009 14:43 GMT
#207
god i hate the medivac it is so stupid the medic didn't need to be improved god.
(Also goddammit why cant the mothership just stop failing so hard)
U Gotta Skate.
mcJ
Profile Joined May 2009
Denmark322 Posts
May 11 2009 15:17 GMT
#208
remove xel'naga watch towers, nuff said
jeppew
Profile Joined April 2009
Sweden471 Posts
May 11 2009 17:49 GMT
#209
On May 12 2009 00:17 mcJ wrote:
remove xel'naga watch towers, nuff said


i don't see why. if they suck hard the community will just make maps without them.
jeppew
Profile Joined April 2009
Sweden471 Posts
May 11 2009 17:50 GMT
#210
On May 11 2009 12:07 Mindrust wrote:
- The Banshee design doesn't really make any sense. Helicopter rotors do not work in a vacuum (space).



mutalisks make much more sense though.
DeCoup
Profile Joined September 2006
Australia1933 Posts
May 11 2009 21:24 GMT
#211
On May 12 2009 02:50 jeppew wrote:
Show nested quote +
On May 11 2009 12:07 Mindrust wrote:
- The Banshee design doesn't really make any sense. Helicopter rotors do not work in a vacuum (space).



mutalisks make much more sense though.


How?
"Poor guy. I really did not deserve that win. So this is what it's like to play Protoss..." - IdrA
jeppew
Profile Joined April 2009
Sweden471 Posts
May 11 2009 22:54 GMT
#212
On May 12 2009 06:24 DeCoup wrote:
Show nested quote +
On May 12 2009 02:50 jeppew wrote:
On May 11 2009 12:07 Mindrust wrote:
- The Banshee design doesn't really make any sense. Helicopter rotors do not work in a vacuum (space).



mutalisks make much more sense though.


How?


it's sarcasm, they even made fun of the wing-flapping in space on battle.nets starcraft section iirc, i can't check though because i can't visit that section any more becuase it doesn't exist on eu.battle.net
Whalecore
Profile Joined March 2009
Norway1111 Posts
Last Edited: 2009-05-12 22:19:06
May 12 2009 22:18 GMT
#213
Imagine you're a mutalisk.
How would flapping your wings real fast (even in space) not bring you forward??
Playgu
Nevuk
Profile Blog Joined March 2009
United States16280 Posts
May 12 2009 22:35 GMT
#214
On May 13 2009 07:18 Whalecore wrote:
Imagine you're a mutalisk.
How would flapping your wings real fast (even in space) not bring you forward??

They don't really move their wings fast at all
CursOr
Profile Blog Joined January 2009
United States6335 Posts
May 12 2009 23:42 GMT
#215
colossus rules. good idea.
yes the creep is too dark.
banelings need to roll, ive seen them waddle and walk, this is bad.
the point about synchronization is huge. a bunch of synchronized zerglings?!?! they wouldnt seriously consider that?
CJ forever (-_-(-_-(-_-(-_-)-_-)-_-)-_-)
CursOr
Profile Blog Joined January 2009
United States6335 Posts
May 12 2009 23:44 GMT
#216
On May 13 2009 07:18 Whalecore wrote:
Imagine you're a mutalisk.
How would flapping your wings real fast (even in space) not bring you forward??


oh btw very funny.
CJ forever (-_-(-_-(-_-(-_-)-_-)-_-)-_-)
SoleSteeler
Profile Joined April 2003
Canada5461 Posts
May 13 2009 00:12 GMT
#217
On May 11 2009 23:43 ghermination wrote:
god i hate the medivac it is so stupid the medic didn't need to be improved god.
(Also goddammit why cant the mothership just stop failing so hard)


Why don't you (and others) actually try being constructive instead of spouting this kind of crap? Your post is completely meaningless.
Railxp
Profile Blog Joined February 2008
Hong Kong1313 Posts
May 13 2009 00:33 GMT
#218
On May 12 2009 07:54 jeppew wrote:
Show nested quote +
On May 12 2009 06:24 DeCoup wrote:
On May 12 2009 02:50 jeppew wrote:
On May 11 2009 12:07 Mindrust wrote:
- The Banshee design doesn't really make any sense. Helicopter rotors do not work in a vacuum (space).



mutalisks make much more sense though.


How?


it's sarcasm, they even made fun of the wing-flapping in space on battle.nets starcraft section iirc, i can't check though because i can't visit that section any more becuase it doesn't exist on eu.battle.net


lol that movie in the BW campaign where zerg overruns a planet and you see tons of mutalisks and overlords flying through space always cracks me up

OH SHIT TRANS ATMOSPHERE MUTABALL !!!

i've always thought it must be a horrible life living as a terran marine. You walk out in your group of MnMs and then suddenly blood covers your space helmet as your buddy next to you gets explosively disassembled by underground lurker spines. In terror you jab the stimpack into your arm and feel the burst of pain and adrenalin as you watch zerglings thunder towards you in another direction. You run and fire your gun in terror, trying to get back in range of the cover fire of siege tanks. Your hopes soar when you see the tanks in the horizon, but the zerglings have already caught up to you and you watch in horror as your very own artillery shells blow up your medic girlfriend together with the zerglings mauling her. Still running you make it back into the base behind the tank and bunker lines. You try to get to the command center to tell your commander about the situation, only to get 11 glaive worms traveling at Mach 5 tear through your shoulder, and then bounce back and explode on your knee cap. The last thing you see is the sky going orange and insects covering the sky....

And lets not forget ultralisks dropping from the sky @_@ Gosh i'd shit my pants if i saw an elephant crash down next to my house. Ultras must have air cushioned knees or something so they don't splatter when they fall down.

back on topic:
I wish they would fix up the starcraft lore a bit more in sc2. I rmb reading about terran ghosts with psy-storm in the lore of Starcraft: Ghost. Could they maybe tie up the many loose ends and maybe make at least a plausible theory regarding zerg space travel? Maybe the ovies have ion propulsion farts or something and expand to swallow up flapping mutalisks in their bellies. Or hell maybe ovies can only space travel with larvae/drones, and so each new planet they colonize they have to build from ground up again. That could help explain why each pro-gamer always begins by building a base up from ground zero. They are all just having massive battles on different planets! God knows how many planets July has under his control, and maybe Jaedong's mutas are a different evolved strain.

~\(。◕‿‿◕。)/~,,,,,,,,>
Mindrust
Profile Joined May 2009
United States33 Posts
May 13 2009 01:56 GMT
#219
On May 13 2009 09:12 SoleSteeler wrote:


Why don't you (and others) actually try being constructive instead of spouting this kind of crap? Your post is completely meaningless.


This is a complaints thread. Complaints don't necessarily have to be constructive.

Some people need to lighten up and stop getting all defensive when someone criticizes SC2.
It is in virtue that happiness consists, for virtue is the state of mind which tends to make the whole of life harmonious. - Zeno of Citium
SoleSteeler
Profile Joined April 2003
Canada5461 Posts
May 13 2009 02:20 GMT
#220
It's the pointless negativity that annoys me. And there is far more SC2 bashing than people getting defensive.
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