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StarCraft II 5.0.9 PTR Patch Notes (Balance) - Page 5

Forum Index > SC2 General
215 CommentsPost a Reply
Prev 1 2 3 4 5 6 7 9 10 11 Next All
zelevin
Profile Joined January 2012
United States316 Posts
March 09 2022 01:09 GMT
#81
I really like the shield battery changes.
I am looking forward to seeing some cool micro with drop overlords to move queens across the map and drop creep so they can transfuse. It adds another step to queen walks, but i think it will be cool to see. I could be wrong.
Perhaps the void ray is being hit too hard, maybe just one of those changes would be good enough.
I'm very happy to see some development!
"You're the idiot, idiot. That's why your fuckin' name is Idiot." - Artosis to CSG
Mutaller
Profile Blog Joined July 2013
United States1051 Posts
March 09 2022 01:11 GMT
#82
Queen walk with overlord poop! Have a highway of overlords with creep to get the queens across then use them to put creep down for the queen
"To practice isn't for you to get better now in the present. Practice will never betray you and will always come back for you in the future." -Jaedong
Gescom
Profile Joined February 2010
Canada3511 Posts
March 09 2022 02:38 GMT
#83
Honestly it looks pretty good for a gentle approach
Jaedong Hyuk || Bisu Jangbi || Fantasy Flash
TossHeroes
Profile Joined February 2022
281 Posts
Last Edited: 2022-03-09 02:54:54
March 09 2022 02:50 GMT
#84
Oh look another patch with more Toss nerf lol

Void ray more expensive, sure Toss can live with that

DT and battery nerf? Just so the terran fanboys stop crying?

1500min 1500 gas commitment just for a “chance” to kill a 550 planetary?


NoS-Craig
Profile Joined July 2011
Australia3137 Posts
Last Edited: 2022-03-09 03:19:53
March 09 2022 03:12 GMT
#85
Queens can't transfuse off creep wow.
Artosis loves Starcraft
washikie
Profile Joined February 2011
United States752 Posts
March 09 2022 03:57 GMT
#86
Hell it’s about time.
"when life gives Hero lemons he makes carriers" -Artosis
machinus
Profile Joined January 2010
United States292 Posts
March 09 2022 04:53 GMT
#87
You identified which unit needs to be changed (Queen), but you picked the wrong ability. Creep is the problem, not transfuse.
angry_maia
Profile Joined August 2020
329 Posts
March 09 2022 05:16 GMT
#88
On March 09 2022 11:50 TossHeroes wrote:
Oh look another patch with more Toss nerf lol

Void ray more expensive, sure Toss can live with that

DT and battery nerf? Just so the terran fanboys stop crying?

1500min 1500 gas commitment just for a “chance” to kill a 550 planetary?




do you think harstem is biased against toss?
xelnaga_empire
Profile Joined March 2012
627 Posts
Last Edited: 2022-03-09 05:23:13
March 09 2022 05:22 GMT
#89
On March 09 2022 14:16 angry_maia wrote:
Show nested quote +
On March 09 2022 11:50 TossHeroes wrote:
Oh look another patch with more Toss nerf lol

Void ray more expensive, sure Toss can live with that

DT and battery nerf? Just so the terran fanboys stop crying?

1500min 1500 gas commitment just for a “chance” to kill a 550 planetary?




do you think harstem is biased against toss?


Obvously, TossHeroes knows more about balance at the highest level than Harstem does /s

For those who don't know, this balance patch was made from the input from a group of pro players, including Harstem's input:


Harstem overall thinks the nerfs to shield battery and nerf to blink for DTs was a good nerf and it was needed.
Die4Ever
Profile Joined August 2010
United States17734 Posts
Last Edited: 2022-03-09 05:48:46
March 09 2022 05:48 GMT
#90
On March 09 2022 14:22 xelnaga_empire wrote:
Show nested quote +
On March 09 2022 14:16 angry_maia wrote:
On March 09 2022 11:50 TossHeroes wrote:
Oh look another patch with more Toss nerf lol

Void ray more expensive, sure Toss can live with that

DT and battery nerf? Just so the terran fanboys stop crying?

1500min 1500 gas commitment just for a “chance” to kill a 550 planetary?




do you think harstem is biased against toss?


Obvously, TossHeroes knows more about balance at the highest level than Harstem does /s

For those who don't know, this balance patch was made from the input from a group of pro players, including Harstem's input: https://www.youtube.com/watch?v=NF2K7m9-4uc

Harstem overall thinks the nerfs to shield battery and nerf to blink for DTs was a good nerf and it was needed.

I think all the individual changes are good (except idk why they did that widow mine nerf?), but the patch overall is maybe missing something
"Expert" mods4ever.com
AirbladeOrange
Profile Blog Joined June 2010
United States2574 Posts
March 09 2022 05:57 GMT
#91
Excited to see a PTR patch but a bit disappointed with the proposed changes.

- Shield battery nerf seems good to discourage mass proxy battery cheeses
- DT buff seems unnecessary but not a big deal
- Void ray nerfs seem too much. Pick one nerf, not both. But really they should be changed to be more interesting and have more micro potential.
- Queen nerf seems decent but not sure how big of a deal this will end up being
- Widow mine nerf seems good for lower levels but not sure about it being good for pro level
- Lurker nerf seems okay but probably not enough. I think having slower movement speed would be better. Maybe both slightly nerfed?
- Nydus buff seems fine, especially because of the queen nerf
Pandain
Profile Blog Joined May 2010
United States12989 Posts
March 09 2022 06:03 GMT
#92
On March 09 2022 14:48 Die4Ever wrote:
Show nested quote +
On March 09 2022 14:22 xelnaga_empire wrote:
On March 09 2022 14:16 angry_maia wrote:
On March 09 2022 11:50 TossHeroes wrote:
Oh look another patch with more Toss nerf lol

Void ray more expensive, sure Toss can live with that

DT and battery nerf? Just so the terran fanboys stop crying?

1500min 1500 gas commitment just for a “chance” to kill a 550 planetary?




do you think harstem is biased against toss?


Obvously, TossHeroes knows more about balance at the highest level than Harstem does /s

For those who don't know, this balance patch was made from the input from a group of pro players, including Harstem's input: https://www.youtube.com/watch?v=NF2K7m9-4uc

Harstem overall thinks the nerfs to shield battery and nerf to blink for DTs was a good nerf and it was needed.

I think all the individual changes are good (except idk why they did that widow mine nerf?), but the patch overall is maybe missing something


I heard this patch has been in the works for *ages*, with roughly the same changes the whole time, and it seems like a patch that a year ago everyone would have loved (people complaining about blink dts, clem destroying serral/reynor with mines, etc.)
Nebuchad
Profile Blog Joined December 2012
Switzerland12461 Posts
March 09 2022 06:04 GMT
#93
It's a decent patch for the starcraft community though, it switches the game from Z >> T >>>>>>>> P to T > Z >>>>>>> P, which historically is what people want.
No will to live, no wish to die
Die4Ever
Profile Joined August 2010
United States17734 Posts
March 09 2022 06:08 GMT
#94
On March 09 2022 15:04 Nebuchad wrote:
It's a decent patch for the starcraft community though, it switches the game from Z >> T >>>>>>>> P to T > Z >>>>>>> P, which historically is what people want.

I don't see how this patch affects TvZ much, and I think the issues with TvZ are more about maps anyways
"Expert" mods4ever.com
dbRic1203
Profile Joined July 2019
Germany2655 Posts
March 09 2022 06:38 GMT
#95
Overall looks quite decent I think.
The only thing, I realy Don t get is the DT Nerf.
If you want to nerf P Late game, make the carrier weaker, like increase the interceptor build time a second or two and make carriers practically useless.
But why nerf the only Protoss ground unit, that was somewhat decent in Lategame before?
If they want to Help Protoss in high Level while nerf them at lower Level, they need to nerf A- move units like the carrier and buff units you actually have to control to do damage.
MaxPax
neptunusfisk
Profile Blog Joined July 2012
2286 Posts
Last Edited: 2022-03-09 08:05:36
March 09 2022 08:03 GMT
#96
On March 09 2022 07:16 Metalmade wrote:
Show nested quote +
On March 09 2022 07:06 neptunusfisk wrote:
I would like to see a Cooldown on Terran Mules. At the current state Terrans wont get punished for bad macro. They can forget to Macro for a period of time and then drop the mule hammer, with no negative consequences.

So Terran is the race that can get away with bad macro. OK lmao



Yes. Where do the other races get away with bad macro? As I said, if u miss injects or creep cycles you get punished by not having larva or vision. Protoss also cant chrono multiple times the same building at once. So exlain to me, where they get away with murder...


Did you hear about warp gate and larva
maru G5L pls
Poopi
Profile Blog Joined November 2010
France12912 Posts
March 09 2022 08:40 GMT
#97
On March 09 2022 11:50 TossHeroes wrote:
Oh look another patch with more Toss nerf lol

Void ray more expensive, sure Toss can live with that

DT and battery nerf? Just so the terran fanboys stop crying?

1500min 1500 gas commitment just for a “chance” to kill a 550 planetary?



Look at it the other way: nobody was complaining when DTs didn’t have blink that « they absolutely need blink ». Making it less obnoxious than it is atm and allow more time to react / thus more counter play and making it less of a « free meal » move for protoss is probably a good thing.
WriterMaru
deacon.frost
Profile Joined February 2013
Czech Republic12129 Posts
March 09 2022 09:05 GMT
#98
On March 09 2022 14:22 xelnaga_empire wrote:
Show nested quote +
On March 09 2022 14:16 angry_maia wrote:
On March 09 2022 11:50 TossHeroes wrote:
Oh look another patch with more Toss nerf lol

Void ray more expensive, sure Toss can live with that

DT and battery nerf? Just so the terran fanboys stop crying?

1500min 1500 gas commitment just for a “chance” to kill a 550 planetary?




do you think harstem is biased against toss?


Obvously, TossHeroes knows more about balance at the highest level than Harstem does /s

For those who don't know, this balance patch was made from the input from a group of pro players, including Harstem's input: https://www.youtube.com/watch?v=NF2K7m9-4uc

Harstem overall thinks the nerfs to shield battery and nerf to blink for DTs was a good nerf and it was needed.

Are these the same players who repeatedly stated that there's no issue with SC2 balance? I am just making sure I am not mistaking anyone.
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
Edpayasugo
Profile Joined April 2013
United Kingdom2217 Posts
March 09 2022 09:07 GMT
#99
wowza
FlaSh MMA INnoVation FanTaSy MKP TY Ryung | soO Dark Rogue | HuK PartinG Stork State
EndlessViolence
Profile Joined January 2011
115 Posts
March 09 2022 09:11 GMT
#100
:OO
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