On February 10 2024 03:45 Charoisaur wrote:
Every players goal is to make money
Show nested quote +
On February 10 2024 02:57 Mizenhauer wrote:
Inno's goal was to make money. That's why he wanted to win wesg, iem, bcon.
On February 10 2024 00:26 Fango wrote:
WeSG is a weird one because given the prize pool and status amongst players (INno for example said his goal was to win either WeSG, Katowice, or Blizzcon) you can absolutely give it the status of WC. It just doesn't feel like it to us because it's disconnected from the WCS/ESL circuit, and the actual tournaments only featured a handful of top players.
The korean qualifiers are probably the toughest qualifiers in the history of SC2. For most of the koreans, making it through qualifiers those would guarantee a top 4 in the tournament. You can easily consider the qualifiers to be as tough as the group stages of a Blizzcon or Katowice.
Side note, WeSG 2020 sadly would have been the all-time TvZ showdown (Rogue, Serral, Dark, INno, Maru, TY were the qualified players before it was cancelled).
Maru made top 3 in all three WeSG (he also made top 4 at another five Katowice/Blizzcons). Remarkably he's probably the most consistent player in World Championship events, despite never winning.
On February 08 2024 18:36 WombaT wrote:
The crazier part is he didn’t win a huge amount outside of those titles, whereas Innovation and Maru amongst others haven’t won one.
Shows a remarkable clutch factor in the lad.
And yes I’m aware of WESG, and it’s a great achievement but those tournament fields weren’t quite at the level of what most consider WCs. In terms of difficulty, qualifying as a Korean representative is crazy hard, and obviously everyone would have been practicing hardcore for that process.
But the tournament itself you don’t have to answer the question of ‘can I peak for a weekend, on stage against the best of the best?’
On February 08 2024 18:09 Charoisaur wrote:
I just think winning three WCs within 3 years during the Kespa era is one of the craziest achievements ever and that alone should guarantee him a top 10 spot. I mean, it's a record that even 9 years later hasn't been surpassed despite the competition being much weaker and the rise of the GOAT-level players like Serral or Maru
On February 08 2024 17:08 Poopi wrote:
^ I don't think it's as simple as that, I personally didn't watch as much HotS as WoL (basically watched from start to finish), or LotV (actually watched from start to now, still going strong :D), yet I remember Rain perfectly for his ability to play strong standard protoss. Kinda like what Stats did, or ShoWTimE, but making it work (albeit in a different game where protoss was stronger).
I also don't think Life is "easily" in a top 10 list, when there are a lot of players that achieved much greater things. Even in terms of style and mechanics, Life was basically a better Stephano (who already raised lings runbyes and such to another level back then), and Reynor is a better Life. Sure, there are a lot of QoL changes now and the infamous windows registry "hack" to have even faster fire rate, and players had the time to adapt / perfect small mechanical things, like the mouse wheel scrolling + moving to the sides of the screen thing of Serral, camera locations and group rebinding, etc.
But it's not obvious that Life would have adapted / kept on improving to the current mechanical tiers.
Also the sOs case is peculiar imho: I get how Miz can rate him #8 by being generous with the windows of domination of each player, and not holding their "weak" eras too much against them, but sOs to me has been so lackluster in LotV (outside of his GSL finals vs INno and iirc ByuN?), that after seeing him be "bad" compared to other LotV protoss for so many years, I have a hard time putting him in top 10, or even top 15, despite the huge WC count.
^ I don't think it's as simple as that, I personally didn't watch as much HotS as WoL (basically watched from start to finish), or LotV (actually watched from start to now, still going strong :D), yet I remember Rain perfectly for his ability to play strong standard protoss. Kinda like what Stats did, or ShoWTimE, but making it work (albeit in a different game where protoss was stronger).
I also don't think Life is "easily" in a top 10 list, when there are a lot of players that achieved much greater things. Even in terms of style and mechanics, Life was basically a better Stephano (who already raised lings runbyes and such to another level back then), and Reynor is a better Life. Sure, there are a lot of QoL changes now and the infamous windows registry "hack" to have even faster fire rate, and players had the time to adapt / perfect small mechanical things, like the mouse wheel scrolling + moving to the sides of the screen thing of Serral, camera locations and group rebinding, etc.
But it's not obvious that Life would have adapted / kept on improving to the current mechanical tiers.
Also the sOs case is peculiar imho: I get how Miz can rate him #8 by being generous with the windows of domination of each player, and not holding their "weak" eras too much against them, but sOs to me has been so lackluster in LotV (outside of his GSL finals vs INno and iirc ByuN?), that after seeing him be "bad" compared to other LotV protoss for so many years, I have a hard time putting him in top 10, or even top 15, despite the huge WC count.
I just think winning three WCs within 3 years during the Kespa era is one of the craziest achievements ever and that alone should guarantee him a top 10 spot. I mean, it's a record that even 9 years later hasn't been surpassed despite the competition being much weaker and the rise of the GOAT-level players like Serral or Maru
The crazier part is he didn’t win a huge amount outside of those titles, whereas Innovation and Maru amongst others haven’t won one.
Shows a remarkable clutch factor in the lad.
And yes I’m aware of WESG, and it’s a great achievement but those tournament fields weren’t quite at the level of what most consider WCs. In terms of difficulty, qualifying as a Korean representative is crazy hard, and obviously everyone would have been practicing hardcore for that process.
But the tournament itself you don’t have to answer the question of ‘can I peak for a weekend, on stage against the best of the best?’
WeSG is a weird one because given the prize pool and status amongst players (INno for example said his goal was to win either WeSG, Katowice, or Blizzcon) you can absolutely give it the status of WC. It just doesn't feel like it to us because it's disconnected from the WCS/ESL circuit, and the actual tournaments only featured a handful of top players.
The korean qualifiers are probably the toughest qualifiers in the history of SC2. For most of the koreans, making it through qualifiers those would guarantee a top 4 in the tournament. You can easily consider the qualifiers to be as tough as the group stages of a Blizzcon or Katowice.
Side note, WeSG 2020 sadly would have been the all-time TvZ showdown (Rogue, Serral, Dark, INno, Maru, TY were the qualified players before it was cancelled).
Maru made top 3 in all three WeSG (he also made top 4 at another five Katowice/Blizzcons). Remarkably he's probably the most consistent player in World Championship events, despite never winning.
Inno's goal was to make money. That's why he wanted to win wesg, iem, bcon.
Every players goal is to make money
Obv, but he was always one of the more transparent players when it came to why he played.