On August 27 2020 22:05 freelifeffs wrote: it is blizzards fault. normally, when you release a new esports game, you shut down esports for the old installment. they shouldve just ended support and forbidden prize money tournaments for broodwar at the time they released sc2. maybe 1 year after sc2 was released to allow for a smooth transition.
It wasn't in the first year but ultimately this is practically what Blizzard did as they made KeSPA switch to SC2. Yeah spoiler alert, this was not well received in Korea and it didn't help SC2 in the long term.
Problem is everything was so forced. There was a lot of resentment, understandably so.
On August 28 2020 15:15 argonautdice wrote: Is blaming Blizzard the TL version of "THANKS OBAMA!" ?
Anyway, the state of the game might ultimately be related to Blizzard, in that they developed a game that did not have mainstream appeal, but blaming them for their treatment of the scene is sort of silly. It might not seem it to some people because Blizz is an EVIL corporation, but a lot of what was done for Starcraft by Blizz was through acts of charity and care for the franchise.
Players retiring is almost completely due to the lack of a B-scene. Truly, there is no B-scene right now. I'm pretty sure half the money players are getting is either charity or from shady sources. And that's just how it goes with most 10 year old games, you know. There really aren't that many games that have had even this resilience. Starcrafts and Melee, are some of the only ones to have had a scene its entire lifetime. And at this point, neither of those scenes is particularly profitable. Like, it's more of a break-even kind of scene. No one's getting rich over here.
Anyway, the state of the game might ultimately be related to Blizzard, in that they developed a game that did not have mainstream appeal, but blaming them for their treatment of the scene is sort of silly. It might not seem it to some people because Blizz is an EVIL corporation, but a lot of what was done for Starcraft by Blizz was through acts of charity and care for the franchise.
Players retiring is almost completely due to the lack of a B-scene. Truly, there is no B-scene right now. I'm pretty sure half the money players are getting is either charity or from shady sources. And that's just how it goes with most 10 year old games, you know. There really aren't that many games that have had even this resilience. Starcrafts and Melee, are some of the only ones to have had a scene its entire lifetime. And at this point, neither of those scenes is particularly profitable. Like, it's more of a break-even kind of scene. No one's getting rich over here.
Now take away the blizzard funding for tournaments and get rid of the 100k ASL fees. Now each ASL has 100k more in price money and there would be no GSL or WCS anymore. SC2 isn't sustainable. BW is.
Anyway, the state of the game might ultimately be related to Blizzard, in that they developed a game that did not have mainstream appeal, but blaming them for their treatment of the scene is sort of silly. It might not seem it to some people because Blizz is an EVIL corporation, but a lot of what was done for Starcraft by Blizz was through acts of charity and care for the franchise.
Players retiring is almost completely due to the lack of a B-scene. Truly, there is no B-scene right now. I'm pretty sure half the money players are getting is either charity or from shady sources. And that's just how it goes with most 10 year old games, you know. There really aren't that many games that have had even this resilience. Starcrafts and Melee, are some of the only ones to have had a scene its entire lifetime. And at this point, neither of those scenes is particularly profitable. Like, it's more of a break-even kind of scene. No one's getting rich over here.
Now take away the blizzard funding for tournaments and get rid of the 100k ASL fees. Now each ASL has 100k more in price money and there would be no GSL or WCS anymore. SC2 isn't sustainable. BW is.
there was wc3 scene without korea or blizzard money, guess what? blizzard literally closed down every tournament and took control of everything in sc2, ofcourse right now sc2 is dependant on them..
it is interesting to see these low profile players decide to retire at this moment, when competition is getting light and ideal for a relatively unknown player to make their debut. This in addition to the TY Stats interview does seem to confirm the very apparent growing problem with Korean sc2. In that there simply is no new blood.
Part of me wonders if it is better to abandon GSL next year and just double down on ASL, maybe expand that to a 32 player tournament with a code A type format to supplement. I would personally rather see that, than just slowly watch sc2 code S shrink to an even smaller player base.
As for the korean players who do want to continue playing sc2, I guess China is probably the best place for any big future tournament?
Anyway, the state of the game might ultimately be related to Blizzard, in that they developed a game that did not have mainstream appeal, but blaming them for their treatment of the scene is sort of silly. It might not seem it to some people because Blizz is an EVIL corporation, but a lot of what was done for Starcraft by Blizz was through acts of charity and care for the franchise.
Players retiring is almost completely due to the lack of a B-scene. Truly, there is no B-scene right now. I'm pretty sure half the money players are getting is either charity or from shady sources. And that's just how it goes with most 10 year old games, you know. There really aren't that many games that have had even this resilience. Starcrafts and Melee, are some of the only ones to have had a scene its entire lifetime. And at this point, neither of those scenes is particularly profitable. Like, it's more of a break-even kind of scene. No one's getting rich over here.
Now take away the blizzard funding for tournaments and get rid of the 100k ASL fees. Now each ASL has 100k more in price money and there would be no GSL or WCS anymore. SC2 isn't sustainable. BW is.
Of Blizz’s 3 eSports RTS games, they’re all sustainable to varying degrees at the pro level, just not universally.
BW has its enduring popularity in Korea, WC3 has China and SC2’s is more globally spread but isn’t particularly popular in Korea, which is no doubt tied to the first observation there.
eSports is a tough nut to crack, for any game to have this longevity and popularity is rather damn rare. Just League and Valve’s duo’s even greater popularity can make Blizz’s titles seem small.
Even Quake, a phenomenal core game and the granddaddy of competitive shooters of its day has fallen off the map hugely, trends change and to have people playing basically the same game for 10 or 20+ as in SC’s iterations is pretty good going.
On August 27 2020 17:39 Durnuu wrote: Do not worry, my friends, for the prophet Apollo foresaw this and uttered those words "The korean scene is healthy as fuck"
Whut? Is there a source to that or is that some meme?
You can find this on TL but it's very very old so not sure what to look like. But yeah Appollo said something along those line a while ago
Anyway, the state of the game might ultimately be related to Blizzard, in that they developed a game that did not have mainstream appeal, but blaming them for their treatment of the scene is sort of silly. It might not seem it to some people because Blizz is an EVIL corporation, but a lot of what was done for Starcraft by Blizz was through acts of charity and care for the franchise.
Players retiring is almost completely due to the lack of a B-scene. Truly, there is no B-scene right now. I'm pretty sure half the money players are getting is either charity or from shady sources. And that's just how it goes with most 10 year old games, you know. There really aren't that many games that have had even this resilience. Starcrafts and Melee, are some of the only ones to have had a scene its entire lifetime. And at this point, neither of those scenes is particularly profitable. Like, it's more of a break-even kind of scene. No one's getting rich over here.
Now take away the blizzard funding for tournaments and get rid of the 100k ASL fees. Now each ASL has 100k more in price money and there would be no GSL or WCS anymore. SC2 isn't sustainable. BW is.