• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:05
CEST 16:05
KST 23:05
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5 - Finalists & Open Tournaments0[ASL20] Ro16 Preview Pt2: Turbulence6Classic Games #3: Rogue vs Serral at BlizzCon9[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12
Community News
Weekly Cups (Sept 8-14): herO & MaxPax split cups3WardiTV TL Team Map Contest #5 Tournaments1SC4ALL $6,000 Open LAN in Philadelphia7Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues29LiuLi Cup - September 2025 Tournaments3
StarCraft 2
General
#1: Maru - Greatest Players of All Time Team Liquid Map Contest #21 - Presented by Monster Energy Weekly Cups (Sept 8-14): herO & MaxPax split cups SpeCial on The Tasteless Podcast Team TLMC #5 - Finalists & Open Tournaments
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament WardiTV TL Team Map Contest #5 Tournaments Maestros of The Game—$20k event w/ live finals in Paris RSL: Revival, a new crowdfunded tournament series SC4ALL $6,000 Open LAN in Philadelphia
Strategy
Custom Maps
External Content
Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ [ASL20] Ro16 Preview Pt2: Turbulence Diplomacy, Cosmonarchy Edition BW General Discussion ASL20 General Discussion
Tourneys
[ASL20] Ro16 Group D [ASL20] Ro16 Group C [Megathread] Daily Proleagues SC4ALL $1,500 Open Bracket LAN
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile General RTS Discussion Thread Nintendo Switch Thread Borderlands 3
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Russo-Ukrainian War Thread The Big Programming Thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
The Personality of a Spender…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1196 users

PvZ and creep

Forum Index > SC2 General
Post a Reply
Vision_
Profile Joined September 2018
861 Posts
Last Edited: 2022-08-17 17:50:09
August 17 2022 12:54 GMT
#1
Hello, Recently we've seen that Hero has been able to restore the PvZ meta a bit. From what I see on a professional level, 85% of openings are played with the stargate and my first question is the following: does the threat come from the fact that the effectiveness of the roach compared to the stalker is too big? We also know this ‘Queen walk’ build order and the fix which have been done to avoid his abuse., But in fact if 85% of the openings are made by the stargate it is still legit to complain as a Protoss, and since I watched the PvZ although the last patch worked out, I wonder if this isn't just the tree that hides the forest. When we compare the price and the dps of the roach to the stalker, there are reasons to wonder if the stalker is really useful, and stalkers is still used in pro-games but isn t only by default ?

The stalker is the only Protoss ground unit capable of targetting into air units with a decent range. Is the stalker ultimately just this catch-all unit? Also recently, I read that the lack of tools against creep was often involved against PvZ which certainly leads very quickly to the end of the game (sick) where stalkers gets their ass kicked. In addition, it is considered in its design to be "weak" against zerglings which decrease their interest again.

I think only professionals could give their opinion on this, it seems rather clear for them to be impossible of making a build order "blink / stalker into robot" with the potential to slow down the development of creep. However, there must be solutions, could we not just give a spell to the sentry for example, instead of hallucination, which isn t popular anymore, to allow an unit to be temporarily able to detect invisibility? It might be a good idea to add a tool before observers timer and because it allows to open a branch of the protoss development tree without touching roachs or stalkers caracteristics.

Sorry for my spelling mistakes
Vindicare605
Profile Blog Joined August 2011
United States16071 Posts
August 17 2022 13:22 GMT
#2
I've read this 3 times and I still don't understand what you're trying to ask.

I find it hilarious though that you have a comment that only professionals should be replying to you though. Especially since I can't figure out what the question even is.
aka: KTVindicare the Geeky Bartender
Beelzebub1
Profile Joined May 2015
1004 Posts
August 17 2022 13:38 GMT
#3
I'm confused as to what the problem is here, or that you're seeing.

Are you complaining that Protoss seems forced to open SG or something? Because that's been the meta for PvZ brood war for a very long time, sometimes there are just openings that are optimal and become standard.

I think the Ravager itself is fundamentally flawed, Bile killed off the FFE and kind of forced P into this, "build things that Ravagers can't shoot" phase, but lately PvZ has been extremely fun to watch.
tigera6
Profile Joined March 2021
3410 Posts
August 17 2022 15:24 GMT
#4
Okay, let me try to re-phrase the post and the question here. So you think that because the patch was supposed to eliminate the SG opening, but Protoss still does it? So you think SG wasnt the problem, it was the stalker that being too weak as a unit in PvZ in early game that you dont see any Stalker opening in PvZ?

I think what the patched set to do was to take out the double stargate Voidray build, the single stargate opening into Oracles is dominant in current Meta because of its ability to both clear creep and provide good harassments tool. And it give a good transition into any other tech from the Protoss side AFAIK.

As for Stalker opening, I think they are shit against lings even off creep, so its very hard to open with mass Stalker against the units that Zerg build from the very get go. They are good against Roach because of extra range, bonus DPS and mobility.

As for why not having another spell to detect creep, I dont see why you need to do it as the Oracle are quite perfect for it. If you want to get rid of the stargate entirely and let Protoss do a full ground army, then quick Robo into Observer is needed anyway.
Pentarp
Profile Joined August 2015
221 Posts
August 17 2022 18:40 GMT
#5
Keep being you, Vision_.
Plogamer TL.net RedRocket B.net
Vision_
Profile Joined September 2018
861 Posts
August 17 2022 18:43 GMT
#6
On August 17 2022 22:22 Vindicare605 wrote:
I've read this 3 times and I still don't understand what you're trying to ask.

I find it hilarious though that you have a comment that only professionals should be replying to you though. Especially since I can't figure out what the question even is.


you are terran and the question does not concern you since you play neither protoss nor zerg. Even if you play against professionals
AusProbe
Profile Joined July 2012
Australia235 Posts
August 17 2022 19:13 GMT
#7
Bit hard to follow, but I'll just assume we are just talking about interaction with creep.

If they made the creep tumour visible even without detection, I don't you would see more non-sg openers.
Pentarp
Profile Joined August 2015
221 Posts
August 17 2022 19:29 GMT
#8
On August 18 2022 03:43 Vision_ wrote:
Show nested quote +
On August 17 2022 22:22 Vindicare605 wrote:
I've read this 3 times and I still don't understand what you're trying to ask.

I find it hilarious though that you have a comment that only professionals should be replying to you though. Especially since I can't figure out what the question even is.


you are terran and the question does not concern you since you play neither protoss nor zerg. Even if you play against professionals


I was a Terran main and I can tell you that (P)HerO's SG opener allowed for stalkers to go deeper into Zerg's side of the map and then retreat into 3 oracles ready to beam down any lings that give chase. This is in addition to the drone harass, revelations, and statis wards with the oracles.
Plogamer TL.net RedRocket B.net
Purressure
Profile Joined July 2021
106 Posts
Last Edited: 2022-08-17 23:05:50
August 17 2022 23:02 GMT
#9
On August 18 2022 03:43 Vision_ wrote:
Show nested quote +
On August 17 2022 22:22 Vindicare605 wrote:
I've read this 3 times and I still don't understand what you're trying to ask.

I find it hilarious though that you have a comment that only professionals should be replying to you though. Especially since I can't figure out what the question even is.


you are terran and the question does not concern you since you play neither protoss nor zerg. Even if you play against professionals


Any decent SC player should have an in-depth knowledge of every single race, it’s how you get good at understanding matchups in the first place so tone down just a little bit because you’re making it easy for people to dislike you if that’s the way you’re going to communicate to people trying to understand what you’re asking so in return they could help you answer your question.

Funny thing is though you start with a question but then you proceed laying out an answer to your question.. was this meant as a monologue? I can see why people are confused.
Vision_
Profile Joined September 2018
861 Posts
August 18 2022 07:46 GMT
#10
On August 18 2022 04:13 AusProbe wrote:
Bit hard to follow, but I'll just assume we are just talking about interaction with creep.

If they made the creep tumour visible even without detection, I don't you would see more non-sg openers.


Yes it mainly concerns creep, would you play some none official games with tumors visible against a pro zerg player ? I mean it could be casted by OG or Wardi (I guess...) on a show / stream with the "What If" Theme.


banjo1735
Profile Blog Joined December 2011
19 Posts
August 18 2022 09:04 GMT
#11
On August 18 2022 03:43 Vision_ wrote:
Show nested quote +
On August 17 2022 22:22 Vindicare605 wrote:
I've read this 3 times and I still don't understand what you're trying to ask.

I find it hilarious though that you have a comment that only professionals should be replying to you though. Especially since I can't figure out what the question even is.


you are terran and the question does not concern you since you play neither protoss nor zerg. Even if you play against professionals

Believe it or not, if you change a unit to help PvZ, that same unit will remain changed in PvT. You probably shouldn't make a (serious) balance suggestion without trying to think through how it affects other matchups, i.e you'd probably want some Terran players contributing to the conversation.
ejozl
Profile Joined October 2010
Denmark3410 Posts
Last Edited: 2022-08-18 10:30:21
August 18 2022 10:25 GMT
#12
Stalkers are very efficient vs Roaches as they should be, this has been the case since the Stalker damage was changed and the upgrade value followed suit. There is the Ravager though, which is a big factor. But I don't really see it as a case of Ravager/Roach vs Stalker, it's that Stalkers are really weak vs lings, especially in lower numbers. So you always need to have Sentries with your Stalkers, the thing is the Oracle does the job of the Sentry better. So we just use the Oracle as the modern Sentry.
It was long ago when there was mass Oracle meta that Classic actually showed a strong follow up was mass Blink Stalker, since there is a strong synergi between Stasis and Stalkers. With Stalkers being adept at killing small ling squads trying to trigger the Stasis, so the Stasis usually get huge value. Also the Pulsar Beam kills the lings, which would otherwise spell the end of the Stalker kiting.

Oracle got cheaper Relevation not too long ago, so that actually has the benefit of giving sufficient detection, meaning Obs are less important, I don't think Protoss has had a weakness to detect things, ever since Blizz merged Envision and Revelation.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
hiroshOne
Profile Joined October 2015
Poland425 Posts
August 18 2022 16:33 GMT
#13
On August 17 2022 22:38 Beelzebub1 wrote:
I'm confused as to what the problem is here, or that you're seeing.

Are you complaining that Protoss seems forced to open SG or something? Because that's been the meta for PvZ brood war for a very long time, sometimes there are just openings that are optimal and become standard.

I think the Ravager itself is fundamentally flawed, Bile killed off the FFE and kind of forced P into this, "build things that Ravagers can't shoot" phase, but lately PvZ has been extremely fun to watch.


Oh really? Because as I remember, before Roach, every PvZ was Protoss trashing Zerg with mass Stalker/Sentry and guess what. Zerg was defenceless vs that.
Ultima Ratio Regum
Vision_
Profile Joined September 2018
861 Posts
Last Edited: 2022-08-19 09:06:45
August 19 2022 08:43 GMT
#14
On August 18 2022 19:25 ejozl wrote:
Stalkers are very efficient vs Roaches as they should be, this has been the case since the Stalker damage was changed and the upgrade value followed suit. There is the Ravager though, which is a big factor. But I don't really see it as a case of Ravager/Roach vs Stalker, it's that Stalkers are really weak vs lings, especially in lower numbers. So you always need to have Sentries with your Stalkers, the thing is the Oracle does the job of the Sentry better. So we just use the Oracle as the modern Sentry.
It was long ago when there was mass Oracle meta that Classic actually showed a strong follow up was mass Blink Stalker, since there is a strong synergi between Stasis and Stalkers. With Stalkers being adept at killing small ling squads trying to trigger the Stasis, so the Stasis usually get huge value. Also the Pulsar Beam kills the lings, which would otherwise spell the end of the Stalker kiting.

Oracle got cheaper Relevation not too long ago, so that actually has the benefit of giving sufficient detection, meaning Obs are less important, I don't think Protoss has had a weakness to detect things, ever since Blizz merged Envision and Revelation.


It s interessant so my topic is null and unnecessary but,


On August 19 2022 01:33 hiroshOne wrote:
Show nested quote +
On August 17 2022 22:38 Beelzebub1 wrote:
I'm confused as to what the problem is here, or that you're seeing.

Are you complaining that Protoss seems forced to open SG or something? Because that's been the meta for PvZ brood war for a very long time, sometimes there are just openings that are optimal and become standard.

I think the Ravager itself is fundamentally flawed, Bile killed off the FFE and kind of forced P into this, "build things that Ravagers can't shoot" phase, but lately PvZ has been extremely fun to watch.


Oh really? Because as I remember, before Roach, every PvZ was Protoss trashing Zerg with mass Stalker/Sentry and guess what. Zerg was defenceless vs that.


Yes so, as Blizzard suggested to help zerg against force fields, it could be reasonnable to think that solution must be proportionnal to the issue. Indeed, force fields cost 50 mana but ravagers can throw biles every 7 s... And these two units cost 100 gas. There s no need to find a perfect solution, but if biles would have cost mana, they would be virtually free.

That s why the ravager solution proposed by Blizzard is a good solution except if we put appart the fact that there are thrown continually. If community consider that meta has shifted too much after this, then a middle solution could be tested in some showmatch i.e biles decreases FF timer by 5 seconds instead of remove them.



Poll: do you think the meta can evolve if biles doesn t remove FF instantly

No (4)
 
80%

Yes (1)
 
20%

5 total votes

Your vote: do you think the meta can evolve if biles doesn t remove FF instantly

(Vote): Yes
(Vote): No

ejozl
Profile Joined October 2010
Denmark3410 Posts
Last Edited: 2022-08-21 09:20:55
August 21 2022 09:20 GMT
#15
I don't like this solution, adds a lot of complexity. Now when a Force Field gets Biled, you have to know how much time is left on it for you to know, whether, the Force Field gets destroyed, or if it's still up. And the Zerg has to know how many Biles they should spent on it.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
Please log in or register to reply.
Live Events Refresh
OSC
13:00
King of the Hill #225
iHatsuTV 19
Liquipedia
2v2
11:00
TLMC $500 2v2 Open Cup
WardiTV544
IndyStarCraft 183
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
IndyStarCraft 183
ProTech84
Creator 60
Codebar 27
StarCraft: Brood War
Calm 8925
Rain 4014
Bisu 3199
GuemChi 2720
Flash 2465
Horang2 1561
PianO 1421
Zeus 1343
Hyuk 1311
EffOrt 916
[ Show more ]
Mini 692
BeSt 608
firebathero 547
Snow 254
ZerO 166
Soulkey 142
Hyun 140
Aegong 103
Mind 86
Pusan 86
ggaemo 82
Backho 78
hero 66
Rush 61
Sea.KH 57
Movie 51
soO 46
Mong 46
Sharp 36
JYJ33
Free 21
sas.Sziky 18
sorry 16
Sacsri 15
HiyA 13
Terrorterran 12
IntoTheRainbow 10
SilentControl 8
ajuk12(nOOB) 7
Noble 5
Hm[arnc] 4
Dota 2
Gorgc5675
singsing4031
qojqva2229
Dendi1793
Fuzer 228
XcaliburYe195
Counter-Strike
zeus555
byalli227
markeloff173
oskar86
edward31
Other Games
hiko1329
B2W.Neo872
crisheroes380
Lowko346
Hui .293
Happy177
QueenE95
RotterdaM62
NeuroSwarm48
Trikslyr37
FunKaTv 37
ToD23
ZerO(Twitch)3
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Michael_bg 2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 2874
• WagamamaTV433
League of Legends
• Nemesis6298
• TFBlade370
Upcoming Events
PiGosaur Monday
9h 55m
LiuLi Cup
20h 55m
RSL Revival
1d 19h
Maru vs Reynor
Cure vs TriGGeR
The PondCast
1d 22h
RSL Revival
2 days
Zoun vs Classic
Korean StarCraft League
3 days
BSL Open LAN 2025 - War…
3 days
RSL Revival
3 days
BSL Open LAN 2025 - War…
4 days
RSL Revival
4 days
[ Show More ]
Online Event
5 days
Wardi Open
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Proleague 2025-09-10
Chzzk MurlocKing SC1 vs SC2 Cup #2
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL World Championship of Poland 2025
IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
MESA Nomadic Masters Fall
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.