Master's Coliseum #8
Serral Overcomes ZvP Scare to Win Championship
by WaxThe calendar may have flipped over to 2025 and the world may be changing around us, but there's still one constant we can count on: Serral winning StarCraft II tournaments. The Finnish Phenom claimed the first major championship of the year, brushing off a brief ZvP scare to win Master's Coliseum 8. Despite losing to both MaxPax and herO in other competitions during the lead-up to the playoffs—and despite being sent to the losers' bracket by MaxPax in MC8 itself—Serral pulled through to beat both top PvZ players when it mattered most in the final rounds.
The victory gave Serral a three-peat in Master's Coliseum, which joins HomeStory Cup and the WCS Circuit as major tournament series where Serral has won three consecutive championships.
When Master's Coliseum began with the round-of-16 group stage in December, it looked like Serral and Clem were headed for another collision at the peak of the competitive StarCraft II scene. However, when Clem suffered a stunning group stage elimination (losing a map score tiebreaker to Zoun and Spirit), the forecast changed to another dominant championship run for Serral.
But the StarCraft II scene isn't always as predictable as it might feel at times. In between rounds of MC8, Serral suffered two consecutive losses to fellow competitors MaxPax and herO in other events—the first time he had lost consecutive PvZ's in over a year. As it turned out, those losses weren't just flukes, as Serral conceded a 2-3 loss to MaxPax in the upper bracket of the MC8 playoffs.
However, Serral wouldn't be the most dominant player of the last six years if he didn't know a thing or two about overcoming setbacks. After winning a ZvZ duel against Reynor in the lower bracket (with Reynor seeing if he could cash in on PvZ by off-racing two games), Serral went into the final day of the tournament needing to win two rematches against the two best Protoss players in the world in order to take the championship.
Hopes that Protoss might finally end its 2+ year championship drought in Liquipedia-premier tournaments were quickly dimmed, as Serral made winning adjustments to his play. In his earlier losses, Serral's adherence to a fast Hive/Lurker strategy allowed his opponents to pull ahead in the mid-game, taking advantage of his passiveness to build up strong economies. Then, they were able to finish him off before he could put together the expensive, late-game armies that we've seen him pilot to perfection so many times in the past.
Serral's adjustment was to take back the initiative, utilizing a variety of strategies that put Protoss on the back foot. Against MaxPax in the lower-bracket finals (VOD), that included a Roach-Ravager-Queen all-in, fast Swarm Hosts to abuse the terrain on El Dorado, and a mass Ling-Hydra-Roach flood on Lair tech. Combined with a 50-minute late-game victory, Serral was able to take a convincing 4-1 victory.
With only a brief rest, Serral moved on to the grand finals for a best-of-nine clash against herO. Serral mixed up his strategies once more in the opening game on Neon Violet Square, taking a mid-game lead with surprise Mutalisks and marching to victory. It was herO's turn to try and surprise Serral in game two on Abyssal Reef, utilizing the defense-friendly map to rush to Carriers. While herO got away with this initial gamble, he couldn't capitalize on his tech advantage in time. Serral calmly put together his Corruptor-Viper-Infestor core, and picked apart herO's army with precise army control.
Game three took the series to Frostline, where we finally saw some conventional play as Serral's mass Hydra-Bane took on herO's mass ground army. herO looked like he might be on the verge of breaking Serral after some clever army maneuvering, but his quick trigger on forward Blinks cost him dearly as he impaled himself on a number of well-placed Lurkers. herO couldn't recover from the Stalker massacre, and he found himself facing a 0-3 deficit.
herO was not one to go down without a fight, and he clawed back a point on El Dorado thanks to Glaive-Adepts warped in from a hidden warpgate. He went right back to the well of timing-attacks in the next game on Ultralove, and forced another GG out of Serral with an unexpected Chargelot strike.
However, herO couldn't completely change the momentum, as Serral extended his lead back to two maps on Whispers of Gold. Unlike in some of his losses in the previous couple of weeks, Serral kept all the initiative while going for a relatively fast Hive, and overwhelmed herO with floods of Hydra-Lurker. Facing defeat, herO reverted to what had worked for him so far in the series, and staved off elimination for one more map with another early Glaive-Adept attack.
There was one last bullet left in the chamber for herO, as he went for a two-Robo Colossus-Stalker attack on Amygdala. However, Serral narrowly dodged his opponent's best shot, pulling off a tight defense and snowballing to the championship-clinching victory.
Thanks to BASILISK and RotterdaM, we got an extended post-finals interview with Serral that went over his strategies and thoughts on balance at the moment. As usual, Serral kept things diplomatic, but mentioned that ZvP was "annoying" and "reasonably Protoss favored." While we haven't heard from MaxPax or herO about their opinions, one imagines that after Master's Coliseum 8, they must be thinking that Protoss vs Serral, at least, remains rather lopsided.
Credits and acknowledgements
Writer: Wax
Images: SCBOY
Records and Statistics: Aligulac.com and Liquipedia
Writer: Wax
Images: SCBOY
Records and Statistics: Aligulac.com and Liquipedia